From 55d8038f7760221ba7ba125da9679552129f2f8c Mon Sep 17 00:00:00 2001 From: Sirius902 <3645979-Sirius902@users.noreply.gitlab.com> Date: Mon, 9 May 2022 20:54:54 -0700 Subject: [PATCH] Workaround for rumble duration being too long --- soh/src/code/graph.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/soh/src/code/graph.c b/soh/src/code/graph.c index 9f744ec02..e46aaa332 100644 --- a/soh/src/code/graph.c +++ b/soh/src/code/graph.c @@ -476,7 +476,10 @@ static void RunFrame() Graph_StartFrame(); - PadMgr_ThreadEntry(&gPadMgr); + // TODO: Workaround for rumble being too long. Implement os thread functions. + for (int i = 0; i < 3; i++) { + PadMgr_ThreadEntry(&gPadMgr); + } Graph_Update(&runFrameContext.gfxCtx, runFrameContext.gameState); ticksB = GetPerfCounter();