diff --git a/soh/soh/Enhancements/randomizer/location_access/dungeons/jabujabus_belly.cpp b/soh/soh/Enhancements/randomizer/location_access/dungeons/jabujabus_belly.cpp index 78c589324..4e245366b 100644 --- a/soh/soh/Enhancements/randomizer/location_access/dungeons/jabujabus_belly.cpp +++ b/soh/soh/Enhancements/randomizer/location_access/dungeons/jabujabus_belly.cpp @@ -66,11 +66,11 @@ void RegionTable_Init_JabuJabusBelly() { EventAccess(&logic->FairyPot, []{return logic->CanUse(RG_BOOMERANG) || (logic->CanUse(RG_HOVER_BOOTS) && logic->CanKillEnemy(RE_OCTOROK));}), }, { //Locations - LOCATION(RC_JABU_JABUS_BELLY_TWO_OCTOROK_POT_1, logic->CanBreakPots() && (logic->CanUse(RG_BOOMERANG) || (logic->CanUse(RG_HOVER_BOOTS) && logic->CanKillEnemy(RE_OCTOROK, ED_BOOMERANG, false)))), - LOCATION(RC_JABU_JABUS_BELLY_TWO_OCTOROK_POT_2, logic->CanBreakPots() && (logic->CanUse(RG_BOOMERANG) || (logic->CanUse(RG_HOVER_BOOTS) && logic->CanKillEnemy(RE_OCTOROK, ED_BOOMERANG, false)))), - LOCATION(RC_JABU_JABUS_BELLY_TWO_OCTOROK_POT_3, logic->CanBreakPots() && (logic->CanUse(RG_BOOMERANG) || (logic->CanUse(RG_HOVER_BOOTS) && logic->CanKillEnemy(RE_OCTOROK, ED_BOOMERANG, false)))), - LOCATION(RC_JABU_JABUS_BELLY_TWO_OCTOROK_POT_4, logic->CanBreakPots() && (logic->CanUse(RG_BOOMERANG) || (logic->CanUse(RG_HOVER_BOOTS) && logic->CanKillEnemy(RE_OCTOROK, ED_BOOMERANG, false)))), - LOCATION(RC_JABU_JABUS_BELLY_TWO_OCTOROK_POT_5, logic->CanBreakPots() && (logic->CanUse(RG_BOOMERANG) || (logic->CanUse(RG_HOVER_BOOTS) && logic->CanKillEnemy(RE_OCTOROK, ED_BOOMERANG, false)))), + LOCATION(RC_JABU_JABUS_BELLY_TWO_OCTOROK_POT_1, logic->CanUse(RG_BOOMERANG) || (logic->CanBreakPots() && logic->CanUse(RG_HOVER_BOOTS) && logic->CanKillEnemy(RE_OCTOROK, ED_BOOMERANG, false))), + LOCATION(RC_JABU_JABUS_BELLY_TWO_OCTOROK_POT_2, logic->CanUse(RG_BOOMERANG) || (logic->CanBreakPots() && logic->CanUse(RG_HOVER_BOOTS) && logic->CanKillEnemy(RE_OCTOROK, ED_BOOMERANG, false))), + LOCATION(RC_JABU_JABUS_BELLY_TWO_OCTOROK_POT_3, logic->CanUse(RG_BOOMERANG) || (logic->CanBreakPots() && logic->CanUse(RG_HOVER_BOOTS) && logic->CanKillEnemy(RE_OCTOROK, ED_BOOMERANG, false))), + LOCATION(RC_JABU_JABUS_BELLY_TWO_OCTOROK_POT_4, logic->CanUse(RG_BOOMERANG) || (logic->CanBreakPots() && logic->CanUse(RG_HOVER_BOOTS) && logic->CanKillEnemy(RE_OCTOROK, ED_BOOMERANG, false))), + LOCATION(RC_JABU_JABUS_BELLY_TWO_OCTOROK_POT_5, logic->CanUse(RG_BOOMERANG) || (logic->CanBreakPots() && logic->CanUse(RG_HOVER_BOOTS) && logic->CanKillEnemy(RE_OCTOROK, ED_BOOMERANG, false))), }, { //Exits Entrance(RR_JABU_JABUS_BELLY_HOLES_BASEMENT, []{return true;}), @@ -87,7 +87,7 @@ void RegionTable_Init_JabuJabusBelly() { //there's tricks for getting here with bunny-jumps or just side-hops Entrance(RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_LEDGE, []{return logic->HasItem(RG_BRONZE_SCALE) || logic->CanUse(RG_HOVER_BOOTS);}), Entrance(RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_SOUTH, []{return logic->IsAdult || logic->HasItem(RG_BRONZE_SCALE);}), - Entrance(RR_JABU_JABUS_BELLY_HOLES_ROOM, []{return true;}), + Entrance(RR_JABU_JABUS_BELLY_HOLES_BASEMENT, []{return true;}), }); areaTable[RR_JABU_JABUS_BELLY_WATER_SWITCH_ROOM_SOUTH] = Region("Jabu Jabus Belly Water Switch Room South", SCENE_JABU_JABU, {}, {