diff --git a/soh/soh/Enhancements/randomizer/3drando/fill.cpp b/soh/soh/Enhancements/randomizer/3drando/fill.cpp index 49bfc4012..f0954231b 100644 --- a/soh/soh/Enhancements/randomizer/3drando/fill.cpp +++ b/soh/soh/Enhancements/randomizer/3drando/fill.cpp @@ -712,11 +712,11 @@ static void PareDownPlaythrough() { auto ctx = Rando::Context::GetInstance(); std::vector toAddBackItem; // Start at sphere before Ganon's and count down - for (size_t i = ctx->playthroughLocations.size() - 2; i >= 0; i--) { + for (int32_t i = static_cast(ctx->playthroughLocations.size()) - 2; i >= 0; i--) { // Check each item location in sphere std::vector erasableIndices; std::vector sphere = ctx->playthroughLocations.at(i); - for (size_t j = sphere.size() - 1; j >= 0; j--) { + for (int32_t j = static_cast(sphere.size()) - 1; j >= 0; j--) { RandomizerCheck loc = sphere.at(j); RandomizerGet locGet = ctx->GetItemLocation(loc)->GetPlacedRandomizerGet(); // Copy out item