mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-07-30 11:39:07 -07:00
Clarify "Outside Temple of Time" entrance names. (#5241)
This commit is contained in:
parent
b66623c152
commit
4d18a36e1a
1 changed files with 26 additions and 26 deletions
|
@ -344,32 +344,32 @@ const EntranceData entranceData[] = {
|
|||
{ ENTR_DESERT_COLOSSUS_SPIRIT_TEMPLE_BLUE_WARP, -1, SINGLE_SCENE_INFO(SCENE_SPIRIT_TEMPLE_BOSS), "Twinrova Blue Warp", "Spirit Temple Blue Warp", ENTRANCE_GROUP_DESERT_COLOSSUS, ENTRANCE_GROUP_DESERT_COLOSSUS, ENTRANCE_TYPE_ONE_WAY, "bw", 1},
|
||||
|
||||
// Market
|
||||
{ ENTR_HYRULE_FIELD_ON_BRIDGE_SPAWN, ENTR_MARKET_ENTRANCE_NEAR_GUARD_EXIT, {SCENE_NO_SPAWN(SCENE_MARKET_ENTRANCE_DAY), SCENE_NO_SPAWN(SCENE_MARKET_ENTRANCE_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_ENTRANCE_RUINS)}, "Market Entrance South Exit", "Hyrule Field Drawbridge Exit", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_HYRULE_FIELD, ENTRANCE_TYPE_OVERWORLD, "hf"},
|
||||
{ ENTR_MARKET_SOUTH_EXIT, ENTR_MARKET_ENTRANCE_NORTH_EXIT, {SCENE_NO_SPAWN(SCENE_MARKET_ENTRANCE_DAY), SCENE_NO_SPAWN(SCENE_MARKET_ENTRANCE_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_ENTRANCE_RUINS)}, "Market Entrance North Exit", "Market South Exit", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_OVERWORLD},
|
||||
{ ENTR_MARKET_GUARD_HOUSE_0, ENTR_MARKET_ENTRANCE_OUTSIDE_GUARD_HOUSE, {SCENE_NO_SPAWN(SCENE_MARKET_ENTRANCE_DAY), SCENE_NO_SPAWN(SCENE_MARKET_ENTRANCE_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_ENTRANCE_RUINS)}, "MK Entrance Guard House Entry", "Guard House", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "pots,poe", 1},
|
||||
{ ENTR_MARKET_ENTRANCE_NORTH_EXIT, ENTR_MARKET_SOUTH_EXIT, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "Market South Exit", "Market Entrance North Exit", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_OVERWORLD},
|
||||
{ ENTR_CASTLE_GROUNDS_SOUTH_EXIT, ENTR_MARKET_DAY_CASTLE_EXIT, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "Market Castle Exit", "Castle Grounds South Exit", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_HYRULE_CASTLE, ENTRANCE_TYPE_OVERWORLD, "outside ganon's castle"},
|
||||
{ ENTR_TEMPLE_OF_TIME_EXTERIOR_DAY_GOSSIP_STONE_EXIT, ENTR_MARKET_DAY_TEMPLE_EXIT, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "Market Temple Exit", "Outside Temple of Time", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_OVERWORLD},
|
||||
{ ENTR_SHOOTING_GALLERY_1, ENTR_MARKET_DAY_OUTSIDE_SHOOTING_GALLERY, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "MK Shooting Gallery Entry", "MK Shooting Gallery", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "child", 1},
|
||||
{ ENTR_BOMBCHU_BOWLING_ALLEY_0, ENTR_MARKET_DAY_OUTSIDE_BOMBCHU_BOWLING, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "MK Bombchu Bowling Entry", "Bombchu Bowling", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "", 1},
|
||||
{ ENTR_TREASURE_BOX_SHOP_0, ENTR_MARKET_DAY_OUTSIDE_TREASURE_BOX_SHOP, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "MK Treasure Chest Game Entry", "Treasure Chest Game", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "", 1},
|
||||
{ ENTR_BACK_ALLEY_MAN_IN_GREEN_HOUSE, ENTR_BACK_ALLEY_DAY_OUTSIDE_MAN_IN_GREEN_HOUSE, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "MK Man-in-Green House Entry", "Man-in-Green's House", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "", 1},
|
||||
{ ENTR_HAPPY_MASK_SHOP_0, ENTR_MARKET_DAY_OUTSIDE_HAPPY_MASK_SHOP, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "MK Mask Shop Entry", "Mask Shop", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "", 1},
|
||||
{ ENTR_BAZAAR_1, ENTR_MARKET_DAY_OUTSIDE_BAZAAR, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "MK Bazaar Entry", "MK Bazaar", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "shop", 1},
|
||||
{ ENTR_POTION_SHOP_MARKET_0, ENTR_MARKET_DAY_OUTSIDE_POTION_SHOP, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "MK Potion Shop Entry", "MK Potion Shop", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "", 1},
|
||||
{ ENTR_BOMBCHU_SHOP_1, ENTR_BACK_ALLEY_DAY_OUTSIDE_BOMBCHU_SHOP, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "MK Bombchu Shop Entry", "Bombchu Shop", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "", 1},
|
||||
{ ENTR_MARKET_ENTRANCE_OUTSIDE_GUARD_HOUSE, ENTR_MARKET_GUARD_HOUSE_0, {{ SCENE_MARKET_GUARD_HOUSE }}, "Guard House", "MK Entrance Guard House Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "pots,poe"},
|
||||
{ ENTR_MARKET_DAY_OUTSIDE_SHOOTING_GALLERY, ENTR_SHOOTING_GALLERY_1, {{ SCENE_SHOOTING_GALLERY, 0x01 }}, "MK Shooting Gallery", "MK Shooting Gallery Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR},
|
||||
{ ENTR_MARKET_DAY_OUTSIDE_BOMBCHU_BOWLING, ENTR_BOMBCHU_BOWLING_ALLEY_0, SINGLE_SCENE_INFO(SCENE_BOMBCHU_BOWLING_ALLEY), "Bombchu Bowling", "MK Bombchu Bowling Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR},
|
||||
{ ENTR_MARKET_DAY_OUTSIDE_TREASURE_BOX_SHOP, ENTR_TREASURE_BOX_SHOP_0, SINGLE_SCENE_INFO(SCENE_TREASURE_BOX_SHOP), "Treasure Chest Game", "MK Treasure Chest Game Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR},
|
||||
{ ENTR_BACK_ALLEY_DAY_OUTSIDE_MAN_IN_GREEN_HOUSE, ENTR_BACK_ALLEY_MAN_IN_GREEN_HOUSE, SINGLE_SCENE_INFO(SCENE_BACK_ALLEY_HOUSE), "Man-in-Green's House", "MK Man-in-Green House Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR},
|
||||
{ ENTR_MARKET_DAY_OUTSIDE_HAPPY_MASK_SHOP, ENTR_HAPPY_MASK_SHOP_0, SINGLE_SCENE_INFO(SCENE_HAPPY_MASK_SHOP), "Mask Shop", "MK Mask Shop Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR},
|
||||
{ ENTR_MARKET_DAY_OUTSIDE_BAZAAR, ENTR_BAZAAR_1, {{ SCENE_BAZAAR, 0x01 }}, "MK Bazaar", "MK Bazaar Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "shop"},
|
||||
{ ENTR_MARKET_DAY_OUTSIDE_POTION_SHOP, ENTR_POTION_SHOP_MARKET_0, SINGLE_SCENE_INFO(SCENE_POTION_SHOP_MARKET), "MK Potion Shop", "MK Potion Shop Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR},
|
||||
{ ENTR_BACK_ALLEY_DAY_OUTSIDE_BOMBCHU_SHOP, ENTR_BOMBCHU_SHOP_1, SINGLE_SCENE_INFO(SCENE_BOMBCHU_SHOP), "Bombchu Shop", "MK Bombchu Shop Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR},
|
||||
{ ENTR_MARKET_DAY_TEMPLE_EXIT, ENTR_TEMPLE_OF_TIME_EXTERIOR_DAY_GOSSIP_STONE_EXIT, {SCENE_NO_SPAWN(SCENE_TEMPLE_OF_TIME_EXTERIOR_DAY), SCENE_NO_SPAWN(SCENE_TEMPLE_OF_TIME_EXTERIOR_NIGHT), SCENE_NO_SPAWN(SCENE_TEMPLE_OF_TIME_EXTERIOR_RUINS)}, "Outside Temple of Time", "Market Temple Exit", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_OVERWORLD, "tot"},
|
||||
{ ENTR_TEMPLE_OF_TIME_ENTRANCE, ENTR_TEMPLE_OF_TIME_EXTERIOR_DAY_OUTSIDE_TEMPLE, {SCENE_NO_SPAWN(SCENE_TEMPLE_OF_TIME_EXTERIOR_DAY), SCENE_NO_SPAWN(SCENE_TEMPLE_OF_TIME_EXTERIOR_NIGHT), SCENE_NO_SPAWN(SCENE_TEMPLE_OF_TIME_EXTERIOR_RUINS)}, "Outside Temple of Time", "Temple of Time Entrance", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "tot", 1},
|
||||
{ ENTR_TEMPLE_OF_TIME_EXTERIOR_DAY_OUTSIDE_TEMPLE, ENTR_TEMPLE_OF_TIME_ENTRANCE, SINGLE_SCENE_INFO(SCENE_TEMPLE_OF_TIME), "Temple of Time Entrance", "Outside Temple of Time", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "tot"},
|
||||
{ ENTR_HYRULE_FIELD_ON_BRIDGE_SPAWN, ENTR_MARKET_ENTRANCE_NEAR_GUARD_EXIT, {SCENE_NO_SPAWN(SCENE_MARKET_ENTRANCE_DAY), SCENE_NO_SPAWN(SCENE_MARKET_ENTRANCE_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_ENTRANCE_RUINS)}, "Market Entrance South Exit", "Hyrule Field Drawbridge Exit", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_HYRULE_FIELD, ENTRANCE_TYPE_OVERWORLD, "hf"},
|
||||
{ ENTR_MARKET_SOUTH_EXIT, ENTR_MARKET_ENTRANCE_NORTH_EXIT, {SCENE_NO_SPAWN(SCENE_MARKET_ENTRANCE_DAY), SCENE_NO_SPAWN(SCENE_MARKET_ENTRANCE_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_ENTRANCE_RUINS)}, "Market Entrance North Exit", "Market South Exit", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_OVERWORLD},
|
||||
{ ENTR_MARKET_GUARD_HOUSE_0, ENTR_MARKET_ENTRANCE_OUTSIDE_GUARD_HOUSE, {SCENE_NO_SPAWN(SCENE_MARKET_ENTRANCE_DAY), SCENE_NO_SPAWN(SCENE_MARKET_ENTRANCE_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_ENTRANCE_RUINS)}, "MK Entrance Guard House Entry", "Guard House", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "pots,poe", 1},
|
||||
{ ENTR_MARKET_ENTRANCE_NORTH_EXIT, ENTR_MARKET_SOUTH_EXIT, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "Market South Exit", "Market Entrance North Exit", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_OVERWORLD},
|
||||
{ ENTR_CASTLE_GROUNDS_SOUTH_EXIT, ENTR_MARKET_DAY_CASTLE_EXIT, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "Market Castle Exit", "Castle Grounds South Exit", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_HYRULE_CASTLE, ENTRANCE_TYPE_OVERWORLD, "outside ganon's castle"},
|
||||
{ ENTR_TEMPLE_OF_TIME_EXTERIOR_DAY_GOSSIP_STONE_EXIT, ENTR_MARKET_DAY_TEMPLE_EXIT, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "Market Temple Exit", "ToT Courtyard Gossip Stones Exit", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_OVERWORLD},
|
||||
{ ENTR_SHOOTING_GALLERY_1, ENTR_MARKET_DAY_OUTSIDE_SHOOTING_GALLERY, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "MK Shooting Gallery Entry", "MK Shooting Gallery", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "child", 1},
|
||||
{ ENTR_BOMBCHU_BOWLING_ALLEY_0, ENTR_MARKET_DAY_OUTSIDE_BOMBCHU_BOWLING, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "MK Bombchu Bowling Entry", "Bombchu Bowling", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "", 1},
|
||||
{ ENTR_TREASURE_BOX_SHOP_0, ENTR_MARKET_DAY_OUTSIDE_TREASURE_BOX_SHOP, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "MK Treasure Chest Game Entry", "Treasure Chest Game", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "", 1},
|
||||
{ ENTR_BACK_ALLEY_MAN_IN_GREEN_HOUSE, ENTR_BACK_ALLEY_DAY_OUTSIDE_MAN_IN_GREEN_HOUSE, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "MK Man-in-Green House Entry", "Man-in-Green's House", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "", 1},
|
||||
{ ENTR_HAPPY_MASK_SHOP_0, ENTR_MARKET_DAY_OUTSIDE_HAPPY_MASK_SHOP, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "MK Mask Shop Entry", "Mask Shop", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "", 1},
|
||||
{ ENTR_BAZAAR_1, ENTR_MARKET_DAY_OUTSIDE_BAZAAR, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "MK Bazaar Entry", "MK Bazaar", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "shop", 1},
|
||||
{ ENTR_POTION_SHOP_MARKET_0, ENTR_MARKET_DAY_OUTSIDE_POTION_SHOP, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "MK Potion Shop Entry", "MK Potion Shop", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "", 1},
|
||||
{ ENTR_BOMBCHU_SHOP_1, ENTR_BACK_ALLEY_DAY_OUTSIDE_BOMBCHU_SHOP, {SCENE_NO_SPAWN(SCENE_MARKET_DAY), SCENE_NO_SPAWN(SCENE_MARKET_NIGHT), SCENE_NO_SPAWN(SCENE_MARKET_RUINS), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_DAY), SCENE_NO_SPAWN(SCENE_BACK_ALLEY_NIGHT)}, "MK Bombchu Shop Entry", "Bombchu Shop", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "", 1},
|
||||
{ ENTR_MARKET_ENTRANCE_OUTSIDE_GUARD_HOUSE, ENTR_MARKET_GUARD_HOUSE_0, {{ SCENE_MARKET_GUARD_HOUSE }}, "Guard House", "MK Entrance Guard House Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "pots,poe"},
|
||||
{ ENTR_MARKET_DAY_OUTSIDE_SHOOTING_GALLERY, ENTR_SHOOTING_GALLERY_1, {{ SCENE_SHOOTING_GALLERY, 0x01 }}, "MK Shooting Gallery", "MK Shooting Gallery Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR},
|
||||
{ ENTR_MARKET_DAY_OUTSIDE_BOMBCHU_BOWLING, ENTR_BOMBCHU_BOWLING_ALLEY_0, SINGLE_SCENE_INFO(SCENE_BOMBCHU_BOWLING_ALLEY), "Bombchu Bowling", "MK Bombchu Bowling Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR},
|
||||
{ ENTR_MARKET_DAY_OUTSIDE_TREASURE_BOX_SHOP, ENTR_TREASURE_BOX_SHOP_0, SINGLE_SCENE_INFO(SCENE_TREASURE_BOX_SHOP), "Treasure Chest Game", "MK Treasure Chest Game Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR},
|
||||
{ ENTR_BACK_ALLEY_DAY_OUTSIDE_MAN_IN_GREEN_HOUSE, ENTR_BACK_ALLEY_MAN_IN_GREEN_HOUSE, SINGLE_SCENE_INFO(SCENE_BACK_ALLEY_HOUSE), "Man-in-Green's House", "MK Man-in-Green House Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR},
|
||||
{ ENTR_MARKET_DAY_OUTSIDE_HAPPY_MASK_SHOP, ENTR_HAPPY_MASK_SHOP_0, SINGLE_SCENE_INFO(SCENE_HAPPY_MASK_SHOP), "Mask Shop", "MK Mask Shop Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR},
|
||||
{ ENTR_MARKET_DAY_OUTSIDE_BAZAAR, ENTR_BAZAAR_1, {{ SCENE_BAZAAR, 0x01 }}, "MK Bazaar", "MK Bazaar Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "shop"},
|
||||
{ ENTR_MARKET_DAY_OUTSIDE_POTION_SHOP, ENTR_POTION_SHOP_MARKET_0, SINGLE_SCENE_INFO(SCENE_POTION_SHOP_MARKET), "MK Potion Shop", "MK Potion Shop Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR},
|
||||
{ ENTR_BACK_ALLEY_DAY_OUTSIDE_BOMBCHU_SHOP, ENTR_BOMBCHU_SHOP_1, SINGLE_SCENE_INFO(SCENE_BOMBCHU_SHOP), "Bombchu Shop", "MK Bombchu Shop Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR},
|
||||
{ ENTR_MARKET_DAY_TEMPLE_EXIT, ENTR_TEMPLE_OF_TIME_EXTERIOR_DAY_GOSSIP_STONE_EXIT, {SCENE_NO_SPAWN(SCENE_TEMPLE_OF_TIME_EXTERIOR_DAY), SCENE_NO_SPAWN(SCENE_TEMPLE_OF_TIME_EXTERIOR_NIGHT), SCENE_NO_SPAWN(SCENE_TEMPLE_OF_TIME_EXTERIOR_RUINS)}, "ToT Courtyard Gossip Stones Exit", "Market Temple Exit", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_OVERWORLD, "tot"},
|
||||
{ ENTR_TEMPLE_OF_TIME_ENTRANCE, ENTR_TEMPLE_OF_TIME_EXTERIOR_DAY_OUTSIDE_TEMPLE, {SCENE_NO_SPAWN(SCENE_TEMPLE_OF_TIME_EXTERIOR_DAY), SCENE_NO_SPAWN(SCENE_TEMPLE_OF_TIME_EXTERIOR_NIGHT), SCENE_NO_SPAWN(SCENE_TEMPLE_OF_TIME_EXTERIOR_RUINS)}, "ToT Courtyard Temple Entry", "Temple of Time Entrance", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "tot", 1},
|
||||
{ ENTR_TEMPLE_OF_TIME_EXTERIOR_DAY_OUTSIDE_TEMPLE, ENTR_TEMPLE_OF_TIME_ENTRANCE, SINGLE_SCENE_INFO(SCENE_TEMPLE_OF_TIME), "Temple of Time Entrance", "ToT Courtyard Temple Entry", ENTRANCE_GROUP_MARKET, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_INTERIOR, "tot"},
|
||||
|
||||
// Hyrule Castle
|
||||
{ ENTR_MARKET_DAY_CASTLE_EXIT, ENTR_CASTLE_GROUNDS_SOUTH_EXIT, {SCENE_NO_SPAWN(SCENE_HYRULE_CASTLE), SCENE_NO_SPAWN(SCENE_OUTSIDE_GANONS_CASTLE)}, "Castle Grounds South Exit", "Market Castle Exit", ENTRANCE_GROUP_HYRULE_CASTLE, ENTRANCE_GROUP_MARKET, ENTRANCE_TYPE_OVERWORLD, "outside ganon's castle"},
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue