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https://github.com/HarbourMasters/Shipwright.git
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Merge branch 'develop' into ItemName
This commit is contained in:
commit
48238f343f
10 changed files with 83 additions and 81 deletions
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@ -579,12 +579,14 @@ const std::vector<PresetEntry> hellModePresetEntries = {
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PRESET_ENTRY_S32(CVAR_RANDOMIZER_SETTING("ShuffleBeehives"), 1),
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PRESET_ENTRY_S32(CVAR_RANDOMIZER_SETTING("ShuffleCows"), 1),
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PRESET_ENTRY_S32(CVAR_RANDOMIZER_SETTING("ShufflePots"), RO_SHUFFLE_POTS_ALL),
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PRESET_ENTRY_S32(CVAR_RANDOMIZER_SETTING("ShuffleCrates"), RO_SHUFFLE_CRATES_ALL),
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PRESET_ENTRY_S32(CVAR_RANDOMIZER_SETTING("ShuffleMerchants"), RO_SHUFFLE_MERCHANTS_ALL),
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PRESET_ENTRY_S32(CVAR_RANDOMIZER_SETTING("ShuffleFrogSongRupees"), 1),
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PRESET_ENTRY_S32(CVAR_RANDOMIZER_SETTING("ShuffleAdultTrade"), 1),
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PRESET_ENTRY_S32(CVAR_RANDOMIZER_SETTING("Shuffle100GSReward"), 1),
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PRESET_ENTRY_S32(CVAR_RANDOMIZER_SETTING("ShuffleBossSouls"), 2),
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PRESET_ENTRY_S32(CVAR_RANDOMIZER_SETTING("ShuffleFairies"), 1),
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PRESET_ENTRY_S32(CVAR_RANDOMIZER_SETTING("ShuffleGrass"), RO_SHUFFLE_GRASS_ALL),
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PRESET_ENTRY_S32(CVAR_RANDOMIZER_SETTING("StartingMapsCompasses"), RO_DUNGEON_ITEM_LOC_ANYWHERE),
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PRESET_ENTRY_S32(CVAR_RANDOMIZER_SETTING("Keysanity"), RO_DUNGEON_ITEM_LOC_ANYWHERE),
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PRESET_ENTRY_S32(CVAR_RANDOMIZER_SETTING("GerudoKeys"), RO_GERUDO_KEYS_ANYWHERE),
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@ -53,7 +53,7 @@ std::unordered_map<int8_t, RandomizerCheck> Rando::StaticData::randomizerGrottoF
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ActorFunc drawFishing = NULL;
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ActorFunc drawEnFish = NULL;
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Color_RGBA16 fsPulseColor = { 30, 240, 200 };
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Color_RGB8 fsPulseColor = { 30, 240, 200 };
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namespace Rando {
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const FishIdentity Fishsanity::defaultIdentity = { RAND_INF_MAX, RC_UNKNOWN_CHECK };
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@ -562,7 +562,7 @@ extern "C" {
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Fishsanity_CloseGreyscaleColor(play);
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}
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void Fishsanity_OpenGreyscaleColor(PlayState* play, Color_RGBA16* color, int16_t frameOffset) {
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void Fishsanity_OpenGreyscaleColor(PlayState* play, Color_RGB8* color, int16_t frameOffset) {
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OPEN_DISPS(play->state.gfxCtx);
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gDPSetGrayscaleColor(
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POLY_OPA_DISP++, color->r, color->g, color->b,
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@ -218,7 +218,7 @@ void Fishsanity_DrawEffShadow(Actor* actor, Lights* lights, PlayState* play);
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void Fishsanity_DrawEnFish(struct Actor* actor, struct PlayState* play);
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/// Overriden actor draw function for the fishing pond
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void Fishsanity_DrawFishing(struct Actor* actor, struct PlayState* play);
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void Fishsanity_OpenGreyscaleColor(PlayState* play, Color_RGBA16* color, int16_t frameOffset);
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void Fishsanity_OpenGreyscaleColor(PlayState* play, Color_RGB8* color, int16_t frameOffset);
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void Fishsanity_CloseGreyscaleColor(PlayState* play);
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#ifdef __cplusplus
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}
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@ -450,14 +450,14 @@ void RegionTable_Init_DekuTree() {
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// Locations
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LOCATION(RC_QUEEN_GOHMA, logic->DekuTreeClear),
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LOCATION(RC_DEKU_TREE_QUEEN_GOHMA_HEART, logic->DekuTreeClear),
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LOCATION(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_1, logic->DekuTreeClear && logic->CanCutShrubs()),
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LOCATION(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_2, logic->DekuTreeClear && logic->CanCutShrubs()),
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LOCATION(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_3, logic->DekuTreeClear && logic->CanCutShrubs()),
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LOCATION(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_4, logic->DekuTreeClear && logic->CanCutShrubs()),
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LOCATION(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_5, logic->DekuTreeClear && logic->CanCutShrubs()),
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LOCATION(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_6, logic->DekuTreeClear && logic->CanCutShrubs()),
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LOCATION(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_7, logic->DekuTreeClear && logic->CanCutShrubs()),
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LOCATION(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_8, logic->DekuTreeClear && logic->CanCutShrubs()),
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LOCATION(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_1, logic->CanCutShrubs()),
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LOCATION(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_2, logic->CanCutShrubs()),
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LOCATION(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_3, logic->CanCutShrubs()),
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LOCATION(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_4, logic->CanCutShrubs()),
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LOCATION(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_5, logic->CanCutShrubs()),
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LOCATION(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_6, logic->CanCutShrubs()),
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LOCATION(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_7, logic->CanCutShrubs()),
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LOCATION(RC_DEKU_TREE_QUEEN_GOHMA_GRASS_8, logic->CanCutShrubs()),
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}, {
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// Exits
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Entrance(RR_DEKU_TREE_BOSS_ENTRYWAY, []{return true;}),
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@ -27,8 +27,8 @@ void RegionTable_Init_GerudoFortress() {
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LOCATION(RC_GF_GERUDO_MEMBERSHIP_CARD, logic->CanFinishGerudoFortress()),
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LOCATION(RC_GF_GS_ARCHERY_RANGE, logic->IsAdult && logic->HookshotOrBoomerang() && logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD) && logic->CanGetNightTimeGS()),
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LOCATION(RC_GF_GS_TOP_FLOOR, logic->IsAdult && (logic->CanJumpslashExceptHammer() || logic->CanUse(RG_FAIRY_SLINGSHOT) || logic->CanUse(RG_BOOMERANG) || logic->HasExplosives() || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT) || logic->CanUse(RG_DINS_FIRE)) && (logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT) || logic->CanUse(RG_HOVER_BOOTS) || ctx->GetTrickOption(RT_GF_KITCHEN) || ctx->GetTrickOption(RT_GF_JUMP)) && logic->CanGetNightTimeGS()),
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LOCATION(RC_GF_BREAK_ROOM_POT_1, logic->CanBreakPots()),
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LOCATION(RC_GF_BREAK_ROOM_POT_2, logic->CanBreakPots()),
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LOCATION(RC_GF_BREAK_ROOM_POT_1, ((logic->IsAdult && logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanBreakPots()),
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LOCATION(RC_GF_BREAK_ROOM_POT_2, ((logic->IsAdult && logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanBreakPots()),
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LOCATION(RC_GF_KITCHEN_POT_1, (logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanBreakPots()),
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LOCATION(RC_GF_KITCHEN_POT_2, (logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanBreakPots()),
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LOCATION(RC_GF_NORTH_F1_CARPENTER_POT_1, logic->CanBreakPots()),
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@ -1079,7 +1079,7 @@ namespace Rando {
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}
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bool Logic::CanCutShrubs(){
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return CanUse(RG_KOKIRI_SWORD) || CanUse(RG_BOOMERANG) || HasExplosives() || CanUse(RG_MASTER_SWORD) || CanUse(RG_MEGATON_HAMMER) || CanUse(RG_BIGGORON_SWORD);
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return CanUse(RG_KOKIRI_SWORD) || CanUse(RG_BOOMERANG) || HasExplosives() || CanUse(RG_MASTER_SWORD) || CanUse(RG_MEGATON_HAMMER) || CanUse(RG_BIGGORON_SWORD) || HasItem(RG_GORONS_BRACELET);
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}
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bool Logic::CanStunDeku(){
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@ -684,7 +684,7 @@ void EntranceTrackerSettingsWindow::DrawElement() {
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ImGui::Text("List Items");
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UIWidgets::CVarCheckbox("Auto scroll", CVAR_TRACKER_ENTRANCE("AutoScroll"),
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UIWidgets::CheckboxOptions().Tooltip("Automatically scroll to the first aviable entrance in the current scene").Color(THEME_COLOR));
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UIWidgets::CheckboxOptions().Tooltip("Automatically scroll to the first available entrance in the current scene").Color(THEME_COLOR));
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UIWidgets::CVarCheckbox("Highlight previous", CVAR_TRACKER_ENTRANCE("HighlightPrevious"),
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UIWidgets::CheckboxOptions().Tooltip("Highlight the previous entrance that Link came from").Color(THEME_COLOR));
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UIWidgets::CVarCheckbox("Highlight available", CVAR_TRACKER_ENTRANCE("HighlightAvailable"),
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