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diff --git a/soh/assets/custom/objects/object_kibako2/gLargeTokenCrateDL_vtx_cull b/soh/assets/custom/objects/object_kibako2/gLargeTokenCrateDL_vtx_cull
new file mode 100644
index 000000000..42422b027
--- /dev/null
+++ b/soh/assets/custom/objects/object_kibako2/gLargeTokenCrateDL_vtx_cull
@@ -0,0 +1,10 @@
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diff --git a/soh/assets/custom/objects/object_kibako2/heart_crate_side b/soh/assets/custom/objects/object_kibako2/heart_crate_side
new file mode 100644
index 000000000..d0d916c07
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diff --git a/soh/assets/custom/objects/object_kibako2/heart_crate_top b/soh/assets/custom/objects/object_kibako2/heart_crate_top
new file mode 100644
index 000000000..f5b47bd09
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diff --git a/soh/assets/custom/objects/object_kibako2/junk_crate_side b/soh/assets/custom/objects/object_kibako2/junk_crate_side
new file mode 100644
index 000000000..08b491eb4
Binary files /dev/null and b/soh/assets/custom/objects/object_kibako2/junk_crate_side differ
diff --git a/soh/assets/custom/objects/object_kibako2/junk_crate_top b/soh/assets/custom/objects/object_kibako2/junk_crate_top
new file mode 100644
index 000000000..ef303867c
Binary files /dev/null and b/soh/assets/custom/objects/object_kibako2/junk_crate_top differ
diff --git a/soh/assets/custom/objects/object_kibako2/major_crate_side b/soh/assets/custom/objects/object_kibako2/major_crate_side
new file mode 100644
index 000000000..a1fe6d819
Binary files /dev/null and b/soh/assets/custom/objects/object_kibako2/major_crate_side differ
diff --git a/soh/assets/custom/objects/object_kibako2/major_crate_top b/soh/assets/custom/objects/object_kibako2/major_crate_top
new file mode 100644
index 000000000..874104cf6
Binary files /dev/null and b/soh/assets/custom/objects/object_kibako2/major_crate_top differ
diff --git a/soh/assets/custom/objects/object_kibako2/mask_crate_side b/soh/assets/custom/objects/object_kibako2/mask_crate_side
new file mode 100644
index 000000000..634969f2a
Binary files /dev/null and b/soh/assets/custom/objects/object_kibako2/mask_crate_side differ
diff --git a/soh/assets/custom/objects/object_kibako2/mask_crate_top b/soh/assets/custom/objects/object_kibako2/mask_crate_top
new file mode 100644
index 000000000..d8292e33f
Binary files /dev/null and b/soh/assets/custom/objects/object_kibako2/mask_crate_top differ
diff --git a/soh/assets/custom/objects/object_kibako2/mat_gLargeBossKeyCrateDL_f3dlite_crate_side_bosskey b/soh/assets/custom/objects/object_kibako2/mat_gLargeBossKeyCrateDL_f3dlite_crate_side_bosskey
new file mode 100644
index 000000000..381376f7e
--- /dev/null
+++ b/soh/assets/custom/objects/object_kibako2/mat_gLargeBossKeyCrateDL_f3dlite_crate_side_bosskey
@@ -0,0 +1,21 @@
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diff --git a/soh/assets/custom/objects/object_kibako2/mat_gLargeBossKeyCrateDL_f3dlite_crate_top_bosskey b/soh/assets/custom/objects/object_kibako2/mat_gLargeBossKeyCrateDL_f3dlite_crate_top_bosskey
new file mode 100644
index 000000000..6bbbe0408
--- /dev/null
+++ b/soh/assets/custom/objects/object_kibako2/mat_gLargeBossKeyCrateDL_f3dlite_crate_top_bosskey
@@ -0,0 +1,21 @@
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diff --git a/soh/assets/custom/objects/object_kibako2/mat_gLargeHeartCrateDL_f3dlite_crate_side_heart b/soh/assets/custom/objects/object_kibako2/mat_gLargeHeartCrateDL_f3dlite_crate_side_heart
new file mode 100644
index 000000000..e79a71e40
--- /dev/null
+++ b/soh/assets/custom/objects/object_kibako2/mat_gLargeHeartCrateDL_f3dlite_crate_side_heart
@@ -0,0 +1,21 @@
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diff --git a/soh/assets/custom/objects/object_kibako2/mat_gLargeHeartCrateDL_f3dlite_crate_top_heart b/soh/assets/custom/objects/object_kibako2/mat_gLargeHeartCrateDL_f3dlite_crate_top_heart
new file mode 100644
index 000000000..2e20008c7
--- /dev/null
+++ b/soh/assets/custom/objects/object_kibako2/mat_gLargeHeartCrateDL_f3dlite_crate_top_heart
@@ -0,0 +1,21 @@
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diff --git a/soh/assets/custom/objects/object_kibako2/mat_gLargeJunkCrateDL_f3dlite_crate_side_junk b/soh/assets/custom/objects/object_kibako2/mat_gLargeJunkCrateDL_f3dlite_crate_side_junk
new file mode 100644
index 000000000..b7eee4eb1
--- /dev/null
+++ b/soh/assets/custom/objects/object_kibako2/mat_gLargeJunkCrateDL_f3dlite_crate_side_junk
@@ -0,0 +1,21 @@
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diff --git a/soh/assets/custom/objects/object_kibako2/mat_gLargeJunkCrateDL_f3dlite_crate_top_junk b/soh/assets/custom/objects/object_kibako2/mat_gLargeJunkCrateDL_f3dlite_crate_top_junk
new file mode 100644
index 000000000..d59ca15f8
--- /dev/null
+++ b/soh/assets/custom/objects/object_kibako2/mat_gLargeJunkCrateDL_f3dlite_crate_top_junk
@@ -0,0 +1,21 @@
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diff --git a/soh/assets/custom/objects/object_kibako2/mat_gLargeMajorCrateDL_f3dlite_crate_side_major b/soh/assets/custom/objects/object_kibako2/mat_gLargeMajorCrateDL_f3dlite_crate_side_major
new file mode 100644
index 000000000..e930dced0
--- /dev/null
+++ b/soh/assets/custom/objects/object_kibako2/mat_gLargeMajorCrateDL_f3dlite_crate_side_major
@@ -0,0 +1,21 @@
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diff --git a/soh/assets/custom/objects/object_kibako2/mat_gLargeMajorCrateDL_f3dlite_crate_top_major b/soh/assets/custom/objects/object_kibako2/mat_gLargeMajorCrateDL_f3dlite_crate_top_major
new file mode 100644
index 000000000..ee053858d
--- /dev/null
+++ b/soh/assets/custom/objects/object_kibako2/mat_gLargeMajorCrateDL_f3dlite_crate_top_major
@@ -0,0 +1,21 @@
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diff --git a/soh/assets/custom/objects/object_kibako2/mat_gLargeMinorCrateDL_f3dlite_crate_side_minor b/soh/assets/custom/objects/object_kibako2/mat_gLargeMinorCrateDL_f3dlite_crate_side_minor
new file mode 100644
index 000000000..c9b542226
--- /dev/null
+++ b/soh/assets/custom/objects/object_kibako2/mat_gLargeMinorCrateDL_f3dlite_crate_side_minor
@@ -0,0 +1,21 @@
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diff --git a/soh/assets/custom/objects/object_kibako2/mat_gLargeMinorCrateDL_f3dlite_crate_top_minor b/soh/assets/custom/objects/object_kibako2/mat_gLargeMinorCrateDL_f3dlite_crate_top_minor
new file mode 100644
index 000000000..619787be2
--- /dev/null
+++ b/soh/assets/custom/objects/object_kibako2/mat_gLargeMinorCrateDL_f3dlite_crate_top_minor
@@ -0,0 +1,21 @@
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diff --git a/soh/assets/custom/objects/object_kibako2/mat_gLargeRandoCrateDL_f3dlite_crate_side_rando b/soh/assets/custom/objects/object_kibako2/mat_gLargeRandoCrateDL_f3dlite_crate_side_rando
new file mode 100644
index 000000000..8e2e6bb46
--- /dev/null
+++ b/soh/assets/custom/objects/object_kibako2/mat_gLargeRandoCrateDL_f3dlite_crate_side_rando
@@ -0,0 +1,21 @@
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diff --git a/soh/assets/custom/objects/object_kibako2/mat_gLargeRandoCrateDL_f3dlite_crate_top_rando b/soh/assets/custom/objects/object_kibako2/mat_gLargeRandoCrateDL_f3dlite_crate_top_rando
new file mode 100644
index 000000000..ca00e4780
--- /dev/null
+++ b/soh/assets/custom/objects/object_kibako2/mat_gLargeRandoCrateDL_f3dlite_crate_top_rando
@@ -0,0 +1,21 @@
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diff --git a/soh/assets/custom/objects/object_kibako2/mat_gLargeSmallKeyCrateDL_f3dlite_crate_side_smallkey b/soh/assets/custom/objects/object_kibako2/mat_gLargeSmallKeyCrateDL_f3dlite_crate_side_smallkey
new file mode 100644
index 000000000..b4cb8d672
--- /dev/null
+++ b/soh/assets/custom/objects/object_kibako2/mat_gLargeSmallKeyCrateDL_f3dlite_crate_side_smallkey
@@ -0,0 +1,21 @@
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diff --git a/soh/assets/custom/objects/object_kibako2/mat_gLargeSmallKeyCrateDL_f3dlite_crate_top_smallkey b/soh/assets/custom/objects/object_kibako2/mat_gLargeSmallKeyCrateDL_f3dlite_crate_top_smallkey
new file mode 100644
index 000000000..a0ea43499
--- /dev/null
+++ b/soh/assets/custom/objects/object_kibako2/mat_gLargeSmallKeyCrateDL_f3dlite_crate_top_smallkey
@@ -0,0 +1,21 @@
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diff --git a/soh/assets/custom/objects/object_kibako2/mat_gLargeTokenCrateDL_f3dlite_crate_side_token b/soh/assets/custom/objects/object_kibako2/mat_gLargeTokenCrateDL_f3dlite_crate_side_token
new file mode 100644
index 000000000..d87ec4148
--- /dev/null
+++ b/soh/assets/custom/objects/object_kibako2/mat_gLargeTokenCrateDL_f3dlite_crate_side_token
@@ -0,0 +1,21 @@
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diff --git a/soh/assets/custom/objects/object_kibako2/mat_gLargeTokenCrateDL_f3dlite_crate_top_token b/soh/assets/custom/objects/object_kibako2/mat_gLargeTokenCrateDL_f3dlite_crate_top_token
new file mode 100644
index 000000000..369b6a05a
--- /dev/null
+++ b/soh/assets/custom/objects/object_kibako2/mat_gLargeTokenCrateDL_f3dlite_crate_top_token
@@ -0,0 +1,21 @@
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diff --git a/soh/assets/custom/objects/object_kibako2/minor_crate_side b/soh/assets/custom/objects/object_kibako2/minor_crate_side
new file mode 100644
index 000000000..27a62c8c4
Binary files /dev/null and b/soh/assets/custom/objects/object_kibako2/minor_crate_side differ
diff --git a/soh/assets/custom/objects/object_kibako2/minor_crate_top b/soh/assets/custom/objects/object_kibako2/minor_crate_top
new file mode 100644
index 000000000..830d8ff65
Binary files /dev/null and b/soh/assets/custom/objects/object_kibako2/minor_crate_top differ
diff --git a/soh/assets/custom/objects/object_kibako2/rando_crate_side b/soh/assets/custom/objects/object_kibako2/rando_crate_side
new file mode 100644
index 000000000..ea7c9e3b6
Binary files /dev/null and b/soh/assets/custom/objects/object_kibako2/rando_crate_side differ
diff --git a/soh/assets/custom/objects/object_kibako2/rando_crate_top b/soh/assets/custom/objects/object_kibako2/rando_crate_top
new file mode 100644
index 000000000..2d211d612
Binary files /dev/null and b/soh/assets/custom/objects/object_kibako2/rando_crate_top differ
diff --git a/soh/assets/custom/objects/object_kibako2/smallkey_crate_side b/soh/assets/custom/objects/object_kibako2/smallkey_crate_side
new file mode 100644
index 000000000..23ada846e
Binary files /dev/null and b/soh/assets/custom/objects/object_kibako2/smallkey_crate_side differ
diff --git a/soh/assets/custom/objects/object_kibako2/smallkey_crate_top b/soh/assets/custom/objects/object_kibako2/smallkey_crate_top
new file mode 100644
index 000000000..542dfb837
Binary files /dev/null and b/soh/assets/custom/objects/object_kibako2/smallkey_crate_top differ
diff --git a/soh/assets/custom/objects/object_kibako2/token_crate_side b/soh/assets/custom/objects/object_kibako2/token_crate_side
new file mode 100644
index 000000000..6de4f580f
Binary files /dev/null and b/soh/assets/custom/objects/object_kibako2/token_crate_side differ
diff --git a/soh/assets/custom/objects/object_kibako2/token_crate_top b/soh/assets/custom/objects/object_kibako2/token_crate_top
new file mode 100644
index 000000000..d4d544286
Binary files /dev/null and b/soh/assets/custom/objects/object_kibako2/token_crate_top differ
diff --git a/soh/assets/soh_assets.h b/soh/assets/soh_assets.h
index 9e56e51bd..3778f4a70 100644
--- a/soh/assets/soh_assets.h
+++ b/soh/assets/soh_assets.h
@@ -149,6 +149,54 @@ static const ALIGN_ASSET(2) char gBombchuBagBodyDL[] = dgBombchuBagBodyDL;
#define dgBombchuBagMaskDL "__OTR__objects/object_bombchubag/gBombchuBagMaskDL"
static const ALIGN_ASSET(2) char gBombchuBagMaskDL[] = dgBombchuBagMaskDL;
+#define dgLargeMajorCrateDL "__OTR__objects/object_kibako2/gLargeMajorCrateDL"
+static const ALIGN_ASSET(2) char gLargeMajorCrateDL[] = dgLargeMajorCrateDL;
+
+#define dgLargeMinorCrateDL "__OTR__objects/object_kibako2/gLargeMinorCrateDL"
+static const ALIGN_ASSET(2) char gLargeMinorCrateDL[] = dgLargeMinorCrateDL;
+
+#define dgLargeRandoCrateDL "__OTR__objects/object_kibako2/gLargeRandoCrateDL"
+static const ALIGN_ASSET(2) char gLargeRandoCrateDL[] = dgLargeRandoCrateDL;
+
+#define dgLargeSmallKeyCrateDL "__OTR__objects/object_kibako2/gLargeSmallKeyCrateDL"
+static const ALIGN_ASSET(2) char gLargeSmallKeyCrateDL[] = dgLargeSmallKeyCrateDL;
+
+#define dgLargeTokenCrateDL "__OTR__objects/object_kibako2/gLargeTokenCrateDL"
+static const ALIGN_ASSET(2) char gLargeTokenCrateDL[] = dgLargeTokenCrateDL;
+
+#define dgLargeBossKeyCrateDL "__OTR__objects/object_kibako2/gLargeBossKeyCrateDL"
+static const ALIGN_ASSET(2) char gLargeBossKeyCrateDL[] = dgLargeBossKeyCrateDL;
+
+#define dgLargeHeartCrateDL "__OTR__objects/object_kibako2/gLargeHeartCrateDL"
+static const ALIGN_ASSET(2) char gLargeHeartCrateDL[] = dgLargeHeartCrateDL;
+
+#define dgLargeJunkCrateDL "__OTR__objects/object_kibako2/gLargeJunkCrateDL"
+static const ALIGN_ASSET(2) char gLargeJunkCrateDL[] = dgLargeJunkCrateDL;
+
+#define dgSmallMajorCrateDL "__OTR__objects/object_kibako/gSmallMajorCrateDL"
+static const ALIGN_ASSET(2) char gSmallMajorCrateDL[] = dgSmallMajorCrateDL;
+
+#define dgSmallMinorCrateDL "__OTR__objects/object_kibako/gSmallMinorCrateDL"
+static const ALIGN_ASSET(2) char gSmallMinorCrateDL[] = dgSmallMinorCrateDL;
+
+#define dgSmallRandoCrateDL "__OTR__objects/object_kibako/gSmallRandoCrateDL"
+static const ALIGN_ASSET(2) char gSmallRandoCrateDL[] = dgSmallRandoCrateDL;
+
+#define dgSmallSmallKeyCrateDL "__OTR__objects/object_kibako/gSmallSmallKeyCrateDL"
+static const ALIGN_ASSET(2) char gSmallSmallKeyCrateDL[] = dgSmallSmallKeyCrateDL;
+
+#define dgSmallTokenCrateDL "__OTR__objects/object_kibako/gSmallTokenCrateDL"
+static const ALIGN_ASSET(2) char gSmallTokenCrateDL[] = dgSmallTokenCrateDL;
+
+#define dgSmallBossKeyCrateDL "__OTR__objects/object_kibako/gSmallBossKeyCrateDL"
+static const ALIGN_ASSET(2) char gSmallBossKeyCrateDL[] = dgSmallBossKeyCrateDL;
+
+#define dgSmallHeartCrateDL "__OTR__objects/object_kibako/gSmallHeartCrateDL"
+static const ALIGN_ASSET(2) char gSmallHeartCrateDL[] = dgSmallHeartCrateDL;
+
+#define dgSmallJunkCrateDL "__OTR__objects/object_kibako/gSmallJunkCrateDL"
+static const ALIGN_ASSET(2) char gSmallJunkCrateDL[] = dgSmallJunkCrateDL;
+
//boss keys
#define dgBossKeyCustomDL "__OTR__objects/object_bosskey/gBossKeyCustomDL"
static const ALIGN_ASSET(2) char gBossKeyCustomDL[] = dgBossKeyCustomDL;
diff --git a/soh/soh/Enhancements/game-interactor/vanilla-behavior/GIVanillaBehavior.h b/soh/soh/Enhancements/game-interactor/vanilla-behavior/GIVanillaBehavior.h
index 5ce3c2ea0..078d645b5 100644
--- a/soh/soh/Enhancements/game-interactor/vanilla-behavior/GIVanillaBehavior.h
+++ b/soh/soh/Enhancements/game-interactor/vanilla-behavior/GIVanillaBehavior.h
@@ -275,6 +275,22 @@ typedef enum {
// #### `args`
// - `*EnDoor`
VB_CONSUME_SMALL_KEY,
+
+ // #### `result`
+ // ```c
+ // itemDropped >= 0 && itemDropped < 0x1A
+ // ```
+ // #### `args`
+ // - `*ObjKibako2`
+ VB_CRATE_DROP_ITEM,
+
+ // #### `result`
+ // ```c
+ // true
+ // ```
+ // #### `args`
+ // - `*ObjKibako2`
+ VB_CRATE_SETUP_DRAW,
// #### `result`
// ```c
@@ -1728,6 +1744,22 @@ typedef enum {
// - None
VB_SHOW_TITLE_CARD,
+ // #### `result`
+ // ```c
+ // (collectible >= 0) && (collectible <= 0x19
+ // ```
+ // #### `args`
+ // - `*ObjKibako`
+ VB_SMALL_CRATE_DROP_ITEM,
+
+ // #### `result`
+ // ```c
+ // true
+ // ```
+ // #### `args`
+ // - `*ObjKibako`
+ VB_SMALL_CRATE_SETUP_DRAW,
+
// #### `result`
// ```c
// false
diff --git a/soh/soh/Enhancements/randomizer/3drando/hint_list/hint_list_exclude_dungeon.cpp b/soh/soh/Enhancements/randomizer/3drando/hint_list/hint_list_exclude_dungeon.cpp
index 6e6ec17d6..a54de6b64 100644
--- a/soh/soh/Enhancements/randomizer/3drando/hint_list/hint_list_exclude_dungeon.cpp
+++ b/soh/soh/Enhancements/randomizer/3drando/hint_list/hint_list_exclude_dungeon.cpp
@@ -126,6 +126,10 @@ void StaticData::HintTable_Init_Exclude_Dungeon() {
hintTextTable[RHT_DEKU_TREE_GRASS] = HintText(CustomMessage("They say that some #grass in the Deku Tree# hides #[[1]]#.",
/*german*/ "",
/*french*/ "", {QM_RED, QM_GREEN}));
+
+ hintTextTable[RHT_CRATE_DEKU_TREE] = HintText(CustomMessage("They say that a #crate in the Deku Tree# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse dans l'Arbre Mojo# contient #[[1]]#.", {QM_RED, QM_GREEN}));
/*--------------------------
| DODONGOS CAVERN |
@@ -304,7 +308,10 @@ void StaticData::HintTable_Init_Exclude_Dungeon() {
hintTextTable[RHT_DODONGOS_CAVERN_GRASS] = HintText(CustomMessage("They say that some #grass in Dodongo's Cavern# hides #[[1]]#.",
/*german*/ "!!!",
/*french*/ "", {QM_RED, QM_GREEN}));
-
+
+ hintTextTable[RHT_CRATE_DODONGOS_CAVERN] = HintText(CustomMessage("They say that a #crate in Dodongo's Cavern# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse dans la Caverne Dodongo# contient #[[1]]#.", {QM_RED, QM_GREEN}));
/*--------------------------
| JABU JABUS BELLY |
@@ -468,6 +475,10 @@ void StaticData::HintTable_Init_Exclude_Dungeon() {
hintTextTable[RHT_JABU_JABUS_BELLY_GRASS] = HintText(CustomMessage("They say that some #grass in Jabu Jabu's Belly# hides #[[1]]#.",
/*german*/ "",
/*french*/ "", {QM_RED, QM_GREEN}));
+
+ hintTextTable[RHT_CRATE_JABU_JABU] = HintText(CustomMessage("They say that a #crate in Jabu Jabu's Belly# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse dans le Ventre de Jabu-Jabu# contient #[[1]]#.", {QM_RED, QM_GREEN}));
/*--------------------------
| FOREST TEMPLE |
@@ -699,6 +710,10 @@ void StaticData::HintTable_Init_Exclude_Dungeon() {
/*german*/ "Man erzählt sich, daß ein #Herz im Waldtempel# #[[1]]# verstecke.",
/*french*/ "Selon moi, un #coeur dans le Temple de la Fôret# cache #[[1]]#.", {QM_RED, QM_GREEN}));
+ hintTextTable[RHT_CRATE_FOREST_TEMPLE] = HintText(CustomMessage("They say that a #crate in Forest Temple# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse dans le Temple de la Fôret# contient #[[1]]#.", {QM_RED, QM_GREEN}));
+
/*--------------------------
| FIRE TEMPLE |
---------------------------*/
@@ -903,6 +918,10 @@ void StaticData::HintTable_Init_Exclude_Dungeon() {
/*german*/ "!!!",
/*french*/ "Selon moi, #appeler le soleil derrière le trône d’un chevalier dans un volcan# révèle #[[1]]#.", {QM_RED, QM_GREEN}));
+ hintTextTable[RHT_CRATE_FIRE_TEMPLE] = HintText(CustomMessage("They say that a #crate in Fire Temple# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse dans le Temple du Feu# contient #[[1]]#.", {QM_RED, QM_GREEN}));
+
/*--------------------------
| WATER TEMPLE |
---------------------------*/
@@ -1050,6 +1069,10 @@ void StaticData::HintTable_Init_Exclude_Dungeon() {
/*german*/ "!!!",
/*french*/ "Selon moi, #appeler le soleil avant un duel avec son ombre# révèle #[[1]]#.", {QM_RED, QM_GREEN}));
+ hintTextTable[RHT_CRATE_WATER_TEMPLE] = HintText(CustomMessage("They say that a #crate in Water Temple# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse dans le Temple de l'Eau# contient #[[1]]#.", {QM_RED, QM_GREEN}));
+
/*--------------------------
| SPIRIT TEMPLE |
---------------------------*/
@@ -1295,6 +1318,10 @@ void StaticData::HintTable_Init_Exclude_Dungeon() {
/*german*/ "",
/*french*/ "Selon moi, protégé par un #cercle de flammes# dans le Temple de l'Esprit se trouve #[[1]]#.", {QM_RED, QM_GREEN}));
+ hintTextTable[RHT_CRATE_SPIRIT_TEMPLE] = HintText(CustomMessage("They say that a #crate in Spirit Temple# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse dans le Temple de l'Esprit# contient #[[1]]#.", {QM_RED, QM_GREEN}));
+
/*--------------------------
| SHADOW TEMPLE |
---------------------------*/
@@ -1558,6 +1585,10 @@ void StaticData::HintTable_Init_Exclude_Dungeon() {
/*german*/ "!!!",
/*french*/ "Selon moi, #appeler le soleil près d’un coffre invisible gardé par les morts# révèle #[[1]]#.", {QM_RED, QM_GREEN}));
+ hintTextTable[RHT_CRATE_SHADOW_TEMPLE] = HintText(CustomMessage("They say that a #crate in Shadow Temple# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse dans le Temple de l'Ombre# contient #[[1]]#.", {QM_RED, QM_GREEN}));
+
/*--------------------------
| BOTTOM OF THE WELL |
---------------------------*/
@@ -1981,6 +2012,10 @@ void StaticData::HintTable_Init_Exclude_Dungeon() {
/*german*/ "Man erzählt sich, daß das Sehen einer #Prüfung mit Dinodorus# #[[1]]# enthülle.",
/*french*/ "Selon moi, dans #une épreuve avec un Dinolfos# révèle #[[1]]#.", {QM_RED, QM_GREEN}));
+ hintTextTable[RHT_CRATE_GERUDO_TRAINING_GROUND] = HintText(CustomMessage("They say that a #crate in Gerudo Training Ground# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse dans le Gymnase Gerudo# contient #[[1]]#.", {QM_RED, QM_GREEN}));
+
/*--------------------------
| GANONS CASTLE |
---------------------------*/
diff --git a/soh/soh/Enhancements/randomizer/3drando/hint_list/hint_list_exclude_overworld.cpp b/soh/soh/Enhancements/randomizer/3drando/hint_list/hint_list_exclude_overworld.cpp
index 2c28b154e..6d5242a5d 100644
--- a/soh/soh/Enhancements/randomizer/3drando/hint_list/hint_list_exclude_overworld.cpp
+++ b/soh/soh/Enhancements/randomizer/3drando/hint_list/hint_list_exclude_overworld.cpp
@@ -1974,6 +1974,46 @@ void StaticData::HintTable_Init_Exclude_Overworld() {
hintTextTable[RHT_ZR_GRASS] = HintText(CustomMessage("They say that #cutting some grass near a river# reveals #[[1]]#.", { QM_RED, QM_GREEN }));
hintTextTable[RHT_GROTTO_GRASS] = HintText(CustomMessage("They say that #cutting some grass in a grotto# reveals #[[1]]#.", { QM_RED, QM_GREEN }));
+
+ hintTextTable[RHT_CRATE_GERUDO_VALLEY] = HintText(CustomMessage("They say that a #crate in Gerudo Valley# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse dans une vallée# a #[[1]]#.", { QM_RED, QM_GREEN }));
+
+ hintTextTable[RHT_CRATE_GERUDOS_FORTRESS] = HintText(CustomMessage("They say that a #crate in Gerudo Fortress# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse dans la Forteresse Gerudo# contient #[[1]]#.", { QM_RED, QM_GREEN }));
+
+ hintTextTable[RHT_CRATE_WASTELAND] = HintText(CustomMessage("They say that a #crate in Haunted Wasteland# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse dans le Désert Hanté# contient #[[1]]#.", { QM_RED, QM_GREEN }));
+
+ hintTextTable[RHT_CRATE_MARKET] = HintText(CustomMessage("They say that a #crate in the Market# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse dans la Place du Marché# contient #[[1]]#.", { QM_RED, QM_GREEN }));
+
+ hintTextTable[RHT_CRATE_KAKARIKO_VILLAGE] = HintText(CustomMessage("They say that a #crate in Kakariko Village# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse dans le Village de Cocorico# contient #[[1]]#.", { QM_RED, QM_GREEN }));
+
+ hintTextTable[RHT_CRATE_GRAVEYARD] = HintText(CustomMessage("They say that a #crate in the Graveyard# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse dans le Cimetière# contient #[[1]]#.", { QM_RED, QM_GREEN }));
+
+ hintTextTable[RHT_CRATE_GORON_CITY] = HintText(CustomMessage("They say that a #crate in Goron City# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse dans le Village Goron# contient #[[1]]#.", { QM_RED, QM_GREEN }));
+
+ hintTextTable[RHT_CRATE_DEATH_MOUNTAIN_CRATER] = HintText(CustomMessage("They say that a #crate in Death Mountain Crater# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse sur le Mont du Péril# contient #[[1]]#.", { QM_RED, QM_GREEN }));
+
+ hintTextTable[RHT_CRATE_LON_LON_RANCH] = HintText(CustomMessage("They say that a #crate in Lon Lon Ranch# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse dans le Ranch Lon Lon# contient #[[1]]#.", { QM_RED, QM_GREEN }));
+
+ hintTextTable[RHT_CRATE_LAKESIDE_LABORATORY] = HintText(CustomMessage("They say that a #crate in the Laboratory# contains #[[1]]#.",
+ /*german*/ "",
+ /*french*/ "Selon moi, une #caisse dans un laboratoire# contient #[[1]]#.", { QM_RED, QM_GREEN }));
// clang-format on
}
diff --git a/soh/soh/Enhancements/randomizer/3drando/item_pool.cpp b/soh/soh/Enhancements/randomizer/3drando/item_pool.cpp
index 8a27f8106..aca9c49d3 100644
--- a/soh/soh/Enhancements/randomizer/3drando/item_pool.cpp
+++ b/soh/soh/Enhancements/randomizer/3drando/item_pool.cpp
@@ -713,6 +713,18 @@ void GenerateItemPool() {
bool dungeonPotsActive = ctx->GetOption(RSK_SHUFFLE_POTS).Is(RO_SHUFFLE_POTS_DUNGEONS) ||
ctx->GetOption(RSK_SHUFFLE_POTS).Is(RO_SHUFFLE_POTS_ALL);
PlaceItemsForType(RCTYPE_POT, overworldPotsActive, dungeonPotsActive);
+
+ // Shuffle Crates
+ bool overworldCratesActive = ctx->GetOption(RSK_SHUFFLE_CRATES).Is(RO_SHUFFLE_CRATES_OVERWORLD) ||
+ ctx->GetOption(RSK_SHUFFLE_CRATES).Is(RO_SHUFFLE_CRATES_ALL);
+ bool overworldNLCratesActive = ctx->GetOption(RSK_LOGIC_RULES).Is(RO_LOGIC_NO_LOGIC) &&
+ (ctx->GetOption(RSK_SHUFFLE_CRATES).Is(RO_SHUFFLE_CRATES_OVERWORLD) ||
+ ctx->GetOption(RSK_SHUFFLE_CRATES).Is(RO_SHUFFLE_CRATES_ALL));
+ bool dungeonCratesActive = ctx->GetOption(RSK_SHUFFLE_CRATES).Is(RO_SHUFFLE_CRATES_DUNGEONS) ||
+ ctx->GetOption(RSK_SHUFFLE_CRATES).Is(RO_SHUFFLE_CRATES_ALL);
+ PlaceItemsForType(RCTYPE_CRATE, overworldCratesActive, dungeonCratesActive);
+ PlaceItemsForType(RCTYPE_NLCRATE, overworldNLCratesActive, dungeonCratesActive);
+ PlaceItemsForType(RCTYPE_SMALL_CRATE, overworldCratesActive, dungeonCratesActive);
auto fsMode = ctx->GetOption(RSK_FISHSANITY);
if (fsMode.IsNot(RO_FISHSANITY_OFF)) {
diff --git a/soh/soh/Enhancements/randomizer/ShuffleCrates.cpp b/soh/soh/Enhancements/randomizer/ShuffleCrates.cpp
new file mode 100644
index 000000000..2106b4873
--- /dev/null
+++ b/soh/soh/Enhancements/randomizer/ShuffleCrates.cpp
@@ -0,0 +1,548 @@
+#include "ShuffleCrates.h"
+#include "soh_assets.h"
+#include "static_data.h"
+#include
+#include "global.h"
+
+extern "C" {
+#include "variables.h"
+#include "overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.h"
+#include "objects/object_kibako2/object_kibako2.h"
+#include "overlays/actors/ovl_Obj_Kibako/z_obj_kibako.h"
+#include "objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h"
+#include "soh/Enhancements/enhancementTypes.h"
+#include "soh/ResourceManagerHelpers.h"
+extern PlayState* gPlayState;
+}
+
+#define RAND_GET_OPTION(option) Rando::Context::GetInstance()->GetOption(option).Get()
+
+extern void EnItem00_DrawRandomizedItem(EnItem00* enItem00, PlayState* play);
+
+extern "C" void ObjKibako2_RandomizerDraw(Actor* thisx, PlayState* play) {
+ GetItemCategory getItemCategory;
+ auto crateActor = ((ObjKibako2*)thisx);
+ int csmc = CVarGetInteger(CVAR_ENHANCEMENT("ChestSizeAndTextureMatchContents"), CSMC_DISABLED);
+ int requiresStoneAgony = CVarGetInteger(CVAR_ENHANCEMENT("ChestSizeDependsStoneOfAgony"), 0);
+
+ int isVanilla = csmc == CSMC_DISABLED || csmc == CSMC_SIZE || (requiresStoneAgony && !CHECK_QUEST_ITEM(QUEST_STONE_OF_AGONY));
+
+ if (isVanilla) {
+ Gfx_DrawDListOpa(play, (Gfx*)gLargeRandoCrateDL);
+ return;
+ }
+
+ GetItemEntry crateItem =
+ Rando::Context::GetInstance()->GetFinalGIEntry(crateActor->crateIdentity.randomizerCheck, true, GI_NONE);
+ getItemCategory = crateItem.getItemCategory;
+
+ // If they have bombchus, don't consider the bombchu item major
+ if (INV_CONTENT(ITEM_BOMBCHU) == ITEM_BOMBCHU &&
+ ((crateItem.modIndex == MOD_RANDOMIZER && crateItem.getItemId == RG_PROGRESSIVE_BOMBCHUS) ||
+ (crateItem.modIndex == MOD_NONE &&
+ (crateItem.getItemId == GI_BOMBCHUS_5 || crateItem.getItemId == GI_BOMBCHUS_10 ||
+ crateItem.getItemId == GI_BOMBCHUS_20)))) {
+ getItemCategory = ITEM_CATEGORY_JUNK;
+ // If it's a bottle and they already have one, consider the item lesser
+ } else if ((crateItem.modIndex == MOD_RANDOMIZER && crateItem.getItemId >= RG_BOTTLE_WITH_RED_POTION && crateItem.getItemId <= RG_BOTTLE_WITH_POE) ||
+ (crateItem.modIndex == MOD_NONE && (crateItem.getItemId == GI_BOTTLE || crateItem.getItemId == GI_MILK_BOTTLE))) {
+ if (gSaveContext.inventory.items[SLOT_BOTTLE_1] != ITEM_NONE) {
+ getItemCategory = ITEM_CATEGORY_LESSER;
+ }
+ }
+
+ // Change texture
+ switch (getItemCategory) {
+ case ITEM_CATEGORY_MAJOR:
+ Gfx_DrawDListOpa(play, (Gfx*)gLargeMajorCrateDL);
+ break;
+ case ITEM_CATEGORY_SKULLTULA_TOKEN:
+ Gfx_DrawDListOpa(play, (Gfx*)gLargeTokenCrateDL);
+ break;
+ case ITEM_CATEGORY_SMALL_KEY:
+ Gfx_DrawDListOpa(play, (Gfx*)gLargeSmallKeyCrateDL);
+ break;
+ case ITEM_CATEGORY_BOSS_KEY:
+ Gfx_DrawDListOpa(play, (Gfx*)gLargeBossKeyCrateDL);
+ break;
+ case ITEM_CATEGORY_LESSER:
+ switch (crateItem.itemId) {
+ case ITEM_HEART_PIECE:
+ case ITEM_HEART_PIECE_2:
+ case ITEM_HEART_CONTAINER:
+ Gfx_DrawDListOpa(play, (Gfx*)gLargeHeartCrateDL);
+ break;
+ default:
+ Gfx_DrawDListOpa(play, (Gfx*)gLargeMinorCrateDL);
+ break;
+ }
+ break;
+ case ITEM_CATEGORY_JUNK:
+ default:
+ Gfx_DrawDListOpa(play, (Gfx*)gLargeJunkCrateDL);
+ break;
+ }
+}
+
+extern "C" void ObjKibako_RandomizerDraw(Actor* thisx, PlayState* play) {
+ GetItemCategory getItemCategory;
+ auto smallCrateActor = ((ObjKibako*)thisx);
+ int csmc = CVarGetInteger(CVAR_ENHANCEMENT("ChestSizeAndTextureMatchContents"), CSMC_DISABLED);
+ int requiresStoneAgony = CVarGetInteger(CVAR_ENHANCEMENT("ChestSizeDependsStoneOfAgony"), 0);
+
+ int isVanilla = csmc == CSMC_DISABLED || csmc == CSMC_SIZE || (requiresStoneAgony && !CHECK_QUEST_ITEM(QUEST_STONE_OF_AGONY));
+
+ if (isVanilla) {
+ Gfx_DrawDListOpa(play, (Gfx*)gSmallRandoCrateDL);
+ return;
+ }
+
+ GetItemEntry smallCrateItem = Rando::Context::GetInstance()->GetFinalGIEntry(smallCrateActor->smallCrateIdentity.randomizerCheck, true, GI_NONE);
+ getItemCategory = smallCrateItem.getItemCategory;
+
+ // If they have bombchus, don't consider the bombchu item major
+ if (INV_CONTENT(ITEM_BOMBCHU) == ITEM_BOMBCHU &&
+ ((smallCrateItem.modIndex == MOD_RANDOMIZER && smallCrateItem.getItemId == RG_PROGRESSIVE_BOMBCHUS) ||
+ (smallCrateItem.modIndex == MOD_NONE &&
+ (smallCrateItem.getItemId == GI_BOMBCHUS_5 || smallCrateItem.getItemId == GI_BOMBCHUS_10 || smallCrateItem.getItemId == GI_BOMBCHUS_20)))) {
+ getItemCategory = ITEM_CATEGORY_JUNK;
+ // If it's a bottle and they already have one, consider the item lesser
+ } else if ((smallCrateItem.modIndex == MOD_RANDOMIZER && smallCrateItem.getItemId >= RG_BOTTLE_WITH_RED_POTION &&
+ smallCrateItem.getItemId <= RG_BOTTLE_WITH_POE) ||
+ (smallCrateItem.modIndex == MOD_NONE && (smallCrateItem.getItemId == GI_BOTTLE || smallCrateItem.getItemId == GI_MILK_BOTTLE))) {
+ if (gSaveContext.inventory.items[SLOT_BOTTLE_1] != ITEM_NONE) {
+ getItemCategory = ITEM_CATEGORY_LESSER;
+ }
+ }
+
+ // Change texture
+ switch (getItemCategory) {
+ case ITEM_CATEGORY_MAJOR:
+ Gfx_DrawDListOpa(play, (Gfx*)gSmallMajorCrateDL);
+ break;
+ case ITEM_CATEGORY_SKULLTULA_TOKEN:
+ Gfx_DrawDListOpa(play, (Gfx*)gSmallTokenCrateDL);
+ break;
+ case ITEM_CATEGORY_SMALL_KEY:
+ Gfx_DrawDListOpa(play, (Gfx*)gSmallSmallKeyCrateDL);
+ break;
+ case ITEM_CATEGORY_BOSS_KEY:
+ Gfx_DrawDListOpa(play, (Gfx*)gSmallBossKeyCrateDL);
+ break;
+ case ITEM_CATEGORY_LESSER:
+ switch (smallCrateItem.itemId) {
+ case ITEM_HEART_PIECE:
+ case ITEM_HEART_PIECE_2:
+ case ITEM_HEART_CONTAINER:
+ Gfx_DrawDListOpa(play, (Gfx*)gSmallHeartCrateDL);
+ break;
+ default:
+ Gfx_DrawDListOpa(play, (Gfx*)gSmallMinorCrateDL);
+ break;
+ }
+ break;
+ case ITEM_CATEGORY_JUNK:
+ default:
+ Gfx_DrawDListOpa(play, (Gfx*)gSmallJunkCrateDL);
+ break;
+ }
+}
+
+uint8_t ObjKibako2_RandomizerHoldsItem(ObjKibako2* crateActor, PlayState* play) {
+ RandomizerCheck rc = crateActor->crateIdentity.randomizerCheck;
+ uint8_t isDungeon = Rando::StaticData::GetLocation(rc)->IsDungeon();
+ uint8_t crateSetting = Rando::Context::GetInstance()->GetOption(RSK_SHUFFLE_CRATES).Get();
+
+ // Don't pull randomized item if crate isn't randomized or is already checked
+ if (!IS_RANDO || (crateSetting == RO_SHUFFLE_CRATES_OVERWORLD && isDungeon) ||
+ (crateSetting == RO_SHUFFLE_CRATES_DUNGEONS && !isDungeon) ||
+ Flags_GetRandomizerInf(crateActor->crateIdentity.randomizerInf) ||
+ crateActor->crateIdentity.randomizerCheck == RC_UNKNOWN_CHECK) {
+ return false;
+ } else {
+ return true;
+ }
+}
+
+uint8_t ObjKibako_RandomizerHoldsItem(ObjKibako* smallCrateActor, PlayState* play) {
+ RandomizerCheck rc = smallCrateActor->smallCrateIdentity.randomizerCheck;
+ uint8_t isDungeon = Rando::StaticData::GetLocation(rc)->IsDungeon();
+ uint8_t crateSetting = Rando::Context::GetInstance()->GetOption(RSK_SHUFFLE_CRATES).Get();
+
+ // Don't pull randomized item if crate isn't randomized or is already checked
+ if (!IS_RANDO || (crateSetting == RO_SHUFFLE_CRATES_OVERWORLD && isDungeon) ||
+ (crateSetting == RO_SHUFFLE_CRATES_DUNGEONS && !isDungeon) ||
+ Flags_GetRandomizerInf(smallCrateActor->smallCrateIdentity.randomizerInf) ||
+ smallCrateActor->smallCrateIdentity.randomizerCheck == RC_UNKNOWN_CHECK) {
+ return false;
+ } else {
+ return true;
+ }
+}
+
+void ObjKibako2_RandomizerSpawnCollectible(ObjKibako2* crateActor, PlayState* play) {
+ EnItem00* item00 = (EnItem00*)Item_DropCollectible2(play, &crateActor->dyna.actor.world.pos, ITEM00_SOH_DUMMY);
+ item00->randoInf = crateActor->crateIdentity.randomizerInf;
+ item00->itemEntry = Rando::Context::GetInstance()->GetFinalGIEntry(crateActor->crateIdentity.randomizerCheck, true, GI_NONE);
+ item00->actor.draw = (ActorFunc)EnItem00_DrawRandomizedItem;
+ item00->actor.velocity.y = 8.0f;
+ item00->actor.speedXZ = 2.0f;
+ item00->actor.world.rot.y = Rand_CenteredFloat(65536.0f);
+}
+
+void ObjKibako_RandomizerSpawnCollectible(ObjKibako* smallCrateActor, PlayState* play) {
+ EnItem00* item00 = (EnItem00*)Item_DropCollectible2(play, &smallCrateActor->actor.world.pos, ITEM00_SOH_DUMMY);
+ item00->randoInf = smallCrateActor->smallCrateIdentity.randomizerInf;
+ item00->itemEntry =
+ Rando::Context::GetInstance()->GetFinalGIEntry(smallCrateActor->smallCrateIdentity.randomizerCheck, true, GI_NONE);
+ item00->actor.draw = (ActorFunc)EnItem00_DrawRandomizedItem;
+ item00->actor.velocity.y = 8.0f;
+ item00->actor.speedXZ = 2.0f;
+ item00->actor.world.rot.y = Rand_CenteredFloat(65536.0f);
+}
+
+void ObjKibako2_RandomizerInit(void* actorRef) {
+ Actor* actor = static_cast(actorRef);
+ uint8_t logicSetting = Rando::Context::GetInstance()->GetOption(RSK_LOGIC_RULES).Get();
+
+ // don't shuffle two OOB crates in GF and don't shuffle child GV/GF crates when not in no logic
+ if (actor->id != ACTOR_OBJ_KIBAKO2 ||
+ (gPlayState->sceneNum == SCENE_GERUDOS_FORTRESS && (s16)actor->world.pos.x == -4051 && (s16)actor->world.pos.z == -3429) ||
+ (gPlayState->sceneNum == SCENE_GERUDOS_FORTRESS && (s16)actor->world.pos.x == -4571 && (s16)actor->world.pos.z == -3429) ||
+ (logicSetting != RO_LOGIC_NO_LOGIC &&
+ ((gPlayState->sceneNum == SCENE_GERUDOS_FORTRESS && (s16)actor->world.pos.x == 3443 && (s16)actor->world.pos.z == -4876) ||
+ (gPlayState->sceneNum == SCENE_GERUDO_VALLEY && (s16)actor->world.pos.x == -764 && (s16)actor->world.pos.z == 148) ||
+ (gPlayState->sceneNum == SCENE_GERUDO_VALLEY && (s16)actor->world.pos.x == -860 && (s16)actor->world.pos.z == -125) ||
+ (gPlayState->sceneNum == SCENE_GERUDO_VALLEY && (s16)actor->world.pos.x == -860 && (s16)actor->world.pos.z == -150) ||
+ (gPlayState->sceneNum == SCENE_GERUDO_VALLEY && (s16)actor->world.pos.x == -860 && (s16)actor->world.pos.z == -90))))
+ return;
+
+ ObjKibako2* crateActor = static_cast(actorRef);
+
+ crateActor->crateIdentity = OTRGlobals::Instance->gRandomizer->IdentifyCrate(gPlayState->sceneNum, (s16)actor->world.pos.x, (s16)actor->world.pos.z);
+}
+
+void ObjKibako_RandomizerInit(void* actorRef) {
+ Actor* actor = static_cast(actorRef);
+
+ if (actor->id != ACTOR_OBJ_KIBAKO) return;
+
+ ObjKibako* smallCrateActor = static_cast(actorRef);
+
+ smallCrateActor->smallCrateIdentity = OTRGlobals::Instance->gRandomizer->IdentifySmallCrate(gPlayState->sceneNum, (s16)actor->home.pos.x, (s16)actor->home.pos.z);
+}
+
+void RegisterShuffleCrates() {
+ bool shouldRegister = IS_RANDO && RAND_GET_OPTION(RSK_SHUFFLE_CRATES);
+
+ COND_ID_HOOK(OnActorInit, ACTOR_OBJ_KIBAKO2, shouldRegister, ObjKibako2_RandomizerInit);
+
+ COND_VB_SHOULD(VB_CRATE_SETUP_DRAW, shouldRegister, {
+ ObjKibako2* crateActor = va_arg(args, ObjKibako2*);
+ if (ObjKibako2_RandomizerHoldsItem(crateActor, gPlayState)) {
+ crateActor->dyna.actor.draw = (ActorFunc)ObjKibako2_RandomizerDraw;
+ *should = false;
+ }
+ });
+
+ COND_VB_SHOULD(VB_CRATE_DROP_ITEM, shouldRegister, {
+ ObjKibako2* crateActor = va_arg(args, ObjKibako2*);
+ if (ObjKibako2_RandomizerHoldsItem(crateActor, gPlayState)) {
+ ObjKibako2_RandomizerSpawnCollectible(crateActor, gPlayState);
+ *should = false;
+ } else {
+ *should = true;
+ }
+ });
+
+ COND_ID_HOOK(OnActorInit, ACTOR_OBJ_KIBAKO, shouldRegister, ObjKibako_RandomizerInit);
+
+ COND_VB_SHOULD(VB_SMALL_CRATE_SETUP_DRAW, shouldRegister, {
+ ObjKibako* smallCrateActor = va_arg(args, ObjKibako*);
+ if (ObjKibako_RandomizerHoldsItem(smallCrateActor, gPlayState)) {
+ smallCrateActor->actor.draw = (ActorFunc)ObjKibako_RandomizerDraw;
+ *should = false;
+ }
+ });
+
+ COND_VB_SHOULD(VB_SMALL_CRATE_DROP_ITEM, shouldRegister, {
+ ObjKibako* smallCrateActor = va_arg(args, ObjKibako*);
+ if (ObjKibako_RandomizerHoldsItem(smallCrateActor, gPlayState)) {
+ ObjKibako_RandomizerSpawnCollectible(smallCrateActor, gPlayState);
+ *should = false;
+ } else {
+ *should = true;
+ }
+ });
+
+}
+
+void Rando::StaticData::RegisterCrateLocations() {
+ // clang-format off
+ // Overworld Crates
+ // Randomizer Check Randomizer Check Quest Area Scene ID Params Short Name Hint Text Key Vanilla Spoiler Collection Check
+ locationTable[RC_GV_FREESTANDING_POH_CRATE] = Location::Crate(RC_GV_FREESTANDING_POH_CRATE, RCQUEST_BOTH, RCAREA_GERUDO_VALLEY, SCENE_GERUDO_VALLEY, TWO_ACTOR_PARAMS(-350, 1480), "Freestanding PoH Crate", RHT_CRATE_GERUDO_VALLEY, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GV_FREESTANDING_POH_CRATE));
+ locationTable[RC_GV_NEAR_COW_CRATE] = Location::Crate(RC_GV_NEAR_COW_CRATE, RCQUEST_BOTH, RCAREA_GERUDO_VALLEY, SCENE_GERUDO_VALLEY, TWO_ACTOR_PARAMS(-449, 123), "Near Cow Crate", RHT_CRATE_GERUDO_VALLEY, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GV_NEAR_COW_CRATE));
+ locationTable[RC_GF_ABOVE_JAIL_CRATE] = Location::Crate(RC_GF_ABOVE_JAIL_CRATE, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(51, -2997), "Above Jail Crate", RHT_CRATE_GERUDOS_FORTRESS, RG_PURPLE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_ABOVE_JAIL_CRATE));
+ locationTable[RC_GF_OUTSIDE_CENTER_CRATE_1] = Location::Crate(RC_GF_OUTSIDE_CENTER_CRATE_1, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(315, -1534), "Outside Center Crate 1", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_OUTSIDE_CENTER_CRATE_1));
+ locationTable[RC_GF_OUTSIDE_CENTER_CRATE_2] = Location::Crate(RC_GF_OUTSIDE_CENTER_CRATE_2, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(315, -1594), "Outside Center Crate 2", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_OUTSIDE_CENTER_CRATE_2));
+ locationTable[RC_GF_OUTSIDE_CENTER_CRATE_3] = Location::Crate(RC_GF_OUTSIDE_CENTER_CRATE_3, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(310, -1782), "Outside Center Crate 3", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_OUTSIDE_CENTER_CRATE_3));
+ locationTable[RC_GF_OUTSIDE_CENTER_CRATE_4] = Location::Crate(RC_GF_OUTSIDE_CENTER_CRATE_4, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(310, -1842), "Outside Center Crate 4", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_OUTSIDE_CENTER_CRATE_4));
+ locationTable[RC_GF_OUTSIDE_LEFT_CRATE_1] = Location::Crate(RC_GF_OUTSIDE_LEFT_CRATE_1, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(-60, -2210), "Outside Left Crate 1", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_OUTSIDE_LEFT_CRATE_1));
+ locationTable[RC_GF_OUTSIDE_LEFT_CRATE_2] = Location::Crate(RC_GF_OUTSIDE_LEFT_CRATE_2, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(-120, -2210), "Outside Left Crate 2", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_OUTSIDE_LEFT_CRATE_2));
+ locationTable[RC_GF_ARCHERY_RANGE_CRATE_2] = Location::Crate(RC_GF_ARCHERY_RANGE_CRATE_2, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(4090, -1780), "Archery Range Crate 2", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_ARCHERY_RANGE_CRATE_2));
+ locationTable[RC_GF_ARCHERY_RANGE_CRATE_3] = Location::Crate(RC_GF_ARCHERY_RANGE_CRATE_3, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(4090, -2020), "Archery Range Crate 3", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_ARCHERY_RANGE_CRATE_3));
+ locationTable[RC_GF_ARCHERY_RANGE_CRATE_4] = Location::Crate(RC_GF_ARCHERY_RANGE_CRATE_4, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(4090, -2260), "Archery Range Crate 4", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_ARCHERY_RANGE_CRATE_4));
+ locationTable[RC_GF_ARCHERY_RANGE_CRATE_1] = Location::Crate(RC_GF_ARCHERY_RANGE_CRATE_1, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(4090, -1540), "Archery Range Crate 1", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_ARCHERY_RANGE_CRATE_1));
+ locationTable[RC_GF_ARCHERY_RANGE_CRATE_5] = Location::Crate(RC_GF_ARCHERY_RANGE_CRATE_5, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(4090, -2500), "Archery Range Crate 5", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_ARCHERY_RANGE_CRATE_5));
+ locationTable[RC_GF_ARCHERY_RANGE_CRATE_6] = Location::Crate(RC_GF_ARCHERY_RANGE_CRATE_6, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(4090, -2740), "Archery Range Crate 6", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_ARCHERY_RANGE_CRATE_6));
+ locationTable[RC_GF_ARCHERY_RANGE_CRATE_7] = Location::Crate(RC_GF_ARCHERY_RANGE_CRATE_7, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(4090, -2980), "Archery Range Crate 7", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_ARCHERY_RANGE_CRATE_7));
+ locationTable[RC_GF_ARCHERY_START_CRATE_1] = Location::Crate(RC_GF_ARCHERY_START_CRATE_1, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(3727, -243), "Near Archery Start Crate 1", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_ARCHERY_START_CRATE_1));
+ locationTable[RC_GF_ARCHERY_START_CRATE_2] = Location::Crate(RC_GF_ARCHERY_START_CRATE_2, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(3667, -243), "Near Archery Start Crate 2", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_ARCHERY_START_CRATE_2));
+ locationTable[RC_GF_ARCHERY_LEFT_END_CRATE_1] = Location::Crate(RC_GF_ARCHERY_LEFT_END_CRATE_1, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(3446, -4875), "Archery Left End Crate 1", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_ARCHERY_LEFT_END_CRATE_1));
+ locationTable[RC_GF_ARCHERY_LEFT_END_CRATE_2] = Location::Crate(RC_GF_ARCHERY_LEFT_END_CRATE_2, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(3303, -5018), "Archery Left End Crate 2", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_ARCHERY_LEFT_END_CRATE_2));
+ locationTable[RC_GF_ARCHERY_RIGHT_END_CRATE_1] = Location::Crate(RC_GF_ARCHERY_RIGHT_END_CRATE_1, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(3406, 414), "Archery Right End Crate 1", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_ARCHERY_RIGHT_END_CRATE_1));
+ locationTable[RC_GF_ARCHERY_RIGHT_END_CRATE_2] = Location::Crate(RC_GF_ARCHERY_RIGHT_END_CRATE_2, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(3330, 406), "Archery Right End Crate 2", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_ARCHERY_RIGHT_END_CRATE_2));
+ locationTable[RC_GF_KITCHEN_CRATE_1] = Location::Crate(RC_GF_KITCHEN_CRATE_1, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_THIEVES_HIDEOUT, TWO_ACTOR_PARAMS(1144, -1251), "Kitchen Crate 1", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_KITCHEN_CRATE_1));
+ locationTable[RC_GF_KITCHEN_CRATE_2] = Location::Crate(RC_GF_KITCHEN_CRATE_2, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_THIEVES_HIDEOUT, TWO_ACTOR_PARAMS(1144, -1191), "Kitchen Crate 2", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_KITCHEN_CRATE_2));
+ locationTable[RC_GF_KITCHEN_CRATE_3] = Location::Crate(RC_GF_KITCHEN_CRATE_3, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_THIEVES_HIDEOUT, TWO_ACTOR_PARAMS(1256, -847), "Kitchen Crate 3", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_KITCHEN_CRATE_3));
+ locationTable[RC_GF_KITCHEN_CRATE_4] = Location::Crate(RC_GF_KITCHEN_CRATE_4, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_THIEVES_HIDEOUT, TWO_ACTOR_PARAMS(1256, -787), "Kitchen Crate 4", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_KITCHEN_CRATE_4));
+ locationTable[RC_GF_KITCHEN_CRATE_5] = Location::Crate(RC_GF_KITCHEN_CRATE_5, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_THIEVES_HIDEOUT, TWO_ACTOR_PARAMS(1610, -624), "Kitchen Crate 5", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_KITCHEN_CRATE_5));
+ locationTable[RC_GF_BREAK_ROOM_CRATE_1] = Location::Crate(RC_GF_BREAK_ROOM_CRATE_1, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_THIEVES_HIDEOUT, TWO_ACTOR_PARAMS(1260, -3155), "Break Room Crate 1", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_BREAK_ROOM_CRATE_1));
+ locationTable[RC_GF_BREAK_ROOM_CRATE_4] = Location::Crate(RC_GF_BREAK_ROOM_CRATE_4, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_THIEVES_HIDEOUT, TWO_ACTOR_PARAMS(1600, -3550), "Break Room Crate 4", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_BREAK_ROOM_CRATE_4));
+ locationTable[RC_GF_BREAK_ROOM_CRATE_2] = Location::Crate(RC_GF_BREAK_ROOM_CRATE_2, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_THIEVES_HIDEOUT, TWO_ACTOR_PARAMS(1360, -3325), "Break Room Crate 2", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_BREAK_ROOM_CRATE_2));
+ locationTable[RC_GF_BREAK_ROOM_CRATE_3] = Location::Crate(RC_GF_BREAK_ROOM_CRATE_3, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_THIEVES_HIDEOUT, TWO_ACTOR_PARAMS(1600, -3502), "Break Room Crate 3", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_BREAK_ROOM_CRATE_3));
+ locationTable[RC_GF_NORTH_F1_CARPENTER_CRATE] = Location::Crate(RC_GF_NORTH_F1_CARPENTER_CRATE, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_THIEVES_HIDEOUT, TWO_ACTOR_PARAMS(-510, -2213), "North F1 Carpenter Crate", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_NORTH_F1_CARPENTER_CRATE));
+ locationTable[RC_GF_NORTH_F3_CARPENTER_CRATE] = Location::Crate(RC_GF_NORTH_F3_CARPENTER_CRATE, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_THIEVES_HIDEOUT, TWO_ACTOR_PARAMS(1090, -2210), "North F3 Carpenter Crate", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_NORTH_F3_CARPENTER_CRATE));
+ locationTable[RC_GF_SOUTH_F2_CARPENTER_CRATE_1] = Location::Crate(RC_GF_SOUTH_F2_CARPENTER_CRATE_1, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_THIEVES_HIDEOUT, TWO_ACTOR_PARAMS(-49, 11), "South F2 Carpenter Crate 1", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_SOUTH_F2_CARPENTER_CRATE_1));
+ locationTable[RC_GF_SOUTH_F2_CARPENTER_CRATE_2] = Location::Crate(RC_GF_SOUTH_F2_CARPENTER_CRATE_2, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_THIEVES_HIDEOUT, TWO_ACTOR_PARAMS(11, 11), "South F2 Carpenter Crate 2", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_SOUTH_F2_CARPENTER_CRATE_2));
+ locationTable[RC_HW_BEFORE_QUICKSAND_CRATE] = Location::Crate(RC_HW_BEFORE_QUICKSAND_CRATE, RCQUEST_BOTH, RCAREA_WASTELAND, SCENE_HAUNTED_WASTELAND, TWO_ACTOR_PARAMS(3832, 2840), "Before Quicksand Crate", RHT_CRATE_WASTELAND, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HW_BEFORE_QUICKSAND_CRATE));
+ locationTable[RC_HW_AFTER_QUICKSAND_CRATE_1] = Location::Crate(RC_HW_AFTER_QUICKSAND_CRATE_1, RCQUEST_BOTH, RCAREA_WASTELAND, SCENE_HAUNTED_WASTELAND, TWO_ACTOR_PARAMS(3235, 2313), "After Quicksand Crate 1", RHT_CRATE_WASTELAND, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HW_AFTER_QUICKSAND_CRATE_1));
+ locationTable[RC_HW_AFTER_QUICKSAND_CRATE_2] = Location::Crate(RC_HW_AFTER_QUICKSAND_CRATE_2, RCQUEST_BOTH, RCAREA_WASTELAND, SCENE_HAUNTED_WASTELAND, TWO_ACTOR_PARAMS(3125, 2459), "After Quicksand Crate 2", RHT_CRATE_WASTELAND, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HW_AFTER_QUICKSAND_CRATE_2));
+ locationTable[RC_HW_AFTER_QUICKSAND_CRATE_3] = Location::Crate(RC_HW_AFTER_QUICKSAND_CRATE_3, RCQUEST_BOTH, RCAREA_WASTELAND, SCENE_HAUNTED_WASTELAND, TWO_ACTOR_PARAMS(3026, 2631), "After Quicksand Crate 3", RHT_CRATE_WASTELAND, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HW_AFTER_QUICKSAND_CRATE_3));
+ locationTable[RC_HW_NEAR_COLOSSUS_CRATE] = Location::Crate(RC_HW_NEAR_COLOSSUS_CRATE, RCQUEST_BOTH, RCAREA_WASTELAND, SCENE_HAUNTED_WASTELAND, TWO_ACTOR_PARAMS(-1531, -976), "Near Colossus Crate", RHT_CRATE_WASTELAND, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_HW_NEAR_COLOSSUS_CRATE));
+ locationTable[RC_MK_NEAR_BAZAAR_CRATE_1] = Location::Crate(RC_MK_NEAR_BAZAAR_CRATE_1, RCQUEST_BOTH, RCAREA_MARKET, SCENE_MARKET_DAY, TWO_ACTOR_PARAMS(490, 338), "Near Bazaar Crate 1", RHT_CRATE_MARKET, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MK_NEAR_BAZAAR_CRATE_1));
+ locationTable[RC_MK_NEAR_BAZAAR_CRATE_2] = Location::Crate(RC_MK_NEAR_BAZAAR_CRATE_2, RCQUEST_BOTH, RCAREA_MARKET, SCENE_MARKET_DAY, TWO_ACTOR_PARAMS(490, 132), "Near Bazaar Crate 2", RHT_CRATE_MARKET, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MK_NEAR_BAZAAR_CRATE_2));
+ locationTable[RC_MK_SHOOTING_GALLERY_CRATE_1] = Location::Crate(RC_MK_SHOOTING_GALLERY_CRATE_1, RCQUEST_BOTH, RCAREA_MARKET, SCENE_MARKET_DAY, TWO_ACTOR_PARAMS(-150, -576), "Shooting Gallery Crate 1", RHT_CRATE_MARKET, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MK_SHOOTING_GALLERY_CRATE_1));
+ locationTable[RC_MK_SHOOTING_GALLERY_CRATE_2] = Location::Crate(RC_MK_SHOOTING_GALLERY_CRATE_2, RCQUEST_BOTH, RCAREA_MARKET, SCENE_MARKET_DAY, TWO_ACTOR_PARAMS(-90, -576), "Shooting Gallery Crate 2", RHT_CRATE_MARKET, RG_RED_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MK_SHOOTING_GALLERY_CRATE_2));
+ locationTable[RC_MK_LOST_DOG_HOUSE_CRATE] = Location::Crate(RC_MK_LOST_DOG_HOUSE_CRATE, RCQUEST_BOTH, RCAREA_MARKET, SCENE_DOG_LADY_HOUSE, TWO_ACTOR_PARAMS(176, 170), "Lost Dog House Crate", RHT_CRATE_MARKET, RG_BLUE_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MK_LOST_DOG_HOUSE_CRATE));
+ locationTable[RC_MK_GUARD_HOUSE_CRATE_1] = Location::Crate(RC_MK_GUARD_HOUSE_CRATE_1, RCQUEST_BOTH, RCAREA_MARKET, SCENE_MARKET_GUARD_HOUSE, TWO_ACTOR_PARAMS(76, -210), "Guard House Crate 1", RHT_CRATE_MARKET, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MK_GUARD_HOUSE_CRATE_1));
+ locationTable[RC_MK_GUARD_HOUSE_CRATE_2] = Location::Crate(RC_MK_GUARD_HOUSE_CRATE_2, RCQUEST_BOTH, RCAREA_MARKET, SCENE_MARKET_GUARD_HOUSE, TWO_ACTOR_PARAMS(28, -210), "Guard House Crate 2", RHT_CRATE_MARKET, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MK_GUARD_HOUSE_CRATE_2));
+ locationTable[RC_MK_GUARD_HOUSE_CRATE_3] = Location::Crate(RC_MK_GUARD_HOUSE_CRATE_3, RCQUEST_BOTH, RCAREA_MARKET, SCENE_MARKET_GUARD_HOUSE, TWO_ACTOR_PARAMS(-90, 120), "Guard House Crate 3", RHT_CRATE_MARKET, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MK_GUARD_HOUSE_CRATE_3));
+ locationTable[RC_MK_GUARD_HOUSE_CRATE_4] = Location::Crate(RC_MK_GUARD_HOUSE_CRATE_4, RCQUEST_BOTH, RCAREA_MARKET, SCENE_MARKET_GUARD_HOUSE, TWO_ACTOR_PARAMS(-90, 168), "Guard House Crate 4", RHT_CRATE_MARKET, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MK_GUARD_HOUSE_CRATE_4));
+ locationTable[RC_MK_GUARD_HOUSE_CRATE_5] = Location::Crate(RC_MK_GUARD_HOUSE_CRATE_5, RCQUEST_BOTH, RCAREA_MARKET, SCENE_MARKET_GUARD_HOUSE, TWO_ACTOR_PARAMS(-90, 216), "Guard House Crate 5", RHT_CRATE_MARKET, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_MK_GUARD_HOUSE_CRATE_5));
+ locationTable[RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_1] = Location::Crate(RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_1, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(1039, 10), "Near Open Grotto Adult Crate 1", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_1));
+ locationTable[RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_2] = Location::Crate(RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_2, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(1099, 10), "Near Open Grotto Adult Crate 2", RHT_CRATE_KAKARIKO_VILLAGE, RG_RED_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_2));
+ locationTable[RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_3] = Location::Crate(RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_3, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(506, -358), "Near Open Grotto Adult Crate 3", RHT_CRATE_KAKARIKO_VILLAGE, RG_RED_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_3));
+ locationTable[RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_4] = Location::Crate(RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_4, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(483, -302), "Near Open Grotto Adult Crate 4", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_4));
+ locationTable[RC_KAK_NEAR_POTION_SHOP_ADULT_CRATE] = Location::Crate(RC_KAK_NEAR_POTION_SHOP_ADULT_CRATE, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(186, -758), "Near Potion Shop Adult Crate", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_POTION_SHOP_ADULT_CRATE));
+ locationTable[RC_KAK_NEAR_SHOOTING_GALLERY_ADULT_CRATE] = Location::Crate(RC_KAK_NEAR_SHOOTING_GALLERY_ADULT_CRATE, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(185, 776), "Near Shooting Gallery Adult Crate", RHT_CRATE_KAKARIKO_VILLAGE, RG_ARROWS_5, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_SHOOTING_GALLERY_ADULT_CRATE));
+ locationTable[RC_KAK_NEAR_BOARDING_HOUSE_ADULT_CRATE_1] = Location::Crate(RC_KAK_NEAR_BOARDING_HOUSE_ADULT_CRATE_1, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(92, 348), "Near Boarding House Adult Crate 1", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_BOARDING_HOUSE_ADULT_CRATE_1));
+ locationTable[RC_KAK_NEAR_BOARDING_HOUSE_ADULT_CRATE_2] = Location::Crate(RC_KAK_NEAR_BOARDING_HOUSE_ADULT_CRATE_2, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(32, 348), "Near Boarding House Adult Crate 2", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_BOARDING_HOUSE_ADULT_CRATE_2));
+ locationTable[RC_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_1] = Location::Crate(RC_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_1, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(-389, 1518), "Near Impas House Adult Crate 1", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_1));
+ locationTable[RC_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_2] = Location::Crate(RC_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_2, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(-389, 1470), "Near Impas House Adult Crate 2", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_2));
+ locationTable[RC_KAK_NEAR_BAZAAR_ADULT_CRATE_1] = Location::Crate(RC_KAK_NEAR_BAZAAR_ADULT_CRATE_1, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(-433, -401), "Near Bazaar Adult Crate 1", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_BAZAAR_ADULT_CRATE_1));
+ locationTable[RC_KAK_NEAR_BAZAAR_ADULT_CRATE_2] = Location::Crate(RC_KAK_NEAR_BAZAAR_ADULT_CRATE_2, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(-489, -424), "Near Bazaar Adult Crate 2`", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_BAZAAR_ADULT_CRATE_2));
+ locationTable[RC_KAK_BEHIND_GS_HOUSE_ADULT_CRATE] = Location::Crate(RC_KAK_BEHIND_GS_HOUSE_ADULT_CRATE, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(-724, 871), "Behind GS House Adult Crate", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_BEHIND_GS_HOUSE_ADULT_CRATE));
+ locationTable[RC_KAK_NEAR_GY_CHILD_CRATE] = Location::Crate(RC_KAK_NEAR_GY_CHILD_CRATE, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(1732, 1366), "Near Graveyard Child Crate", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_GY_CHILD_CRATE));
+ locationTable[RC_KAK_NEAR_WINDMILL_CHILD_CRATE] = Location::Crate(RC_KAK_NEAR_WINDMILL_CHILD_CRATE, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(1170, 601), "Near Windmill Child Crate", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_WINDMILL_CHILD_CRATE));
+ locationTable[RC_KAK_NEAR_FENCE_CHILD_CRATE] = Location::Crate(RC_KAK_NEAR_FENCE_CHILD_CRATE, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(1170, 111), "Near Fence Child Crate", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_FENCE_CHILD_CRATE));
+ locationTable[RC_KAK_NEAR_BOARDING_HOUSE_CHILD_CRATE] = Location::Crate(RC_KAK_NEAR_BOARDING_HOUSE_CHILD_CRATE, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(-60, -46), "Near Boarding House Child Crate", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_BOARDING_HOUSE_CHILD_CRATE));
+ locationTable[RC_KAK_NEAR_BAZAAR_CHILD_CRATE] = Location::Crate(RC_KAK_NEAR_BAZAAR_CHILD_CRATE, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(-636, -478), "Near Bazaar Child Crate", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_BAZAAR_CHILD_CRATE));
+ locationTable[RC_GRAVEYARD_CRATE] = Location::Crate(RC_GRAVEYARD_CRATE, RCQUEST_BOTH, RCAREA_GRAVEYARD, SCENE_GRAVEYARD, TWO_ACTOR_PARAMS(-1050, -350), "Freestanding PoH Crate", RHT_CRATE_GRAVEYARD, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GRAVEYARD_CRATE));
+ locationTable[RC_GC_MAZE_CRATE] = Location::Crate(RC_GC_MAZE_CRATE, RCQUEST_BOTH, RCAREA_GORON_CITY, SCENE_GORON_CITY, TWO_ACTOR_PARAMS(-1124, -1339), "Maze Crate", RHT_CRATE_GORON_CITY, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GC_MAZE_CRATE));
+ locationTable[RC_DMC_CRATE] = Location::Crate(RC_DMC_CRATE, RCQUEST_BOTH, RCAREA_DEATH_MOUNTAIN_CRATER, SCENE_DEATH_MOUNTAIN_CRATER, TWO_ACTOR_PARAMS(-950, 1892), "Crate", RHT_CRATE_DEATH_MOUNTAIN_CRATER, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DMC_CRATE));
+ locationTable[RC_LLR_NEAR_TREE_CRATE] = Location::Crate(RC_LLR_NEAR_TREE_CRATE, RCQUEST_BOTH, RCAREA_LON_LON_RANCH, SCENE_LON_LON_RANCH, TWO_ACTOR_PARAMS(1160, -2376), "Near Tree Crate", RHT_CRATE_LON_LON_RANCH, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LLR_NEAR_TREE_CRATE));
+ locationTable[RC_LH_LAB_CRATE] = Location::Crate(RC_LH_LAB_CRATE, RCQUEST_BOTH, RCAREA_LAKE_HYLIA, SCENE_LAKESIDE_LABORATORY, TWO_ACTOR_PARAMS(90, -119), "Lab Crate", RHT_CRATE_LAKESIDE_LABORATORY, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_LH_LAB_CRATE));
+
+ // No Logic Crates
+ locationTable[RC_GV_CRATE_BRIDGE_1] = Location::NLCrate(RC_GV_CRATE_BRIDGE_1, RCQUEST_BOTH, RCAREA_GERUDO_VALLEY, SCENE_GERUDO_VALLEY, TWO_ACTOR_PARAMS(-764, 148), "Near Bridge Crate 1", RHT_CRATE_GERUDO_VALLEY, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GV_CRATE_BRIDGE_1));
+ locationTable[RC_GV_CRATE_BRIDGE_2] = Location::NLCrate(RC_GV_CRATE_BRIDGE_2, RCQUEST_BOTH, RCAREA_GERUDO_VALLEY, SCENE_GERUDO_VALLEY, TWO_ACTOR_PARAMS(-860, -125), "Near Bridge Crate 2", RHT_CRATE_GERUDO_VALLEY, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GV_CRATE_BRIDGE_2));
+ locationTable[RC_GV_CRATE_BRIDGE_3] = Location::NLCrate(RC_GV_CRATE_BRIDGE_3, RCQUEST_BOTH, RCAREA_GERUDO_VALLEY, SCENE_GERUDO_VALLEY, TWO_ACTOR_PARAMS(-860, -150), "Near Bridge Crate 3", RHT_CRATE_GERUDO_VALLEY, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GV_CRATE_BRIDGE_3));
+ locationTable[RC_GV_CRATE_BRIDGE_4] = Location::NLCrate(RC_GV_CRATE_BRIDGE_4, RCQUEST_BOTH, RCAREA_GERUDO_VALLEY, SCENE_GERUDO_VALLEY, TWO_ACTOR_PARAMS(-860, -90), "Near Bridge Crate 4", RHT_CRATE_GERUDO_VALLEY, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GV_CRATE_BRIDGE_4));
+ locationTable[RC_GF_ARCHERY_LEFT_END_CHILD_CRATE] = Location::NLCrate(RC_GF_ARCHERY_LEFT_END_CHILD_CRATE, RCQUEST_BOTH, RCAREA_GERUDO_FORTRESS, SCENE_GERUDOS_FORTRESS, TWO_ACTOR_PARAMS(3443, -4876), "Archery Left End Child Crate", RHT_CRATE_GERUDOS_FORTRESS, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GF_ARCHERY_LEFT_END_CHILD_CRATE));
+
+ // MQ Crates
+ // Randomizer Check Randomizer Check Quest Area Scene ID Params Short Name Hint Text Key Vanilla Spoiler Collection Check
+ locationTable[RC_DEKU_TREE_MQ_LOBBY_CRATE] = Location::Crate(RC_DEKU_TREE_MQ_LOBBY_CRATE, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(279, 333), "MQ Lobby Crate", RHT_CRATE_DEKU_TREE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_LOBBY_CRATE));
+ locationTable[RC_DEKU_TREE_MQ_SLINGSHOT_ROOM_CRATE_1] = Location::Crate(RC_DEKU_TREE_MQ_SLINGSHOT_ROOM_CRATE_1, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-805, -62), "MQ Slingshot Room Crate 1", RHT_CRATE_DEKU_TREE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_SLINGSHOT_ROOM_CRATE_1));
+ locationTable[RC_DEKU_TREE_MQ_SLINGSHOT_ROOM_CRATE_2] = Location::Crate(RC_DEKU_TREE_MQ_SLINGSHOT_ROOM_CRATE_2, RCQUEST_MQ, RCAREA_DEKU_TREE, SCENE_DEKU_TREE, TWO_ACTOR_PARAMS(-805, -2), "MQ Slingshot Room Crate 2", RHT_CRATE_DEKU_TREE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DEKU_TREE_MQ_SLINGSHOT_ROOM_CRATE_2));
+ locationTable[RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_1] = Location::Crate(RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_1, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(1886, -744), "MQ Poe Room Crate 1", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_1));
+ locationTable[RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_2] = Location::Crate(RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_2, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(1826, -744), "MQ Poe Room Crate 2", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_2));
+ locationTable[RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_3] = Location::Crate(RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_3, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(1536, -1391), "MQ Poe Room Crate 3", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_3));
+ locationTable[RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_4] = Location::Crate(RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_4, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(1536, -1451), "MQ Poe Room Crate 4", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_4));
+ locationTable[RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_5] = Location::Crate(RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_5, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(2267, -1824), "MQ Poe Room Crate 5", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_5));
+ locationTable[RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_6] = Location::Crate(RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_6, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(2267, -1884), "MQ Poe Room Crate 6", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_6));
+ locationTable[RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_7] = Location::Crate(RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_7, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(2232, -1161), "MQ Poe Room Crate 7", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_7));
+ locationTable[RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_8] = Location::Crate(RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_8, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(2232, -1221), "MQ Poe Room Crate 8", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_8));
+ locationTable[RC_DODONGOS_CAVERN_MQ_STAIRCASE_LOWER_CRATE_1] = Location::Crate(RC_DODONGOS_CAVERN_MQ_STAIRCASE_LOWER_CRATE_1, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(-1730, -1836), "MQ Staircase Lower Crate 1", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_STAIRCASE_LOWER_CRATE_1));
+ locationTable[RC_DODONGOS_CAVERN_MQ_STAIRCASE_LOWER_CRATE_2] = Location::Crate(RC_DODONGOS_CAVERN_MQ_STAIRCASE_LOWER_CRATE_2, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(-2190, -1835), "MQ Staircase Lower Crate 2", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_STAIRCASE_LOWER_CRATE_2));
+ locationTable[RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_1] = Location::Crate(RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_1, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(-1510, -1837), "MQ Staircase Upper Crate 1", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_1));
+ locationTable[RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_2] = Location::Crate(RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_2, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(-1511, -1084), "MQ Staircase Upper Crate 2", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_2));
+ locationTable[RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_3] = Location::Crate(RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_3, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(-2410, -1084), "MQ Staircase Upper Crate 3", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_3));
+ locationTable[RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_4] = Location::Crate(RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_4, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(-2411, -1836), "MQ Staircase Upper Crate 4", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_4));
+ locationTable[RC_DODONGOS_CAVERN_MQ_TWO_FLAMES_CRATE_1] = Location::Crate(RC_DODONGOS_CAVERN_MQ_TWO_FLAMES_CRATE_1, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(3191, -897), "MQ Two Flames Crate 1", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_TWO_FLAMES_CRATE_1));
+ locationTable[RC_DODONGOS_CAVERN_MQ_TWO_FLAMES_CRATE_2] = Location::Crate(RC_DODONGOS_CAVERN_MQ_TWO_FLAMES_CRATE_2, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(2776, -810), "MQ Two Flames Crate 2", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_TWO_FLAMES_CRATE_2));
+ locationTable[RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_1] = Location::Crate(RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_1, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(2055, -1714), "MQ Larvae Room Crate 1", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_1));
+ locationTable[RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_2] = Location::Crate(RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_2, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(2055, -1774), "MQ Larvae Room Crate 2", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_2));
+ locationTable[RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_3] = Location::Crate(RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_3, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(1871, -1976), "MQ Larvae Room Crate 3", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_3));
+ locationTable[RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_4] = Location::Crate(RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_4, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(1811, -1976), "MQ Larvae Room Crate 4", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_4));
+ locationTable[RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_5] = Location::Crate(RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_5, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(1625, -1721), "MQ Larvae Room Crate 5", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_5));
+ locationTable[RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_6] = Location::Crate(RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_6, RCQUEST_MQ, RCAREA_DODONGOS_CAVERN, SCENE_DODONGOS_CAVERN, TWO_ACTOR_PARAMS(1625, -1781), "MQ Larvae Room Crate 6", RHT_CRATE_DODONGOS_CAVERN, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_6));
+ locationTable[RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_1] = Location::Crate(RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_1, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(-1205, 769), "MQ Outside Boss Crate 1", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_1));
+ locationTable[RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_2] = Location::Crate(RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_2, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(-1205, 709), "MQ Outside Boss Crate 2", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_2));
+ locationTable[RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_3] = Location::Crate(RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_3, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(-1130, -654), "MQ Outside Boss Crate 3", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_3));
+ locationTable[RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_4] = Location::Crate(RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_4, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(-1211, -775), "MQ Outside Boss Crate 4", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_4));
+ locationTable[RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_5] = Location::Crate(RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_5, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(-1457, -417), "MQ Outside Boss Crate 5", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_5));
+ locationTable[RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_6] = Location::Crate(RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_6, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(-1457, -534), "MQ Outside Boss Crate 6", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_6));
+ locationTable[RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_1] = Location::Crate(RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_1, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(2249, -56), "MQ Shortcut Crate 1", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_1));
+ locationTable[RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_2] = Location::Crate(RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_2, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(2189, -56), "MQ Shortcut Crate 2", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_2));
+ locationTable[RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_3] = Location::Crate(RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_3, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(2150, 55), "MQ Shortcut Crate 3", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_3));
+ locationTable[RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_4] = Location::Crate(RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_4, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(2135, -62), "MQ Shortcut Crate 4", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_4));
+ locationTable[RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_5] = Location::Crate(RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_5, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(2090, 55), "MQ Shortcut Crate 5", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_5));
+ locationTable[RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_6] = Location::Crate(RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_6, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(2030, 55), "MQ Shortcut Crate 6", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_6));
+ locationTable[RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_1] = Location::Crate(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_1, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(2230, 1147), "MQ Lizalfos Maze Lower Crate 1", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_1));
+ locationTable[RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_2] = Location::Crate(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_2, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(2230, 1195), "MQ Lizalfos Maze Lower Crate 2", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_2));
+ locationTable[RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_3] = Location::Crate(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_3, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(2124, 1154), "MQ Lizalfos Maze Lower Crate 3", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_3));
+ locationTable[RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_1] = Location::Crate(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_1, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(1817, 1330), "MQ Lizalfos Maze Upper Crate 1", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_1));
+ locationTable[RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_2] = Location::Crate(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_2, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(1710, 1288), "MQ Lizalfos Maze Upper Crate 2", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_2));
+ locationTable[RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_3] = Location::Crate(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_3, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(1710, 1336), "MQ Lizalfos Maze Upper Crate 3", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_3));
+ locationTable[RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_1] = Location::Crate(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_1, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(1407, -756), "MQ Lava Torch Crate 1", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_1));
+ locationTable[RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_2] = Location::Crate(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_2, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(384, 351), "MQ Lava Torch Crate 2", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_2));
+ locationTable[RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_3] = Location::Crate(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_3, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(1409, -1176), "MQ Lava Torch Crate 3", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_3));
+ locationTable[RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_4] = Location::Crate(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_4, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(999, -402), "MQ Lava Torch Crate 4", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_4));
+ locationTable[RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_5] = Location::Crate(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_5, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(1210, 163), "MQ Lava Torch Crate 5", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_5));
+ locationTable[RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_UPPER_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_UPPER_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-150, -336), "MQ Central Pillar Upper Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_UPPER_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_UPPER_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_UPPER_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-210, -336), "MQ Central Pillar Upper Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_UPPER_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(299, 485), "MQ Central Pillar Lower Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(215, 486), "MQ Central Pillar Lower Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_3] = Location::Crate(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_3, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(222, 204), "MQ Central Pillar Lower Crate 3", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_3));
+ locationTable[RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_4] = Location::Crate(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_4, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(455, 425), "MQ Central Pillar Lower Crate 4", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_4));
+ locationTable[RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_5] = Location::Crate(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_5, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(455, 365), "MQ Central Pillar Lower Crate 5", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_5));
+ locationTable[RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_6] = Location::Crate(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_6, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(215, 426), "MQ Central Pillar Lower Crate 6", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_6));
+ locationTable[RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_7] = Location::Crate(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_7, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(215, 366), "MQ Central Pillar Lower Crate 7", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_7));
+ locationTable[RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_8] = Location::Crate(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_8, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(162, 204), "MQ Central Pillar Lower Crate 8", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_8));
+ locationTable[RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_9] = Location::Crate(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_9, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(31, 636), "MQ Central Pillar Lower Crate 9", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_9));
+ locationTable[RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_10] = Location::Crate(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_10, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(151, 636), "MQ Central Pillar Lower Crate 10", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_10));
+ locationTable[RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_11] = Location::Crate(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_11, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(102, 204), "MQ Central Pillar Lower Crate 11", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_11));
+ locationTable[RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_12] = Location::Crate(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_12, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(91, 636), "MQ Central Pillar Lower Crate 12", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_12));
+ locationTable[RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_13] = Location::Crate(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_13, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(25, 522), "MQ Central Pillar Lower Crate 13", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_13));
+ locationTable[RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_14] = Location::Crate(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_14, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(25, 582), "MQ Central Pillar Lower Crate 14", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_14));
+ locationTable[RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(698, 399), "MQ Lizalfos Hallway Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(437, 576), "MQ Lizalfos Hallway Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_3] = Location::Crate(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_3, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(270, 504), "MQ Lizalfos Hallway Crate 3", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_3));
+ locationTable[RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(686, 1016), "MQ Lizalfos Hallway Room Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(795, 870), "MQ Lizalfos Hallway Room Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_3] = Location::Crate(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_3, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(795, 810), "MQ Lizalfos Hallway Room Crate 3", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_3));
+ locationTable[RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_4] = Location::Crate(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_4, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(524, 839), "MQ Lizalfos Hallway Room Crate 4", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_4));
+ locationTable[RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_5] = Location::Crate(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_5, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(525, 954), "MQ Lizalfos Hallway Room Crate 5", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_5));
+ locationTable[RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_GATE_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_GATE_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(816, 570), "MQ Lizalfos Hallway Gate Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_GATE_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_GATE_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_GATE_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(816, 510), "MQ Lizalfos Hallway Gate Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_GATE_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(1536, -712), "MQ Storage Room A Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_3] = Location::Crate(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_3, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(1536, -821), "MQ Storage Room A Crate 3", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_3));
+ locationTable[RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_4] = Location::Crate(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_4, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(1536, -922), "MQ Storage Room A Crate 4", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_4));
+ locationTable[RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(1434, -1036), "MQ Storage Room A Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_5] = Location::Crate(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_5, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(1374, -1036), "MQ Storage Room A Crate 5", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_5));
+ locationTable[RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_6] = Location::Crate(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_6, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(1265, -1036), "MQ Storage Room A Crate 6", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_6));
+ locationTable[RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_7] = Location::Crate(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_7, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(1205, -1036), "MQ Storage Room A Crate 7", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_7));
+ locationTable[RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-892, -91), "MQ GS Storage Room Lower Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1149, 173), "MQ GS Storage Room Lower Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_3] = Location::Crate(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_3, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1157, -221), "MQ GS Storage Room Lower Crate 3", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_3));
+ locationTable[RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_4] = Location::Crate(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_4, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-945, -315), "MQ GS Storage Room Lower Crate 4", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_4));
+ locationTable[RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_5] = Location::Crate(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_5, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1150, -141), "MQ GS Storage Room Lower Crate 5", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_5));
+ locationTable[RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_6] = Location::Crate(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_6, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1103, -315), "MQ GS Storage Room Lower Crate 6", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_6));
+ locationTable[RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-884, 65), "MQ GS Storage Room Upper Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1150, 56), "MQ GS Storage Room Upper Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-2196, -1918), "MQ Dragon Room Torches Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-2196, -1978), "MQ Dragon Room Torches Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1718, -2006), "MQ Dragon Room Submerged Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1778, -2006), "MQ Dragon Room Submerged Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_3] = Location::Crate(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_3, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1997, -1912), "MQ Dragon Room Submerged Crate 3", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_3));
+ locationTable[RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_4] = Location::Crate(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_4, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1997, -1972), "MQ Dragon Room Submerged Crate 4", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_4));
+ locationTable[RC_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1092, -1926), "MQ Dragon Room Door Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1153, -1926), "MQ Dragon Room Door Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_BK_ROOM_UPPER_CRATE] = Location::Crate(RC_WATER_TEMPLE_MQ_BK_ROOM_UPPER_CRATE, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1257, -1567), "MQ BK Room Upper Crate", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_BK_ROOM_UPPER_CRATE));
+ locationTable[RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1289, -1205), "MQ BK Room Lower Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-985, -1333), "MQ BK Room Lower Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_3] = Location::Crate(RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_3, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1297, -1300), "MQ BK Room Lower Crate 3", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_3));
+ locationTable[RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_4] = Location::Crate(RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_4, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1069, -1402), "MQ BK Room Lower Crate 4", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_4));
+ locationTable[RC_WATER_TEMPLE_MQ_WHIRLPOOL_FRONT_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_WHIRLPOOL_FRONT_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-11, -2075), "MQ Whirlpool Front Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_FRONT_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_WHIRLPOOL_FRONT_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_WHIRLPOOL_FRONT_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-371, -2077), "MQ Whirlpool Front Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_FRONT_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-455, -2394), "MQ Whirlpool Submerged Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-498, -2661), "MQ Whirlpool Submerged Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_3] = Location::Crate(RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_3, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(11, -2737), "MQ Whirlpool Submerged Crate 3", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_3));
+ locationTable[RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_4] = Location::Crate(RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_4, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-251, -2731), "MQ Whirlpool Submerged Crate 4", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_4));
+ locationTable[RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_5] = Location::Crate(RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_5, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-119, -2481), "MQ Whirlpool Submerged Crate 5", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_5));
+ locationTable[RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_6] = Location::Crate(RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_6, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(126, -2485), "MQ Whirlpool Submerged Crate 6", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_6));
+ locationTable[RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-7, -3126), "MQ Whirlpool Behind Gate Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-87, -3126), "MQ Whirlpool Behind Gate Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_3] = Location::Crate(RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_3, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-303, -3126), "MQ Whirlpool Behind Gate Crate 3", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_3));
+ locationTable[RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_4] = Location::Crate(RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_4, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-390, -3126), "MQ Whirlpool Behind Gate Crate 4", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_4));
+ locationTable[RC_WATER_TEMPLE_MQ_DODONGO_ROOM_UPPER_CRATE] = Location::Crate(RC_WATER_TEMPLE_MQ_DODONGO_ROOM_UPPER_CRATE, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-397, -3818), "MQ Dodongo Room Upper Crate", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_DODONGO_ROOM_UPPER_CRATE));
+ locationTable[RC_WATER_TEMPLE_MQ_DODONGO_ROOM_HALL_CRATE] = Location::Crate(RC_WATER_TEMPLE_MQ_DODONGO_ROOM_HALL_CRATE, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(30, -3215), "MQ Dodongo Room Hall Crate", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_DODONGO_ROOM_HALL_CRATE));
+ locationTable[RC_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-85, -3460), "MQ Dodongo Room Lower Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-271, -3826), "MQ Dodongo Room Lower Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_3] = Location::Crate(RC_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_3, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(36, -3700), "MQ Dodongo Room Lower Crate 3", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_3));
+ locationTable[RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1436, -2766), "MQ Storage Room B Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1125, -2866), "MQ Storage Room B Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_3] = Location::Crate(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_3, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1125, -2926), "MQ Storage Room B Crate 3", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_3));
+ locationTable[RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_4] = Location::Crate(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_4, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1435, -2935), "MQ Storage Room B Crate 4", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_4));
+ locationTable[RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_5] = Location::Crate(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_5, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1436, -2875), "MQ Storage Room B Crate 5", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_5));
+ locationTable[RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-994, 744), "MQ Triple Torch Room Submerged Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-991, 976), "MQ Triple Torch Room Submerged Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_3] = Location::Crate(RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_3, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1511, 975), "MQ Triple Torch Room Submerged Crate 3", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_3));
+ locationTable[RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_4] = Location::Crate(RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_4, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1571, 792), "MQ Triple Torch Room Submerged Crate 4", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_4));
+ locationTable[RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_5] = Location::Crate(RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_5, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1571, 975), "MQ Triple Torch Room Submerged Crate 5", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_5));
+ locationTable[RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_6] = Location::Crate(RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_6, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1571, 744), "MQ Triple Torch Room Submerged Crate 6", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_6));
+ locationTable[RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_1] = Location::Crate(RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-2183, 977), "MQ Triple Torch Room Gate Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_3] = Location::Crate(RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_3, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-2260, 744), "MQ Triple Torch Room Gate Crate 3", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_3));
+ locationTable[RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_2] = Location::Crate(RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-2200, 743), "MQ Triple Torch Room Gate Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_2));
+ locationTable[RC_SPIRIT_TEMPLE_MQ_STATUE_CRATE_1] = Location::Crate(RC_SPIRIT_TEMPLE_MQ_STATUE_CRATE_1, RCQUEST_MQ, RCAREA_SPIRIT_TEMPLE, SCENE_SPIRIT_TEMPLE, TWO_ACTOR_PARAMS(510, -1558), "MQ Statue Crate 1", RHT_CRATE_SPIRIT_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_SPIRIT_TEMPLE_MQ_STATUE_CRATE_1));
+ locationTable[RC_SPIRIT_TEMPLE_MQ_STATUE_CRATE_2] = Location::Crate(RC_SPIRIT_TEMPLE_MQ_STATUE_CRATE_2, RCQUEST_MQ, RCAREA_SPIRIT_TEMPLE, SCENE_SPIRIT_TEMPLE, TWO_ACTOR_PARAMS(570, -1558), "MQ Statue Crate 2", RHT_CRATE_SPIRIT_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_SPIRIT_TEMPLE_MQ_STATUE_CRATE_2));
+ locationTable[RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_1] = Location::Crate(RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_1, RCQUEST_MQ, RCAREA_SPIRIT_TEMPLE, SCENE_SPIRIT_TEMPLE, TWO_ACTOR_PARAMS(-150, -1138), "MQ Big Mirror Crate 1", RHT_CRATE_SPIRIT_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_1));
+ locationTable[RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_2] = Location::Crate(RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_2, RCQUEST_MQ, RCAREA_SPIRIT_TEMPLE, SCENE_SPIRIT_TEMPLE, TWO_ACTOR_PARAMS(270, -1138), "MQ Big Mirror Crate 2", RHT_CRATE_SPIRIT_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_2));
+ locationTable[RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_3] = Location::Crate(RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_3, RCQUEST_MQ, RCAREA_SPIRIT_TEMPLE, SCENE_SPIRIT_TEMPLE, TWO_ACTOR_PARAMS(-150, -1186), "MQ Big Mirror Crate 3", RHT_CRATE_SPIRIT_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_3));
+ locationTable[RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_4] = Location::Crate(RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_4, RCQUEST_MQ, RCAREA_SPIRIT_TEMPLE, SCENE_SPIRIT_TEMPLE, TWO_ACTOR_PARAMS(270, -1186), "MQ Big Mirror Crate 4", RHT_CRATE_SPIRIT_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_4));
+ locationTable[RC_GERUDO_TRAINING_GROUND_MQ_MAZE_CRATE] = Location::Crate(RC_GERUDO_TRAINING_GROUND_MQ_MAZE_CRATE, RCQUEST_MQ, RCAREA_GERUDO_TRAINING_GROUND, SCENE_GERUDO_TRAINING_GROUND, TWO_ACTOR_PARAMS(-59, -1598), "MQ Maze Crate", RHT_CRATE_GERUDO_TRAINING_GROUND, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_GERUDO_TRAINING_GROUND_MQ_MAZE_CRATE));
+
+ // Small Crates
+ // Randomizer Check Randomizer Check Quest Area Scene ID Params Short Name Hint Text Key Vanilla Spoiler Collection Check
+ locationTable[RC_JABU_JABUS_BELLY_PLATFORM_ROOM_SMALL_CRATE_1] = Location::SmallCrate(RC_JABU_JABUS_BELLY_PLATFORM_ROOM_SMALL_CRATE_1, RCQUEST_VANILLA, RCAREA_JABU_JABUS_BELLY, SCENE_JABU_JABU, TWO_ACTOR_PARAMS(-141, -1945), "Platform Room Small Crate 1", RHT_CRATE_JABU_JABU, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_JABU_JABUS_BELLY_PLATFORM_ROOM_SMALL_CRATE_1));
+ locationTable[RC_JABU_JABUS_BELLY_PLATFORM_ROOM_SMALL_CRATE_2] = Location::SmallCrate(RC_JABU_JABUS_BELLY_PLATFORM_ROOM_SMALL_CRATE_2, RCQUEST_VANILLA, RCAREA_JABU_JABUS_BELLY, SCENE_JABU_JABU, TWO_ACTOR_PARAMS(-189, -1925), "Platform Room Small Crate 2", RHT_CRATE_JABU_JABU, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_JABU_JABUS_BELLY_PLATFORM_ROOM_SMALL_CRATE_2));
+ locationTable[RC_FIRE_TEMPLE_AFTER_HAMMER_SMALL_CRATE_1] = Location::SmallCrate(RC_FIRE_TEMPLE_AFTER_HAMMER_SMALL_CRATE_1, RCQUEST_VANILLA, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(-2030, -1172), "After Hammer Small Crate 1", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_AFTER_HAMMER_SMALL_CRATE_1));
+ locationTable[RC_FIRE_TEMPLE_AFTER_HAMMER_SMALL_CRATE_2] = Location::SmallCrate(RC_FIRE_TEMPLE_AFTER_HAMMER_SMALL_CRATE_2, RCQUEST_VANILLA, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(-2072, -1135), "After Hammer Small Crate 2", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_AFTER_HAMMER_SMALL_CRATE_2));
+ locationTable[RC_SPIRIT_TEMPLE_BEFORE_CHILD_CLIMB_SMALL_CRATE_1] = Location::SmallCrate(RC_SPIRIT_TEMPLE_BEFORE_CHILD_CLIMB_SMALL_CRATE_1, RCQUEST_VANILLA, RCAREA_SPIRIT_TEMPLE, SCENE_SPIRIT_TEMPLE, TWO_ACTOR_PARAMS(-971, -940), "Before Child Climb Small Crate 1", RHT_CRATE_SPIRIT_TEMPLE, RG_BOMBS_5, SpoilerCollectionCheck::RandomizerInf(RAND_INF_SPIRIT_TEMPLE_BEFORE_CHILD_CLIMB_SMALL_CRATE_1));
+ locationTable[RC_SPIRIT_TEMPLE_BEFORE_CHILD_CLIMB_SMALL_CRATE_2] = Location::SmallCrate(RC_SPIRIT_TEMPLE_BEFORE_CHILD_CLIMB_SMALL_CRATE_2, RCQUEST_VANILLA, RCAREA_SPIRIT_TEMPLE, SCENE_SPIRIT_TEMPLE, TWO_ACTOR_PARAMS(-1151, -939), "Before Child Climb Small Crate 2", RHT_CRATE_SPIRIT_TEMPLE, RG_DEKU_NUTS_5, SpoilerCollectionCheck::RandomizerInf(RAND_INF_SPIRIT_TEMPLE_BEFORE_CHILD_CLIMB_SMALL_CRATE_2));
+ locationTable[RC_JABU_JABUS_BELLY_MQ_TRIPLE_HALLWAY_SMALL_CRATE_1] = Location::SmallCrate(RC_JABU_JABUS_BELLY_MQ_TRIPLE_HALLWAY_SMALL_CRATE_1, RCQUEST_MQ, RCAREA_JABU_JABUS_BELLY, SCENE_JABU_JABU, TWO_ACTOR_PARAMS(-512, -4592), "MQ Triple Hallway Small Crate 1", RHT_CRATE_JABU_JABU, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_JABU_JABUS_BELLY_MQ_TRIPLE_HALLWAY_SMALL_CRATE_1));
+ locationTable[RC_JABU_JABUS_BELLY_MQ_TRIPLE_HALLWAY_SMALL_CRATE_2] = Location::SmallCrate(RC_JABU_JABUS_BELLY_MQ_TRIPLE_HALLWAY_SMALL_CRATE_2, RCQUEST_MQ, RCAREA_JABU_JABUS_BELLY, SCENE_JABU_JABU, TWO_ACTOR_PARAMS(-666, -4671), "MQ Triple Hallway Small Crate 2", RHT_CRATE_JABU_JABU, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_JABU_JABUS_BELLY_MQ_TRIPLE_HALLWAY_SMALL_CRATE_2));
+ locationTable[RC_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_1] = Location::SmallCrate(RC_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_1, RCQUEST_MQ, RCAREA_FOREST_TEMPLE, SCENE_FOREST_TEMPLE, TWO_ACTOR_PARAMS(1599, -1322), "MQ Frozen Eye Switch Small Crate 1", RHT_CRATE_FOREST_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_1));
+ locationTable[RC_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_2] = Location::SmallCrate(RC_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_2, RCQUEST_MQ, RCAREA_FOREST_TEMPLE, SCENE_FOREST_TEMPLE, TWO_ACTOR_PARAMS(2364, -873), "MQ Frozen Eye Switch Small Crate 2", RHT_CRATE_FOREST_TEMPLE, RG_ARROWS_5, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_2));
+ locationTable[RC_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_3] = Location::SmallCrate(RC_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_3, RCQUEST_MQ, RCAREA_FOREST_TEMPLE, SCENE_FOREST_TEMPLE, TWO_ACTOR_PARAMS(2312, -874), "MQ Frozen Eye Switch Small Crate 3", RHT_CRATE_FOREST_TEMPLE, RG_ARROWS_5, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_3));
+ locationTable[RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_SMALL_CRATE_1] = Location::SmallCrate(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_SMALL_CRATE_1, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(1699, 1290), "MQ Lizalfos Maze Upper Small Crate 1", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_SMALL_CRATE_1));
+ locationTable[RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_SMALL_CRATE_2] = Location::SmallCrate(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_SMALL_CRATE_2, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(1699, 1332), "MQ Lizalfos Maze Upper Small Crate 2", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_SMALL_CRATE_2));
+ locationTable[RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_1] = Location::SmallCrate(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_1, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(460, 370), "MQ Lava Torch Small Crate 1", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_1));
+ locationTable[RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_2] = Location::SmallCrate(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_2, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(1405, -975), "MQ Lava Torch Small Crate 2", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_2));
+ locationTable[RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_3] = Location::SmallCrate(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_3, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(685, 183), "MQ Lava Torch Small Crate 3", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_3));
+ locationTable[RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_4] = Location::SmallCrate(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_4, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(1210, 163), "MQ Lava Torch Small Crate 4", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_4));
+ locationTable[RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_5] = Location::SmallCrate(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_5, RCQUEST_MQ, RCAREA_FIRE_TEMPLE, SCENE_FIRE_TEMPLE, TWO_ACTOR_PARAMS(1267, 200), "MQ Lava Torch Small Crate 5", RHT_CRATE_FIRE_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_5));
+ locationTable[RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_1] = Location::SmallCrate(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-2210, -1952), "MQ Dragon Room Torches Small Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_2] = Location::SmallCrate(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-2210, -1911), "MQ Dragon Room Torches Small Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_3] = Location::SmallCrate(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_3, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-2210, -1991), "MQ Dragon Room Torches Small Crate 3", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_3));
+ locationTable[RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_1] = Location::SmallCrate(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_1, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(1470, -622), "MQ Storage Room A Small Crate 1", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_1));
+ locationTable[RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_2] = Location::SmallCrate(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_2, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(1341, -621), "MQ Storage Room A Small Crate 2", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_2));
+ locationTable[RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_3] = Location::SmallCrate(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_3, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(1393, -621), "MQ Storage Room A Small Crate 3", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_3));
+ locationTable[RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_4] = Location::SmallCrate(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_4, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(1284, -621), "MQ Storage Room A Small Crate 4", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_4));
+ locationTable[RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_SMALL_CRATE] = Location::SmallCrate(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_SMALL_CRATE, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-1166, 97), "MQ GS Storage Room Lower Small Crate", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_SMALL_CRATE));
+ locationTable[RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_SMALL_CRATE] = Location::SmallCrate(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_SMALL_CRATE, RCQUEST_MQ, RCAREA_WATER_TEMPLE, SCENE_WATER_TEMPLE, TWO_ACTOR_PARAMS(-992, 382), "MQ GS Storage Room Upper Small Crate", RHT_CRATE_WATER_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_SMALL_CRATE));
+ locationTable[RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_1] = Location::SmallCrate(RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_1, RCQUEST_MQ, RCAREA_SHADOW_TEMPLE, SCENE_SHADOW_TEMPLE, TWO_ACTOR_PARAMS(365, 52), "MQ Truth Spinner Small Crate 1", RHT_CRATE_SHADOW_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_1));
+ locationTable[RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_2] = Location::SmallCrate(RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_2, RCQUEST_MQ, RCAREA_SHADOW_TEMPLE, SCENE_SHADOW_TEMPLE, TWO_ACTOR_PARAMS(363, -62), "MQ Truth Spinner Small Crate 2", RHT_CRATE_SHADOW_TEMPLE, RG_BOMBS_5, SpoilerCollectionCheck::RandomizerInf(RAND_INF_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_2));
+ locationTable[RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_3] = Location::SmallCrate(RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_3, RCQUEST_MQ, RCAREA_SHADOW_TEMPLE, SCENE_SHADOW_TEMPLE, TWO_ACTOR_PARAMS(363, -7), "MQ Truth Spinner Small Crate 3", RHT_CRATE_SHADOW_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_3));
+ locationTable[RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_4] = Location::SmallCrate(RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_4, RCQUEST_MQ, RCAREA_SHADOW_TEMPLE, SCENE_SHADOW_TEMPLE, TWO_ACTOR_PARAMS(366, 114), "MQ Truth Spinner Small Crate 4", RHT_CRATE_SHADOW_TEMPLE, RG_ARROWS_10, SpoilerCollectionCheck::RandomizerInf(RAND_INF_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_4));
+ locationTable[RC_SPIRIT_TEMPLE_MQ_STATUE_SMALL_CRATE] = Location::SmallCrate(RC_SPIRIT_TEMPLE_MQ_STATUE_SMALL_CRATE, RCQUEST_MQ, RCAREA_SPIRIT_TEMPLE, SCENE_SPIRIT_TEMPLE, TWO_ACTOR_PARAMS(-271, -983), "MQ Statue Small Crate", RHT_CRATE_SPIRIT_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_SPIRIT_TEMPLE_MQ_STATUE_SMALL_CRATE));
+ locationTable[RC_SPIRIT_TEMPLE_MQ_BEAMOS_SMALL_CRATE] = Location::SmallCrate(RC_SPIRIT_TEMPLE_MQ_BEAMOS_SMALL_CRATE, RCQUEST_MQ, RCAREA_SPIRIT_TEMPLE, SCENE_SPIRIT_TEMPLE, TWO_ACTOR_PARAMS(1382, 190), "MQ Beamos Small Crate", RHT_CRATE_SPIRIT_TEMPLE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_SPIRIT_TEMPLE_MQ_BEAMOS_SMALL_CRATE));
+
+ // clang-format on
+}
+
+static RegisterShipInitFunc initFunc(RegisterShuffleCrates, { "IS_RANDO" });
+static RegisterShipInitFunc locFunc(Rando::StaticData::RegisterCrateLocations);
diff --git a/soh/soh/Enhancements/randomizer/ShuffleCrates.h b/soh/soh/Enhancements/randomizer/ShuffleCrates.h
new file mode 100644
index 000000000..60cd51dc2
--- /dev/null
+++ b/soh/soh/Enhancements/randomizer/ShuffleCrates.h
@@ -0,0 +1,16 @@
+#ifndef ShuffleCrates_H
+#define ShuffleCrates_H
+
+#include
+#include
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+void ObjKibako2_RandomizerInit(void* actorRef);
+void ObjKibako_RandomizerInit(void* actorRef);
+#ifdef __cplusplus
+};
+#endif
+
+#endif //ShuffleCrates_H
diff --git a/soh/soh/Enhancements/randomizer/context.cpp b/soh/soh/Enhancements/randomizer/context.cpp
index 77f67873e..1f50ad58d 100644
--- a/soh/soh/Enhancements/randomizer/context.cpp
+++ b/soh/soh/Enhancements/randomizer/context.cpp
@@ -45,6 +45,7 @@ Context::Context() {
&mOptions[RSK_SHUFFLE_BEEHIVES],
&mOptions[RSK_SHUFFLE_COWS],
&mOptions[RSK_SHUFFLE_POTS],
+ &mOptions[RSK_SHUFFLE_CRATES],
&mOptions[RSK_SHUFFLE_FREESTANDING],
&mOptions[RSK_SHUFFLE_MERCHANTS],
&mOptions[RSK_SHUFFLE_FROG_SONG_RUPEES],
@@ -180,6 +181,9 @@ void Context::GenerateLocationPool() {
(location.GetRCType() == RCTYPE_FISH && !mFishsanity->GetFishLocationIncluded(&location)) ||
(location.GetRCType() == RCTYPE_POT && mOptions[RSK_SHUFFLE_POTS].Is(RO_SHUFFLE_POTS_OFF)) ||
(location.GetRCType() == RCTYPE_GRASS && mOptions[RSK_SHUFFLE_GRASS].Is(RO_SHUFFLE_GRASS_OFF)) ||
+ (location.GetRCType() == RCTYPE_CRATE && mOptions[RSK_SHUFFLE_CRATES].Is(RO_SHUFFLE_CRATES_OFF)) ||
+ (location.GetRCType() == RCTYPE_NLCRATE && (mOptions[RSK_SHUFFLE_CRATES].Is(RO_SHUFFLE_CRATES_OFF) || !mOptions[RSK_LOGIC_RULES].Is(RO_LOGIC_NO_LOGIC))) ||
+ (location.GetRCType() == RCTYPE_SMALL_CRATE && mOptions[RSK_SHUFFLE_CRATES].Is(RO_SHUFFLE_CRATES_OFF)) ||
(location.GetRCType() == RCTYPE_FAIRY && !mOptions[RSK_SHUFFLE_FAIRIES]) ||
(location.GetRCType() == RCTYPE_FREESTANDING &&
mOptions[RSK_SHUFFLE_FREESTANDING].Is(RO_SHUFFLE_FREESTANDING_OFF)) ||
@@ -191,7 +195,11 @@ void Context::GenerateLocationPool() {
// should not have a shuffled item.
if ((location.GetRCType() == RCTYPE_FREESTANDING && mOptions[RSK_SHUFFLE_FREESTANDING].Is(RO_SHUFFLE_FREESTANDING_DUNGEONS)) ||
(location.GetRCType() == RCTYPE_POT && mOptions[RSK_SHUFFLE_POTS].Is(RO_SHUFFLE_POTS_DUNGEONS)) ||
- (location.GetRCType() == RCTYPE_GRASS && mOptions[RSK_SHUFFLE_GRASS].Is(RO_SHUFFLE_GRASS_DUNGEONS))) {
+ (location.GetRCType() == RCTYPE_GRASS && mOptions[RSK_SHUFFLE_GRASS].Is(RO_SHUFFLE_GRASS_DUNGEONS)) ||
+ (location.GetRCType() == RCTYPE_POT && mOptions[RSK_SHUFFLE_POTS].Is(RO_SHUFFLE_POTS_DUNGEONS)) ||
+ (location.GetRCType() == RCTYPE_CRATE && mOptions[RSK_SHUFFLE_CRATES].Is(RO_SHUFFLE_CRATES_DUNGEONS)) ||
+ (location.GetRCType() == RCTYPE_NLCRATE && mOptions[RSK_SHUFFLE_CRATES].Is(RO_SHUFFLE_CRATES_DUNGEONS) && mOptions[RSK_LOGIC_RULES].Is(RO_LOGIC_NO_LOGIC)) ||
+ (location.GetRCType() == RCTYPE_SMALL_CRATE && mOptions[RSK_SHUFFLE_CRATES].Is(RO_SHUFFLE_CRATES_DUNGEONS))) {
continue;
}
// If we've gotten past all the conditions where an overworld location should not be
@@ -204,7 +212,10 @@ void Context::GenerateLocationPool() {
if ((location.GetRCType() == RCTYPE_FREESTANDING &&
mOptions[RSK_SHUFFLE_FREESTANDING].Is(RO_SHUFFLE_FREESTANDING_OVERWORLD)) ||
(location.GetRCType() == RCTYPE_POT && mOptions[RSK_SHUFFLE_POTS].Is(RO_SHUFFLE_POTS_OVERWORLD)) ||
- (location.GetRCType() == RCTYPE_GRASS && mOptions[RSK_SHUFFLE_GRASS].Is(RO_SHUFFLE_GRASS_OVERWORLD))) {
+ (location.GetRCType() == RCTYPE_GRASS && mOptions[RSK_SHUFFLE_GRASS].Is(RO_SHUFFLE_GRASS_OVERWORLD)) ||
+ (location.GetRCType() == RCTYPE_CRATE && mOptions[RSK_SHUFFLE_CRATES].Is(RO_SHUFFLE_CRATES_OVERWORLD)) ||
+ (location.GetRCType() == RCTYPE_NLCRATE && mOptions[RSK_SHUFFLE_CRATES].Is(RO_SHUFFLE_CRATES_OVERWORLD) && mOptions[RSK_LOGIC_RULES].Is(RO_LOGIC_NO_LOGIC)) ||
+ (location.GetRCType() == RCTYPE_SMALL_CRATE && mOptions[RSK_SHUFFLE_CRATES].Is(RO_SHUFFLE_CRATES_OVERWORLD))) {
continue;
}
// also add to that dungeon's location list.
diff --git a/soh/soh/Enhancements/randomizer/location.cpp b/soh/soh/Enhancements/randomizer/location.cpp
index 7b5f98f4b..da65ea681 100644
--- a/soh/soh/Enhancements/randomizer/location.cpp
+++ b/soh/soh/Enhancements/randomizer/location.cpp
@@ -382,6 +382,30 @@ Rando::Location Rando::Location::Pot(RandomizerCheck rc, RandomizerCheckQuest qu
collectionCheck };
}
+Rando::Location Rando::Location::Crate(RandomizerCheck rc, RandomizerCheckQuest quest_, RandomizerCheckArea area_,
+ SceneID scene_, int32_t actorParams_, std::string&& shortName_,
+ RandomizerHintTextKey hintKey,
+ RandomizerGet vanillaItem, SpoilerCollectionCheck collectionCheck) {
+ return {rc, quest_, RCTYPE_CRATE, area_, ACTOR_OBJ_KIBAKO2, scene_, actorParams_, std::move(shortName_), hintKey, vanillaItem, false,
+ collectionCheck };
+}
+
+Rando::Location Rando::Location::NLCrate(RandomizerCheck rc, RandomizerCheckQuest quest_, RandomizerCheckArea area_,
+ SceneID scene_, int32_t actorParams_, std::string&& shortName_,
+ RandomizerHintTextKey hintKey,
+ RandomizerGet vanillaItem, SpoilerCollectionCheck collectionCheck) {
+ return {rc, quest_, RCTYPE_NLCRATE, area_, ACTOR_OBJ_KIBAKO2, scene_, actorParams_, std::move(shortName_), hintKey, vanillaItem, false,
+ collectionCheck };
+}
+
+Rando::Location Rando::Location::SmallCrate(RandomizerCheck rc, RandomizerCheckQuest quest_, RandomizerCheckArea area_,
+ SceneID scene_, int32_t actorParams_, std::string&& shortName_,
+ RandomizerHintTextKey hintKey,
+ RandomizerGet vanillaItem, SpoilerCollectionCheck collectionCheck) {
+ return {rc, quest_, RCTYPE_SMALL_CRATE, area_, ACTOR_OBJ_KIBAKO, scene_, actorParams_, std::move(shortName_), hintKey, vanillaItem, false,
+ collectionCheck };
+}
+
Rando::Location Rando::Location::HintStone(RandomizerCheck rc, RandomizerCheckQuest quest_, RandomizerCheckArea area_, SceneID scene_, int32_t actorParams_, std::string&& shortName_) {
return { rc, quest_, RCTYPE_GOSSIP_STONE, area_, ACTOR_EN_GS, scene_, actorParams_, std::move(shortName_), RHT_NONE, RG_NONE, false };
}
diff --git a/soh/soh/Enhancements/randomizer/location.h b/soh/soh/Enhancements/randomizer/location.h
index 3806160c8..e66fd58b9 100644
--- a/soh/soh/Enhancements/randomizer/location.h
+++ b/soh/soh/Enhancements/randomizer/location.h
@@ -204,6 +204,21 @@ class Location {
RandomizerHintTextKey hintKey, RandomizerGet vanillaItem,
SpoilerCollectionCheck collectionCheck);
+ static Location Crate(RandomizerCheck rc, RandomizerCheckQuest quest_, RandomizerCheckArea area_, SceneID scene_,
+ int32_t actorParams_, std::string&& shortName_,
+ RandomizerHintTextKey hintKey, RandomizerGet vanillaItem,
+ SpoilerCollectionCheck collectionCheck);
+
+ static Location NLCrate(RandomizerCheck rc, RandomizerCheckQuest quest_, RandomizerCheckArea area_, SceneID scene_,
+ int32_t actorParams_, std::string&& shortName_,
+ RandomizerHintTextKey hintKey, RandomizerGet vanillaItem,
+ SpoilerCollectionCheck collectionCheck);
+
+ static Location SmallCrate(RandomizerCheck rc, RandomizerCheckQuest quest_, RandomizerCheckArea area_, SceneID scene_,
+ int32_t actorParams_, std::string&& shortName_,
+ RandomizerHintTextKey hintKey, RandomizerGet vanillaItem,
+ SpoilerCollectionCheck collectionCheck);
+
static Location OtherHint(RandomizerCheck rc, RandomizerCheckQuest quest_, RandomizerCheckArea area_, ActorID actorId_, SceneID scene_, std::string&& shortName_,
std::string&& spoilerName_);
diff --git a/soh/soh/Enhancements/randomizer/location_access/dungeons/deku_tree.cpp b/soh/soh/Enhancements/randomizer/location_access/dungeons/deku_tree.cpp
index 129a842ef..9febbd6d8 100644
--- a/soh/soh/Enhancements/randomizer/location_access/dungeons/deku_tree.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/dungeons/deku_tree.cpp
@@ -219,6 +219,7 @@ void RegionTable_Init_DekuTree() {
LOCATION(RC_DEKU_TREE_MQ_LOBBY_HEART, true),
LOCATION(RC_DEKU_TREE_MQ_LOBBY_GRASS_6, logic->CanCutShrubs()),
LOCATION(RC_DEKU_TREE_MQ_LOBBY_GRASS_7, logic->CanCutShrubs()),
+ LOCATION(RC_DEKU_TREE_MQ_LOBBY_CRATE, logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_DEKU_TREE_MQ_1F, []{return true;}),
@@ -242,6 +243,8 @@ void RegionTable_Init_DekuTree() {
LOCATION(RC_DEKU_TREE_MQ_SLINGSHOT_GRASS_2, logic->CanCutShrubs()),
LOCATION(RC_DEKU_TREE_MQ_SLINGSHOT_GRASS_3, logic->CanCutShrubs()),
LOCATION(RC_DEKU_TREE_MQ_SLINGSHOT_GRASS_4, logic->CanCutShrubs()),
+ LOCATION(RC_DEKU_TREE_MQ_SLINGSHOT_ROOM_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_DEKU_TREE_MQ_SLINGSHOT_ROOM_CRATE_2, logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_DEKU_TREE_MQ_2F, []{return true;}),
diff --git a/soh/soh/Enhancements/randomizer/location_access/dungeons/dodongos_cavern.cpp b/soh/soh/Enhancements/randomizer/location_access/dungeons/dodongos_cavern.cpp
index bea5801e5..8cd60f268 100644
--- a/soh/soh/Enhancements/randomizer/location_access/dungeons/dodongos_cavern.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/dungeons/dodongos_cavern.cpp
@@ -306,10 +306,12 @@ void RegionTable_Init_DodongosCavern() {
//EventAccess(&logic->CanClimbDCStairs, []{return logic->HasExplosives || logic->CanUse(RG_DINS_FIRE) || (ctx->GetTrickOption(RT_DC_STAIRCASE) && logic->CanUse(RG_FAIRY_BOW));}),
}, {
//Locations
- LOCATION(RC_DODONGOS_CAVERN_MQ_STAIRCASE_POT_1, logic->CanBreakPots()),
- LOCATION(RC_DODONGOS_CAVERN_MQ_STAIRCASE_POT_2, logic->CanBreakPots()),
- LOCATION(RC_DODONGOS_CAVERN_MQ_STAIRCASE_POT_3, logic->CanBreakPots()),
- LOCATION(RC_DODONGOS_CAVERN_MQ_STAIRCASE_POT_4, logic->CanBreakPots()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_STAIRCASE_POT_1, logic->CanBreakPots()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_STAIRCASE_POT_2, logic->CanBreakPots()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_STAIRCASE_POT_3, logic->CanBreakPots()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_STAIRCASE_POT_4, logic->CanBreakPots()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_STAIRCASE_LOWER_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_STAIRCASE_LOWER_CRATE_2, logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_DODONGOS_CAVERN_MQ_LOBBY, []{return true;}),
@@ -333,7 +335,11 @@ void RegionTable_Init_DodongosCavern() {
areaTable[RR_DODONGOS_CAVERN_MQ_STAIRS_UPPER] = Region("Dodongos Cavern MQ Stairs Upper", "Dodongos Cavern", {RA_DODONGOS_CAVERN}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_DODONGOS_CAVERN_MQ_DEKU_SCRUB_STAIRCASE, logic->CanStunDeku()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_DEKU_SCRUB_STAIRCASE, logic->CanStunDeku()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_3, logic->CanBreakCrates()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_4, logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_DODONGOS_CAVERN_MQ_STAIRS_LOWER, []{return true;}),
@@ -392,8 +398,14 @@ void RegionTable_Init_DodongosCavern() {
areaTable[RR_DODONGOS_CAVERN_MQ_LARVAE_ROOM] = Region("Dodongos Cavern MQ Larvae Room", "Dodongos Cavern", {RA_DODONGOS_CAVERN}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CHEST, true), //implied logic->CanKillEnemy(RE_GOHMA_LARVA) based on entry reqs with a trick to kill with nuts
- LOCATION(RC_DODONGOS_CAVERN_MQ_GS_LARVAE_ROOM, true), //implied logic->CanKillEnemy(RE_GOLD_SKULTULLA) based on entry reqs. Add crate logic when BONKO is added
+ LOCATION(RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CHEST, true), //implied logic->CanKillEnemy(RE_GOHMA_LARVA) based on entry reqs with a trick to kill with nuts
+ LOCATION(RC_DODONGOS_CAVERN_MQ_GS_LARVAE_ROOM, logic->CanBreakCrates()), //implied logic->CanKillEnemy(RE_GOLD_SKULTULLA) based on entry reqs. Add crate logic when BONKO is added
+ LOCATION(RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_3, logic->CanBreakCrates()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_4, logic->CanBreakCrates()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_5, logic->CanBreakCrates()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_6, logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_DODONGOS_CAVERN_MQ_TORCH_PUZZLE_LOWER, []{return true;}), //implied logic->CanKillEnemy(RE_GOHMA_LARVA) based on entry reqs with a trick to kill with nuts
@@ -416,8 +428,10 @@ void RegionTable_Init_DodongosCavern() {
areaTable[RR_DODONGOS_CAVERN_MQ_TWO_FIRES_ROOM] = Region("Dodongos Cavern MQ Before Upper Lizalfos", "Dodongos Cavern", {RA_DODONGOS_CAVERN}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_DODONGOS_CAVERN_MQ_TWO_FLAMES_POT_1, logic->CanBreakPots()),
- LOCATION(RC_DODONGOS_CAVERN_MQ_TWO_FLAMES_POT_2, logic->CanBreakPots()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_TWO_FLAMES_POT_1, logic->CanBreakPots()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_TWO_FLAMES_POT_2, logic->CanBreakPots()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_TWO_FLAMES_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_TWO_FLAMES_CRATE_2, logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_DODONGOS_CAVERN_MQ_UPPER_LIZALFOS, []{return true;}),
@@ -467,11 +481,19 @@ void RegionTable_Init_DodongosCavern() {
LOCATION(RC_DODONGOS_CAVERN_MQ_GS_SCRUB_ROOM, (Here(RR_DODONGOS_CAVERN_MQ_POES_ROOM, []{return logic->CanDetonateBombFlowers() || logic->HasItem(RG_GORONS_BRACELET);}) && //could be a seperate room if it gets busy
logic->CanGetEnemyDrop(RE_GOLD_SKULLTULA, ED_BOOMERANG, true))), //Implies you can avoid/kill the enemies with what you use on the skull, if this assumption is broken, add
//&& (Here(RR_DODONGOS_CAVERN_MQ_POES_ROOM, []{return logic->CanKillEnemy(RE_FIRE_KEESE) && logic->CanKillEnemy(RE_MAD_SCRUB);}) || (logic->CanAvoidEnemy(RE_FIRE_KEESE) && logic->CanAvoidEnemy(RE_MAD_SCRUB)))
- LOCATION(RC_DODONGOS_CAVERN_MQ_POE_ROOM_POT_1, logic->CanBreakPots()),
- LOCATION(RC_DODONGOS_CAVERN_MQ_POE_ROOM_POT_2, logic->CanBreakPots()),
- LOCATION(RC_DODONGOS_CAVERN_MQ_POE_ROOM_POT_3, logic->CanBreakPots()),
- LOCATION(RC_DODONGOS_CAVERN_MQ_POE_ROOM_POT_4, logic->CanBreakPots()),
- }, {
+ LOCATION(RC_DODONGOS_CAVERN_MQ_POE_ROOM_POT_1, logic->CanBreakPots()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_POE_ROOM_POT_2, logic->CanBreakPots()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_POE_ROOM_POT_3, logic->CanBreakPots()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_POE_ROOM_POT_4, logic->CanBreakPots()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_3, logic->CanBreakCrates()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_4, logic->CanBreakCrates()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_5, logic->CanBreakCrates()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_6, logic->CanBreakCrates()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_7, logic->CanBreakCrates()),
+ LOCATION(RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_8, logic->CanBreakCrates()),
+ }, {
//Exits
Entrance(RR_DODONGOS_CAVERN_MQ_LOBBY, []{return Here(RR_DODONGOS_CAVERN_MQ_POES_ROOM, []{return logic->CanDetonateBombFlowers() || logic->HasItem(RG_GORONS_BRACELET);});}),
Entrance(RR_DODONGOS_CAVERN_MQ_LOWER_LIZALFOS, []{return true;}),
diff --git a/soh/soh/Enhancements/randomizer/location_access/dungeons/fire_temple.cpp b/soh/soh/Enhancements/randomizer/location_access/dungeons/fire_temple.cpp
index 1af91e7be..8888cdac9 100644
--- a/soh/soh/Enhancements/randomizer/location_access/dungeons/fire_temple.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/dungeons/fire_temple.cpp
@@ -327,7 +327,13 @@ void RegionTable_Init_FireTemple() {
Entrance(RR_FIRE_TEMPLE_HAMMER_RETURN_PATH, []{return logic->CanUse(RG_MEGATON_HAMMER);}),
});
- areaTable[RR_FIRE_TEMPLE_HAMMER_RETURN_PATH] = Region("Fire Temple Hammer Return Path", "Fire Temple", {RA_FIRE_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {}, {
+ areaTable[RR_FIRE_TEMPLE_HAMMER_RETURN_PATH] = Region("Fire Temple Hammer Return Path", "Fire Temple", {RA_FIRE_TEMPLE}, NO_DAY_NIGHT_CYCLE, {},
+ {
+ // Locations
+ LOCATION(RC_FIRE_TEMPLE_AFTER_HAMMER_SMALL_CRATE_1, logic->CanBreakSmallCrates()),
+ LOCATION(RC_FIRE_TEMPLE_AFTER_HAMMER_SMALL_CRATE_2, logic->CanBreakSmallCrates()),
+ },
+ {
//Exits
Entrance(RR_FIRE_TEMPLE_ABOVE_FIRE_MAZE, []{return logic->CanUse(RG_MEGATON_HAMMER);}),
});
@@ -430,7 +436,10 @@ void RegionTable_Init_FireTemple() {
areaTable[RR_FIRE_TEMPLE_MQ_NEAR_BOSS_ROOM] = Region("Fire Temple MQ Near Boss Room", "Fire Temple", {RA_FIRE_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
//If we're using the south torch as the initial torch, or using FAs, we either have to cross to the north to remove the crate, or use a trick to ignore it
- LOCATION(RC_FIRE_TEMPLE_MQ_NEAR_BOSS_CHEST, logic->FireTimer() > 25 && ctx->GetTrickOption(RT_FIRE_MQ_NEAR_BOSS) && (logic->CanUse(RG_FIRE_ARROWS) || (logic->IsAdult && logic->CanUse(RG_DINS_FIRE) && logic->CanUse(RG_FAIRY_BOW))))
+ LOCATION(RC_FIRE_TEMPLE_MQ_NEAR_BOSS_CHEST, logic->FireTimer() > 25 && ctx->GetTrickOption(RT_FIRE_MQ_NEAR_BOSS) && (logic->CanUse(RG_FIRE_ARROWS) || (logic->IsAdult && logic->CanUse(RG_DINS_FIRE) && logic->CanUse(RG_FAIRY_BOW)))),
+ LOCATION(RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_1, logic->FireTimer() > 25 && logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_2, logic->FireTimer() > 25 && logic->CanBreakCrates()),
+
}, {
//Exits
Entrance(RR_FIRE_TEMPLE_MQ_FIRST_ROOM_UPPER, []{return true;}),
@@ -450,9 +459,15 @@ void RegionTable_Init_FireTemple() {
//Fairies cannot be used for this as it is time sensetive, and NL is only useful with sticks as it disables other magic while in use, so it's tunic or raw damage taking ability.
//testing tells me you take 3 ticks of lava damage, which is 12 internal damage or 3/4 of a heart at x1 damage multiplier, performing this run
//logic->EffectiveHealth() works in half hearts for whatever reason, meaning this needs a deeper refactor to be perfect, but it should be good enough for now
- LOCATION(RC_FIRE_TEMPLE_MQ_NEAR_BOSS_CHEST, logic->CanUse(RG_FIRE_ARROWS) || (logic->CanUse(RG_DINS_FIRE) && (logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_LONGSHOT) || (logic->IsAdult && (logic->CanUse(RG_HOVER_BOOTS) || logic->CanUse(RG_GORON_TUNIC) || logic->EffectiveHealth() >= 2 || (logic->CanUse(RG_NAYRUS_LOVE) && logic->CanUse(RG_STICKS))))))),
- LOCATION(RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_POT_1, logic->CanBreakPots()),
- LOCATION(RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_POT_2, logic->CanBreakPots()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_NEAR_BOSS_CHEST, logic->CanUse(RG_FIRE_ARROWS) || (logic->CanUse(RG_DINS_FIRE) && (logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_LONGSHOT) || (logic->IsAdult && (logic->CanUse(RG_HOVER_BOOTS) || logic->CanUse(RG_GORON_TUNIC) || logic->EffectiveHealth() >= 2 || (logic->CanUse(RG_NAYRUS_LOVE) && logic->CanUse(RG_STICKS))))))),
+ LOCATION(RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_POT_1, logic->CanBreakPots()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_POT_2, logic->CanBreakPots()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_1, logic->FireTimer() > 25 && logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_2, logic->FireTimer() > 25 && logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_3, logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_4, logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_5, logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_6, logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_FIRE_TEMPLE_NEAR_BOSS_ROOM, []{return true;}),
@@ -522,7 +537,10 @@ void RegionTable_Init_FireTemple() {
areaTable[RR_FIRE_TEMPLE_MQ_LOWER_MAZE_CRATE_CAGE] = Region("Fire Temple MQ Lower Maze Crate Cage", "Fire Temple", {RA_FIRE_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CHEST, true),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CHEST, true),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_3, logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_FIRE_TEMPLE_MQ_LOWER_MAZE, []{return true;}),
@@ -544,7 +562,12 @@ void RegionTable_Init_FireTemple() {
areaTable[RR_FIRE_TEMPLE_MQ_UPPER_MAZE_BOX_CAGE] = Region("Fire Temple MQ Upper Maze Box Cage", "Fire Temple", {RA_FIRE_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CHEST, true),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CHEST, true),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_3, logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_SMALL_CRATE_1, logic->CanBreakSmallCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_SMALL_CRATE_2, logic->CanBreakSmallCrates()),
//Assumes maze access
LOCATION(RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_SIDE_ROOM_CHEST, logic->HasExplosives()),
}, {
@@ -563,7 +586,13 @@ void RegionTable_Init_FireTemple() {
areaTable[RR_FIRE_TEMPLE_MQ_MAZE_SHORTCUT_CAGE] = Region("Fire Temple MQ Maze Shortcut Cage", "Fire Temple", {RA_FIRE_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_FIRE_TEMPLE_MQ_COMPASS_CHEST, logic->OpenedUpperFireShortcut;),
+ LOCATION(RC_FIRE_TEMPLE_MQ_COMPASS_CHEST, logic->OpenedUpperFireShortcut;),
+ LOCATION(RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_1, logic->OpenedUpperFireShortcut && logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_2, logic->OpenedUpperFireShortcut && logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_3, logic->OpenedUpperFireShortcut && logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_4, logic->OpenedUpperFireShortcut && logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_5, logic->OpenedUpperFireShortcut && logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_6, logic->OpenedUpperFireShortcut && logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_FIRE_TEMPLE_MQ_MAZE_SHORTCUT, []{return logic->OpenedUpperFireShortcut;}),
@@ -600,8 +629,18 @@ void RegionTable_Init_FireTemple() {
areaTable[RR_FIRE_TEMPLE_MQ_HIGH_TORCH_ROOM] = Region("Fire Temple MQ High Torch Room", "Fire Temple", {RA_FIRE_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_FIRE_TEMPLE_MQ_FLAME_WALL_POT_1, logic->CanBreakPots()),
- LOCATION(RC_FIRE_TEMPLE_MQ_FLAME_WALL_POT_2, logic->CanBreakPots()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_FLAME_WALL_POT_1, logic->CanBreakPots()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_FLAME_WALL_POT_2, logic->CanBreakPots()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_3, logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_4, logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_5, logic->CanBreakCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_1, logic->CanBreakSmallCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_2, logic->CanBreakSmallCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_3, logic->CanBreakSmallCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_4, logic->CanBreakSmallCrates()),
+ LOCATION(RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_5, logic->CanBreakSmallCrates()),
}, {
//Exits
Entrance(RR_FIRE_TEMPLE_MQ_UPPER_MAZE, []{return logic->SmallKeys(RR_FIRE_TEMPLE, 3);}),
diff --git a/soh/soh/Enhancements/randomizer/location_access/dungeons/forest_temple.cpp b/soh/soh/Enhancements/randomizer/location_access/dungeons/forest_temple.cpp
index 3e595c735..2f5ba96bf 100644
--- a/soh/soh/Enhancements/randomizer/location_access/dungeons/forest_temple.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/dungeons/forest_temple.cpp
@@ -530,7 +530,14 @@ void RegionTable_Init_ForestTemple() {
});
//This room exists to show the actual map layout, and for when the crates get added to logic
- areaTable[RR_FOREST_TEMPLE_MQ_TORCH_SHOT_ROOM] = Region("Forest Temple MQ Torch Shot Room", "Forest Temple", {RA_FOREST_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {}, {
+ areaTable[RR_FOREST_TEMPLE_MQ_TORCH_SHOT_ROOM] = Region("Forest Temple MQ Torch Shot Room", "Forest Temple", {RA_FOREST_TEMPLE}, NO_DAY_NIGHT_CYCLE, {},
+ {
+ // Locations
+ LOCATION(RC_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_1, logic->CanBreakSmallCrates()),
+ LOCATION(RC_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_2, logic->CanBreakSmallCrates()),
+ LOCATION(RC_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_3, logic->CanBreakSmallCrates()),
+ },
+ {
//Exits
Entrance(RR_FOREST_TEMPLE_MQ_FALLING_ROOM, []{return logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_DINS_FIRE);}),
Entrance(RR_FOREST_TEMPLE_MQ_BETH_ROOM, []{return logic->SmallKeys(RR_FOREST_TEMPLE, 6);}),
diff --git a/soh/soh/Enhancements/randomizer/location_access/dungeons/gerudo_training_ground.cpp b/soh/soh/Enhancements/randomizer/location_access/dungeons/gerudo_training_ground.cpp
index f95b32239..5466c598c 100644
--- a/soh/soh/Enhancements/randomizer/location_access/dungeons/gerudo_training_ground.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/dungeons/gerudo_training_ground.cpp
@@ -152,7 +152,11 @@ void RegionTable_Init_GerudoTrainingGround() {
areaTable[RR_GERUDO_TRAINING_GROUND_MQ_MAZE_CENTER] = Region("Gerudo Training Ground MQ Center", "Gerudo Training Ground", {RA_GERUDO_TRAINING_GROUND}, NO_DAY_NIGHT_CYCLE, {
//Events
EventAccess(&logic->MQGTGMazeSwitch, []{return logic->CanUse(RG_MEGATON_HAMMER);}),
- }, {}, {
+ },
+ { //Locations
+ LOCATION(RC_GERUDO_TRAINING_GROUND_MQ_MAZE_CRATE, logic->CanBreakCrates()),
+ },
+ {
//Exits
Entrance(RR_GERUDO_TRAINING_GROUND_MQ_MAZE_FIRST_LOCK, []{return logic->SmallKeys(RR_GERUDO_TRAINING_GROUND, 3);}),
});
diff --git a/soh/soh/Enhancements/randomizer/location_access/dungeons/jabujabus_belly.cpp b/soh/soh/Enhancements/randomizer/location_access/dungeons/jabujabus_belly.cpp
index ed28e8672..3c45682ae 100644
--- a/soh/soh/Enhancements/randomizer/location_access/dungeons/jabujabus_belly.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/dungeons/jabujabus_belly.cpp
@@ -28,10 +28,12 @@ void RegionTable_Init_JabuJabusBelly() {
EventAccess(&logic->JabuWestTentacle, []{return logic->JabuRutoIn1F && logic->CanKillEnemy(RE_TENTACLE, ED_BOOMERANG);}),
}, {
//Locations
- LOCATION(RC_JABU_JABUS_BELLY_DEKU_SCRUB, logic->HasItem(RG_BRONZE_SCALE) && (logic->IsChild || logic->HasItem(RG_SILVER_SCALE) || ctx->GetTrickOption(RT_JABU_ALCOVE_JUMP_DIVE) || logic->CanUse(RG_IRON_BOOTS)) && logic->CanStunDeku()),
+ LOCATION(RC_JABU_JABUS_BELLY_DEKU_SCRUB, logic->HasItem(RG_BRONZE_SCALE) && (logic->IsChild || logic->HasItem(RG_SILVER_SCALE) || ctx->GetTrickOption(RT_JABU_ALCOVE_JUMP_DIVE) || logic->CanUse(RG_IRON_BOOTS)) && logic->CanStunDeku()),
//We can kill the Stingers with ruto
- LOCATION(RC_JABU_JABUS_BELLY_BOOMERANG_CHEST, logic->JabuRutoIn1F),
- LOCATION(RC_JABU_JABUS_BELLY_MAP_CHEST, logic->JabuWestTentacle),
+ LOCATION(RC_JABU_JABUS_BELLY_BOOMERANG_CHEST, logic->JabuRutoIn1F),
+ LOCATION(RC_JABU_JABUS_BELLY_MAP_CHEST, logic->JabuWestTentacle),
+ LOCATION(RC_JABU_JABUS_BELLY_PLATFORM_ROOM_SMALL_CRATE_1, logic->CanBreakSmallCrates()),
+ LOCATION(RC_JABU_JABUS_BELLY_PLATFORM_ROOM_SMALL_CRATE_2, logic->CanBreakSmallCrates()),
}, {
//Exits
Entrance(RR_JABU_JABUS_BELLY_BEGINNING, []{return true;}),
@@ -263,6 +265,8 @@ void RegionTable_Init_JabuJabusBelly() {
LOCATION(RC_JABU_JABUS_BELLY_MQ_LIKE_LIKES_POT_1, logic->CanBreakPots()),
LOCATION(RC_JABU_JABUS_BELLY_MQ_LIKE_LIKES_POT_2, logic->CanBreakPots()),
LOCATION(RC_JABU_JABUS_BELLY_MQ_FALLING_LIKE_LIKE_GRASS, logic->CanCutShrubs()),
+ LOCATION(RC_JABU_JABUS_BELLY_MQ_TRIPLE_HALLWAY_SMALL_CRATE_1, logic->CanBreakSmallCrates()),
+ LOCATION(RC_JABU_JABUS_BELLY_MQ_TRIPLE_HALLWAY_SMALL_CRATE_2, logic->CanBreakSmallCrates()),
}, {
//Exits
Entrance(RR_JABU_JABUS_BELLY_MQ_HOLES_ROOM, []{return logic->CanUse(RG_BOOMERANG);}),
diff --git a/soh/soh/Enhancements/randomizer/location_access/dungeons/shadow_temple.cpp b/soh/soh/Enhancements/randomizer/location_access/dungeons/shadow_temple.cpp
index 1ed814adb..3be1acac4 100644
--- a/soh/soh/Enhancements/randomizer/location_access/dungeons/shadow_temple.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/dungeons/shadow_temple.cpp
@@ -126,7 +126,15 @@ void RegionTable_Init_ShadowTemple() {
Entrance(RR_SHADOW_TEMPLE_MQ_SPINNER_ROOM, []{return logic->CanUse(RG_HOVER_BOOTS) || logic->CanUse(RG_HOOKSHOT);}),
});
- areaTable[RR_SHADOW_TEMPLE_MQ_SPINNER_ROOM] = Region("Shadow Temple MQ Spinner Room", "Shadow Temple", {RA_SHADOW_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {}, {
+ areaTable[RR_SHADOW_TEMPLE_MQ_SPINNER_ROOM] = Region("Shadow Temple MQ Spinner Room", "Shadow Temple", {RA_SHADOW_TEMPLE}, NO_DAY_NIGHT_CYCLE, {},
+ {
+ // Locations
+ LOCATION(RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_1, logic->CanBreakSmallCrates()),
+ LOCATION(RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_2, logic->CanBreakSmallCrates()),
+ LOCATION(RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_3, logic->CanBreakSmallCrates()),
+ LOCATION(RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_4, logic->CanBreakSmallCrates()),
+ },
+ {
//Exits
Entrance(RR_SHADOW_TEMPLE_ENTRYWAY, []{return true;}),
Entrance(RR_SHADOW_TEMPLE_MQ_FIRST_BEAMOS, []{return Here(RR_SHADOW_TEMPLE_MQ_SPINNER_ROOM, []{return logic->CanUse(RG_HOVER_BOOTS) || (ctx->GetTrickOption(RT_LENS_SHADOW_MQ) || logic->CanUse(RG_LENS_OF_TRUTH));}) && (logic->CanUse(RG_HOVER_BOOTS) || Here(RR_SHADOW_TEMPLE_MQ_SPINNER_ROOM, []{return logic->CanUse(RG_FIRE_ARROWS);}) || (ctx->GetTrickOption(RT_SHADOW_MQ_GAP) && logic->CanUse(RG_LONGSHOT) && logic->CanJumpslashExceptHammer()));}),
diff --git a/soh/soh/Enhancements/randomizer/location_access/dungeons/spirit_temple.cpp b/soh/soh/Enhancements/randomizer/location_access/dungeons/spirit_temple.cpp
index 7982f9ae5..701539ff1 100644
--- a/soh/soh/Enhancements/randomizer/location_access/dungeons/spirit_temple.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/dungeons/spirit_temple.cpp
@@ -32,13 +32,15 @@ void RegionTable_Init_SpiritTemple() {
EventAccess(&logic->NutCrate, []{return true;}),
}, {
//Locations
- LOCATION(RC_SPIRIT_TEMPLE_CHILD_BRIDGE_CHEST, (logic->CanUse(RG_BOOMERANG) || logic->CanUse(RG_FAIRY_SLINGSHOT) || (logic->CanUse(RG_BOMBCHU_5) && ctx->GetTrickOption(RT_SPIRIT_CHILD_CHU))) && (logic->HasExplosives() || ((logic->CanUse(RG_NUTS) || logic->CanUse(RG_BOOMERANG)) && (logic->CanUse(RG_STICKS) || logic->CanUse(RG_KOKIRI_SWORD) || logic->CanUse(RG_FAIRY_SLINGSHOT))))),
- LOCATION(RC_SPIRIT_TEMPLE_CHILD_EARLY_TORCHES_CHEST, (logic->CanUse(RG_BOOMERANG) || logic->CanUse(RG_FAIRY_SLINGSHOT) || (logic->CanUse(RG_BOMBCHU_5) && ctx->GetTrickOption(RT_SPIRIT_CHILD_CHU))) && (logic->HasExplosives() || ((logic->CanUse(RG_NUTS) || logic->CanUse(RG_BOOMERANG)) && (logic->CanUse(RG_STICKS) || logic->CanUse(RG_KOKIRI_SWORD) || logic->CanUse(RG_FAIRY_SLINGSHOT)))) && (logic->CanUse(RG_STICKS) || logic->CanUse(RG_DINS_FIRE))),
- LOCATION(RC_SPIRIT_TEMPLE_GS_METAL_FENCE, (logic->CanUse(RG_BOOMERANG) || logic->CanUse(RG_FAIRY_SLINGSHOT) || (logic->CanUse(RG_BOMBCHU_5) && ctx->GetTrickOption(RT_SPIRIT_CHILD_CHU))) && (logic->HasExplosives() || ((logic->CanUse(RG_NUTS) || logic->CanUse(RG_BOOMERANG)) && (logic->CanUse(RG_STICKS) || logic->CanUse(RG_KOKIRI_SWORD) || logic->CanUse(RG_FAIRY_SLINGSHOT))))),
- LOCATION(RC_SPIRIT_TEMPLE_ANUBIS_POT_1, (logic->CanUse(RG_BOOMERANG) || logic->CanUse(RG_FAIRY_SLINGSHOT) || (logic->CanUse(RG_BOMBCHU_5) && ctx->GetTrickOption(RT_SPIRIT_CHILD_CHU))) && (logic->HasExplosives() || ((logic->CanUse(RG_NUTS) || logic->CanUse(RG_BOOMERANG)) && (logic->CanUse(RG_STICKS) || logic->CanUse(RG_KOKIRI_SWORD) || logic->CanUse(RG_FAIRY_SLINGSHOT))))),
- LOCATION(RC_SPIRIT_TEMPLE_ANUBIS_POT_2, (logic->CanUse(RG_BOOMERANG) || logic->CanUse(RG_FAIRY_SLINGSHOT) || (logic->CanUse(RG_BOMBCHU_5) && ctx->GetTrickOption(RT_SPIRIT_CHILD_CHU))) && (logic->HasExplosives() || ((logic->CanUse(RG_NUTS) || logic->CanUse(RG_BOOMERANG)) && (logic->CanUse(RG_STICKS) || logic->CanUse(RG_KOKIRI_SWORD) || logic->CanUse(RG_FAIRY_SLINGSHOT))))),
- LOCATION(RC_SPIRIT_TEMPLE_ANUBIS_POT_3, (logic->CanUse(RG_BOOMERANG) || logic->CanUse(RG_FAIRY_SLINGSHOT) || (logic->CanUse(RG_BOMBCHU_5) && ctx->GetTrickOption(RT_SPIRIT_CHILD_CHU))) && (logic->HasExplosives() || ((logic->CanUse(RG_NUTS) || logic->CanUse(RG_BOOMERANG)) && (logic->CanUse(RG_STICKS) || logic->CanUse(RG_KOKIRI_SWORD) || logic->CanUse(RG_FAIRY_SLINGSHOT))))),
- LOCATION(RC_SPIRIT_TEMPLE_ANUBIS_POT_4, (logic->CanUse(RG_BOOMERANG) || logic->CanUse(RG_FAIRY_SLINGSHOT) || (logic->CanUse(RG_BOMBCHU_5) && ctx->GetTrickOption(RT_SPIRIT_CHILD_CHU))) && (logic->HasExplosives() || ((logic->CanUse(RG_NUTS) || logic->CanUse(RG_BOOMERANG)) && (logic->CanUse(RG_STICKS) || logic->CanUse(RG_KOKIRI_SWORD) || logic->CanUse(RG_FAIRY_SLINGSHOT))))),
+ LOCATION(RC_SPIRIT_TEMPLE_CHILD_BRIDGE_CHEST, (logic->CanUse(RG_BOOMERANG) || logic->CanUse(RG_FAIRY_SLINGSHOT) || (logic->CanUse(RG_BOMBCHU_5) && ctx->GetTrickOption(RT_SPIRIT_CHILD_CHU))) && (logic->HasExplosives() || ((logic->CanUse(RG_NUTS) || logic->CanUse(RG_BOOMERANG)) && (logic->CanUse(RG_STICKS) || logic->CanUse(RG_KOKIRI_SWORD) || logic->CanUse(RG_FAIRY_SLINGSHOT))))),
+ LOCATION(RC_SPIRIT_TEMPLE_CHILD_EARLY_TORCHES_CHEST, (logic->CanUse(RG_BOOMERANG) || logic->CanUse(RG_FAIRY_SLINGSHOT) || (logic->CanUse(RG_BOMBCHU_5) && ctx->GetTrickOption(RT_SPIRIT_CHILD_CHU))) && (logic->HasExplosives() || ((logic->CanUse(RG_NUTS) || logic->CanUse(RG_BOOMERANG)) && (logic->CanUse(RG_STICKS) || logic->CanUse(RG_KOKIRI_SWORD) || logic->CanUse(RG_FAIRY_SLINGSHOT)))) && (logic->CanUse(RG_STICKS) || logic->CanUse(RG_DINS_FIRE))),
+ LOCATION(RC_SPIRIT_TEMPLE_GS_METAL_FENCE, (logic->CanUse(RG_BOOMERANG) || logic->CanUse(RG_FAIRY_SLINGSHOT) || (logic->CanUse(RG_BOMBCHU_5) && ctx->GetTrickOption(RT_SPIRIT_CHILD_CHU))) && (logic->HasExplosives() || ((logic->CanUse(RG_NUTS) || logic->CanUse(RG_BOOMERANG)) && (logic->CanUse(RG_STICKS) || logic->CanUse(RG_KOKIRI_SWORD) || logic->CanUse(RG_FAIRY_SLINGSHOT))))),
+ LOCATION(RC_SPIRIT_TEMPLE_ANUBIS_POT_1, (logic->CanUse(RG_BOOMERANG) || logic->CanUse(RG_FAIRY_SLINGSHOT) || (logic->CanUse(RG_BOMBCHU_5) && ctx->GetTrickOption(RT_SPIRIT_CHILD_CHU))) && (logic->HasExplosives() || ((logic->CanUse(RG_NUTS) || logic->CanUse(RG_BOOMERANG)) && (logic->CanUse(RG_STICKS) || logic->CanUse(RG_KOKIRI_SWORD) || logic->CanUse(RG_FAIRY_SLINGSHOT))))),
+ LOCATION(RC_SPIRIT_TEMPLE_ANUBIS_POT_2, (logic->CanUse(RG_BOOMERANG) || logic->CanUse(RG_FAIRY_SLINGSHOT) || (logic->CanUse(RG_BOMBCHU_5) && ctx->GetTrickOption(RT_SPIRIT_CHILD_CHU))) && (logic->HasExplosives() || ((logic->CanUse(RG_NUTS) || logic->CanUse(RG_BOOMERANG)) && (logic->CanUse(RG_STICKS) || logic->CanUse(RG_KOKIRI_SWORD) || logic->CanUse(RG_FAIRY_SLINGSHOT))))),
+ LOCATION(RC_SPIRIT_TEMPLE_ANUBIS_POT_3, (logic->CanUse(RG_BOOMERANG) || logic->CanUse(RG_FAIRY_SLINGSHOT) || (logic->CanUse(RG_BOMBCHU_5) && ctx->GetTrickOption(RT_SPIRIT_CHILD_CHU))) && (logic->HasExplosives() || ((logic->CanUse(RG_NUTS) || logic->CanUse(RG_BOOMERANG)) && (logic->CanUse(RG_STICKS) || logic->CanUse(RG_KOKIRI_SWORD) || logic->CanUse(RG_FAIRY_SLINGSHOT))))),
+ LOCATION(RC_SPIRIT_TEMPLE_ANUBIS_POT_4, (logic->CanUse(RG_BOOMERANG) || logic->CanUse(RG_FAIRY_SLINGSHOT) || (logic->CanUse(RG_BOMBCHU_5) && ctx->GetTrickOption(RT_SPIRIT_CHILD_CHU))) && (logic->HasExplosives() || ((logic->CanUse(RG_NUTS) || logic->CanUse(RG_BOOMERANG)) && (logic->CanUse(RG_STICKS) || logic->CanUse(RG_KOKIRI_SWORD) || logic->CanUse(RG_FAIRY_SLINGSHOT))))),
+ LOCATION(RC_SPIRIT_TEMPLE_BEFORE_CHILD_CLIMB_SMALL_CRATE_1, logic->CanBreakSmallCrates()),
+ LOCATION(RC_SPIRIT_TEMPLE_BEFORE_CHILD_CLIMB_SMALL_CRATE_2, logic->CanBreakSmallCrates()),
}, {
//Exits
Entrance(RR_SPIRIT_TEMPLE_CHILD_CLIMB, []{return logic->SmallKeys(RR_SPIRIT_TEMPLE, 1);}),
@@ -284,6 +286,10 @@ void RegionTable_Init_SpiritTemple() {
LOCATION(RC_SPIRIT_TEMPLE_MQ_STATUE_2F_CENTER_EAST_POT, MQSpiritSharedStatueRoom(RR_SPIRIT_TEMPLE_MQ_STATUE_ROOM, []{return logic->CanBreakPots();})),
LOCATION(RC_SPIRIT_TEMPLE_MQ_STATUE_2F_WEST_POT, MQSpiritSharedStatueRoom(RR_SPIRIT_TEMPLE_MQ_STATUE_ROOM, []{return logic->CanBreakPots();})),
LOCATION(RC_SPIRIT_TEMPLE_MQ_STATUE_2F_EASTMOST_POT, MQSpiritSharedStatueRoom(RR_SPIRIT_TEMPLE_MQ_STATUE_ROOM, []{return logic->CanBreakPots();})),
+ LOCATION(RC_SPIRIT_TEMPLE_MQ_STATUE_CRATE_1, MQSpiritSharedStatueRoom(RR_SPIRIT_TEMPLE_MQ_STATUE_ROOM, []{return logic->CanBreakCrates();})),
+ LOCATION(RC_SPIRIT_TEMPLE_MQ_STATUE_CRATE_2, MQSpiritSharedStatueRoom(RR_SPIRIT_TEMPLE_MQ_STATUE_ROOM, []{return logic->CanBreakCrates();})),
+ LOCATION(RC_SPIRIT_TEMPLE_MQ_STATUE_SMALL_CRATE, MQSpiritSharedStatueRoom(RR_SPIRIT_TEMPLE_MQ_STATUE_ROOM, []{return logic->CanBreakSmallCrates();})),
+
}, {
//Exits
//we check possible adult access directly in MQSpiritSharedBrokenWallRoom, so this exit only covers Certain Access
@@ -424,6 +430,7 @@ void RegionTable_Init_SpiritTemple() {
areaTable[RR_SPIRIT_TEMPLE_MQ_FOUR_BEAMOS_ROOM] = Region("Spirit Temple MQ Four Beamos Room", "Spirit Temple", {RA_SPIRIT_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
LOCATION(RC_SPIRIT_TEMPLE_MQ_BEAMOS_ROOM_CHEST, logic->CanKillEnemy(RE_BEAMOS)),
+ LOCATION(RC_SPIRIT_TEMPLE_MQ_BEAMOS_SMALL_CRATE, logic->CanKillEnemy(RE_BEAMOS) && logic->CanUse(RG_SONG_OF_TIME) && logic->CanBreakSmallCrates()),
}, {
//Exits
Entrance(RR_SPIRIT_TEMPLE_MQ_STATUE_ROOM_EAST, []{return logic->CanAvoidEnemy(RE_BEAMOS, true, 4) && logic->CanUse(RG_SONG_OF_TIME) && logic->SmallKeys(RR_SPIRIT_TEMPLE, 5) && logic->CanUse(RG_HOOKSHOT);}),
@@ -507,10 +514,14 @@ void RegionTable_Init_SpiritTemple() {
areaTable[RR_SPIRIT_TEMPLE_MQ_BIG_MIRROR_ROOM] = Region("Spirit Temple MQ Big Mirror Room", "Spirit Temple", {RA_SPIRIT_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_POT_1, logic->CanBreakPots()),
- LOCATION(RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_POT_2, logic->CanBreakPots()),
- LOCATION(RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_POT_3, logic->CanBreakPots()),
- LOCATION(RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_POT_4, logic->CanBreakPots()),
+ LOCATION(RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_POT_1, logic->CanBreakPots()),
+ LOCATION(RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_POT_2, logic->CanBreakPots()),
+ LOCATION(RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_POT_3, logic->CanBreakPots()),
+ LOCATION(RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_POT_4, logic->CanBreakPots()),
+ LOCATION(RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_4, logic->CanBreakCrates()),
+ LOCATION(RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_3, logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_SPIRIT_TEMPLE_MQ_4F_CENTRAL, []{return true;}),
diff --git a/soh/soh/Enhancements/randomizer/location_access/dungeons/water_temple.cpp b/soh/soh/Enhancements/randomizer/location_access/dungeons/water_temple.cpp
index ddf72fba0..0ae5ac289 100644
--- a/soh/soh/Enhancements/randomizer/location_access/dungeons/water_temple.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/dungeons/water_temple.cpp
@@ -427,7 +427,11 @@ void RegionTable_Init_WaterTemple() {
areaTable[RR_WATER_TEMPLE_MQ_CENTRAL_PILLAR_HIGH] = Region("Water Temple MQ Central Pillar High", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {
//Events
EventAccess(&logic->MQWaterOpenedPillarB1, []{return ((logic->CanUse(RG_SONG_OF_TIME) && logic->CanUse(RG_DINS_FIRE)) || (ctx->GetTrickOption(RT_WATER_MQ_CENTRAL_PILLAR) && logic->CanUse(RG_FIRE_ARROWS))) && (logic->HasItem(RG_BRONZE_SCALE) || (logic->CanUse(RG_IRON_BOOTS) && logic->CanUse(RG_LONGSHOT) && logic->CanJumpslash()));}),
- }, {}, {
+ }, {
+ //Locations
+ LOCATION(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_UPPER_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_UPPER_CRATE_2, logic->CanBreakCrates()),
+ }, {
//Exits
Entrance(RR_WATER_TEMPLE_MQ_CENTRAL_PILLAR_B1, []{return logic->MQWaterB1Switch && logic->CanUse(RG_IRON_BOOTS) && logic->CanUse(RG_ZORA_TUNIC);}),
});
@@ -443,15 +447,40 @@ void RegionTable_Init_WaterTemple() {
areaTable[RR_WATER_TEMPLE_MQ_CENTRAL_PILLAR_B1_FINAL] = Region("Water Temple MQ Central Pillar B1 Final", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_CHEST, logic->CanUse(RG_HOOKSHOT)),
+ LOCATION(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_CHEST, logic->CanUse(RG_HOOKSHOT)),
+ LOCATION(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_3, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_4, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_5, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_6, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_7, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_8, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_9, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_10, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_11, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_12, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_13, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_14, logic->CanBreakCrates()),
}, {});
//Region exists to add crate/pot/box locations
areaTable[RR_WATER_TEMPLE_MQ_STORAGE_ROOM] = Region("Water Temple MQ Storage Room", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_POT_1, logic->CanBreakPots()),
- LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_POT_2, logic->CanBreakPots()),
- LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_POT_3, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_POT_1, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_POT_2, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_POT_3, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_3, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_4, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_5, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_6, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_7, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_1, logic->CanBreakSmallCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_2, logic->CanBreakSmallCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_3, logic->CanBreakSmallCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_4, logic->CanBreakSmallCrates()),
}, {
//Exits
Entrance(RR_WATER_TEMPLE_MQ_MAIN, []{return logic->MQWaterLevel(WL_LOW_OR_MID) || (logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 8);}),
@@ -459,9 +488,19 @@ void RegionTable_Init_WaterTemple() {
areaTable[RR_WATER_TEMPLE_MQ_BEHIND_BLUE_SWITCH_2F] = Region("Water Temple MQ Behind Blue Switch 2F", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_POT_1, logic->CanBreakPots()),
- LOCATION(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_POT_2, logic->CanBreakPots()),
- LOCATION(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_POT_3, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_POT_1, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_POT_2, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_POT_3, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_3, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_4, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_5, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_6, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_SMALL_CRATE, logic->CanBreakSmallCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_SMALL_CRATE, logic->CanBreakSmallCrates()),
}, {
//Exits
Entrance(RR_WATER_TEMPLE_MQ_MAIN, []{return true;}),
@@ -479,9 +518,17 @@ void RegionTable_Init_WaterTemple() {
areaTable[RR_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY] = Region("Water Temple MQ Lizalfos Hallway", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_WEST_POT, logic->CanBreakPots()),
- LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_SOUTH_POT, logic->CanBreakPots()),
- LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_SE_POT, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_WEST_POT, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_SOUTH_POT, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_SE_POT, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_3, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_3, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_4, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_5, logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_WATER_TEMPLE_MQ_LIZALFOS_CAGE, []{return logic->MQWaterLevel(WL_LOW_OR_MID) && logic->CanUse(RG_DINS_FIRE);}),
@@ -497,9 +544,11 @@ void RegionTable_Init_WaterTemple() {
areaTable[RR_WATER_TEMPLE_MQ_LIZALFOS_CAGE] = Region("Water Temple MQ Lizalfos Cage", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_WATER_TEMPLE_MQ_GS_LIZALFOS_HALLWAY, logic->CanKillEnemy(RE_GOLD_SKULLTULA)),
- LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_CAGE_SOUTH_POT, logic->CanBreakPots()),
- LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_CAGE_NORTH_POT, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_GS_LIZALFOS_HALLWAY, logic->CanKillEnemy(RE_GOLD_SKULLTULA)),
+ LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_CAGE_SOUTH_POT, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_CAGE_NORTH_POT, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_GATE_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_GATE_CRATE_2, logic->CanBreakCrates()),
}, {});
//This room exists to hold the wonderitems that drop from the emblems here. Specifically this assumes you are standing on the final ledge
@@ -592,7 +641,15 @@ void RegionTable_Init_WaterTemple() {
});
//This region assumes Iron boots to access
- areaTable[RR_WATER_TEMPLE_MQ_DRAGON_ROOM_TUNNEL] = Region("Water Temple MQ Dragon Room Tunnel", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {}, {
+ areaTable[RR_WATER_TEMPLE_MQ_DRAGON_ROOM_TUNNEL] = Region("Water Temple MQ Dragon Room Tunnel", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {},
+ {
+ //Locations
+ LOCATION(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_3, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_4, logic->CanBreakCrates()),
+ },
+ {
//Exits
Entrance(RR_WATER_TEMPLE_MQ_RIVER_POTS, []{return logic->CanUse(RG_LONGSHOT);}),
Entrance(RR_WATER_TEMPLE_MQ_DRAGON_ROOM_ALCOVE, []{return logic->HasItem(RG_BRONZE_SCALE) || logic->CanUse(RG_HOOKSHOT);}),
@@ -602,13 +659,28 @@ void RegionTable_Init_WaterTemple() {
areaTable[RR_WATER_TEMPLE_MQ_DRAGON_ROOM_ALCOVE] = Region("Water Temple MQ Dragon Room Alcove", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {
//Events
EventAccess(&logic->MQWaterDragonTorches, []{return true;}),
- }, {}, {
+ },
+ {
+ //Locations
+ LOCATION(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_1, logic->CanBreakSmallCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_2, logic->CanBreakSmallCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_3, logic->CanBreakSmallCrates()),
+ },
+ {
//Exits
Entrance(RR_WATER_TEMPLE_MQ_DRAGON_ROOM_TUNNEL, []{return logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 16;}),
Entrance(RR_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR, []{return logic->HasItem(RG_SILVER_SCALE);}),
});
- areaTable[RR_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR] = Region("Water Temple MQ Dragon Room Door", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {}, {
+ areaTable[RR_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR] = Region("Water Temple MQ Dragon Room Door", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {},
+ {
+ //Locations
+ LOCATION(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR_CRATE_2, logic->CanBreakCrates()),
+ },
+ {
//Exits
Entrance(RR_WATER_TEMPLE_MQ_RIVER_POTS, []{return logic->CanUse(RG_LONGSHOT);}),
Entrance(RR_WATER_TEMPLE_MQ_DRAGON_ROOM_TUNNEL, []{return logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 16 && logic->CanUse(RG_HOOKSHOT);}),
@@ -618,7 +690,8 @@ void RegionTable_Init_WaterTemple() {
areaTable[RR_WATER_TEMPLE_MQ_BOSS_KEY_ROOM_SWITCH] = Region("Water Temple MQ Boss Key Room Switch", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_WATER_TEMPLE_MQ_BOSS_KEY_POT, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_BOSS_KEY_POT, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_BK_ROOM_UPPER_CRATE, logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR, []{return true;}),
@@ -627,7 +700,15 @@ void RegionTable_Init_WaterTemple() {
});
//this exists for the crates in preparation for clips through the grate
- areaTable[RR_WATER_TEMPLE_MQ_BOSS_KEY_ROOM_PIT] = Region("Water Temple MQ Boss Key Room Pit", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {}, {
+ areaTable[RR_WATER_TEMPLE_MQ_BOSS_KEY_ROOM_PIT] = Region("Water Temple MQ Boss Key Room Pit", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {},
+ {
+ //Locations
+ LOCATION(RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_3, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_4, logic->CanBreakCrates()),
+ },
+ {
//Exits
Entrance(RR_WATER_TEMPLE_MQ_BOSS_KEY_ROOM_SWITCH, []{return logic->CanHitSwitch(ED_BOOMERANG);}),
});
@@ -653,7 +734,17 @@ void RegionTable_Init_WaterTemple() {
Entrance(RR_WATER_TEMPLE_MQ_BOSS_KEY_ROOM_CHEST, []{return logic->CanUse(RG_IRON_BOOTS) && logic->HasItem(RG_BRONZE_SCALE) && (logic->MQWaterLevel(WL_LOW) || logic->WaterTimer() >= 24);})
});
- areaTable[RR_WATER_TEMPLE_MQ_TRIANGLE_TORCH_ROOM] = Region("Water Temple MQ Triangle Torch Room", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {}, {
+ areaTable[RR_WATER_TEMPLE_MQ_TRIANGLE_TORCH_ROOM] = Region("Water Temple MQ Triangle Torch Room", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {},
+ {
+ //Locations
+ LOCATION(RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_1, logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 16 && logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_2, logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 16 && logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_3, logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 16 && logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_4, logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 16 && logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_5, logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 16 && logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_6, logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 16 && logic->CanBreakCrates()),
+ },
+ {
//Exits
Entrance(RR_WATER_TEMPLE_MQ_MAIN, []{return logic->MQWaterB1Switch && ((logic->MQWaterLevel(WL_LOW) && logic->HasItem(RG_GOLDEN_SCALE)) || (logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 40 && (logic->HasItem(RG_BRONZE_SCALE) || logic->CanUse(RG_LONGSHOT))));}),
Entrance(RR_WATER_TEMPLE_MQ_TRIANGLE_TORCH_CAGE, []{return logic->CanUse(RG_FIRE_ARROWS) && ((logic->IsAdult && logic->CanUse(RG_HOVER_BOOTS)) || (logic->CanUse(RG_LONGSHOT) && Here(RR_WATER_TEMPLE_MQ_TRIANGLE_TORCH_CAGE, []{return logic->ScarecrowsSong();})));})
@@ -661,14 +752,30 @@ void RegionTable_Init_WaterTemple() {
areaTable[RR_WATER_TEMPLE_MQ_TRIANGLE_TORCH_CAGE] = Region("Water Temple MQ Triangle Torch Cage", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_WATER_TEMPLE_MQ_GS_TRIPLE_WALL_TORCH, logic->CanGetEnemyDrop(RE_GOLD_SKULLTULA, ED_BOOMERANG)),
- LOCATION(RC_WATER_TEMPLE_MQ_LOWEST_GS_POT_1, logic->CanBreakPots()),
- LOCATION(RC_WATER_TEMPLE_MQ_LOWEST_GS_POT_2, logic->CanBreakPots()),
- LOCATION(RC_WATER_TEMPLE_MQ_LOWEST_GS_POT_3, logic->CanBreakPots()),
- LOCATION(RC_WATER_TEMPLE_MQ_LOWEST_GS_POT_4, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_GS_TRIPLE_WALL_TORCH, logic->CanGetEnemyDrop(RE_GOLD_SKULLTULA, ED_BOOMERANG)),
+ LOCATION(RC_WATER_TEMPLE_MQ_LOWEST_GS_POT_1, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_LOWEST_GS_POT_2, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_LOWEST_GS_POT_3, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_LOWEST_GS_POT_4, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_3, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_2, logic->CanBreakCrates()),
}, {});
- areaTable[RR_WATER_TEMPLE_MQ_CRATES_WHIRLPOOLS_ROOM] = Region("Water Temple MQ Crates Whirlpools Room", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {}, {
+ areaTable[RR_WATER_TEMPLE_MQ_CRATES_WHIRLPOOLS_ROOM] = Region("Water Temple MQ Crates Whirlpools Room", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {},
+ {
+ //Locations
+ LOCATION(RC_WATER_TEMPLE_MQ_WHIRLPOOL_FRONT_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_WHIRLPOOL_FRONT_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_1, logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 16 && logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_2, logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 16 && logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_3, logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 16 && logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_4, logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 16 && logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_5, logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 16 && logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_6, logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 16 && logic->CanBreakCrates()),
+
+ },
+ {
//Exits
//we can backflip over the spikes, but land in water.
Entrance(RR_WATER_TEMPLE_MQ_MAIN, []{return logic->MQWaterB1Switch && logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 24 && (logic->CanUse(RG_LONGSHOT) || logic->HasItem(RG_BRONZE_SCALE));}),
@@ -683,9 +790,15 @@ void RegionTable_Init_WaterTemple() {
areaTable[RR_WATER_TEMPLE_MQ_SINGLE_STALFOS_ROOM] = Region("Water Temple MQ Single Stalfos Room", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_WATER_TEMPLE_MQ_FREESTANDING_KEY, true),
- LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_POT_1, logic->CanBreakPots()),
- LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_POT_2, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_FREESTANDING_KEY, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_POT_1, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_POT_2, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_3, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_4, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_5, logic->CanBreakCrates()),
+
}, {
//Exits
Entrance(RR_WATER_TEMPLE_MQ_CRATES_WHIRLPOOLS_ROOM, []{return logic->HasItem(RG_SILVER_SCALE) || (logic->IsChild && logic->HasItem(RG_BRONZE_SCALE)) || (logic->CanUse(RG_IRON_BOOTS) && logic->WaterTimer() >= 8 && (logic->HasItem(RG_BRONZE_SCALE) || logic->CanUse(RG_HOOKSHOT)));})
@@ -699,8 +812,13 @@ void RegionTable_Init_WaterTemple() {
areaTable[RR_WATER_TEMPLE_MQ_DODONGO_ROOM] = Region("Water Temple MQ Dodongo Room", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_WATER_TEMPLE_MQ_MINI_DODONGO_POT_1, logic->CanBreakPots()),
- LOCATION(RC_WATER_TEMPLE_MQ_MINI_DODONGO_POT_2, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_MINI_DODONGO_POT_1, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_MINI_DODONGO_POT_2, logic->CanBreakPots()),
+ LOCATION(RC_WATER_TEMPLE_MQ_DODONGO_ROOM_UPPER_CRATE, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_DODONGO_ROOM_HALL_CRATE, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_3, logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_WATER_TEMPLE_MQ_4_TORCH_ROOM, []{return (logic->CanUse(RG_HOOKSHOT) || logic->CanUse(RG_HOVER_BOOTS)) && Here(RR_WATER_TEMPLE_MQ_DODONGO_ROOM, []{return logic->CanKillEnemy(RE_DODONGO, ED_CLOSE, true, 5);});}),
@@ -709,7 +827,11 @@ void RegionTable_Init_WaterTemple() {
areaTable[RR_WATER_TEMPLE_MQ_CRATES_WHIRLPOOLS_CAGE] = Region("Water Temple MQ Basement Gated Areas", "Water Temple", {RA_WATER_TEMPLE}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_WATER_TEMPLE_MQ_GS_FREESTANDING_KEY_AREA, logic->CanGetEnemyDrop(RE_GOLD_SKULLTULA)),
+ LOCATION(RC_WATER_TEMPLE_MQ_GS_FREESTANDING_KEY_AREA, logic->CanGetEnemyDrop(RE_GOLD_SKULLTULA) && logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_3, logic->CanBreakCrates()),
+ LOCATION(RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_4, logic->CanBreakCrates()),
}, {
Entrance(RR_WATER_TEMPLE_MQ_DODONGO_ROOM, []{return true;})
});
diff --git a/soh/soh/Enhancements/randomizer/location_access/gerudo_fortress.cpp b/soh/soh/Enhancements/randomizer/location_access/gerudo_fortress.cpp
index 2dcdf71bb..6233b20ab 100644
--- a/soh/soh/Enhancements/randomizer/location_access/gerudo_fortress.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/gerudo_fortress.cpp
@@ -43,6 +43,42 @@ void RegionTable_Init_GerudoFortress() {
LOCATION(RC_GF_SOUTH_F1_CARPENTER_CELL_POT_2, logic->CanBreakPots()),
LOCATION(RC_GF_SOUTH_F1_CARPENTER_CELL_POT_3, logic->CanBreakPots()),
LOCATION(RC_GF_SOUTH_F1_CARPENTER_CELL_POT_4, logic->CanBreakPots()),
+ LOCATION(RC_GF_ABOVE_JAIL_CRATE, ((logic->IsAdult && logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_OUTSIDE_CENTER_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_GF_OUTSIDE_CENTER_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_GF_OUTSIDE_CENTER_CRATE_3, logic->CanBreakCrates()),
+ LOCATION(RC_GF_OUTSIDE_CENTER_CRATE_4, logic->CanBreakCrates()),
+ LOCATION(RC_GF_OUTSIDE_LEFT_CRATE_1, (logic->IsChild || logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_OUTSIDE_LEFT_CRATE_2, (logic->IsChild || logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_ARCHERY_RANGE_CRATE_1, (logic->IsChild || logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_ARCHERY_RANGE_CRATE_2, (logic->IsChild || logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_ARCHERY_RANGE_CRATE_3, (logic->IsChild || logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_ARCHERY_RANGE_CRATE_4, (logic->IsChild || logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_ARCHERY_RANGE_CRATE_5, (logic->IsChild || logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_ARCHERY_RANGE_CRATE_6, (logic->IsChild || logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_ARCHERY_RANGE_CRATE_7, (logic->IsChild || logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_ARCHERY_START_CRATE_1, (logic->IsChild || logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_ARCHERY_START_CRATE_2, (logic->IsChild || logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_ARCHERY_LEFT_END_CRATE_1, (logic->IsChild || logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_ARCHERY_LEFT_END_CRATE_2, (logic->IsChild || logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_ARCHERY_LEFT_END_CHILD_CRATE, logic->IsChild && logic->HasExplosives() && logic->CanBreakCrates()),
+ LOCATION(RC_GF_ARCHERY_RIGHT_END_CRATE_1, (logic->IsChild || logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_ARCHERY_RIGHT_END_CRATE_2, (logic->IsChild || logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_KITCHEN_CRATE_1, (logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_KITCHEN_CRATE_2, (logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_KITCHEN_CRATE_3, (logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_KITCHEN_CRATE_4, (logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_KITCHEN_CRATE_5, (logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_BREAK_ROOM_CRATE_1, ((logic->IsAdult && logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_BREAK_ROOM_CRATE_2, ((logic->IsAdult && logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_BREAK_ROOM_CRATE_3, ((logic->IsAdult && logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_BREAK_ROOM_CRATE_4, ((logic->IsAdult && logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD)) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_NORTH_F1_CARPENTER_CRATE, (logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_NORTH_F3_CARPENTER_CRATE, (logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanBreakCrates()),
+ LOCATION(RC_GF_SOUTH_F2_CARPENTER_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_GF_SOUTH_F2_CARPENTER_CRATE_2, logic->CanBreakCrates()),
+
+
//RANDOTODO doublecheck when GF isn't a blob
LOCATION(RC_GF_KITCHEN_SUN_FAIRY, (logic->HasItem(RG_GERUDO_MEMBERSHIP_CARD) || logic->CanUse(RG_FAIRY_BOW) || logic->CanUse(RG_HOOKSHOT)) && logic->CanUse(RG_SUNS_SONG)),
}, {
diff --git a/soh/soh/Enhancements/randomizer/location_access/overworld/death_mountain_crater.cpp b/soh/soh/Enhancements/randomizer/location_access/overworld/death_mountain_crater.cpp
index cc5601fcb..b05b22c48 100644
--- a/soh/soh/Enhancements/randomizer/location_access/overworld/death_mountain_crater.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/overworld/death_mountain_crater.cpp
@@ -18,10 +18,12 @@ void RegionTable_Init_DeathMountainCrater() {
}, {
//Locations
LOCATION(RC_DMC_WALL_FREESTANDING_POH, logic->FireTimer() >= 16 || logic->Hearts() >= 3),
- LOCATION(RC_DMC_GS_CRATE, (logic->FireTimer() >= 8 || logic->Hearts() >= 3) && logic->IsChild && logic->CanAttack()),
+ LOCATION(RC_DMC_GS_CRATE, (logic->FireTimer() >= 8 || logic->Hearts() >= 3) && logic->IsChild && logic->CanAttack() && logic->CanBreakCrates()),
LOCATION(RC_DMC_GOSSIP_STONE_FAIRY, logic->CallGossipFairyExceptSuns() && logic->HasExplosives() && (logic->FireTimer() >= 16 || logic->Hearts() >= 3)),
LOCATION(RC_DMC_GOSSIP_STONE_FAIRY_BIG, logic->CanUse(RG_SONG_OF_STORMS) && logic->HasExplosives() && (logic->FireTimer() >= 16 || logic->Hearts() >= 3)),
LOCATION(RC_DMC_GOSSIP_STONE, logic->HasExplosives() && (logic->FireTimer() >= 16 || logic->Hearts() >= 3)),
+ LOCATION(RC_DMC_CRATE, (logic->FireTimer() >= 8 || logic->Hearts() >= 3) && logic->IsChild && logic->CanBreakCrates()),
+
}, {
//Exits
Entrance(RR_DMC_UPPER_NEARBY, []{return true;}),
diff --git a/soh/soh/Enhancements/randomizer/location_access/overworld/gerudo_valley.cpp b/soh/soh/Enhancements/randomizer/location_access/overworld/gerudo_valley.cpp
index 9141f4dcd..86cc1b060 100644
--- a/soh/soh/Enhancements/randomizer/location_access/overworld/gerudo_valley.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/overworld/gerudo_valley.cpp
@@ -36,6 +36,7 @@ void RegionTable_Init_GerudoValley() {
LOCATION(RC_GV_GOSSIP_STONE_FAIRY, logic->CallGossipFairy()),
LOCATION(RC_GV_GOSSIP_STONE_FAIRY_BIG, logic->CanUse(RG_SONG_OF_STORMS)),
LOCATION(RC_GV_GOSSIP_STONE, true),
+ LOCATION(RC_GV_NEAR_COW_CRATE, logic->IsChild && logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_GV_LOWER_STREAM, []{return logic->HasItem(RG_BRONZE_SCALE) || logic->CanUse(RG_IRON_BOOTS);}),
@@ -57,7 +58,8 @@ void RegionTable_Init_GerudoValley() {
areaTable[RR_GV_CRATE_LEDGE] = Region("GV Crate Ledge", "Gerudo Valley", {RA_GERUDO_VALLEY}, DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_GV_CRATE_FREESTANDING_POH, true),
+ LOCATION(RC_GV_CRATE_FREESTANDING_POH, logic->CanBreakCrates()),
+ LOCATION(RC_GV_FREESTANDING_POH_CRATE, logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_GV_UPPER_STREAM, []{return ctx->GetTrickOption(RT_DAMAGE_BOOST_SIMPLE) && logic->HasExplosives();}),
@@ -70,6 +72,10 @@ void RegionTable_Init_GerudoValley() {
LOCATION(RC_GV_TRADE_SAW, logic->IsAdult && logic->CanUse(RG_POACHERS_SAW)),
LOCATION(RC_GV_GS_BEHIND_TENT, logic->IsAdult && logic->HookshotOrBoomerang() && logic->CanGetNightTimeGS()),
LOCATION(RC_GV_GS_PILLAR, logic->IsAdult && logic->HookshotOrBoomerang() && logic->CanGetNightTimeGS()),
+ LOCATION(RC_GV_CRATE_BRIDGE_1, logic->IsChild && logic->CanBreakCrates()),
+ LOCATION(RC_GV_CRATE_BRIDGE_2, logic->IsChild && logic->CanBreakCrates()),
+ LOCATION(RC_GV_CRATE_BRIDGE_3, logic->IsChild && logic->CanBreakCrates()),
+ LOCATION(RC_GV_CRATE_BRIDGE_4, logic->IsChild && logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_GERUDO_FORTRESS, []{return true;}),
diff --git a/soh/soh/Enhancements/randomizer/location_access/overworld/goron_city.cpp b/soh/soh/Enhancements/randomizer/location_access/overworld/goron_city.cpp
index b39a389d2..8081757d2 100644
--- a/soh/soh/Enhancements/randomizer/location_access/overworld/goron_city.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/overworld/goron_city.cpp
@@ -33,6 +33,8 @@ void RegionTable_Init_GoronCity() {
LOCATION(RC_GC_UPPER_STAIRCASE_POT_1, logic->CanBreakPots()),
LOCATION(RC_GC_UPPER_STAIRCASE_POT_2, logic->CanBreakPots()),
LOCATION(RC_GC_UPPER_STAIRCASE_POT_3, logic->CanBreakPots()),
+ LOCATION(RC_GC_MAZE_CRATE, logic->BlastOrSmash() || (logic->CanUse(RG_SILVER_GAUNTLETS) && logic->CanBreakCrates())),
+
}, {
//Exits
Entrance(RR_DEATH_MOUNTAIN_TRAIL, []{return true;}),
diff --git a/soh/soh/Enhancements/randomizer/location_access/overworld/graveyard.cpp b/soh/soh/Enhancements/randomizer/location_access/overworld/graveyard.cpp
index 694d0e3ee..012503d9a 100644
--- a/soh/soh/Enhancements/randomizer/location_access/overworld/graveyard.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/overworld/graveyard.cpp
@@ -12,7 +12,7 @@ void RegionTable_Init_Graveyard() {
EventAccess(&logic->BugRock, []{return true;}),
}, {
//Locations
- LOCATION(RC_GRAVEYARD_FREESTANDING_POH, (logic->IsAdult && CanPlantBean(RR_THE_GRAVEYARD)) || logic->CanUse(RG_LONGSHOT) || (ctx->GetTrickOption(RT_GY_POH) && logic->CanUse(RG_BOOMERANG))),
+ LOCATION(RC_GRAVEYARD_FREESTANDING_POH, (((logic->IsAdult && CanPlantBean(RR_THE_GRAVEYARD)) || logic->CanUse(RG_LONGSHOT)) && logic->CanBreakCrates()) || (ctx->GetTrickOption(RT_GY_POH) && logic->CanUse(RG_BOOMERANG))),
LOCATION(RC_GRAVEYARD_DAMPE_GRAVEDIGGING_TOUR, logic->HasItem(RG_CHILD_WALLET) && logic->IsChild && logic->AtNight), //TODO: This needs to change
LOCATION(RC_GRAVEYARD_GS_WALL, logic->IsChild && logic->HookshotOrBoomerang() && logic->AtNight && logic->CanGetNightTimeGS()),
LOCATION(RC_GRAVEYARD_GS_BEAN_PATCH, logic->CanSpawnSoilSkull() && logic->CanAttack()),
@@ -31,6 +31,7 @@ void RegionTable_Init_Graveyard() {
LOCATION(RC_GY_GRASS_10, logic->CanCutShrubs()),
LOCATION(RC_GY_GRASS_11, logic->CanCutShrubs()),
LOCATION(RC_GY_GRASS_12, logic->CanCutShrubs()),
+ LOCATION(RC_GRAVEYARD_CRATE, ((logic->IsAdult && CanPlantBean(RR_THE_GRAVEYARD)) || logic->CanUse(RG_LONGSHOT)) && logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_GRAVEYARD_SHIELD_GRAVE, []{return logic->IsAdult || logic->AtNight;}),
diff --git a/soh/soh/Enhancements/randomizer/location_access/overworld/haunted_wasteland.cpp b/soh/soh/Enhancements/randomizer/location_access/overworld/haunted_wasteland.cpp
index 437f93a64..a9b238292 100644
--- a/soh/soh/Enhancements/randomizer/location_access/overworld/haunted_wasteland.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/overworld/haunted_wasteland.cpp
@@ -5,7 +5,12 @@ using namespace Rando;
void RegionTable_Init_HauntedWasteland() {
// clang-format off
- areaTable[RR_WASTELAND_NEAR_FORTRESS] = Region("Wasteland Near Fortress", "Haunted Wasteland", {RA_HAUNTED_WASTELAND}, NO_DAY_NIGHT_CYCLE, {}, {}, {
+ areaTable[RR_WASTELAND_NEAR_FORTRESS] = Region("Wasteland Near Fortress", "Haunted Wasteland", {RA_HAUNTED_WASTELAND}, NO_DAY_NIGHT_CYCLE, {},
+ {
+ //Locations
+ LOCATION(RC_HW_BEFORE_QUICKSAND_CRATE, logic->CanBreakCrates()),
+ },
+ {
//Exits
Entrance(RR_GF_OUTSIDE_GATE, []{return true;}),
Entrance(RR_HAUNTED_WASTELAND, []{return logic->CanUse(RG_HOVER_BOOTS) || logic->CanUse(RG_LONGSHOT) || ctx->GetTrickOption(RT_HW_CROSSING);}),
@@ -25,13 +30,21 @@ void RegionTable_Init_HauntedWasteland() {
LOCATION(RC_WASTELAND_NEAR_GS_POT_2, logic->CanBreakPots()),
LOCATION(RC_WASTELAND_NEAR_GS_POT_3, logic->CanBreakPots()),
LOCATION(RC_WASTELAND_NEAR_GS_POT_4, logic->CanBreakPots()),
+ LOCATION(RC_HW_AFTER_QUICKSAND_CRATE_1, logic->CanBreakCrates()),
+ LOCATION(RC_HW_AFTER_QUICKSAND_CRATE_2, logic->CanBreakCrates()),
+ LOCATION(RC_HW_AFTER_QUICKSAND_CRATE_3, logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_WASTELAND_NEAR_COLOSSUS, []{return ctx->GetTrickOption(RT_LENS_HW) || logic->CanUse(RG_LENS_OF_TRUTH);}),
Entrance(RR_WASTELAND_NEAR_FORTRESS, []{return logic->CanUse(RG_HOVER_BOOTS) || logic->CanUse(RG_LONGSHOT) || ctx->GetTrickOption(RT_HW_CROSSING);}),
});
- areaTable[RR_WASTELAND_NEAR_COLOSSUS] = Region("Wasteland Near Colossus", "Haunted Wasteland", {RA_HAUNTED_WASTELAND}, NO_DAY_NIGHT_CYCLE, {}, {}, {
+ areaTable[RR_WASTELAND_NEAR_COLOSSUS] = Region("Wasteland Near Colossus", "Haunted Wasteland", {RA_HAUNTED_WASTELAND}, NO_DAY_NIGHT_CYCLE, {},
+ {
+ //Locations
+ LOCATION(RC_HW_NEAR_COLOSSUS_CRATE, logic->CanBreakCrates()),
+ },
+ {
//Exits
Entrance(RR_DESERT_COLOSSUS, []{return true;}),
Entrance(RR_HAUNTED_WASTELAND, []{return ctx->GetTrickOption(RT_HW_REVERSE) || false;}),
diff --git a/soh/soh/Enhancements/randomizer/location_access/overworld/kakariko.cpp b/soh/soh/Enhancements/randomizer/location_access/overworld/kakariko.cpp
index 7fffa5d72..c0af2acde 100644
--- a/soh/soh/Enhancements/randomizer/location_access/overworld/kakariko.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/overworld/kakariko.cpp
@@ -12,33 +12,51 @@ void RegionTable_Init_Kakariko() {
EventAccess(&logic->KakarikoVillageGateOpen, []{return logic->IsChild && logic->HasItem(RG_ZELDAS_LETTER);}),
}, {
//Locations
- LOCATION(RC_SHEIK_IN_KAKARIKO, logic->IsAdult && logic->HasItem(RG_FOREST_MEDALLION) && logic->HasItem(RG_FIRE_MEDALLION) && logic->HasItem(RG_WATER_MEDALLION)),
- LOCATION(RC_KAK_ANJU_AS_CHILD, logic->IsChild && logic->AtDay),
- LOCATION(RC_KAK_ANJU_AS_ADULT, logic->IsAdult && logic->AtDay),
- LOCATION(RC_KAK_TRADE_POCKET_CUCCO, logic->IsAdult && logic->AtDay && (logic->CanUse(RG_POCKET_EGG) && logic->WakeUpAdultTalon)),
+ LOCATION(RC_SHEIK_IN_KAKARIKO, logic->IsAdult && logic->HasItem(RG_FOREST_MEDALLION) && logic->HasItem(RG_FIRE_MEDALLION) && logic->HasItem(RG_WATER_MEDALLION)),
+ LOCATION(RC_KAK_ANJU_AS_CHILD, logic->IsChild && logic->AtDay),
+ LOCATION(RC_KAK_ANJU_AS_ADULT, logic->IsAdult && logic->AtDay),
+ LOCATION(RC_KAK_TRADE_POCKET_CUCCO, logic->IsAdult && logic->AtDay && (logic->CanUse(RG_POCKET_EGG) && logic->WakeUpAdultTalon)),
//Can kill lower kak skulls with pots
- LOCATION(RC_KAK_GS_HOUSE_UNDER_CONSTRUCTION, logic->IsChild && logic->CanGetNightTimeGS()),
- LOCATION(RC_KAK_GS_SKULLTULA_HOUSE, logic->IsChild && logic->CanGetNightTimeGS()),
- LOCATION(RC_KAK_GS_GUARDS_HOUSE, logic->IsChild && logic->CanGetNightTimeGS()),
- LOCATION(RC_KAK_GS_TREE, logic->IsChild && logic->CanGetNightTimeGS()),
- LOCATION(RC_KAK_GS_WATCHTOWER, logic->IsChild && (logic->CanKillEnemy(RE_GOLD_SKULLTULA, ED_LONGSHOT) || (ctx->GetTrickOption(RT_KAK_TOWER_GS) && logic->CanJumpslashExceptHammer())) && logic->CanGetNightTimeGS()),
- LOCATION(RC_KAK_NEAR_POTION_SHOP_POT_1, logic->IsChild && logic->CanBreakPots()),
- LOCATION(RC_KAK_NEAR_POTION_SHOP_POT_2, logic->IsChild && logic->CanBreakPots()),
- LOCATION(RC_KAK_NEAR_POTION_SHOP_POT_3, logic->IsChild && logic->CanBreakPots()),
- LOCATION(RC_KAK_NEAR_IMPAS_HOUSE_POT_1, logic->IsChild && logic->CanBreakPots()),
- LOCATION(RC_KAK_NEAR_IMPAS_HOUSE_POT_2, logic->IsChild && logic->CanBreakPots()),
- LOCATION(RC_KAK_NEAR_IMPAS_HOUSE_POT_3, logic->IsChild && logic->CanBreakPots()),
- LOCATION(RC_KAK_NEAR_GUARDS_HOUSE_POT_1, logic->IsChild && logic->CanBreakPots()),
- LOCATION(RC_KAK_NEAR_GUARDS_HOUSE_POT_2, logic->IsChild && logic->CanBreakPots()),
- LOCATION(RC_KAK_NEAR_GUARDS_HOUSE_POT_3, logic->IsChild && logic->CanBreakPots()),
- LOCATION(RC_KAK_GRASS_1, logic->CanCutShrubs()),
- LOCATION(RC_KAK_GRASS_2, logic->CanCutShrubs()),
- LOCATION(RC_KAK_GRASS_3, logic->CanCutShrubs()),
- LOCATION(RC_KAK_GRASS_4, logic->CanCutShrubs()),
- LOCATION(RC_KAK_GRASS_5, logic->CanCutShrubs()),
- LOCATION(RC_KAK_GRASS_6, logic->CanCutShrubs()),
- LOCATION(RC_KAK_GRASS_7, logic->CanCutShrubs()),
- LOCATION(RC_KAK_GRASS_8, logic->CanCutShrubs()),
+ LOCATION(RC_KAK_GS_HOUSE_UNDER_CONSTRUCTION, logic->IsChild && logic->CanGetNightTimeGS()),
+ LOCATION(RC_KAK_GS_SKULLTULA_HOUSE, logic->IsChild && logic->CanGetNightTimeGS()),
+ LOCATION(RC_KAK_GS_GUARDS_HOUSE, logic->IsChild && logic->CanGetNightTimeGS()),
+ LOCATION(RC_KAK_GS_TREE, logic->IsChild && logic->CanGetNightTimeGS()),
+ LOCATION(RC_KAK_GS_WATCHTOWER, logic->IsChild && (logic->CanKillEnemy(RE_GOLD_SKULLTULA, ED_LONGSHOT) || (ctx->GetTrickOption(RT_KAK_TOWER_GS) && logic->CanJumpslashExceptHammer())) && logic->CanGetNightTimeGS()),
+ LOCATION(RC_KAK_NEAR_POTION_SHOP_POT_1, logic->IsChild && logic->CanBreakPots()),
+ LOCATION(RC_KAK_NEAR_POTION_SHOP_POT_2, logic->IsChild && logic->CanBreakPots()),
+ LOCATION(RC_KAK_NEAR_POTION_SHOP_POT_3, logic->IsChild && logic->CanBreakPots()),
+ LOCATION(RC_KAK_NEAR_IMPAS_HOUSE_POT_1, logic->IsChild && logic->CanBreakPots()),
+ LOCATION(RC_KAK_NEAR_IMPAS_HOUSE_POT_2, logic->IsChild && logic->CanBreakPots()),
+ LOCATION(RC_KAK_NEAR_IMPAS_HOUSE_POT_3, logic->IsChild && logic->CanBreakPots()),
+ LOCATION(RC_KAK_NEAR_GUARDS_HOUSE_POT_1, logic->IsChild && logic->CanBreakPots()),
+ LOCATION(RC_KAK_NEAR_GUARDS_HOUSE_POT_2, logic->IsChild && logic->CanBreakPots()),
+ LOCATION(RC_KAK_NEAR_GUARDS_HOUSE_POT_3, logic->IsChild && logic->CanBreakPots()),
+ LOCATION(RC_KAK_GRASS_1, logic->CanCutShrubs()),
+ LOCATION(RC_KAK_GRASS_2, logic->CanCutShrubs()),
+ LOCATION(RC_KAK_GRASS_3, logic->CanCutShrubs()),
+ LOCATION(RC_KAK_GRASS_4, logic->CanCutShrubs()),
+ LOCATION(RC_KAK_GRASS_5, logic->CanCutShrubs()),
+ LOCATION(RC_KAK_GRASS_6, logic->CanCutShrubs()),
+ LOCATION(RC_KAK_GRASS_7, logic->CanCutShrubs()),
+ LOCATION(RC_KAK_GRASS_8, logic->CanCutShrubs()),
+ LOCATION(RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_1, logic->IsAdult && logic->CanBreakCrates()),
+ LOCATION(RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_2, logic->IsAdult && logic->CanBreakCrates()),
+ LOCATION(RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_3, logic->IsAdult && logic->CanBreakCrates()),
+ LOCATION(RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_4, logic->IsAdult && logic->CanBreakCrates()),
+ LOCATION(RC_KAK_NEAR_POTION_SHOP_ADULT_CRATE, logic->IsAdult && logic->CanBreakCrates()),
+ LOCATION(RC_KAK_NEAR_SHOOTING_GALLERY_ADULT_CRATE, logic->IsAdult && logic->CanBreakCrates()),
+ LOCATION(RC_KAK_NEAR_BOARDING_HOUSE_ADULT_CRATE_1, logic->IsAdult && logic->CanBreakCrates()),
+ LOCATION(RC_KAK_NEAR_BOARDING_HOUSE_ADULT_CRATE_2, logic->IsAdult && logic->CanBreakCrates()),
+ LOCATION(RC_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_1, logic->IsAdult && logic->CanBreakCrates()),
+ LOCATION(RC_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_2, logic->IsAdult && logic->CanBreakCrates()),
+ LOCATION(RC_KAK_NEAR_BAZAAR_ADULT_CRATE_1, logic->IsAdult && logic->CanBreakCrates()),
+ LOCATION(RC_KAK_NEAR_BAZAAR_ADULT_CRATE_2, logic->IsAdult && logic->CanBreakCrates()),
+ LOCATION(RC_KAK_BEHIND_GS_HOUSE_ADULT_CRATE, logic->IsAdult && logic->CanBreakCrates()),
+ LOCATION(RC_KAK_NEAR_GY_CHILD_CRATE, logic->IsChild && logic->CanBreakCrates()),
+ LOCATION(RC_KAK_NEAR_WINDMILL_CHILD_CRATE, logic->IsChild && logic->CanBreakCrates()),
+ LOCATION(RC_KAK_NEAR_FENCE_CHILD_CRATE, logic->IsChild && logic->CanBreakCrates()),
+ LOCATION(RC_KAK_NEAR_BOARDING_HOUSE_CHILD_CRATE, logic->IsChild && logic->CanBreakCrates()),
+ LOCATION(RC_KAK_NEAR_BAZAAR_CHILD_CRATE, logic->IsChild && logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_HYRULE_FIELD, []{return true;}),
diff --git a/soh/soh/Enhancements/randomizer/location_access/overworld/lake_hylia.cpp b/soh/soh/Enhancements/randomizer/location_access/overworld/lake_hylia.cpp
index 04ae5fe85..36d3ee1a3 100644
--- a/soh/soh/Enhancements/randomizer/location_access/overworld/lake_hylia.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/overworld/lake_hylia.cpp
@@ -107,10 +107,11 @@ void RegionTable_Init_LakeHylia() {
//Locations
LOCATION(RC_LH_LAB_DIVE, logic->HasItem(RG_GOLDEN_SCALE) || (ctx->GetTrickOption(RT_LH_LAB_DIVING) && logic->CanUse(RG_IRON_BOOTS) && logic->CanUse(RG_HOOKSHOT))),
LOCATION(RC_LH_TRADE_FROG, logic->IsAdult && logic->CanUse(RG_EYEBALL_FROG)),
- LOCATION(RC_LH_GS_LAB_CRATE, logic->CanUse(RG_IRON_BOOTS) && logic->CanUse(RG_HOOKSHOT)),
+ LOCATION(RC_LH_GS_LAB_CRATE, logic->CanUse(RG_IRON_BOOTS) && logic->CanUse(RG_HOOKSHOT) && logic->CanBreakCrates()),
LOCATION(RC_LH_LAB_FRONT_RUPEE, logic->CanUse(RG_IRON_BOOTS) || logic->HasItem(RG_GOLDEN_SCALE)),
LOCATION(RC_LH_LAB_LEFT_RUPEE, logic->CanUse(RG_IRON_BOOTS) || logic->HasItem(RG_GOLDEN_SCALE)),
LOCATION(RC_LH_LAB_RIGHT_RUPEE, logic->CanUse(RG_IRON_BOOTS) || logic->HasItem(RG_GOLDEN_SCALE)),
+ LOCATION(RC_LH_LAB_CRATE, logic->CanUse(RG_IRON_BOOTS) && logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_LAKE_HYLIA, []{return true;}),
diff --git a/soh/soh/Enhancements/randomizer/location_access/overworld/lon_lon_ranch.cpp b/soh/soh/Enhancements/randomizer/location_access/overworld/lon_lon_ranch.cpp
index 00ce5a3ee..fae41664e 100644
--- a/soh/soh/Enhancements/randomizer/location_access/overworld/lon_lon_ranch.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/overworld/lon_lon_ranch.cpp
@@ -23,6 +23,7 @@ void RegionTable_Init_LonLonRanch() {
LOCATION(RC_LLR_RAIN_SHED_POT_1, logic->IsChild && logic->CanBreakPots()),
LOCATION(RC_LLR_RAIN_SHED_POT_2, logic->IsChild && logic->CanBreakPots()),
LOCATION(RC_LLR_RAIN_SHED_POT_3, logic->IsChild && logic->CanBreakPots()),
+ LOCATION(RC_LLR_NEAR_TREE_CRATE, logic->IsChild && logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_HYRULE_FIELD, []{return true;}),
diff --git a/soh/soh/Enhancements/randomizer/location_access/overworld/market.cpp b/soh/soh/Enhancements/randomizer/location_access/overworld/market.cpp
index 02dea3b56..368cbe2e3 100644
--- a/soh/soh/Enhancements/randomizer/location_access/overworld/market.cpp
+++ b/soh/soh/Enhancements/randomizer/location_access/overworld/market.cpp
@@ -14,14 +14,18 @@ void RegionTable_Init_Market() {
areaTable[RR_THE_MARKET] = Region("Market", "Market", {RA_THE_MARKET}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_MARKET_GRASS_1, logic->IsChild && logic->CanCutShrubs()),
- LOCATION(RC_MARKET_GRASS_2, logic->IsChild && logic->CanCutShrubs()),
- LOCATION(RC_MARKET_GRASS_3, logic->IsChild && logic->CanCutShrubs()),
- LOCATION(RC_MARKET_GRASS_4, logic->IsChild && logic->CanCutShrubs()),
- LOCATION(RC_MARKET_GRASS_5, logic->IsChild && logic->CanCutShrubs()),
- LOCATION(RC_MARKET_GRASS_6, logic->IsChild && logic->CanCutShrubs()),
- LOCATION(RC_MARKET_GRASS_7, logic->IsChild && logic->CanCutShrubs()),
- LOCATION(RC_MARKET_GRASS_8, logic->IsChild && logic->CanCutShrubs()),
+ LOCATION(RC_MARKET_GRASS_1, logic->IsChild && logic->CanCutShrubs()),
+ LOCATION(RC_MARKET_GRASS_2, logic->IsChild && logic->CanCutShrubs()),
+ LOCATION(RC_MARKET_GRASS_3, logic->IsChild && logic->CanCutShrubs()),
+ LOCATION(RC_MARKET_GRASS_4, logic->IsChild && logic->CanCutShrubs()),
+ LOCATION(RC_MARKET_GRASS_5, logic->IsChild && logic->CanCutShrubs()),
+ LOCATION(RC_MARKET_GRASS_6, logic->IsChild && logic->CanCutShrubs()),
+ LOCATION(RC_MARKET_GRASS_7, logic->IsChild && logic->CanCutShrubs()),
+ LOCATION(RC_MARKET_GRASS_8, logic->IsChild && logic->CanCutShrubs()),
+ LOCATION(RC_MK_NEAR_BAZAAR_CRATE_1, logic->IsChild && logic->CanBreakCrates()),
+ LOCATION(RC_MK_NEAR_BAZAAR_CRATE_2, logic->IsChild && logic->CanBreakCrates()),
+ LOCATION(RC_MK_SHOOTING_GALLERY_CRATE_1, logic->IsChild && logic->CanBreakCrates()),
+ LOCATION(RC_MK_SHOOTING_GALLERY_CRATE_2, logic->IsChild && logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_MARKET_ENTRANCE, []{return true;}),
@@ -107,6 +111,11 @@ void RegionTable_Init_Market() {
LOCATION(RC_MK_GUARD_HOUSE_ADULT_POT_9, logic->IsAdult && logic->CanBreakPots()),
LOCATION(RC_MK_GUARD_HOUSE_ADULT_POT_10, logic->IsAdult && logic->CanBreakPots()),
LOCATION(RC_MK_GUARD_HOUSE_ADULT_POT_11, logic->IsAdult && logic->CanBreakPots()),
+ LOCATION(RC_MK_GUARD_HOUSE_CRATE_1, logic->IsChild && logic->CanBreakCrates()),
+ LOCATION(RC_MK_GUARD_HOUSE_CRATE_2, logic->IsChild && logic->CanBreakCrates()),
+ LOCATION(RC_MK_GUARD_HOUSE_CRATE_3, logic->IsChild && logic->CanBreakCrates()),
+ LOCATION(RC_MK_GUARD_HOUSE_CRATE_4, logic->IsChild && logic->CanBreakCrates()),
+ LOCATION(RC_MK_GUARD_HOUSE_CRATE_5, logic->IsChild && logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_MARKET_ENTRANCE, []{return true;}),
@@ -210,7 +219,8 @@ void RegionTable_Init_Market() {
areaTable[RR_MARKET_DOG_LADY_HOUSE] = Region("Market Dog Lady House", "Market Dog Lady House", {}, NO_DAY_NIGHT_CYCLE, {}, {
//Locations
- LOCATION(RC_MARKET_LOST_DOG, logic->IsChild && logic->AtNight),
+ LOCATION(RC_MARKET_LOST_DOG, logic->IsChild && logic->AtNight),
+ LOCATION(RC_MK_LOST_DOG_HOUSE_CRATE, logic->CanBreakCrates()),
}, {
//Exits
Entrance(RR_MARKET_BACK_ALLEY, []{return true;}),
diff --git a/soh/soh/Enhancements/randomizer/logic.cpp b/soh/soh/Enhancements/randomizer/logic.cpp
index 62c14e6ff..97d7630e8 100644
--- a/soh/soh/Enhancements/randomizer/logic.cpp
+++ b/soh/soh/Enhancements/randomizer/logic.cpp
@@ -1054,6 +1054,14 @@ namespace Rando {
return true;
}
+ bool Logic::CanBreakCrates() {
+ return true;
+ }
+
+ bool Logic::CanBreakSmallCrates() {
+ return true;
+ }
+
bool Logic::HasExplosives(){
return CanUse(RG_BOMB_BAG) || CanUse(RG_BOMBCHU_5);
}
diff --git a/soh/soh/Enhancements/randomizer/logic.h b/soh/soh/Enhancements/randomizer/logic.h
index d8fa9864b..c976287a7 100644
--- a/soh/soh/Enhancements/randomizer/logic.h
+++ b/soh/soh/Enhancements/randomizer/logic.h
@@ -237,6 +237,8 @@ class Logic {
bool CanBreakUpperBeehives();
bool CanBreakLowerBeehives();
bool CanBreakPots();
+ bool CanBreakCrates();
+ bool CanBreakSmallCrates();
bool HasFireSource();
bool HasFireSourceWithTorch();
bool TradeQuestStep(RandomizerGet rg);
diff --git a/soh/soh/Enhancements/randomizer/option_descriptions.cpp b/soh/soh/Enhancements/randomizer/option_descriptions.cpp
index 576e8c334..fed7e033f 100644
--- a/soh/soh/Enhancements/randomizer/option_descriptions.cpp
+++ b/soh/soh/Enhancements/randomizer/option_descriptions.cpp
@@ -271,6 +271,16 @@ void Settings::CreateOptionDescriptions() {
"Overworld - Only shuffle pots that are outside of dungeons.\n"
"\n"
"All pots - Shuffle all pots.";
+ mOptionDescriptions[RSK_SHUFFLE_CRATES] = "Crates will drop a randomized item the first time they're broken and collected. "
+ "Crates will have a different appearance when they hold a randomized item.\n"
+ "\n"
+ "Off - Crates will not be shuffled.\n"
+ "\n"
+ "Dungeons - Only shuffle crates that are within dungeons.\n"
+ "\n"
+ "Overworld - Only shuffle crates that are outside of dungeons.\n"
+ "\n"
+ "All Crates - Shuffle all crates.";
mOptionDescriptions[RSK_SHUFFLE_FISHING_POLE] = "Shuffles the fishing pole into the item pool.\n"
"\n"
"The fishing pole is required to play the fishing pond minigame.";
diff --git a/soh/soh/Enhancements/randomizer/randomizer.cpp b/soh/soh/Enhancements/randomizer/randomizer.cpp
index f99a38ba3..8d09b6839 100644
--- a/soh/soh/Enhancements/randomizer/randomizer.cpp
+++ b/soh/soh/Enhancements/randomizer/randomizer.cpp
@@ -1899,6 +1899,261 @@ std::map rcToRandomizerInf = {
{ RC_GERUDO_TRAINING_GROUND_MQ_LOBBY_LEFT_POT_2, RAND_INF_GERUDO_TRAINING_GROUND_MQ_LOBBY_LEFT_POT_2 },
{ RC_GERUDO_TRAINING_GROUND_MQ_LOBBY_RIGHT_POT_1, RAND_INF_GERUDO_TRAINING_GROUND_MQ_LOBBY_RIGHT_POT_1 },
{ RC_GERUDO_TRAINING_GROUND_MQ_LOBBY_RIGHT_POT_2, RAND_INF_GERUDO_TRAINING_GROUND_MQ_LOBBY_RIGHT_POT_2 },
+ // Crates
+ { RC_GV_FREESTANDING_POH_CRATE, RAND_INF_GV_FREESTANDING_POH_CRATE, },
+ { RC_GV_NEAR_COW_CRATE, RAND_INF_GV_NEAR_COW_CRATE, },
+ { RC_GV_CRATE_BRIDGE_1, RAND_INF_GV_CRATE_BRIDGE_1, },
+ { RC_GV_CRATE_BRIDGE_2, RAND_INF_GV_CRATE_BRIDGE_2, },
+ { RC_GV_CRATE_BRIDGE_3, RAND_INF_GV_CRATE_BRIDGE_3, },
+ { RC_GV_CRATE_BRIDGE_4, RAND_INF_GV_CRATE_BRIDGE_4, },
+ { RC_GF_ABOVE_JAIL_CRATE, RAND_INF_GF_ABOVE_JAIL_CRATE, },
+ { RC_GF_OUTSIDE_CENTER_CRATE_1, RAND_INF_GF_OUTSIDE_CENTER_CRATE_1, },
+ { RC_GF_OUTSIDE_CENTER_CRATE_2, RAND_INF_GF_OUTSIDE_CENTER_CRATE_2, },
+ { RC_GF_OUTSIDE_CENTER_CRATE_3, RAND_INF_GF_OUTSIDE_CENTER_CRATE_3, },
+ { RC_GF_OUTSIDE_CENTER_CRATE_4, RAND_INF_GF_OUTSIDE_CENTER_CRATE_4, },
+ { RC_GF_OUTSIDE_LEFT_CRATE_1, RAND_INF_GF_OUTSIDE_LEFT_CRATE_1, },
+ { RC_GF_OUTSIDE_LEFT_CRATE_2, RAND_INF_GF_OUTSIDE_LEFT_CRATE_2, },
+ { RC_GF_ARCHERY_RANGE_CRATE_1, RAND_INF_GF_ARCHERY_RANGE_CRATE_1, },
+ { RC_GF_ARCHERY_RANGE_CRATE_2, RAND_INF_GF_ARCHERY_RANGE_CRATE_2, },
+ { RC_GF_ARCHERY_RANGE_CRATE_3, RAND_INF_GF_ARCHERY_RANGE_CRATE_3, },
+ { RC_GF_ARCHERY_RANGE_CRATE_4, RAND_INF_GF_ARCHERY_RANGE_CRATE_4, },
+ { RC_GF_ARCHERY_RANGE_CRATE_5, RAND_INF_GF_ARCHERY_RANGE_CRATE_5, },
+ { RC_GF_ARCHERY_RANGE_CRATE_6, RAND_INF_GF_ARCHERY_RANGE_CRATE_6, },
+ { RC_GF_ARCHERY_RANGE_CRATE_7, RAND_INF_GF_ARCHERY_RANGE_CRATE_7, },
+ { RC_GF_ARCHERY_START_CRATE_1, RAND_INF_GF_ARCHERY_START_CRATE_1, },
+ { RC_GF_ARCHERY_START_CRATE_2, RAND_INF_GF_ARCHERY_START_CRATE_2, },
+ { RC_GF_ARCHERY_LEFT_END_CRATE_1, RAND_INF_GF_ARCHERY_LEFT_END_CRATE_1, },
+ { RC_GF_ARCHERY_LEFT_END_CRATE_2, RAND_INF_GF_ARCHERY_LEFT_END_CRATE_2, },
+ { RC_GF_ARCHERY_LEFT_END_CHILD_CRATE, RAND_INF_GF_ARCHERY_LEFT_END_CHILD_CRATE, },
+ { RC_GF_ARCHERY_RIGHT_END_CRATE_1, RAND_INF_GF_ARCHERY_RIGHT_END_CRATE_1, },
+ { RC_GF_ARCHERY_RIGHT_END_CRATE_2, RAND_INF_GF_ARCHERY_RIGHT_END_CRATE_2, },
+ { RC_GF_KITCHEN_CRATE_1, RAND_INF_GF_KITCHEN_CRATE_1, },
+ { RC_GF_KITCHEN_CRATE_2, RAND_INF_GF_KITCHEN_CRATE_2, },
+ { RC_GF_KITCHEN_CRATE_3, RAND_INF_GF_KITCHEN_CRATE_3, },
+ { RC_GF_KITCHEN_CRATE_4, RAND_INF_GF_KITCHEN_CRATE_4, },
+ { RC_GF_KITCHEN_CRATE_5, RAND_INF_GF_KITCHEN_CRATE_5, },
+ { RC_GF_BREAK_ROOM_CRATE_1, RAND_INF_GF_BREAK_ROOM_CRATE_1, },
+ { RC_GF_BREAK_ROOM_CRATE_2, RAND_INF_GF_BREAK_ROOM_CRATE_2, },
+ { RC_GF_BREAK_ROOM_CRATE_3, RAND_INF_GF_BREAK_ROOM_CRATE_3, },
+ { RC_GF_BREAK_ROOM_CRATE_4, RAND_INF_GF_BREAK_ROOM_CRATE_4, },
+ { RC_GF_NORTH_F1_CARPENTER_CRATE, RAND_INF_GF_NORTH_F1_CARPENTER_CRATE, },
+ { RC_GF_NORTH_F3_CARPENTER_CRATE, RAND_INF_GF_NORTH_F3_CARPENTER_CRATE, },
+ { RC_GF_SOUTH_F2_CARPENTER_CRATE_1, RAND_INF_GF_SOUTH_F2_CARPENTER_CRATE_1, },
+ { RC_GF_SOUTH_F2_CARPENTER_CRATE_2, RAND_INF_GF_SOUTH_F2_CARPENTER_CRATE_2, },
+ { RC_HW_BEFORE_QUICKSAND_CRATE, RAND_INF_HW_BEFORE_QUICKSAND_CRATE, },
+ { RC_HW_AFTER_QUICKSAND_CRATE_1, RAND_INF_HW_AFTER_QUICKSAND_CRATE_1, },
+ { RC_HW_AFTER_QUICKSAND_CRATE_2, RAND_INF_HW_AFTER_QUICKSAND_CRATE_2, },
+ { RC_HW_AFTER_QUICKSAND_CRATE_3, RAND_INF_HW_AFTER_QUICKSAND_CRATE_3, },
+ { RC_HW_NEAR_COLOSSUS_CRATE, RAND_INF_HW_NEAR_COLOSSUS_CRATE, },
+ { RC_MK_NEAR_BAZAAR_CRATE_1, RAND_INF_MK_NEAR_BAZAAR_CRATE_1, },
+ { RC_MK_NEAR_BAZAAR_CRATE_2, RAND_INF_MK_NEAR_BAZAAR_CRATE_2, },
+ { RC_MK_SHOOTING_GALLERY_CRATE_1, RAND_INF_MK_SHOOTING_GALLERY_CRATE_1, },
+ { RC_MK_SHOOTING_GALLERY_CRATE_2, RAND_INF_MK_SHOOTING_GALLERY_CRATE_2, },
+ { RC_MK_LOST_DOG_HOUSE_CRATE, RAND_INF_MK_LOST_DOG_HOUSE_CRATE, },
+ { RC_MK_GUARD_HOUSE_CRATE_1, RAND_INF_MK_GUARD_HOUSE_CRATE_1, },
+ { RC_MK_GUARD_HOUSE_CRATE_2, RAND_INF_MK_GUARD_HOUSE_CRATE_2, },
+ { RC_MK_GUARD_HOUSE_CRATE_3, RAND_INF_MK_GUARD_HOUSE_CRATE_3, },
+ { RC_MK_GUARD_HOUSE_CRATE_4, RAND_INF_MK_GUARD_HOUSE_CRATE_4, },
+ { RC_MK_GUARD_HOUSE_CRATE_5, RAND_INF_MK_GUARD_HOUSE_CRATE_5, },
+ { RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_1, RAND_INF_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_1, },
+ { RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_2, RAND_INF_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_2, },
+ { RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_3, RAND_INF_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_3, },
+ { RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_4, RAND_INF_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_4, },
+ { RC_KAK_NEAR_POTION_SHOP_ADULT_CRATE, RAND_INF_KAK_NEAR_POTION_SHOP_ADULT_CRATE, },
+ { RC_KAK_NEAR_SHOOTING_GALLERY_ADULT_CRATE, RAND_INF_KAK_NEAR_SHOOTING_GALLERY_ADULT_CRATE, },
+ { RC_KAK_NEAR_BOARDING_HOUSE_ADULT_CRATE_1, RAND_INF_KAK_NEAR_BOARDING_HOUSE_ADULT_CRATE_1, },
+ { RC_KAK_NEAR_BOARDING_HOUSE_ADULT_CRATE_2, RAND_INF_KAK_NEAR_BOARDING_HOUSE_ADULT_CRATE_2, },
+ { RC_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_1, RAND_INF_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_1, },
+ { RC_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_2, RAND_INF_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_2, },
+ { RC_KAK_NEAR_BAZAAR_ADULT_CRATE_1, RAND_INF_KAK_NEAR_BAZAAR_ADULT_CRATE_1, },
+ { RC_KAK_NEAR_BAZAAR_ADULT_CRATE_2, RAND_INF_KAK_NEAR_BAZAAR_ADULT_CRATE_2, },
+ { RC_KAK_BEHIND_GS_HOUSE_ADULT_CRATE, RAND_INF_KAK_BEHIND_GS_HOUSE_ADULT_CRATE, },
+ { RC_KAK_NEAR_GY_CHILD_CRATE, RAND_INF_KAK_NEAR_GY_CHILD_CRATE, },
+ { RC_KAK_NEAR_WINDMILL_CHILD_CRATE, RAND_INF_KAK_NEAR_WINDMILL_CHILD_CRATE, },
+ { RC_KAK_NEAR_FENCE_CHILD_CRATE, RAND_INF_KAK_NEAR_FENCE_CHILD_CRATE, },
+ { RC_KAK_NEAR_BOARDING_HOUSE_CHILD_CRATE, RAND_INF_KAK_NEAR_BOARDING_HOUSE_CHILD_CRATE, },
+ { RC_KAK_NEAR_BAZAAR_CHILD_CRATE, RAND_INF_KAK_NEAR_BAZAAR_CHILD_CRATE, },
+ { RC_GRAVEYARD_CRATE, RAND_INF_GRAVEYARD_CRATE, },
+ { RC_GC_MAZE_CRATE, RAND_INF_GC_MAZE_CRATE, },
+ { RC_DMC_CRATE, RAND_INF_DMC_CRATE, },
+ { RC_LLR_NEAR_TREE_CRATE, RAND_INF_LLR_NEAR_TREE_CRATE, },
+ { RC_LH_LAB_CRATE, RAND_INF_LH_LAB_CRATE, },
+
+ { RC_DEKU_TREE_MQ_LOBBY_CRATE, RAND_INF_DEKU_TREE_MQ_LOBBY_CRATE, },
+ { RC_DEKU_TREE_MQ_SLINGSHOT_ROOM_CRATE_1, RAND_INF_DEKU_TREE_MQ_SLINGSHOT_ROOM_CRATE_1, },
+ { RC_DEKU_TREE_MQ_SLINGSHOT_ROOM_CRATE_2, RAND_INF_DEKU_TREE_MQ_SLINGSHOT_ROOM_CRATE_2, },
+ { RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_1, RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_1, },
+ { RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_2, RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_2, },
+ { RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_3, RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_3, },
+ { RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_4, RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_4, },
+ { RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_5, RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_5, },
+ { RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_6, RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_6, },
+ { RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_7, RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_7, },
+ { RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_8, RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_8, },
+ { RC_DODONGOS_CAVERN_MQ_STAIRCASE_LOWER_CRATE_1, RAND_INF_DODONGOS_CAVERN_MQ_STAIRCASE_LOWER_CRATE_1, },
+ { RC_DODONGOS_CAVERN_MQ_STAIRCASE_LOWER_CRATE_2, RAND_INF_DODONGOS_CAVERN_MQ_STAIRCASE_LOWER_CRATE_2, },
+ { RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_1, RAND_INF_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_1, },
+ { RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_2, RAND_INF_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_2, },
+ { RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_3, RAND_INF_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_3, },
+ { RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_4, RAND_INF_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_4, },
+ { RC_DODONGOS_CAVERN_MQ_TWO_FLAMES_CRATE_1, RAND_INF_DODONGOS_CAVERN_MQ_TWO_FLAMES_CRATE_1, },
+ { RC_DODONGOS_CAVERN_MQ_TWO_FLAMES_CRATE_2, RAND_INF_DODONGOS_CAVERN_MQ_TWO_FLAMES_CRATE_2, },
+ { RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_1, RAND_INF_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_1, },
+ { RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_2, RAND_INF_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_2, },
+ { RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_3, RAND_INF_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_3, },
+ { RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_4, RAND_INF_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_4, },
+ { RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_5, RAND_INF_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_5, },
+ { RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_6, RAND_INF_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_6, },
+ { RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_1, RAND_INF_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_1, },
+ { RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_2, RAND_INF_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_2, },
+ { RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_3, RAND_INF_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_3, },
+ { RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_4, RAND_INF_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_4, },
+ { RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_5, RAND_INF_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_5, },
+ { RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_6, RAND_INF_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_6, },
+ { RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_1, RAND_INF_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_1, },
+ { RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_2, RAND_INF_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_2, },
+ { RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_3, RAND_INF_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_3, },
+ { RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_4, RAND_INF_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_4, },
+ { RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_5, RAND_INF_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_5, },
+ { RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_6, RAND_INF_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_6, },
+ { RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_1, RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_1, },
+ { RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_2, RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_2, },
+ { RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_3, RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_3, },
+ { RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_1, RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_1, },
+ { RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_2, RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_2, },
+ { RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_3, RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_3, },
+ { RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_1, RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_1, },
+ { RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_2, RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_2, },
+ { RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_3, RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_3, },
+ { RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_4, RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_4, },
+ { RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_5, RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_5, },
+ { RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_UPPER_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_UPPER_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_UPPER_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_UPPER_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_3, RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_3, },
+ { RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_4, RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_4, },
+ { RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_5, RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_5, },
+ { RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_6, RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_6, },
+ { RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_7, RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_7, },
+ { RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_8, RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_8, },
+ { RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_9, RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_9, },
+ { RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_10, RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_10, },
+ { RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_11, RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_11, },
+ { RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_12, RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_12, },
+ { RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_13, RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_13, },
+ { RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_14, RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_14, },
+ { RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_3, RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_3, },
+ { RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_3, RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_3, },
+ { RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_4, RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_4, },
+ { RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_5, RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_5, },
+ { RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_GATE_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_GATE_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_GATE_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_GATE_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_3, RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_3, },
+ { RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_4, RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_4, },
+ { RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_5, RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_5, },
+ { RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_6, RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_6, },
+ { RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_7, RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_7, },
+ { RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_3, RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_3, },
+ { RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_4, RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_4, },
+ { RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_5, RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_5, },
+ { RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_6, RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_6, },
+ { RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_3, RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_3, },
+ { RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_4, RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_4, },
+ { RC_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_BK_ROOM_UPPER_CRATE, RAND_INF_WATER_TEMPLE_MQ_BK_ROOM_UPPER_CRATE, },
+ { RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_3, RAND_INF_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_3, },
+ { RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_4, RAND_INF_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_4, },
+ { RC_WATER_TEMPLE_MQ_WHIRLPOOL_FRONT_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_FRONT_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_WHIRLPOOL_FRONT_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_FRONT_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_3, RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_3, },
+ { RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_4, RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_4, },
+ { RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_5, RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_5, },
+ { RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_6, RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_6, },
+ { RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_3, RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_3, },
+ { RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_4, RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_4, },
+ { RC_WATER_TEMPLE_MQ_DODONGO_ROOM_UPPER_CRATE, RAND_INF_WATER_TEMPLE_MQ_DODONGO_ROOM_UPPER_CRATE, },
+ { RC_WATER_TEMPLE_MQ_DODONGO_ROOM_HALL_CRATE, RAND_INF_WATER_TEMPLE_MQ_DODONGO_ROOM_HALL_CRATE, },
+ { RC_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_3, RAND_INF_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_3, },
+ { RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_3, RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_3, },
+ { RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_4, RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_4, },
+ { RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_5, RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_5, },
+ { RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_3, RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_3, },
+ { RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_4, RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_4, },
+ { RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_5, RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_5, },
+ { RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_6, RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_6, },
+ { RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_3, RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_3, },
+ { RC_SPIRIT_TEMPLE_MQ_STATUE_CRATE_1, RAND_INF_SPIRIT_TEMPLE_MQ_STATUE_CRATE_1, },
+ { RC_SPIRIT_TEMPLE_MQ_STATUE_CRATE_2, RAND_INF_SPIRIT_TEMPLE_MQ_STATUE_CRATE_2, },
+ { RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_1, RAND_INF_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_1, },
+ { RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_2, RAND_INF_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_2, },
+ { RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_3, RAND_INF_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_3, },
+ { RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_4, RAND_INF_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_4, },
+ { RC_GERUDO_TRAINING_GROUND_MQ_MAZE_CRATE, RAND_INF_GERUDO_TRAINING_GROUND_MQ_MAZE_CRATE, },
+
+ { RC_JABU_JABUS_BELLY_PLATFORM_ROOM_SMALL_CRATE_1, RAND_INF_JABU_JABUS_BELLY_PLATFORM_ROOM_SMALL_CRATE_1, },
+ { RC_JABU_JABUS_BELLY_PLATFORM_ROOM_SMALL_CRATE_2, RAND_INF_JABU_JABUS_BELLY_PLATFORM_ROOM_SMALL_CRATE_2, },
+ { RC_FIRE_TEMPLE_AFTER_HAMMER_SMALL_CRATE_1, RAND_INF_FIRE_TEMPLE_AFTER_HAMMER_SMALL_CRATE_1, },
+ { RC_FIRE_TEMPLE_AFTER_HAMMER_SMALL_CRATE_2, RAND_INF_FIRE_TEMPLE_AFTER_HAMMER_SMALL_CRATE_2, },
+ { RC_SPIRIT_TEMPLE_BEFORE_CHILD_CLIMB_SMALL_CRATE_1, RAND_INF_SPIRIT_TEMPLE_BEFORE_CHILD_CLIMB_SMALL_CRATE_1, },
+ { RC_SPIRIT_TEMPLE_BEFORE_CHILD_CLIMB_SMALL_CRATE_2, RAND_INF_SPIRIT_TEMPLE_BEFORE_CHILD_CLIMB_SMALL_CRATE_2, },
+
+ { RC_JABU_JABUS_BELLY_MQ_TRIPLE_HALLWAY_SMALL_CRATE_1, RAND_INF_JABU_JABUS_BELLY_MQ_TRIPLE_HALLWAY_SMALL_CRATE_1, },
+ { RC_JABU_JABUS_BELLY_MQ_TRIPLE_HALLWAY_SMALL_CRATE_2, RAND_INF_JABU_JABUS_BELLY_MQ_TRIPLE_HALLWAY_SMALL_CRATE_2, },
+ { RC_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_1, RAND_INF_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_1, },
+ { RC_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_2, RAND_INF_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_2, },
+ { RC_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_3, RAND_INF_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_3, },
+ { RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_SMALL_CRATE_1, RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_SMALL_CRATE_1, },
+ { RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_SMALL_CRATE_2, RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_SMALL_CRATE_2, },
+ { RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_1, RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_1, },
+ { RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_2, RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_2, },
+ { RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_3, RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_3, },
+ { RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_4, RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_4, },
+ { RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_5, RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_5, },
+ { RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_3, RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_3, },
+ { RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_1, RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_1, },
+ { RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_2, RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_2, },
+ { RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_3, RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_3, },
+ { RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_4, RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_4, },
+ { RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_SMALL_CRATE, RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_SMALL_CRATE, },
+ { RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_SMALL_CRATE, RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_SMALL_CRATE, },
+ { RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_1, RAND_INF_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_1, },
+ { RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_2, RAND_INF_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_2, },
+ { RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_3, RAND_INF_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_3, },
+ { RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_4, RAND_INF_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_4, },
+ { RC_SPIRIT_TEMPLE_MQ_STATUE_SMALL_CRATE, RAND_INF_SPIRIT_TEMPLE_MQ_STATUE_SMALL_CRATE, },
+ { RC_SPIRIT_TEMPLE_MQ_BEAMOS_SMALL_CRATE, RAND_INF_SPIRIT_TEMPLE_MQ_BEAMOS_SMALL_CRATE, },
};
BeehiveIdentity Randomizer::IdentifyBeehive(s32 sceneNum, s16 xPosition, s32 respawnData) {
@@ -2246,6 +2501,62 @@ GrassIdentity Randomizer::IdentifyGrass(s32 sceneNum, s32 posX, s32 posZ, s32 re
}
return grassIdentity;
+
+}
+
+CrateIdentity Randomizer::IdentifyCrate(s32 sceneNum, s32 posX, s32 posZ) {
+ struct CrateIdentity crateIdentity;
+ uint32_t crateSceneNum = sceneNum;
+
+ // pretend night is day to align crates in market and align GF child/adult crates
+ if (sceneNum == SCENE_MARKET_NIGHT) {
+ crateSceneNum = SCENE_MARKET_DAY;
+ } else if (sceneNum == SCENE_GERUDOS_FORTRESS && gPlayState->linkAgeOnLoad == 1 && posX == 310) {
+ if (posZ == -1830) {
+ posZ = -1842.0f;
+ } else if (posZ == -1770) {
+ posZ = -1782.0f;
+ }
+ }
+
+ crateIdentity.randomizerInf = RAND_INF_MAX;
+ crateIdentity.randomizerCheck = RC_UNKNOWN_CHECK;
+
+ s32 actorParams = TWO_ACTOR_PARAMS(posX, posZ);
+
+ Rando::Location* location = GetCheckObjectFromActor(ACTOR_OBJ_KIBAKO2, crateSceneNum, actorParams);
+
+ if (location->GetRandomizerCheck() == RC_UNKNOWN_CHECK) {
+ LUSLOG_WARN("IdentifyCrate did not receive a valid RC value (%d).", location->GetRandomizerCheck());
+ assert(false);
+ } else {
+ crateIdentity.randomizerInf = rcToRandomizerInf[location->GetRandomizerCheck()];
+ crateIdentity.randomizerCheck = location->GetRandomizerCheck();
+ }
+
+ return crateIdentity;
+}
+
+SmallCrateIdentity Randomizer::IdentifySmallCrate(s32 sceneNum, s32 posX, s32 posZ) {
+ struct SmallCrateIdentity smallCrateIdentity;
+ uint32_t smallCrateSceneNum = sceneNum;
+
+ smallCrateIdentity.randomizerInf = RAND_INF_MAX;
+ smallCrateIdentity.randomizerCheck = RC_UNKNOWN_CHECK;
+
+ s32 actorParams = TWO_ACTOR_PARAMS(posX, posZ);
+
+ Rando::Location* location = GetCheckObjectFromActor(ACTOR_OBJ_KIBAKO, smallCrateSceneNum, actorParams);
+
+ if (location->GetRandomizerCheck() == RC_UNKNOWN_CHECK) {
+ LUSLOG_WARN("IdentifyCrate did not receive a valid RC value (%d).", location->GetRandomizerCheck());
+ assert(false);
+ } else {
+ smallCrateIdentity.randomizerInf = rcToRandomizerInf[location->GetRandomizerCheck()];
+ smallCrateIdentity.randomizerCheck = location->GetRandomizerCheck();
+ }
+
+ return smallCrateIdentity;
}
u8 Randomizer::GetRandoSettingValue(RandomizerSettingKey randoSettingKey) {
diff --git a/soh/soh/Enhancements/randomizer/randomizer.h b/soh/soh/Enhancements/randomizer/randomizer.h
index 13718dac4..50bf6636c 100644
--- a/soh/soh/Enhancements/randomizer/randomizer.h
+++ b/soh/soh/Enhancements/randomizer/randomizer.h
@@ -55,6 +55,8 @@ class Randomizer {
PotIdentity IdentifyPot(s32 sceneNum, s32 posX, s32 posZ);
FishIdentity IdentifyFish(s32 sceneNum, s32 actorParams);
GrassIdentity IdentifyGrass(s32 sceneNum, s32 posX, s32 posZ, s32 respawnData, s32 linkAge);
+ CrateIdentity IdentifyCrate(s32 sceneNum, s32 posX, s32 posZ);
+ SmallCrateIdentity IdentifySmallCrate(s32 sceneNum, s32 posX, s32 posZ);
GetItemEntry GetItemFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogItemId, bool checkObtainability = true);
GetItemEntry GetItemFromActor(s16 actorId, s16 sceneNum, s16 actorParams, GetItemID ogItemId, bool checkObtainability = true);
ItemObtainability GetItemObtainabilityFromRandomizerCheck(RandomizerCheck randomizerCheck);
diff --git a/soh/soh/Enhancements/randomizer/randomizerTypes.h b/soh/soh/Enhancements/randomizer/randomizerTypes.h
index 9851f614b..8378f25fb 100644
--- a/soh/soh/Enhancements/randomizer/randomizerTypes.h
+++ b/soh/soh/Enhancements/randomizer/randomizerTypes.h
@@ -288,6 +288,9 @@ typedef enum {
RCTYPE_SONG_LOCATION, // Song locations
RCTYPE_BOSS_HEART_OR_OTHER_REWARD, // Boss heart container or lesser dungeon rewards (lens, ice arrow)
RCTYPE_POT, // Pots
+ RCTYPE_CRATE, // Crates
+ RCTYPE_NLCRATE, // NL Crates
+ RCTYPE_SMALL_CRATE, // Small crates
RCTYPE_DUNGEON_REWARD, // Dungeon rewards (blue warps)
RCTYPE_OCARINA, // Ocarina locations
RCTYPE_BEEHIVE, // Beehives
@@ -2333,6 +2336,266 @@ typedef enum {
RC_GANONS_CASTLE_MQ_SPIRIT_TRIAL_POT_1,
RC_GANONS_CASTLE_MQ_SPIRIT_TRIAL_POT_2,
// End Pots
+
+ // Overworld Crates
+ RC_GV_FREESTANDING_POH_CRATE,
+ RC_GV_NEAR_COW_CRATE,
+ RC_GV_CRATE_BRIDGE_1,
+ RC_GV_CRATE_BRIDGE_2,
+ RC_GV_CRATE_BRIDGE_3,
+ RC_GV_CRATE_BRIDGE_4,
+ RC_GF_ABOVE_JAIL_CRATE,
+ RC_GF_OUTSIDE_CENTER_CRATE_1,
+ RC_GF_OUTSIDE_CENTER_CRATE_2,
+ RC_GF_OUTSIDE_CENTER_CRATE_3,
+ RC_GF_OUTSIDE_CENTER_CRATE_4,
+ RC_GF_OUTSIDE_LEFT_CRATE_1,
+ RC_GF_OUTSIDE_LEFT_CRATE_2,
+ RC_GF_ARCHERY_RANGE_CRATE_1,
+ RC_GF_ARCHERY_RANGE_CRATE_2,
+ RC_GF_ARCHERY_RANGE_CRATE_3,
+ RC_GF_ARCHERY_RANGE_CRATE_4,
+ RC_GF_ARCHERY_RANGE_CRATE_5,
+ RC_GF_ARCHERY_RANGE_CRATE_6,
+ RC_GF_ARCHERY_RANGE_CRATE_7,
+ RC_GF_ARCHERY_START_CRATE_1,
+ RC_GF_ARCHERY_START_CRATE_2,
+ RC_GF_ARCHERY_LEFT_END_CRATE_1,
+ RC_GF_ARCHERY_LEFT_END_CRATE_2,
+ RC_GF_ARCHERY_LEFT_END_CHILD_CRATE,
+ RC_GF_ARCHERY_RIGHT_END_CRATE_1,
+ RC_GF_ARCHERY_RIGHT_END_CRATE_2,
+ RC_GF_KITCHEN_CRATE_1,
+ RC_GF_KITCHEN_CRATE_2,
+ RC_GF_KITCHEN_CRATE_3,
+ RC_GF_KITCHEN_CRATE_4,
+ RC_GF_KITCHEN_CRATE_5,
+ RC_GF_BREAK_ROOM_CRATE_1,
+ RC_GF_BREAK_ROOM_CRATE_2,
+ RC_GF_BREAK_ROOM_CRATE_3,
+ RC_GF_BREAK_ROOM_CRATE_4,
+ RC_GF_NORTH_F1_CARPENTER_CRATE,
+ RC_GF_NORTH_F3_CARPENTER_CRATE,
+ RC_GF_SOUTH_F2_CARPENTER_CRATE_1,
+ RC_GF_SOUTH_F2_CARPENTER_CRATE_2,
+ RC_HW_BEFORE_QUICKSAND_CRATE,
+ RC_HW_AFTER_QUICKSAND_CRATE_1,
+ RC_HW_AFTER_QUICKSAND_CRATE_2,
+ RC_HW_AFTER_QUICKSAND_CRATE_3,
+ RC_HW_NEAR_COLOSSUS_CRATE,
+ RC_MK_NEAR_BAZAAR_CRATE_1,
+ RC_MK_NEAR_BAZAAR_CRATE_2,
+ RC_MK_SHOOTING_GALLERY_CRATE_1,
+ RC_MK_SHOOTING_GALLERY_CRATE_2,
+ RC_MK_LOST_DOG_HOUSE_CRATE,
+ RC_MK_GUARD_HOUSE_CRATE_1,
+ RC_MK_GUARD_HOUSE_CRATE_2,
+ RC_MK_GUARD_HOUSE_CRATE_3,
+ RC_MK_GUARD_HOUSE_CRATE_4,
+ RC_MK_GUARD_HOUSE_CRATE_5,
+ RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_1,
+ RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_2,
+ RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_3,
+ RC_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_4,
+ RC_KAK_NEAR_POTION_SHOP_ADULT_CRATE,
+ RC_KAK_NEAR_SHOOTING_GALLERY_ADULT_CRATE,
+ RC_KAK_NEAR_BOARDING_HOUSE_ADULT_CRATE_1,
+ RC_KAK_NEAR_BOARDING_HOUSE_ADULT_CRATE_2,
+ RC_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_1,
+ RC_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_2,
+ RC_KAK_NEAR_BAZAAR_ADULT_CRATE_1,
+ RC_KAK_NEAR_BAZAAR_ADULT_CRATE_2,
+ RC_KAK_BEHIND_GS_HOUSE_ADULT_CRATE,
+ RC_KAK_NEAR_GY_CHILD_CRATE,
+ RC_KAK_NEAR_WINDMILL_CHILD_CRATE,
+ RC_KAK_NEAR_FENCE_CHILD_CRATE,
+ RC_KAK_NEAR_BOARDING_HOUSE_CHILD_CRATE,
+ RC_KAK_NEAR_BAZAAR_CHILD_CRATE,
+ RC_GRAVEYARD_CRATE,
+ RC_GC_MAZE_CRATE,
+ RC_DMC_CRATE,
+ RC_LLR_NEAR_TREE_CRATE,
+ RC_LH_LAB_CRATE,
+
+ // MQ Dungeon Crates
+ RC_DEKU_TREE_MQ_LOBBY_CRATE,
+ RC_DEKU_TREE_MQ_SLINGSHOT_ROOM_CRATE_1,
+ RC_DEKU_TREE_MQ_SLINGSHOT_ROOM_CRATE_2,
+ RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_1,
+ RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_2,
+ RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_3,
+ RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_4,
+ RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_5,
+ RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_6,
+ RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_7,
+ RC_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_8,
+ RC_DODONGOS_CAVERN_MQ_STAIRCASE_LOWER_CRATE_1,
+ RC_DODONGOS_CAVERN_MQ_STAIRCASE_LOWER_CRATE_2,
+ RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_1,
+ RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_2,
+ RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_3,
+ RC_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_4,
+ RC_DODONGOS_CAVERN_MQ_TWO_FLAMES_CRATE_1,
+ RC_DODONGOS_CAVERN_MQ_TWO_FLAMES_CRATE_2,
+ RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_1,
+ RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_2,
+ RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_3,
+ RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_4,
+ RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_5,
+ RC_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_6,
+ RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_1,
+ RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_2,
+ RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_3,
+ RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_4,
+ RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_5,
+ RC_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_6,
+ RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_1,
+ RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_2,
+ RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_3,
+ RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_4,
+ RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_5,
+ RC_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_6,
+ RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_1,
+ RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_2,
+ RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_3,
+ RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_1,
+ RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_2,
+ RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_3,
+ RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_1,
+ RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_2,
+ RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_3,
+ RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_4,
+ RC_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_5,
+ RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_UPPER_CRATE_1,
+ RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_UPPER_CRATE_2,
+ RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_1,
+ RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_2,
+ RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_3,
+ RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_4,
+ RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_5,
+ RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_6,
+ RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_7,
+ RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_8,
+ RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_9,
+ RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_10,
+ RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_11,
+ RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_12,
+ RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_13,
+ RC_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_14,
+ RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_1,
+ RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_2,
+ RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_3,
+ RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_1,
+ RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_2,
+ RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_3,
+ RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_4,
+ RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_5,
+ RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_GATE_CRATE_1,
+ RC_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_GATE_CRATE_2,
+ RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_1,
+ RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_2,
+ RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_3,
+ RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_4,
+ RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_5,
+ RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_6,
+ RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_7,
+ RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_1,
+ RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_2,
+ RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_3,
+ RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_4,
+ RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_5,
+ RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_6,
+ RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_CRATE_1,
+ RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_CRATE_2,
+ RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_CRATE_1,
+ RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_CRATE_2,
+ RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_1,
+ RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_2,
+ RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_3,
+ RC_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_4,
+ RC_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR_CRATE_1,
+ RC_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR_CRATE_2,
+ RC_WATER_TEMPLE_MQ_BK_ROOM_UPPER_CRATE,
+ RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_1,
+ RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_2,
+ RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_3,
+ RC_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_4,
+ RC_WATER_TEMPLE_MQ_WHIRLPOOL_FRONT_CRATE_1,
+ RC_WATER_TEMPLE_MQ_WHIRLPOOL_FRONT_CRATE_2,
+ RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_1,
+ RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_2,
+ RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_3,
+ RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_4,
+ RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_5,
+ RC_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_6,
+ RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_1,
+ RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_2,
+ RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_3,
+ RC_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_4,
+ RC_WATER_TEMPLE_MQ_DODONGO_ROOM_UPPER_CRATE,
+ RC_WATER_TEMPLE_MQ_DODONGO_ROOM_HALL_CRATE,
+ RC_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_1,
+ RC_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_2,
+ RC_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_3,
+ RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_1,
+ RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_2,
+ RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_3,
+ RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_4,
+ RC_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_5,
+ RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_1,
+ RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_2,
+ RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_3,
+ RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_4,
+ RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_5,
+ RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_6,
+ RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_1,
+ RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_2,
+ RC_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_3,
+ RC_SPIRIT_TEMPLE_MQ_STATUE_CRATE_1,
+ RC_SPIRIT_TEMPLE_MQ_STATUE_CRATE_2,
+ RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_1,
+ RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_2,
+ RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_3,
+ RC_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_4,
+ RC_GERUDO_TRAINING_GROUND_MQ_MAZE_CRATE,
+
+ // Dungeon Small Crates
+ RC_JABU_JABUS_BELLY_PLATFORM_ROOM_SMALL_CRATE_1,
+ RC_JABU_JABUS_BELLY_PLATFORM_ROOM_SMALL_CRATE_2,
+ RC_FIRE_TEMPLE_AFTER_HAMMER_SMALL_CRATE_1,
+ RC_FIRE_TEMPLE_AFTER_HAMMER_SMALL_CRATE_2,
+ RC_SPIRIT_TEMPLE_BEFORE_CHILD_CLIMB_SMALL_CRATE_1,
+ RC_SPIRIT_TEMPLE_BEFORE_CHILD_CLIMB_SMALL_CRATE_2,
+
+ // MQ Dungeon Small Crates
+ RC_JABU_JABUS_BELLY_MQ_TRIPLE_HALLWAY_SMALL_CRATE_1,
+ RC_JABU_JABUS_BELLY_MQ_TRIPLE_HALLWAY_SMALL_CRATE_2,
+ RC_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_1,
+ RC_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_2,
+ RC_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_3,
+ RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_SMALL_CRATE_1,
+ RC_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_SMALL_CRATE_2,
+ RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_1,
+ RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_2,
+ RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_3,
+ RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_4,
+ RC_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_5,
+ RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_1,
+ RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_2,
+ RC_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_3,
+ RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_1,
+ RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_2,
+ RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_3,
+ RC_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_4,
+ RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_SMALL_CRATE,
+ RC_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_SMALL_CRATE,
+ RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_1,
+ RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_2,
+ RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_3,
+ RC_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_4,
+ RC_SPIRIT_TEMPLE_MQ_STATUE_SMALL_CRATE,
+ RC_SPIRIT_TEMPLE_MQ_BEAMOS_SMALL_CRATE,
+ // End Crates
RC_PIERRE,
RC_DELIVER_RUTOS_LETTER,
@@ -5120,6 +5383,29 @@ typedef enum {
RHT_POT_GANONS_CASTLE,
RHT_POT_BOTTOM_OF_THE_WELL,
RHT_POT_ICE_CAVERN,
+ // Shuffle Crates
+ RHT_CRATE_GERUDO_VALLEY,
+ RHT_CRATE_GERUDOS_FORTRESS,
+ RHT_CRATE_THIEVES_HIDEOUT,
+ RHT_CRATE_WASTELAND,
+ RHT_CRATE_MARKET,
+ RHT_CRATE_DOG_LADY_HOUSE,
+ RHT_CRATE_MARKET_GUARD_HOUSE,
+ RHT_CRATE_KAKARIKO_VILLAGE,
+ RHT_CRATE_GRAVEYARD,
+ RHT_CRATE_GORON_CITY,
+ RHT_CRATE_DEATH_MOUNTAIN_CRATER,
+ RHT_CRATE_LON_LON_RANCH,
+ RHT_CRATE_LAKESIDE_LABORATORY,
+ RHT_CRATE_DEKU_TREE,
+ RHT_CRATE_DODONGOS_CAVERN,
+ RHT_CRATE_JABU_JABU,
+ RHT_CRATE_FOREST_TEMPLE,
+ RHT_CRATE_FIRE_TEMPLE,
+ RHT_CRATE_WATER_TEMPLE,
+ RHT_CRATE_SPIRIT_TEMPLE,
+ RHT_CRATE_SHADOW_TEMPLE,
+ RHT_CRATE_GERUDO_TRAINING_GROUND,
// Ganon Line
RHT_GANON_JOKE01,
RHT_GANON_JOKE02,
@@ -5458,6 +5744,7 @@ typedef enum {
RSK_SHUFFLE_WEIRD_EGG,
RSK_SHUFFLE_GERUDO_MEMBERSHIP_CARD,
RSK_SHUFFLE_POTS,
+ RSK_SHUFFLE_CRATES,
RSK_SHUFFLE_FROG_SONG_RUPEES,
RSK_ITEM_POOL,
RSK_ICE_TRAPS,
@@ -5946,6 +6233,14 @@ typedef enum {
RO_SHUFFLE_GRASS_ALL,
} RandoOptionShuffleGrass;
+// Shuffle Crates settings (off, dungeons, overworld, all)
+typedef enum {
+ RO_SHUFFLE_CRATES_OFF,
+ RO_SHUFFLE_CRATES_DUNGEONS,
+ RO_SHUFFLE_CRATES_OVERWORLD,
+ RO_SHUFFLE_CRATES_ALL,
+} RandoOptionShuffleCrates;
+
//Link's Pocket Settings (dungeon reward, advancement, anything, nothing)
typedef enum {
RO_LINKS_POCKET_DUNGEON_REWARD,
@@ -6046,6 +6341,16 @@ typedef struct GrassIdentity {
RandomizerCheck randomizerCheck;
} GrassIdentity;
+typedef struct CrateIdentity {
+ RandomizerInf randomizerInf;
+ RandomizerCheck randomizerCheck;
+} CrateIdentity;
+
+typedef struct SmallCrateIdentity {
+ RandomizerInf randomizerInf;
+ RandomizerCheck randomizerCheck;
+} SmallCrateIdentity;
+
typedef enum {
TRACKER_WINDOW_FLOATING,
TRACKER_WINDOW_WINDOW,
diff --git a/soh/soh/Enhancements/randomizer/randomizer_check_objects.cpp b/soh/soh/Enhancements/randomizer/randomizer_check_objects.cpp
index 9333913a4..55a8deaa7 100644
--- a/soh/soh/Enhancements/randomizer/randomizer_check_objects.cpp
+++ b/soh/soh/Enhancements/randomizer/randomizer_check_objects.cpp
@@ -173,6 +173,9 @@ void RandomizerCheckObjects::UpdateImGuiVisibility() {
(location.GetRCType() != RCTYPE_COW || CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleCows"), RO_GENERIC_NO)) &&
(location.GetRCType() != RCTYPE_POT || CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShufflePots"), RO_GENERIC_NO)) &&
(location.GetRCType() != RCTYPE_GRASS || CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleGrass"), RO_GENERIC_NO)) &&
+ (location.GetRCType() != RCTYPE_CRATE || CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleCrates"), RO_GENERIC_NO)) &&
+ (location.GetRCType() != RCTYPE_NLCRATE || CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleCrates"), RO_GENERIC_NO)) &&
+ (location.GetRCType() != RCTYPE_SMALL_CRATE || CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleCrates"), RO_GENERIC_NO)) &&
(location.GetRCType() != RCTYPE_FISH || ctx->GetFishsanity()->GetFishLocationIncluded(&location, FSO_SOURCE_CVARS)) &&
(location.GetRCType() != RCTYPE_ADULT_TRADE ||
CVarGetInteger(CVAR_RANDOMIZER_SETTING("ShuffleAdultTrade"), RO_GENERIC_NO)) &&
diff --git a/soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp b/soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp
index 7d531cb24..0023204ef 100644
--- a/soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp
+++ b/soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp
@@ -61,6 +61,8 @@ bool showOverworldPots;
bool showDungeonPots;
bool showOverworldGrass;
bool showDungeonGrass;
+bool showOverworldCrates;
+bool showDungeonCrates;
bool showFrogSongRupees;
bool showFairies;
bool showStartingMapsCompasses;
@@ -1290,6 +1292,25 @@ void LoadSettings() {
showDungeonGrass = false;
break;
}
+
+ switch (OTRGlobals::Instance->gRandomizer->GetRandoSettingValue(RSK_SHUFFLE_CRATES)) {
+ case RO_SHUFFLE_CRATES_ALL:
+ showOverworldCrates = true;
+ showDungeonCrates = true;
+ break;
+ case RO_SHUFFLE_CRATES_OVERWORLD:
+ showOverworldCrates = true;
+ showDungeonCrates = false;
+ break;
+ case RO_SHUFFLE_CRATES_DUNGEONS:
+ showOverworldCrates = false;
+ showDungeonCrates = true;
+ break;
+ default:
+ showOverworldCrates = false;
+ showDungeonCrates = false;
+ break;
+ }
} else { // Vanilla
showOverworldTokens = true;
showDungeonTokens = true;
@@ -1297,6 +1318,8 @@ void LoadSettings() {
showDungeonPots = false;
showOverworldGrass = false;
showDungeonGrass = false;
+ showOverworldCrates = false;
+ showDungeonCrates = false;
}
fortressFast = false;
@@ -1380,6 +1403,17 @@ bool IsCheckShuffled(RandomizerCheck rc) {
(loc->GetRCType() != RCTYPE_GRASS ||
(showOverworldGrass && RandomizerCheckObjects::AreaIsOverworld(loc->GetArea())) ||
(showDungeonGrass && RandomizerCheckObjects::AreaIsDungeon(loc->GetArea()))) &&
+ (loc->GetRCType() != RCTYPE_CRATE ||
+ (showOverworldCrates && RandomizerCheckObjects::AreaIsOverworld(loc->GetArea())) ||
+ (showDungeonCrates && RandomizerCheckObjects::AreaIsDungeon(loc->GetArea()))) &&
+ (loc->GetRCType() != RCTYPE_NLCRATE ||
+ (showOverworldCrates && RandomizerCheckObjects::AreaIsOverworld(loc->GetArea()) &&
+ OTRGlobals::Instance->gRandomizer->GetRandoSettingValue(RSK_LOGIC_RULES) ==
+ RO_LOGIC_NO_LOGIC) ||
+ (showDungeonCrates && RandomizerCheckObjects::AreaIsDungeon(loc->GetArea()))) &&
+ (loc->GetRCType() != RCTYPE_SMALL_CRATE ||
+ (showOverworldCrates && RandomizerCheckObjects::AreaIsOverworld(loc->GetArea())) ||
+ (showDungeonCrates && RandomizerCheckObjects::AreaIsDungeon(loc->GetArea()))) &&
(loc->GetRCType() != RCTYPE_COW || showCows) &&
(loc->GetRCType() != RCTYPE_FISH || OTRGlobals::Instance->gRandoContext->GetFishsanity()->GetFishLocationIncluded(loc)) &&
(loc->GetRCType() != RCTYPE_FREESTANDING ||
diff --git a/soh/soh/Enhancements/randomizer/randomizer_inf.h b/soh/soh/Enhancements/randomizer/randomizer_inf.h
index f061be660..70aa11c06 100644
--- a/soh/soh/Enhancements/randomizer/randomizer_inf.h
+++ b/soh/soh/Enhancements/randomizer/randomizer_inf.h
@@ -745,6 +745,260 @@ typedef enum {
RAND_INF_GERUDO_TRAINING_GROUND_MQ_LOBBY_RIGHT_POT_1,
RAND_INF_GERUDO_TRAINING_GROUND_MQ_LOBBY_RIGHT_POT_2,
+ RAND_INF_GV_FREESTANDING_POH_CRATE,
+ RAND_INF_GV_NEAR_COW_CRATE,
+ RAND_INF_GV_CRATE_BRIDGE_1,
+ RAND_INF_GV_CRATE_BRIDGE_2,
+ RAND_INF_GV_CRATE_BRIDGE_3,
+ RAND_INF_GV_CRATE_BRIDGE_4,
+ RAND_INF_GF_ABOVE_JAIL_CRATE,
+ RAND_INF_GF_OUTSIDE_CENTER_CRATE_1,
+ RAND_INF_GF_OUTSIDE_CENTER_CRATE_2,
+ RAND_INF_GF_OUTSIDE_CENTER_CRATE_3,
+ RAND_INF_GF_OUTSIDE_CENTER_CRATE_4,
+ RAND_INF_GF_OUTSIDE_LEFT_CRATE_1,
+ RAND_INF_GF_OUTSIDE_LEFT_CRATE_2,
+ RAND_INF_GF_ARCHERY_RANGE_CRATE_1,
+ RAND_INF_GF_ARCHERY_RANGE_CRATE_2,
+ RAND_INF_GF_ARCHERY_RANGE_CRATE_3,
+ RAND_INF_GF_ARCHERY_RANGE_CRATE_4,
+ RAND_INF_GF_ARCHERY_RANGE_CRATE_5,
+ RAND_INF_GF_ARCHERY_RANGE_CRATE_6,
+ RAND_INF_GF_ARCHERY_RANGE_CRATE_7,
+ RAND_INF_GF_ARCHERY_START_CRATE_1,
+ RAND_INF_GF_ARCHERY_START_CRATE_2,
+ RAND_INF_GF_ARCHERY_LEFT_END_CRATE_1,
+ RAND_INF_GF_ARCHERY_LEFT_END_CRATE_2,
+ RAND_INF_GF_ARCHERY_LEFT_END_CHILD_CRATE,
+ RAND_INF_GF_ARCHERY_RIGHT_END_CRATE_1,
+ RAND_INF_GF_ARCHERY_RIGHT_END_CRATE_2,
+ RAND_INF_GF_KITCHEN_CRATE_1,
+ RAND_INF_GF_KITCHEN_CRATE_2,
+ RAND_INF_GF_KITCHEN_CRATE_3,
+ RAND_INF_GF_KITCHEN_CRATE_4,
+ RAND_INF_GF_KITCHEN_CRATE_5,
+ RAND_INF_GF_BREAK_ROOM_CRATE_1,
+ RAND_INF_GF_BREAK_ROOM_CRATE_2,
+ RAND_INF_GF_BREAK_ROOM_CRATE_3,
+ RAND_INF_GF_BREAK_ROOM_CRATE_4,
+ RAND_INF_GF_NORTH_F1_CARPENTER_CRATE,
+ RAND_INF_GF_NORTH_F3_CARPENTER_CRATE,
+ RAND_INF_GF_SOUTH_F2_CARPENTER_CRATE_1,
+ RAND_INF_GF_SOUTH_F2_CARPENTER_CRATE_2,
+ RAND_INF_HW_BEFORE_QUICKSAND_CRATE,
+ RAND_INF_HW_AFTER_QUICKSAND_CRATE_1,
+ RAND_INF_HW_AFTER_QUICKSAND_CRATE_2,
+ RAND_INF_HW_AFTER_QUICKSAND_CRATE_3,
+ RAND_INF_HW_NEAR_COLOSSUS_CRATE,
+ RAND_INF_MK_NEAR_BAZAAR_CRATE_1,
+ RAND_INF_MK_NEAR_BAZAAR_CRATE_2,
+ RAND_INF_MK_SHOOTING_GALLERY_CRATE_1,
+ RAND_INF_MK_SHOOTING_GALLERY_CRATE_2,
+ RAND_INF_MK_LOST_DOG_HOUSE_CRATE,
+ RAND_INF_MK_GUARD_HOUSE_CRATE_1,
+ RAND_INF_MK_GUARD_HOUSE_CRATE_2,
+ RAND_INF_MK_GUARD_HOUSE_CRATE_3,
+ RAND_INF_MK_GUARD_HOUSE_CRATE_4,
+ RAND_INF_MK_GUARD_HOUSE_CRATE_5,
+ RAND_INF_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_1,
+ RAND_INF_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_2,
+ RAND_INF_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_3,
+ RAND_INF_KAK_NEAR_OPEN_GROTTO_ADULT_CRATE_4,
+ RAND_INF_KAK_NEAR_POTION_SHOP_ADULT_CRATE,
+ RAND_INF_KAK_NEAR_SHOOTING_GALLERY_ADULT_CRATE,
+ RAND_INF_KAK_NEAR_BOARDING_HOUSE_ADULT_CRATE_1,
+ RAND_INF_KAK_NEAR_BOARDING_HOUSE_ADULT_CRATE_2,
+ RAND_INF_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_1,
+ RAND_INF_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_2,
+ RAND_INF_KAK_NEAR_BAZAAR_ADULT_CRATE_1,
+ RAND_INF_KAK_NEAR_BAZAAR_ADULT_CRATE_2,
+ RAND_INF_KAK_BEHIND_GS_HOUSE_ADULT_CRATE,
+ RAND_INF_KAK_NEAR_GY_CHILD_CRATE,
+ RAND_INF_KAK_NEAR_WINDMILL_CHILD_CRATE,
+ RAND_INF_KAK_NEAR_FENCE_CHILD_CRATE,
+ RAND_INF_KAK_NEAR_BOARDING_HOUSE_CHILD_CRATE,
+ RAND_INF_KAK_NEAR_BAZAAR_CHILD_CRATE,
+ RAND_INF_GRAVEYARD_CRATE,
+ RAND_INF_GC_MAZE_CRATE,
+ RAND_INF_DMC_CRATE,
+ RAND_INF_LLR_NEAR_TREE_CRATE,
+ RAND_INF_LH_LAB_CRATE,
+
+ RAND_INF_DEKU_TREE_MQ_LOBBY_CRATE,
+ RAND_INF_DEKU_TREE_MQ_SLINGSHOT_ROOM_CRATE_1,
+ RAND_INF_DEKU_TREE_MQ_SLINGSHOT_ROOM_CRATE_2,
+ RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_1,
+ RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_2,
+ RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_3,
+ RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_4,
+ RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_5,
+ RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_6,
+ RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_7,
+ RAND_INF_DODONGOS_CAVERN_MQ_POE_ROOM_CRATE_8,
+ RAND_INF_DODONGOS_CAVERN_MQ_STAIRCASE_LOWER_CRATE_1,
+ RAND_INF_DODONGOS_CAVERN_MQ_STAIRCASE_LOWER_CRATE_2,
+ RAND_INF_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_1,
+ RAND_INF_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_2,
+ RAND_INF_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_3,
+ RAND_INF_DODONGOS_CAVERN_MQ_STAIRCASE_UPPER_CRATE_4,
+ RAND_INF_DODONGOS_CAVERN_MQ_TWO_FLAMES_CRATE_1,
+ RAND_INF_DODONGOS_CAVERN_MQ_TWO_FLAMES_CRATE_2,
+ RAND_INF_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_1,
+ RAND_INF_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_2,
+ RAND_INF_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_3,
+ RAND_INF_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_4,
+ RAND_INF_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_5,
+ RAND_INF_DODONGOS_CAVERN_MQ_LARVAE_ROOM_CRATE_6,
+ RAND_INF_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_1,
+ RAND_INF_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_2,
+ RAND_INF_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_3,
+ RAND_INF_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_4,
+ RAND_INF_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_5,
+ RAND_INF_FIRE_TEMPLE_MQ_OUTSIDE_BOSS_CRATE_6,
+ RAND_INF_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_1,
+ RAND_INF_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_2,
+ RAND_INF_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_3,
+ RAND_INF_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_4,
+ RAND_INF_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_5,
+ RAND_INF_FIRE_TEMPLE_MQ_SHORTCUT_CRATE_6,
+ RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_1,
+ RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_2,
+ RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_LOWER_CRATE_3,
+ RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_1,
+ RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_2,
+ RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_CRATE_3,
+ RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_1,
+ RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_2,
+ RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_3,
+ RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_4,
+ RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_CRATE_5,
+ RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_UPPER_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_UPPER_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_3,
+ RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_4,
+ RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_5,
+ RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_6,
+ RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_7,
+ RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_8,
+ RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_9,
+ RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_10,
+ RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_11,
+ RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_12,
+ RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_13,
+ RAND_INF_WATER_TEMPLE_MQ_CENTRAL_PILLAR_LOWER_CRATE_14,
+ RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_CRATE_3,
+ RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_3,
+ RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_4,
+ RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_ROOM_CRATE_5,
+ RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_GATE_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_LIZALFOS_HALLWAY_GATE_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_3,
+ RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_4,
+ RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_5,
+ RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_6,
+ RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_CRATE_7,
+ RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_3,
+ RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_4,
+ RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_5,
+ RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_CRATE_6,
+ RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_3,
+ RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_SUBMERGED_CRATE_4,
+ RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_DOOR_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_BK_ROOM_UPPER_CRATE,
+ RAND_INF_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_3,
+ RAND_INF_WATER_TEMPLE_MQ_BK_ROOM_LOWER_CRATE_4,
+ RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_FRONT_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_FRONT_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_3,
+ RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_4,
+ RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_5,
+ RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_SUBMERGED_CRATE_6,
+ RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_3,
+ RAND_INF_WATER_TEMPLE_MQ_WHIRLPOOL_BEHIND_GATE_CRATE_4,
+ RAND_INF_WATER_TEMPLE_MQ_DODONGO_ROOM_UPPER_CRATE,
+ RAND_INF_WATER_TEMPLE_MQ_DODONGO_ROOM_HALL_CRATE,
+ RAND_INF_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_DODONGO_ROOM_LOWER_CRATE_3,
+ RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_3,
+ RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_4,
+ RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_B_CRATE_5,
+ RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_3,
+ RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_4,
+ RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_5,
+ RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_SUBMERGED_CRATE_6,
+ RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_TRIPLE_TORCH_ROOM_GATE_CRATE_3,
+ RAND_INF_SPIRIT_TEMPLE_MQ_STATUE_CRATE_1,
+ RAND_INF_SPIRIT_TEMPLE_MQ_STATUE_CRATE_2,
+ RAND_INF_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_1,
+ RAND_INF_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_2,
+ RAND_INF_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_3,
+ RAND_INF_SPIRIT_TEMPLE_MQ_BIG_MIRROR_CRATE_4,
+ RAND_INF_GERUDO_TRAINING_GROUND_MQ_MAZE_CRATE,
+
+ RAND_INF_JABU_JABUS_BELLY_PLATFORM_ROOM_SMALL_CRATE_1,
+ RAND_INF_JABU_JABUS_BELLY_PLATFORM_ROOM_SMALL_CRATE_2,
+ RAND_INF_FIRE_TEMPLE_AFTER_HAMMER_SMALL_CRATE_1,
+ RAND_INF_FIRE_TEMPLE_AFTER_HAMMER_SMALL_CRATE_2,
+ RAND_INF_SPIRIT_TEMPLE_BEFORE_CHILD_CLIMB_SMALL_CRATE_1,
+ RAND_INF_SPIRIT_TEMPLE_BEFORE_CHILD_CLIMB_SMALL_CRATE_2,
+
+ RAND_INF_JABU_JABUS_BELLY_MQ_TRIPLE_HALLWAY_SMALL_CRATE_1,
+ RAND_INF_JABU_JABUS_BELLY_MQ_TRIPLE_HALLWAY_SMALL_CRATE_2,
+ RAND_INF_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_1,
+ RAND_INF_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_2,
+ RAND_INF_FOREST_TEMPLE_MQ_FROZEN_EYE_SWITCH_SMALL_CRATE_3,
+ RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_SMALL_CRATE_1,
+ RAND_INF_FIRE_TEMPLE_MQ_LIZALFOS_MAZE_UPPER_SMALL_CRATE_2,
+ RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_1,
+ RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_2,
+ RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_3,
+ RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_4,
+ RAND_INF_FIRE_TEMPLE_MQ_LAVA_TORCH_SMALL_CRATE_5,
+ RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_DRAGON_ROOM_TORCHES_SMALL_CRATE_3,
+ RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_1,
+ RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_2,
+ RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_3,
+ RAND_INF_WATER_TEMPLE_MQ_STORAGE_ROOM_A_SMALL_CRATE_4,
+ RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_LOWER_SMALL_CRATE,
+ RAND_INF_WATER_TEMPLE_MQ_GS_STORAGE_ROOM_UPPER_SMALL_CRATE,
+ RAND_INF_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_1,
+ RAND_INF_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_2,
+ RAND_INF_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_3,
+ RAND_INF_SHADOW_TEMPLE_MQ_TRUTH_SPINNER_SMALL_CRATE_4,
+ RAND_INF_SPIRIT_TEMPLE_MQ_STATUE_SMALL_CRATE,
+ RAND_INF_SPIRIT_TEMPLE_MQ_BEAMOS_SMALL_CRATE,
RAND_INF_CAUGHT_LOACH,
diff --git a/soh/soh/Enhancements/randomizer/settings.cpp b/soh/soh/Enhancements/randomizer/settings.cpp
index ba049b32c..8ade6a95a 100644
--- a/soh/soh/Enhancements/randomizer/settings.cpp
+++ b/soh/soh/Enhancements/randomizer/settings.cpp
@@ -210,6 +210,7 @@ void Settings::CreateOptions() {
OPT_BOOL(RSK_SHUFFLE_GERUDO_MEMBERSHIP_CARD, "Shuffle Gerudo Membership Card", CVAR_RANDOMIZER_SETTING("ShuffleGerudoToken"), mOptionDescriptions[RSK_SHUFFLE_GERUDO_MEMBERSHIP_CARD]);
OPT_U8(RSK_SHUFFLE_POTS, "Shuffle Pots", {"Off", "Dungeons", "Overworld", "All Pots"}, OptionCategory::Setting, CVAR_RANDOMIZER_SETTING("ShufflePots"), mOptionDescriptions[RSK_SHUFFLE_POTS], WidgetType::Combobox, RO_SHUFFLE_POTS_OFF);
OPT_U8(RSK_SHUFFLE_GRASS, "Shuffle Grass", {"Off", "Dungeons", "Overworld", "All Grass/Bushes"}, OptionCategory::Setting, CVAR_RANDOMIZER_SETTING("ShuffleGrass"), mOptionDescriptions[RSK_SHUFFLE_GRASS], WidgetType::Combobox, RO_SHUFFLE_GRASS_OFF);
+ OPT_U8(RSK_SHUFFLE_CRATES, "Shuffle Crates", {"Off", "Dungeons", "Overworld", "All Crates"}, OptionCategory::Setting, CVAR_RANDOMIZER_SETTING("ShuffleCrates"), mOptionDescriptions[RSK_SHUFFLE_CRATES], WidgetType::Combobox, RO_SHUFFLE_CRATES_OFF);
OPT_BOOL(RSK_SHUFFLE_FISHING_POLE, "Shuffle Fishing Pole", CVAR_RANDOMIZER_SETTING("ShuffleFishingPole"), mOptionDescriptions[RSK_SHUFFLE_FISHING_POLE]);
OPT_U8(RSK_SHUFFLE_MERCHANTS, "Shuffle Merchants", {"Off", "Bean Merchant Only", "All But Beans", "All"}, OptionCategory::Setting, CVAR_RANDOMIZER_SETTING("ShuffleMerchants"), mOptionDescriptions[RSK_SHUFFLE_MERCHANTS], WidgetType::Combobox, RO_SHUFFLE_MERCHANTS_OFF, IMFLAG_NONE);
OPT_U8(RSK_MERCHANT_PRICES, "Merchant Prices", {"Vanilla", "Cheap Balanced", "Balanced", "Fixed", "Range", "Set By Wallet"}, OptionCategory::Setting, CVAR_RANDOMIZER_SETTING("MerchantPrices"), mOptionDescriptions[RSK_MERCHANT_PRICES], WidgetType::Combobox, RO_PRICE_VANILLA, false, IMFLAG_NONE);
@@ -662,6 +663,7 @@ void Settings::CreateOptions() {
&mOptions[RSK_SHUFFLE_BEEHIVES],
&mOptions[RSK_SHUFFLE_COWS],
&mOptions[RSK_SHUFFLE_POTS],
+ &mOptions[RSK_SHUFFLE_CRATES],
&mOptions[RSK_SHUFFLE_MERCHANTS],
&mOptions[RSK_MERCHANT_PRICES],
&mOptions[RSK_MERCHANT_PRICES_FIXED_PRICE],
@@ -902,6 +904,7 @@ void Settings::CreateOptions() {
&mOptions[RSK_SHUFFLE_BEEHIVES],
&mOptions[RSK_SHUFFLE_COWS],
&mOptions[RSK_SHUFFLE_POTS],
+ &mOptions[RSK_SHUFFLE_CRATES],
&mOptions[RSK_SHUFFLE_KOKIRI_SWORD],
&mOptions[RSK_SHUFFLE_OCARINA],
&mOptions[RSK_SHUFFLE_OCARINA_BUTTONS],
diff --git a/soh/soh/Enhancements/randomizer/static_data.h b/soh/soh/Enhancements/randomizer/static_data.h
index 1ce04687c..fe2e6441b 100644
--- a/soh/soh/Enhancements/randomizer/static_data.h
+++ b/soh/soh/Enhancements/randomizer/static_data.h
@@ -52,6 +52,7 @@ class StaticData {
static void RegisterPotLocations();
static void RegisterFreestandingLocations();
static void RegisterGrassLocations();
+ static void RegisterCrateLocations();
static void InitHashMaps();
static std::array, 17> randomizerFishingPondFish;
static std::unordered_map randomizerGrottoFishMap;
diff --git a/soh/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c b/soh/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c
index 16e27e39e..18218355f 100644
--- a/soh/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c
+++ b/soh/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c
@@ -7,6 +7,7 @@
#include "z_obj_kibako.h"
#include "objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h"
#include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h"
+#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#define FLAGS (ACTOR_FLAG_UPDATE_CULLING_DISABLED | ACTOR_FLAG_CAN_PRESS_SWITCHES)
@@ -68,7 +69,7 @@ void ObjKibako_SpawnCollectible(ObjKibako* this, PlayState* play) {
s16 collectible;
collectible = this->actor.params & 0x1F;
- if ((collectible >= 0) && (collectible <= 0x19)) {
+ if (GameInteractor_Should(VB_SMALL_CRATE_DROP_ITEM,(collectible >= 0) && (collectible <= 0x19), this)) {
Item_DropCollectible(play, &this->actor.world.pos,
collectible | (((this->actor.params >> 8) & 0x3F) << 8));
}
@@ -284,5 +285,9 @@ void ObjKibako_Draw(Actor* thisx, PlayState* play) {
s32 pad;
ObjKibako* this = (ObjKibako*)thisx;
+ if (!GameInteractor_Should(VB_SMALL_CRATE_SETUP_DRAW, true, thisx)) {
+ return;
+ }
+
Gfx_DrawDListOpa(play, gSmallWoodenBoxDL);
}
diff --git a/soh/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.h b/soh/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.h
index 68e871c78..32a35563f 100644
--- a/soh/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.h
+++ b/soh/src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.h
@@ -12,6 +12,7 @@ typedef struct ObjKibako {
/* 0x0000 */ Actor actor;
/* 0x014C */ ObjKibakoActionFunc actionFunc;
/* 0x0150 */ ColliderCylinder collider;
+ /* */ SmallCrateIdentity smallCrateIdentity;
} ObjKibako; // size = 0x019C
#endif
diff --git a/soh/src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.c b/soh/src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.c
index d6452d253..e4008ebed 100644
--- a/soh/src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.c
+++ b/soh/src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.c
@@ -7,6 +7,7 @@
#include "z_obj_kibako2.h"
#include "objects/object_kibako2/object_kibako2.h"
#include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h"
+#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
#define FLAGS 0
@@ -110,7 +111,7 @@ void ObjKibako2_SpawnCollectible(ObjKibako2* this, PlayState* play) {
collectibleFlagTemp = this->collectibleFlag;
itemDropped = this->dyna.actor.home.rot.x;
- if (itemDropped >= 0 && itemDropped < 0x1A) {
+ if (GameInteractor_Should(VB_CRATE_DROP_ITEM,itemDropped >= 0 && itemDropped < 0x1A, this)) {
Item_DropCollectible(play, &this->dyna.actor.world.pos, itemDropped | (collectibleFlagTemp << 8));
}
}
@@ -176,5 +177,9 @@ void ObjKibako2_Update(Actor* thisx, PlayState* play) {
}
void ObjKibako2_Draw(Actor* thisx, PlayState* play) {
+ if (!GameInteractor_Should(VB_CRATE_SETUP_DRAW, true, thisx)) {
+ return;
+ }
+
Gfx_DrawDListOpa(play, gLargeCrateDL);
}
diff --git a/soh/src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.h b/soh/src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.h
index 48c22154f..7629e6aa1 100644
--- a/soh/src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.h
+++ b/soh/src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.h
@@ -13,6 +13,7 @@ typedef struct ObjKibako2 {
/* 0x0164 */ ColliderCylinder collider;
/* 0x01B0 */ ObjKibako2ActionFunc actionFunc;
/* 0x01B4 */ s16 collectibleFlag;
+ /* */ CrateIdentity crateIdentity;
} ObjKibako2; // size = 0x01B8
#endif