From 474eee5d9852fbd410fb4dee580e4fc17e569284 Mon Sep 17 00:00:00 2001 From: briaguya <70942617+briaguya-ai@users.noreply.github.com> Date: Sun, 24 Jul 2022 09:21:38 -0400 Subject: [PATCH] set morpha reset function in initvars (#881) Co-authored-by: briaguya --- soh/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/soh/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c b/soh/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c index 3dbc97a07..7ba83aebf 100644 --- a/soh/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c +++ b/soh/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c @@ -53,6 +53,7 @@ void BossMo_UpdateCore(Actor* thisx, GlobalContext* globalCtx); void BossMo_UpdateTent(Actor* thisx, GlobalContext* globalCtx); void BossMo_DrawCore(Actor* thisx, GlobalContext* globalCtx); void BossMo_DrawTent(Actor* thisx, GlobalContext* globalCtx); +void BossMo_Reset(void); void BossMo_UpdateEffects(BossMo* this, GlobalContext* globalCtx); void BossMo_DrawEffects(BossMoEffect* effect, GlobalContext* globalCtx); @@ -131,7 +132,7 @@ const ActorInit Boss_Mo_InitVars = { (ActorFunc)BossMo_Destroy, (ActorFunc)BossMo_UpdateTent, (ActorFunc)BossMo_DrawTent, - NULL, + (ActorResetFunc)BossMo_Reset, }; static BossMo* sMorphaCore = NULL;