From 462eb6d25a0263eadef126a81c1d255b20e5d182 Mon Sep 17 00:00:00 2001 From: Garrett Cox Date: Mon, 12 Dec 2022 20:32:24 -0600 Subject: [PATCH] Fix issue with hover boots interpolation when wearing bunny hood (#2167) --- soh/src/overlays/actors/ovl_player_actor/z_player.c | 1 + 1 file changed, 1 insertion(+) diff --git a/soh/src/overlays/actors/ovl_player_actor/z_player.c b/soh/src/overlays/actors/ovl_player_actor/z_player.c index 065429d6b..08f0da8d0 100644 --- a/soh/src/overlays/actors/ovl_player_actor/z_player.c +++ b/soh/src/overlays/actors/ovl_player_actor/z_player.c @@ -11098,6 +11098,7 @@ void Player_DrawGameplay(PlayState* play, Player* this, s32 lod, Gfx* cullDList, D_8085486C = D_8085486C * (sp5C * (1.0f / 9.0f)); } + FrameInterpolation_RecordActorPosRotMatrix(); Matrix_SetTranslateRotateYXZ(this->actor.world.pos.x, this->actor.world.pos.y + 2.0f, this->actor.world.pos.z, &D_80854864); Matrix_Scale(4.0f, 4.0f, 4.0f, MTXMODE_APPLY);