Add Fortress and Colossus entrance groups to the entrance tracker data, and adjusted the check tracker accordingly (for autoscroll). (#5001)

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Malkierian 2025-02-05 16:11:48 -07:00 committed by GitHub
parent 3cd4851474
commit 4044ab34c3
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GPG key ID: B5690EEEBB952194
3 changed files with 32 additions and 28 deletions

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@ -381,7 +381,9 @@ RandomizerCheckArea AreaFromEntranceGroup[] = {
RCAREA_LON_LON_RANCH,
RCAREA_LAKE_HYLIA,
RCAREA_GERUDO_VALLEY,
RCAREA_GERUDO_FORTRESS,
RCAREA_WASTELAND,
RCAREA_DESERT_COLOSSUS,
RCAREA_MARKET,
RCAREA_HYRULE_CASTLE,
};
@ -394,8 +396,6 @@ RandomizerCheckArea GetCheckArea() {
if (ent != nullptr && !IsAreaScene(scene) && ent->type != ENTRANCE_TYPE_DUNGEON) {
if (ent->source == "Desert Colossus" || ent->destination == "Desert Colossus") {
area = RCAREA_DESERT_COLOSSUS;
} else if (ent->source == "Gerudo Fortress" || ent->destination == "Gerudo Fortress") {
area = RCAREA_GERUDO_FORTRESS;
} else {
area = AreaFromEntranceGroup[ent->dstGroup];
}