Merge branch 'HarbourMasters:develop' into develop

This commit is contained in:
MelonSpeedruns 2022-06-02 14:13:25 -04:00 committed by GitHub
commit 3cbb979812
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 10 additions and 1 deletions

View file

@ -259,7 +259,8 @@ namespace SohImGui {
}
void LoadRainbowColor() {
for (uint16_t s=0; s <= sizeof(RainbowColorCvarList); s++) {
u8 arrayLength = sizeof(RainbowColorCvarList) / sizeof(*RainbowColorCvarList);
for (u8 s = 0; s < arrayLength; s++) {
std::string cvarName = RainbowColorCvarList[s];
std::string Cvar_Red = cvarName;
Cvar_Red += "R";

View file

@ -1316,6 +1316,9 @@ void DrawPlayerTab() {
case ITEM_SWORD_BGS:
curSword = "Biggoron's Sword";
break;
case ITEM_FISHING_POLE:
curSword = "Fishing Pole";
break;
case ITEM_NONE:
curSword = "None";
break;
@ -1463,6 +1466,11 @@ void DrawPlayerTab() {
Inventory_ChangeEquipment(EQUIP_SWORD, PLAYER_SWORD_BGS);
}
if (ImGui::Selectable("Fishing Pole")) {
player->currentSwordItem = ITEM_FISHING_POLE;
gSaveContext.equips.buttonItems[0] = ITEM_FISHING_POLE;
Inventory_ChangeEquipment(EQUIP_SWORD, PLAYER_SWORD_MASTER);
}
ImGui::EndCombo();
}