mirror of
https://github.com/HarbourMasters/Shipwright.git
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[docs] Pull upstream updates: SetupDL (#2048)
This commit is contained in:
parent
d7c3522142
commit
3cb9f93ff4
378 changed files with 1114 additions and 1022 deletions
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@ -484,13 +484,13 @@ void GetItem_DrawJewel(PlayState* play, s16 drawId) {
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(play->state.gfxCtx, "../z_demo_effect.c", 2599),
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G_MTX_NOPUSH | G_MTX_LOAD);
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func_80093D84(play->state.gfxCtx);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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// func_8002ED80(&this->actor, play, 0);
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gDPSetPrimColor(POLY_XLU_DISP++, 0, 128, primXluColor[0], primXluColor[1], primXluColor[2], 255);
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gDPSetEnvColor(POLY_XLU_DISP++, envXluColor[0], envXluColor[1], envXluColor[2], 255);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[0]);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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// func_8002EBCC(&this->actor, play, 0);
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 128, primOpaColor[0], primOpaColor[1], primOpaColor[2], 255);
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gDPSetEnvColor(POLY_OPA_DISP++, envOpaColor[0], envOpaColor[1], envOpaColor[2], 255);
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@ -506,7 +506,7 @@ void GetItem_DrawMaskOrBombchu(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093BA8(play->state.gfxCtx);
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Gfx_SetupDL_26Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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@ -519,7 +519,7 @@ void GetItem_DrawSoldOut(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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POLY_XLU_DISP = Gfx_CallSetupDL(POLY_XLU_DISP, 5);
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POLY_XLU_DISP = Gfx_SetupDL(POLY_XLU_DISP, 5);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[0]);
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@ -532,12 +532,12 @@ void GetItem_DrawBlueFire(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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func_80093D84(play->state.gfxCtx);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPSegment(POLY_XLU_DISP++, 0x08,
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0),
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0 * (play->state.frames * 0), 16, 32, 1, 1 * (play->state.frames * 1),
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@ -558,12 +558,12 @@ void GetItem_DrawPoes(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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func_80093D84(play->state.gfxCtx);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
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@ -587,12 +587,12 @@ void GetItem_DrawFairy(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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func_80093D84(play->state.gfxCtx);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
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@ -615,7 +615,7 @@ void GetItem_DrawMirrorShield(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPSegment(POLY_OPA_DISP++, 0x08,
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0) % 256,
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1 * (play->state.frames * 2) % 256, 64, 64, 1,
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@ -625,7 +625,7 @@ void GetItem_DrawMirrorShield(PlayState* play, s16 drawId) {
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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func_80093D84(play->state.gfxCtx);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
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@ -638,12 +638,12 @@ void GetItem_DrawSkullToken(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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func_80093D84(play->state.gfxCtx);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPSegment(POLY_XLU_DISP++, 0x08,
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0),
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1 * -(play->state.frames * 5), 32, 32, 1, 0 * (play->state.frames * 0),
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@ -660,7 +660,7 @@ void GetItem_DrawEggOrMedallion(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093BA8(play->state.gfxCtx);
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Gfx_SetupDL_26Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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@ -674,12 +674,12 @@ void GetItem_DrawCompass(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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POLY_XLU_DISP = Gfx_CallSetupDL(POLY_XLU_DISP, 5);
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POLY_XLU_DISP = Gfx_SetupDL(POLY_XLU_DISP, 5);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
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@ -692,7 +692,7 @@ void GetItem_DrawPotion(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPSegment(POLY_OPA_DISP++, 0x08,
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, -1 * (play->state.frames * 1),
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1 * (play->state.frames * 1), 32, 32, 1, -1 * (play->state.frames * 1),
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@ -704,7 +704,7 @@ void GetItem_DrawPotion(PlayState* play, s16 drawId) {
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[2]);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[3]);
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func_80093D84(play->state.gfxCtx);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[4]);
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@ -718,7 +718,7 @@ void GetItem_DrawGoronSword(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPSegment(POLY_OPA_DISP++, 0x08,
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 1 * (play->state.frames * 1),
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0 * (play->state.frames * 1), 32, 32, 1, 0 * (play->state.frames * 1),
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@ -735,7 +735,7 @@ void GetItem_DrawDekuNuts(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPSegment(POLY_OPA_DISP++, 0x08,
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 1 * (play->state.frames * 6),
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1 * (play->state.frames * 6), 32, 32, 1, 1 * (play->state.frames * 6),
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@ -752,7 +752,7 @@ void GetItem_DrawRecoveryHeart(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D84(play->state.gfxCtx);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPSegment(POLY_XLU_DISP++, 0x08,
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 1),
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1 * -(play->state.frames * 3), 32, 32, 1, 0 * (play->state.frames * 1),
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@ -769,7 +769,7 @@ void GetItem_DrawFish(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D84(play->state.gfxCtx);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPSegment(POLY_XLU_DISP++, 0x08,
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 0 * (play->state.frames * 0),
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1 * (play->state.frames * 1), 32, 32, 1, 0 * (play->state.frames * 0),
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@ -786,7 +786,7 @@ void GetItem_DrawOpa0(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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@ -799,12 +799,12 @@ void GetItem_DrawOpa0Xlu1(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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func_80093D84(play->state.gfxCtx);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
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@ -830,7 +830,7 @@ void GetItem_DrawGenericMusicNote(PlayState* play, s16 drawId) {
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(play->state.gfxCtx, __FILE__, __LINE__), G_MTX_MODELVIEW | G_MTX_LOAD);
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gDPSetGrayscaleColor(POLY_XLU_DISP++, colors[color_slot][0], colors[color_slot][1], colors[color_slot][2], 255);
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gSPGrayscale(POLY_XLU_DISP++, true);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[0]);
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gSPGrayscale(POLY_XLU_DISP++, false);
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@ -842,7 +842,7 @@ void GetItem_DrawXlu01(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D84(play->state.gfxCtx);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[0]);
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@ -856,13 +856,13 @@ void GetItem_DrawOpa10Xlu2(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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func_80093D84(play->state.gfxCtx);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
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@ -875,12 +875,12 @@ void GetItem_DrawMagicArrow(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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func_80093D84(play->state.gfxCtx);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[1]);
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@ -894,7 +894,7 @@ void GetItem_DrawMagicSpell(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D84(play->state.gfxCtx);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPSegment(POLY_XLU_DISP++, 0x08,
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Gfx_TwoTexScroll(play->state.gfxCtx, 0, 1 * (play->state.frames * 2),
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1 * -(play->state.frames * 6), 32, 32, 1, 1 * (play->state.frames * 1),
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@ -913,7 +913,7 @@ void GetItem_DrawOpa1023(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
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@ -929,13 +929,13 @@ void GetItem_DrawOpa10Xlu32(PlayState* play, s16 drawId) {
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OPEN_DISPS(play->state.gfxCtx);
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func_80093D18(play->state.gfxCtx);
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Gfx_SetupDL_25Opa(play->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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func_80093D84(play->state.gfxCtx);
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Gfx_SetupDL_25Xlu(play->state.gfxCtx);
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gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
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G_MTX_MODELVIEW | G_MTX_LOAD);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[3]);
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@ -951,13 +951,13 @@ void GetItem_DrawSmallRupee(PlayState* play, s16 drawId) {
|
|||
|
||||
Matrix_Scale(0.7f, 0.7f, 0.7f, MTXMODE_APPLY);
|
||||
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
Gfx_SetupDL_25Opa(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[3]);
|
||||
|
@ -971,7 +971,7 @@ void GetItem_DrawScale(PlayState* play, s16 drawId) {
|
|||
|
||||
OPEN_DISPS(play->state.gfxCtx);
|
||||
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
gSPSegment(POLY_XLU_DISP++, 0x08,
|
||||
Gfx_TwoTexScroll(play->state.gfxCtx, 0, 1 * (play->state.frames * 2),
|
||||
-1 * (play->state.frames * 2), 64, 64, 1, 1 * (play->state.frames * 4),
|
||||
|
@ -991,13 +991,13 @@ void GetItem_DrawBulletBag(PlayState* play, s16 drawId) {
|
|||
|
||||
OPEN_DISPS(play->state.gfxCtx);
|
||||
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
Gfx_SetupDL_25Opa(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
|
||||
|
||||
func_80093D84(play->state.gfxCtx);
|
||||
Gfx_SetupDL_25Xlu(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_XLU_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[2]);
|
||||
|
@ -1012,7 +1012,7 @@ void GetItem_DrawWallet(PlayState* play, s16 drawId) {
|
|||
|
||||
OPEN_DISPS(play->state.gfxCtx);
|
||||
|
||||
func_80093D18(play->state.gfxCtx);
|
||||
Gfx_SetupDL_25Opa(play->state.gfxCtx);
|
||||
gSPMatrix(POLY_OPA_DISP++, MATRIX_NEWMTX(play->state.gfxCtx),
|
||||
G_MTX_MODELVIEW | G_MTX_LOAD);
|
||||
gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[1]);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue