SoH now uses the multithreaded resource manager. (#2467)

* SoH now uses the multithreaded resource manager.

* Fixes build errors on Linux and decreases audio heap size.

* Updates LUS.
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Kenix3 2023-02-15 01:02:09 -05:00 committed by GitHub
commit 3a4a260e21
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6 changed files with 17 additions and 5 deletions

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@ -35,7 +35,7 @@
#define _SOH64
#endif
#define AUDIO_HEAP_SIZE 0x3800000
#define AUDIO_HEAP_SIZE 0x380000
#define SYSTEM_HEAP_SIZE (1024 * 1024 * 4)
#ifdef __cplusplus