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SoH now uses the multithreaded resource manager. (#2467)
* SoH now uses the multithreaded resource manager. * Fixes build errors on Linux and decreases audio heap size. * Updates LUS.
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6 changed files with 17 additions and 5 deletions
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#include <Utils/MemoryStream.h>
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#include <Utils/BinaryWriter.h>
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#include <bit>
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#include <mutex>
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std::string otrFileName = "oot.otr";
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std::shared_ptr<Ship::Archive> otrArchive;
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