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oops wrong func
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1 changed files with 1 additions and 1 deletions
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@ -7679,10 +7679,10 @@ s32 Player_TryEnteringCrawlspace(Player* this, PlayState* play, u32 interactWall
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this->actor.world.pos.z = zVertex1 + (distToInteractWall * wallPolyNormZ);
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this->actor.world.pos.z = zVertex1 + (distToInteractWall * wallPolyNormZ);
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func_80832224(this);
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func_80832224(this);
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this->actor.prevPos = this->actor.world.pos;
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this->actor.prevPos = this->actor.world.pos;
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Player_AnimPlayOnce(play, this, &gPlayerAnim_link_child_tunnel_start);
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if (GameInteractor_Should(VB_CRAWL_SPEED_ENTER, true)) {
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if (GameInteractor_Should(VB_CRAWL_SPEED_ENTER, true)) {
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Player_AnimPlayOnce(play, this, &gPlayerAnim_link_child_tunnel_start);
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Player_AnimPlayOnce(play, this, &gPlayerAnim_link_child_tunnel_start);
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}
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}
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Player_StartAnimMovement(play, this, 0x9D);
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return true;
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return true;
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}
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}
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}
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}
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