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Import libultraship as a submodule (#1943)
Co-authored-by: briaguya <briaguya> Co-authored-by: Christopher Leggett <chris@leggett.dev> Co-authored-by: David Chavez <davi@dcvz.io>
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1067 changed files with 215 additions and 363064 deletions
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#include "global.h"
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#include <libultraship/Cvar.h>
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#include <Cvar.h>
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extern bool gUseLegacySD;
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#include "ultra64.h"
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#include "global.h"
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#include <libultraship/mixer.h>
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#include <mixer.h>
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#define DEFAULT_LEN_1CH 0x1A0
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#define DEFAULT_LEN_2CH 0x340
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#include "ultra64.h"
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#include "global.h"
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#include <ultra64/abi.h>
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#include <libultraship/mixer.h>
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#include <mixer.h>
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typedef struct {
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u8 unk_0;
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#include <soh/Enhancements/bootcommands.h>
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#include "soh/OTRGlobals.h"
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#include <libultraship/CrashHandler.h>
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#include <CrashHandler.h>
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#include "soh/CrashHandlerExp.h"
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#include <string.h>
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#include "soh/Enhancements/gameconsole.h"
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#include <libultraship/ImGuiImpl.h>
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#include <ImGuiImpl.h>
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#include "soh/frame_interpolation.h"
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#include "soh/Enhancements/debugconsole.h"
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#include <overlays/actors/ovl_En_Niw/z_en_niw.h>
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#include "textures/parameter_static/parameter_static.h"
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#include <textures/icon_item_static/icon_item_static.h>
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#include "soh/frame_interpolation.h"
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#include <libultraship/GameVersions.h>
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#include <GameVersions.h>
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#include "objects/object_mag/object_mag.h"
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#include "objects/gameplay_keep/gameplay_keep.h"
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#include "alloca.h"
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#include "textures/nintendo_rogo_static/nintendo_rogo_static.h"
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#include <soh/Enhancements/bootcommands.h>
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#include <libultraship/GameVersions.h>
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#include <GameVersions.h>
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#include <soh/SaveManager.h>
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#include "time.h"
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