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Import libultraship as a submodule (#1943)
Co-authored-by: briaguya <briaguya> Co-authored-by: Christopher Leggett <chris@leggett.dev> Co-authored-by: David Chavez <davi@dcvz.io>
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@ -128,7 +128,7 @@ To get this step working on your fork, you'll need to add a machine to your own
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- Confirm that `zapd.exe` exists in the `/assets/extractor` folder
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## Nightly Builds
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Nightly builds of Ship of Harkinian are available [here](https://builds.shipofharkinian.com/)
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Nightly builds of Ship of Harkinian are available here: [Windows](https://nightly.link/HarbourMasters/Shipwright/workflows/generate-builds/develop/soh-windows.zip), [macOS](https://nightly.link/HarbourMasters/Shipwright/workflows/generate-builds/develop/soh-mac.zip), [Linux](https://nightly.link/HarbourMasters/Shipwright/workflows/generate-builds/develop/soh-linux.zip), [Switch](https://nightly.link/HarbourMasters/Shipwright/workflows/generate-builds/develop/soh-switch.zip), [Wii U](https://nightly.link/HarbourMasters/Shipwright/workflows/generate-builds/develop/soh-wiiu.zip)
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## The Harbour Masters Are...
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