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Rename all instances of Desert Wasteland to Haunted Wasteland. (#3372)
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3 changed files with 3 additions and 3 deletions
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@ -783,7 +783,7 @@ std::map<RandomizerCheckArea, std::string> rcAreaNames = {
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{ RCAREA_LAKE_HYLIA, "Lake Hylia"},
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{ RCAREA_GERUDO_VALLEY, "Gerudo Valley"},
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{ RCAREA_GERUDO_FORTRESS, "Gerudo Fortress"},
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{ RCAREA_WASTELAND, "Desert Wasteland"},
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{ RCAREA_WASTELAND, "Haunted Wasteland"},
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{ RCAREA_DESERT_COLOSSUS, "Desert Colossus"},
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{ RCAREA_MARKET, "Hyrule Market"},
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{ RCAREA_HYRULE_CASTLE, "Hyrule Castle"},
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