fix the torch

This commit is contained in:
briaguya 2024-02-16 02:03:22 -05:00
commit 30ff3e9585

View file

@ -1174,11 +1174,11 @@ s16 OnePointCutscene_Init(PlayState* play, s16 csId, s16 timer, Actor* actor, s1
if (actor != NULL && actor->id != ACTOR_PLAYER) { if (actor != NULL && actor->id != ACTOR_PLAYER) {
if (!GameInteractor_Should(GI_VB_PLAY_ONEPOINT_ACTOR_CS, true, actor)) { if (!GameInteractor_Should(GI_VB_PLAY_ONEPOINT_ACTOR_CS, true, actor)) {
return; return SUBCAM_NONE;
} }
} else { } else {
if (!GameInteractor_Should(GI_VB_PLAY_ONEPOINT_CS, true, &csId)) { if (!GameInteractor_Should(GI_VB_PLAY_ONEPOINT_CS, true, &csId)) {
return; return SUBCAM_NONE;
} }
} }