diff --git a/soh/soh/Enhancements/debugger/actorViewer.cpp b/soh/soh/Enhancements/debugger/actorViewer.cpp index 21a69b93e..04ba498fa 100644 --- a/soh/soh/Enhancements/debugger/actorViewer.cpp +++ b/soh/soh/Enhancements/debugger/actorViewer.cpp @@ -1102,7 +1102,7 @@ void DrawActorViewer(bool& open) { if (ImGui::TreeNode("Selected Actor")) { dispOverlay = display.overlayEntry; - DrawGroupWithBorder([&]() { + DrawGroupWithBorder([&]() { ImGui::Text("Name: %s", dispOverlay != nullptr ? dispOverlay->name : "???"); ImGui::Text("Description: %s", GetActorDescription(display.id).c_str()); ImGui::Text("Category: %s", dispOverlay != nullptr ? acMapping[display.category].c_str() : "???");