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Rando: Master Sword Shuffle (#2981)
* The mother of all commits * Removed `GI_SWORD_MASTER`; "Master Sword" Items now actually give MS * Removed dupe MS entries in item pool; updated GIMESSAGE (should stop crashing on non-Windows); re-added MS in item list * Give Adult Link a freebie with shuffle MS on; cihld -> adult no longer gives MS; ToT Master Sword now gives correct item * add master sword GI draw func based on ToT MS object * Force `MasterSword` logic var to only update upon getting MS * Dorf funny line now activates with LA and MS in inv * Apply suggestions * Updated RAND_INF; Check Tracker changes; Gave RAND_INF and ice trap logic to ToT MS check; Fixed swordless behavior for HBA/fishing * ToT MS Check now works in check tracker; Visual bug where box hovers over non-existent MS gone; Fixed RAND_INF check with ToT MS pedestal; Ganon no longer gives free MS * adult equips no longer reset in MS shuffle * Apply (most) locacc review suggestions Co-authored-by: inspectredc <78732756+inspectredc@users.noreply.github.com> * Reorganized swordless check for interface to fit edge cases; getting master sword no longer highlights box * Edge case for BGS but no bow * Fix implicit declaration error for GI hooks (#9) * Adjusted `CanAdultAttack/Damage`; applied logic suggestions * Fixed build errors (hopefully) * Cleanup merge * get shit working again * Tidied up remaining uses of DD flag as rando indicator * make master sword invisible and fix ms flag (#10) * Add text to sheik if go mode is obtained but barrier is still up * overhaul swordless behavior in `func_80083108` * reworked ToT MS Check to have an actual GI * suggestions * Apply suggestions * Better swordless handling with temp B (#11) * better swordless handling with temp B * prevent auto save in fishing pond * prevent auto save during bombchu bowling * enum fix --------- Co-authored-by: Adam Bird <archez39@me.com> Co-authored-by: inspectredc <78732756+inspectredc@users.noreply.github.com> Co-authored-by: RaelCappra <rael.cappra@gmail.com> Co-authored-by: Adam Bird <Archez@users.noreply.github.com>
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57 changed files with 558 additions and 310 deletions
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@ -58,6 +58,7 @@ bool showMerchants;
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bool showCows;
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bool showAdultTrade;
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bool showKokiriSword;
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bool showMasterSword;
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bool showWeirdEgg;
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bool showGerudoCard;
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bool showFrogSongRupees;
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@ -424,6 +425,7 @@ bool HasItemBeenCollected(RandomizerCheck rc) {
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case SpoilerCollectionCheckType::SPOILER_CHK_COW:
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case SpoilerCollectionCheckType::SPOILER_CHK_SCRUB:
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case SpoilerCollectionCheckType::SPOILER_CHK_RANDOMIZER_INF:
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case SpoilerCollectionCheckType::SPOILER_CHK_MASTER_SWORD:
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return Flags_GetRandomizerInf(OTRGlobals::Instance->gRandomizer->GetRandomizerInfFromCheck(rc));
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case SpoilerCollectionCheckType::SPOILER_CHK_EVENT_CHK_INF:
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return gSaveContext.eventChkInf[flag / 16] & (0x01 << flag % 16);
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@ -1018,6 +1020,9 @@ void LoadSettings() {
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showKokiriSword = IS_RANDO ?
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OTRGlobals::Instance->gRandomizer->GetRandoSettingValue(RSK_SHUFFLE_KOKIRI_SWORD) == RO_GENERIC_YES
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: true;
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showMasterSword = IS_RANDO ?
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OTRGlobals::Instance->gRandomizer->GetRandoSettingValue(RSK_SHUFFLE_MASTER_SWORD) == RO_GENERIC_YES
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: true;
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showWeirdEgg = IS_RANDO ?
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OTRGlobals::Instance->gRandomizer->GetRandoSettingValue(RSK_SHUFFLE_WEIRD_EGG) == RO_GENERIC_YES
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: true;
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@ -1126,6 +1131,7 @@ bool IsVisibleInCheckTracker(RandomizerCheckObject rcObj) {
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rcObj.rc == RC_DMT_TRADE_CLAIM_CHECK // even when shuffle adult trade is off
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) &&
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(rcObj.rc != RC_KF_KOKIRI_SWORD_CHEST || showKokiriSword) &&
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(rcObj.rc != RC_TOT_MASTER_SWORD || showMasterSword) &&
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(rcObj.rc != RC_ZR_MAGIC_BEAN_SALESMAN || showBeans) &&
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(rcObj.rc != RC_HC_MALON_EGG || showWeirdEgg) &&
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(rcObj.rcType != RCTYPE_FROG_SONG || showFrogSongRupees) &&
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