diff --git a/soh/soh/Enhancements/accessible-actors/AccessibleActorList.cpp b/soh/soh/Enhancements/accessible-actors/AccessibleActorList.cpp index 201607d19..86d4c8147 100644 --- a/soh/soh/Enhancements/accessible-actors/AccessibleActorList.cpp +++ b/soh/soh/Enhancements/accessible-actors/AccessibleActorList.cpp @@ -655,14 +655,14 @@ void ActorAccessibility_InitActors() { if (wonder->wonderMode == WONDERITEM_INTERACT_SWITCH) { auto colTypeIndex = wonder->actor.world.rot.z & 0xFF; switch (colTypeIndex) { - case 1: - actor->policy.aimAssist.isProvider = AIM_BOW; - case 4: - actor->policy.aimAssist.isProvider = AIM_SLING; - case 5: - actor->policy.aimAssist.isProvider = AIM_BOOM; - case 6: - actor->policy.aimAssist.isProvider = AIM_HOOK; + case 1: + actor->policy.aimAssist.isProvider = AIM_BOW; + case 4: + actor->policy.aimAssist.isProvider = AIM_SLING; + case 5: + actor->policy.aimAssist.isProvider = AIM_BOOM; + case 6: + actor->policy.aimAssist.isProvider = AIM_HOOK; } } else if (wonder->wonderMode == WONDERITEM_BOMB_SOLDIER) { actor->policy.aimAssist.isProvider = AIM_SLING;