From 27ced1fecabcb7261d70199bae68c3f503e3ec00 Mon Sep 17 00:00:00 2001 From: Garrett Cox Date: Wed, 24 Aug 2022 15:52:19 -0500 Subject: [PATCH] Move some comments around --- soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp b/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp index 304f22d8d..fc8a55a3a 100644 --- a/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp @@ -89,7 +89,6 @@ std::vector itemTrackerDungeonsWithMapsHorizontal = { { SCENE_HAKADANCH, { ITEM_KEY_SMALL, ITEM_DUNGEON_MAP, ITEM_COMPASS } }, { SCENE_ICE_DOUKUTO, { ITEM_DUNGEON_MAP, ITEM_COMPASS } }, { SCENE_MEN, { ITEM_KEY_SMALL } }, - // { SCENE_GERUDOWAY, { ITEM_KEY_SMALL } }, // We're adding this manually for space }; std::vector itemTrackerDungeonsHorizontal = { @@ -101,7 +100,6 @@ std::vector itemTrackerDungeonsHorizontal = { { SCENE_GANON, { ITEM_KEY_SMALL, ITEM_KEY_BOSS } }, { SCENE_HAKADANCH, { ITEM_KEY_SMALL } }, { SCENE_MEN, { ITEM_KEY_SMALL } }, - // { SCENE_GERUDOWAY, { ITEM_KEY_SMALL } }, // We're adding this manually for space }; @@ -118,7 +116,6 @@ std::vector itemTrackerDungeonsWithMapsCompact = { { SCENE_ICE_DOUKUTO, { ITEM_DUNGEON_MAP, ITEM_COMPASS } }, { SCENE_GANON, { ITEM_KEY_SMALL, ITEM_KEY_BOSS } }, { SCENE_MEN, { ITEM_KEY_SMALL } }, - // { SCENE_GERUDOWAY, { ITEM_KEY_SMALL } }, // We're adding this manually for space }; std::vector itemTrackerDungeonsCompact = { @@ -684,14 +681,17 @@ void UpdateVectors() { if (CVar_GetS32("gItemTrackerDisplayDungeonItemsHorizontal", 1) && CVar_GetS32("gItemTrackerDungeonItemsDisplayType", 2) == 2) { if (CVar_GetS32("gItemTrackerDisplayDungeonItemsMaps", 1)) { dungeonItems = GetDungeonItemsVector(itemTrackerDungeonsWithMapsHorizontal, 12); + // Manually adding Thieves Hideout to an open spot so we don't get an additional row for one item dungeonItems[23] = ITEM_TRACKER_ITEM(ITEM_KEY_SMALL, SCENE_GERUDOWAY, DrawDungeonItem); } else { + // Manually adding Thieves Hideout to an open spot so we don't get an additional row for one item dungeonItems = GetDungeonItemsVector(itemTrackerDungeonsHorizontal, 8); dungeonItems[15] = ITEM_TRACKER_ITEM(ITEM_KEY_SMALL, SCENE_GERUDOWAY, DrawDungeonItem); } } else { if (CVar_GetS32("gItemTrackerDisplayDungeonItemsMaps", 1)) { dungeonItems = GetDungeonItemsVector(itemTrackerDungeonsWithMapsCompact); + // Manually adding Thieves Hideout to an open spot so we don't get an additional row for one item dungeonItems[35] = ITEM_TRACKER_ITEM(ITEM_KEY_SMALL, SCENE_GERUDOWAY, DrawDungeonItem); } else { dungeonItems = GetDungeonItemsVector(itemTrackerDungeonsCompact);