* pushing what i have so i can try to figure out HW_REG errors

* HW_REG (fix? workaround? either way it builds now)

* factory fixes and shaders

* bump again

* bump again

* copy shaders for `ExtractAssets` too (instead of just in `GenerateSohOtr`)
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briaguya 2025-03-24 04:34:07 -04:00 committed by GitHub
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33 changed files with 97 additions and 82 deletions

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@ -8,6 +8,10 @@
// #define __attribute__(x)
// #endif
// this was removed from the LUS rcp.h in https://github.com/Kenix3/libultraship/pull/833/
// it is still used in graph.c and fault.c
#define HW_REG(reg, type) *(volatile type*)((reg) | 0xA0000000)
// SoH [Port] Always use the AVOID_UB version (we don't set AVOID_UB while building yet)
/*
#ifndef AVOID_UB