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bump lus (#5187)
* pushing what i have so i can try to figure out HW_REG errors * HW_REG (fix? workaround? either way it builds now) * factory fixes and shaders * bump again * bump again * copy shaders for `ExtractAssets` too (instead of just in `GenerateSohOtr`)
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33 changed files with 97 additions and 82 deletions
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@ -8,6 +8,10 @@
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// #define __attribute__(x)
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// #endif
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// this was removed from the LUS rcp.h in https://github.com/Kenix3/libultraship/pull/833/
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// it is still used in graph.c and fault.c
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#define HW_REG(reg, type) *(volatile type*)((reg) | 0xA0000000)
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// SoH [Port] Always use the AVOID_UB version (we don't set AVOID_UB while building yet)
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/*
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#ifndef AVOID_UB
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