From 2676c2d3167a4f67b9fa72627a44a7aa79f9579c Mon Sep 17 00:00:00 2001 From: Baoulettes Date: Wed, 27 Apr 2022 03:59:57 +0200 Subject: [PATCH] changed categorie name and updated --- libultraship/libultraship/GameSettings.h | 92 ------------------------ 1 file changed, 92 deletions(-) diff --git a/libultraship/libultraship/GameSettings.h b/libultraship/libultraship/GameSettings.h index 1bcbe41a2..280f54858 100644 --- a/libultraship/libultraship/GameSettings.h +++ b/libultraship/libultraship/GameSettings.h @@ -48,47 +48,6 @@ struct SoHConfigType { bool dpad_shop = false; } controller; - struct { - int tunic_kokiri_red = 30; - int tunic_kokiri_green = 105; - int tunic_kokiri_blue = 27; - int tunic_goron_red = 100; - int tunic_goron_green = 20; - int tunic_goron_blue = 0; - int tunic_zora_red = 0; - int tunic_zora_green = 60; - int tunic_zora_blue = 100; - - int navi_idle_inner_red = 255; - int navi_idle_inner_green = 255; - int navi_idle_inner_blue = 255; - int navi_idle_outer_red = 0; - int navi_idle_outer_green = 0; - int navi_idle_outer_blue = 255; - - int navi_enemy_inner_red = 255; - int navi_enemy_inner_green = 255; - int navi_enemy_inner_blue = 0; - int navi_enemy_outer_red = 200; - int navi_enemy_outer_green = 155; - int navi_enemy_outer_blue = 0; - - int navi_npc_inner_red = 150; - int navi_npc_inner_green = 150; - int navi_npc_inner_blue = 255; - int navi_npc_outer_red = 150; - int navi_npc_outer_green = 150; - int navi_npc_outer_blue = 255; - - int navi_prop_inner_red = 0; - int navi_prop_inner_green = 250; - int navi_prop_inner_blue = 0; - int navi_prop_outer_red = 0; - int navi_prop_outer_green = 250; - int navi_prop_outer_blue = 0; - - } cosmetic; - // Cheats struct { bool debug_mode = false; @@ -111,56 +70,6 @@ struct SoHConfigType { bool show = false; } graphics; - // HUD Colors - struct { - bool n64_colors = true; - bool gc_colors = false; - bool custom_colors = false; - //hearts colors - int ccheartsprimr = 255; - int ccheartsprimg = 70; - int ccheartsprimb = 50; - //hearts double defense colors - int ddccheartsprimr = 255; - int ddccheartsprimg = 255; - int ddccheartsprimb = 255; - //A Button Main colors - int ccabtnprimr = 90; - int ccabtnprimg = 90; - int ccabtnprimb = 255; - //B Button Main colors - int ccbbtnprimr = 0; - int ccbbtnprimg = 150; - int ccbbtnprimb = 0; - //C Button Main colors - int cccbtnprimr = 255; - int cccbtnprimg = 160; - int cccbtnprimb = 0; - //Start Button Main colors - int ccstartbtnprimr = 200; - int ccstartbtnprimg = 0; - int ccstartbtnprimb = 0; - //Magic Border colors - int ccmagicborderprimr = 255; - int ccmagicborderprimg = 255; - int ccmagicborderprimb = 255; - //Magic Main colors - int ccmagicprimr = 10; - int ccmagicprimg = 255; - int ccmagicprimb = 10; - //Magic Being used colors - int ccmagicuseprimr = 250; - int ccmagicuseprimg = 250; - int ccmagicuseprimb = 0; - //Minimap - int ccminimapprimr = 10; - int ccminimapprimg = 10; - int ccminimapprimb = 180; - //Rupee icon - int ccrupeeprimr = 10; - int ccrupeeprimg = 220; - int ccrupeeprimb = 10; - } hudcolors; }; enum SeqPlayers { @@ -177,7 +86,6 @@ enum SeqPlayers { #define ENHANCEMENTS_SECTION "ENHANCEMENT SETTINGS" #define COSMETICS_SECTION "COSMETIC SETTINGS" #define CHEATS_SECTION "CHEATS SETTINGS" -#define HUDCOLOR_SECTION "HUD COLORS SETTINGS" namespace Game { extern SoHConfigType Settings;