mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-08-24 23:25:34 -07:00
Manual merge.
This commit is contained in:
commit
255d52891e
2079 changed files with 32957 additions and 18629 deletions
|
@ -22,6 +22,7 @@
|
|||
#include <Utils/Directory.h>
|
||||
#include <Utils/MemoryStream.h>
|
||||
#include <Utils/BinaryWriter.h>
|
||||
#include <Utils/BitConverter.h>
|
||||
#include <bit>
|
||||
#include <mutex>
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||||
|
||||
|
@ -70,7 +71,10 @@ static void ExporterProgramEnd()
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if (Globals::Instance->fileMode == ZFileMode::ExtractDirectory)
|
||||
{
|
||||
std::string romPath = Globals::Instance->baseRomPath.string();
|
||||
const std::vector<uint8_t>& romData = DiskFile::ReadAllBytes(romPath);
|
||||
std::vector<uint8_t> romData = DiskFile::ReadAllBytes(romPath);
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|
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BitConverter::RomToBigEndian(romData.data(), romData.size());
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|
||||
crc = BitConverter::ToUInt32BE(romData, 0x10);
|
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printf("Creating version file...\n");
|
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|
||||
|
|
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@ -19,6 +19,9 @@
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"audio_surround": "Sound - Surround",
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"target_switch": "Targeting Mode - Switch",
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"target_hold": "Targeting Mode - Hold",
|
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"language_english": "Language - English",
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"language_german": "Language - German",
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"language_french": "Language - French",
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"quest_sel_vanilla": "Quest - Original",
|
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"quest_sel_mq": "Quest - Master Quest",
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"quest_sel_randomizer": "Quest - Randomizer",
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|
|
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@ -19,6 +19,9 @@
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"audio_surround": "Son - Surround",
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"target_switch": "Visée - Fixe",
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"target_hold": "Visée - Maintenue",
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"language_english": "Langue - Anglaise",
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"language_german": "Langue - Allemande",
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"language_french": "Langue - Français",
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"quest_sel_vanilla": "Quête - Originale",
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"quest_sel_mq": "Quête - Master Quest",
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"quest_sel_randomizer": "Quête - Randomizer",
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|
|
|
@ -19,6 +19,9 @@
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"audio_surround": "Sound - Surround",
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"target_switch": "Zielerfassung - Einmal drücken",
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"target_hold": "Zielerfassung - Trigger halten",
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"language_english": "Sprache - Englisch",
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"language_german": "Sprache - Deutsch",
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"language_french": "Sprache - Französisch",
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"quest_sel_vanilla": "Quest - Original",
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"quest_sel_mq": "Quest - Master Quest",
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"quest_sel_randomizer": "Quest - Randomizer",
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|
|
|
@ -811,10 +811,10 @@ void ZFile::GenerateSourceFiles()
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void ZFile::GenerateSourceHeaderFiles()
|
||||
{
|
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OutputFormatter formatter;
|
||||
std::string guard = outName.stem().string();
|
||||
// Use parent folder and output name as guard as some headers have the same output name
|
||||
std::string guard = xmlFilePath.parent_path().stem().string() + "_" + outName.stem().string();
|
||||
|
||||
std::transform(guard.begin(), guard.end(), guard.begin(), ::toupper);
|
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formatter.Write("#pragma once\n\n");
|
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formatter.Write(
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StringHelper::Sprintf("#ifndef %s_H\n#define %s_H 1\n\n", guard.c_str(), guard.c_str()));
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||||
formatter.Write("#include \"align_asset_macro.h\"\n");
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|
@ -838,7 +838,7 @@ void ZFile::GenerateSourceHeaderFiles()
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|||
|
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formatter.Write(ProcessExterns());
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|
||||
formatter.Write("#endif\n");
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formatter.Write(StringHelper::Sprintf("\n#endif // %s_H\n", guard.c_str()));
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|
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fs::path headerFilename = GetSourceOutputFolderPath() / outName.stem().concat(".h");
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|
@ -846,8 +846,6 @@ void ZFile::GenerateSourceHeaderFiles()
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printf("Writing H file: %s\n", headerFilename.c_str());
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|
||||
std::string output = formatter.GetOutput();
|
||||
while (output.back() == '\n')
|
||||
output.pop_back();
|
||||
|
||||
if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory)
|
||||
DiskFile::WriteAllText(headerFilename, output);
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||||
|
|
|
@ -97,6 +97,8 @@ ZRom::ZRom(std::string romPath)
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RomVersion version;
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romData = DiskFile::ReadAllBytes(romPath);
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|
||||
BitConverter::RomToBigEndian(romData.data(), romData.size());
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||||
|
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version.crc = BitConverter::ToInt32BE(romData, 0x10);
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||||
|
||||
switch (version.crc)
|
||||
|
|
|
@ -27,6 +27,13 @@ ZTexture::ZTexture(ZFile* nParent) : ZResource(nParent)
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|||
RegisterOptionalAttribute("ExternalTlut");
|
||||
RegisterOptionalAttribute("ExternalTlutOffset");
|
||||
RegisterOptionalAttribute("SplitTlut");
|
||||
|
||||
// Dummy property added by https://github.com/HarbourMasters/Shipwright/pull/3161
|
||||
// Used to indicate if a resource definition was added through a script
|
||||
// and to enable easy removal/re-add of the definitions when introducing new rom support
|
||||
// Can be removed once we feel it is no longer useful
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// This is not used in ZAPD itself, the registration is to prevent missing attribute errors
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RegisterOptionalAttribute("AddedByScript");
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}
|
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|
||||
void ZTexture::ExtractFromBinary(uint32_t nRawDataIndex, int32_t nWidth, int32_t nHeight,
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|
|
|
@ -1 +1 @@
|
|||
Subproject commit 0a57812968539176bbeaa76c61532d0d6dec4881
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||||
Subproject commit ec44917cf5536c8c59aaa7865696926e0bec1ba0
|
|
@ -26,10 +26,58 @@ while [[ (! -e "$SHIP_HOME"/oot.otr) || (! -e "$SHIP_HOME"/oot-mq.otr) ]]; do
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|||
ln -s "$HERE"/usr/bin/{assets,soh.elf,ZAPD} "$ASSETDIR"
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export OLDPWD="$PWD"
|
||||
mkdir -p "$ASSETDIR"/tmp
|
||||
mkdir -p "$ASSETDIR"/Extract
|
||||
mkdir -p "$ASSETDIR"/Extract
|
||||
ln -s "$romfile" "$ASSETDIR"/tmp/rom.z64
|
||||
cd "$ASSETDIR"
|
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ROMHASH=$(sha1sum -b "$ASSETDIR"/tmp/rom.z64 | awk '{ print $1 }')
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|
||||
# Remap v64 and n64 hashes to their z64 has equivalent
|
||||
# ZAPD will handle converting the data into z64 format
|
||||
case "$ROMHASH" in
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a9059b56e761c9034fbe02fe4c24985aaa835dac) # v64
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||||
ROMHASH=cee6bc3c2a634b41728f2af8da54d9bf8cc14099
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||||
;;
|
||||
24708102dc504d3f375a37f4ae4e149c167dc515) # n64
|
||||
ROMHASH=cee6bc3c2a634b41728f2af8da54d9bf8cc14099
|
||||
;;
|
||||
580dd0bd1b6d2c51cc20a764eece84dba558964c) # v64
|
||||
ROMHASH=0227d7c0074f2d0ac935631990da8ec5914597b4
|
||||
;;
|
||||
d6342c59007e57c1194661ec6880b2f078403f4e) # n64
|
||||
ROMHASH=0227d7c0074f2d0ac935631990da8ec5914597b4
|
||||
;;
|
||||
663c34f1b2c05a09e5beffe4d0dcd440f7d49dc7) # v64
|
||||
ROMHASH=cfbb98d392e4a9d39da8285d10cbef3974c2f012
|
||||
;;
|
||||
24c73d378b0620a380ce5ef9f2b186c6c157a68b) # n64
|
||||
ROMHASH=cfbb98d392e4a9d39da8285d10cbef3974c2f012
|
||||
;;
|
||||
973bc6fe56010a8d646166a1182a81b4f13b8cf9) # v64
|
||||
ROMHASH=50bebedad9e0f10746a52b07239e47fa6c284d03
|
||||
;;
|
||||
d327752c46edc70ff3668b9514083dbbee08927c) # v64
|
||||
ROMHASH=50bebedad9e0f10746a52b07239e47fa6c284d03
|
||||
;;
|
||||
ecdeb1747560834e079c22243febea7f6f26ba3b) # v64
|
||||
ROMHASH=079b855b943d6ad8bd1eb026c0ed169ecbdac7da
|
||||
;;
|
||||
f19f8662ec7abee29484a272a6fda53e39efe0f1) # n64
|
||||
ROMHASH=079b855b943d6ad8bd1eb026c0ed169ecbdac7da
|
||||
;;
|
||||
ab519ce04a33818ce2c39b3c514a751d807a494a) # v64
|
||||
ROMHASH=cfecfdc58d650e71a200c81f033de4e6d617a9f6
|
||||
;;
|
||||
c19a34f7646305e1755249fca2071e178bd7cd00) # n64
|
||||
ROMHASH=cfecfdc58d650e71a200c81f033de4e6d617a9f6
|
||||
;;
|
||||
25e8ae79ea0839ca5c984473f7460d8040c36f9c) # v64
|
||||
ROMHASH=517bd9714c73cb96c21e7c2ef640d7b55186102f
|
||||
;;
|
||||
166c02770d67fcc3954c443eb400a6a3573d3fc0) # n64
|
||||
ROMHASH=517bd9714c73cb96c21e7c2ef640d7b55186102f
|
||||
;;
|
||||
esac
|
||||
|
||||
case "$ROMHASH" in
|
||||
cee6bc3c2a634b41728f2af8da54d9bf8cc14099)
|
||||
if [[ ! -e "$SHIP_HOME"/oot.otr ]]; then
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef CODE_Z_FBDEMO_CIRCLE_H
|
||||
#define CODE_Z_FBDEMO_CIRCLE_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -14,5 +15,7 @@ static const ALIGN_ASSET(2) char sTransCircleRippleTex[] = dsTransCircleRippleTe
|
|||
#define dsTransCircleStarburstTex "__OTR__code/z_fbdemo_circle/sTransCircleStarburstTex"
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||||
static const ALIGN_ASSET(2) char sTransCircleStarburstTex[] = dsTransCircleStarburstTex;
|
||||
|
||||
#define dsCircleWipeVtx "__OTR__code/z_fbdemo_circle/sCircleWipeVtx"
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static const ALIGN_ASSET(2) char sCircleWipeVtx[] = dsCircleWipeVtx;
|
||||
#define dsTransCircleVtx "__OTR__code/z_fbdemo_circle/sTransCircleVtx"
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static const ALIGN_ASSET(2) char sTransCircleVtx[] = dsTransCircleVtx;
|
||||
|
||||
#endif // CODE_Z_FBDEMO_CIRCLE_H
|
||||
|
|
|
@ -1,9 +1,12 @@
|
|||
#pragma once
|
||||
#ifndef CODE_Z_FBDEMO_TRIFORCE_H
|
||||
#define CODE_Z_FBDEMO_TRIFORCE_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
#define dsTriforceWipeDL "__OTR__code/z_fbdemo_triforce/sTriforceWipeDL"
|
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static const ALIGN_ASSET(2) char sTriforceWipeDL[] = dsTriforceWipeDL;
|
||||
#define dsTransTriforceDL "__OTR__code/z_fbdemo_triforce/sTransTriforceDL"
|
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static const ALIGN_ASSET(2) char sTransTriforceDL[] = dsTransTriforceDL;
|
||||
|
||||
#define dsTriforceWipeVtx "__OTR__code/z_fbdemo_triforce/sTriforceWipeVtx"
|
||||
static const ALIGN_ASSET(2) char sTriforceWipeVtx[] = dsTriforceWipeVtx;
|
||||
#define dsTransTriforceVtx "__OTR__code/z_fbdemo_triforce/sTransTriforceVtx"
|
||||
static const ALIGN_ASSET(2) char sTransTriforceVtx[] = dsTransTriforceVtx;
|
||||
|
||||
#endif // CODE_Z_FBDEMO_TRIFORCE_H
|
||||
|
|
|
@ -1,9 +1,12 @@
|
|||
#pragma once
|
||||
#ifndef CODE_Z_FBDEMO_WIPE1_H
|
||||
#define CODE_Z_FBDEMO_WIPE1_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
#define dsWipe1Vtx "__OTR__code/z_fbdemo_wipe1/sWipe1Vtx"
|
||||
static const ALIGN_ASSET(2) char sWipe1Vtx[] = dsWipe1Vtx;
|
||||
#define dsTransWipeVtx "__OTR__code/z_fbdemo_wipe1/sTransWipeVtx"
|
||||
static const ALIGN_ASSET(2) char sTransWipeVtx[] = dsTransWipeVtx;
|
||||
|
||||
#define dsWipe1Tex "__OTR__code/z_fbdemo_wipe1/sWipe1Tex"
|
||||
static const ALIGN_ASSET(2) char sWipe1Tex[] = dsWipe1Tex;
|
||||
#define dsTransWipeTex "__OTR__code/z_fbdemo_wipe1/sTransWipeTex"
|
||||
static const ALIGN_ASSET(2) char sTransWipeTex[] = dsTransWipeTex;
|
||||
|
||||
#endif // CODE_Z_FBDEMO_WIPE1_H
|
||||
|
|
|
@ -1,3 +1,7 @@
|
|||
#pragma once
|
||||
#ifndef MISC_LINK_ANIMETION_H
|
||||
#define MISC_LINK_ANIMETION_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
||||
#endif // MISC_LINK_ANIMETION_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_GAMEPLAY_DANGEON_KEEP_H
|
||||
#define OBJECTS_GAMEPLAY_DANGEON_KEEP_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -14,8 +15,8 @@ static const ALIGN_ASSET(2) char gUnusedStoneTex[] = dgUnusedStoneTex;
|
|||
#define dgDoorLockDL "__OTR__objects/gameplay_dangeon_keep/gDoorLockDL"
|
||||
static const ALIGN_ASSET(2) char gDoorLockDL[] = dgDoorLockDL;
|
||||
|
||||
#define dgDoorChainsDL "__OTR__objects/gameplay_dangeon_keep/gDoorChainsDL"
|
||||
static const ALIGN_ASSET(2) char gDoorChainsDL[] = dgDoorChainsDL;
|
||||
#define dgDoorChainDL "__OTR__objects/gameplay_dangeon_keep/gDoorChainDL"
|
||||
static const ALIGN_ASSET(2) char gDoorChainDL[] = dgDoorChainDL;
|
||||
|
||||
#define dgUnusedGoldLockTex "__OTR__objects/gameplay_dangeon_keep/gUnusedGoldLockTex"
|
||||
static const ALIGN_ASSET(2) char gUnusedGoldLockTex[] = dgUnusedGoldLockTex;
|
||||
|
@ -213,4 +214,6 @@ static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0108A0[] = dgameplay_d
|
|||
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0118A0[] = dgameplay_dangeon_keepTex_0118A0;
|
||||
|
||||
#define dgameplay_dangeon_keepTex_011AA0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_011AA0"
|
||||
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_011AA0[] = dgameplay_dangeon_keepTex_011AA0;
|
||||
static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_011AA0[] = dgameplay_dangeon_keepTex_011AA0;
|
||||
|
||||
#endif // OBJECTS_GAMEPLAY_DANGEON_KEEP_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_GAMEPLAY_FIELD_KEEP_H
|
||||
#define OBJECTS_GAMEPLAY_FIELD_KEEP_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -183,4 +184,7 @@ static const ALIGN_ASSET(2) char gButterflySkelLimbsLimb_0036C8DL_002630[] = dgB
|
|||
static const ALIGN_ASSET(2) char gFieldUnusedFishSkelLimbsLimb_0088CCDL_006458[] = dgFieldUnusedFishSkelLimbsLimb_0088CCDL_006458;
|
||||
|
||||
#define dgFieldUnusedFishSkelLimbsLimb_0088D8DL_0061F8 "__OTR__objects/gameplay_field_keep/gFieldUnusedFishSkelLimbsLimb_0088D8DL_0061F8"
|
||||
static const ALIGN_ASSET(2) char gFieldUnusedFishSkelLimbsLimb_0088D8DL_0061F8[] = dgFieldUnusedFishSkelLimbsLimb_0088D8DL_0061F8;
|
||||
static const ALIGN_ASSET(2) char gFieldUnusedFishSkelLimbsLimb_0088D8DL_0061F8[] = dgFieldUnusedFishSkelLimbsLimb_0088D8DL_0061F8;
|
||||
|
||||
|
||||
#endif // OBJECTS_GAMEPLAY_FIELD_KEEP_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_GAMEPLAY_KEEP_H
|
||||
#define OBJECTS_GAMEPLAY_KEEP_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -2720,17 +2721,17 @@ static const ALIGN_ASSET(2) char gDoorMetalBarsDL[] = dgDoorMetalBarsDL;
|
|||
#define dgGenericDungeonDoorTex "__OTR__objects/gameplay_keep/gGenericDungeonDoorTex"
|
||||
static const ALIGN_ASSET(2) char gGenericDungeonDoorTex[] = dgGenericDungeonDoorTex;
|
||||
|
||||
#define dgSunTex "__OTR__objects/gameplay_keep/gSunTex"
|
||||
static const ALIGN_ASSET(2) char gSunTex[] = dgSunTex;
|
||||
#define dgSun1Tex "__OTR__objects/gameplay_keep/gSun1Tex"
|
||||
static const ALIGN_ASSET(2) char gSun1Tex[] = dgSun1Tex;
|
||||
|
||||
#define dgSunEveningTex "__OTR__objects/gameplay_keep/gSunEveningTex"
|
||||
static const ALIGN_ASSET(2) char gSunEveningTex[] = dgSunEveningTex;
|
||||
#define dgSunEvening1Tex "__OTR__objects/gameplay_keep/gSunEvening1Tex"
|
||||
static const ALIGN_ASSET(2) char gSunEvening1Tex[] = dgSunEvening1Tex;
|
||||
|
||||
#define dgKokiriDustMoteTextureLoadDL "__OTR__objects/gameplay_keep/gKokiriDustMoteTextureLoadDL"
|
||||
static const ALIGN_ASSET(2) char gKokiriDustMoteTextureLoadDL[] = dgKokiriDustMoteTextureLoadDL;
|
||||
#define dgKokiriDustMoteMaterialDL "__OTR__objects/gameplay_keep/gKokiriDustMoteMaterialDL"
|
||||
static const ALIGN_ASSET(2) char gKokiriDustMoteMaterialDL[] = dgKokiriDustMoteMaterialDL;
|
||||
|
||||
#define dgKokiriDustMoteDL "__OTR__objects/gameplay_keep/gKokiriDustMoteDL"
|
||||
static const ALIGN_ASSET(2) char gKokiriDustMoteDL[] = dgKokiriDustMoteDL;
|
||||
#define dgKokiriDustMoteModelDL "__OTR__objects/gameplay_keep/gKokiriDustMoteModelDL"
|
||||
static const ALIGN_ASSET(2) char gKokiriDustMoteModelDL[] = dgKokiriDustMoteModelDL;
|
||||
|
||||
#define dgSunDL "__OTR__objects/gameplay_keep/gSunDL"
|
||||
static const ALIGN_ASSET(2) char gSunDL[] = dgSunDL;
|
||||
|
@ -2825,15 +2826,6 @@ static const ALIGN_ASSET(2) char gEffSpark3Tex[] = dgEffSpark3Tex;
|
|||
#define dgEffSpark4Tex "__OTR__objects/gameplay_keep/gEffSpark4Tex"
|
||||
static const ALIGN_ASSET(2) char gEffSpark4Tex[] = dgEffSpark4Tex;
|
||||
|
||||
#define dgFishSkelLimbsLimb_018F98DL_018A68 "__OTR__objects/gameplay_keep/gFishSkelLimbsLimb_018F98DL_018A68"
|
||||
static const ALIGN_ASSET(2) char gFishSkelLimbsLimb_018F98DL_018A68[] = dgFishSkelLimbsLimb_018F98DL_018A68;
|
||||
|
||||
#define dgFishSkelLimbsLimb_018FB0DL_018950 "__OTR__objects/gameplay_keep/gFishSkelLimbsLimb_018FB0DL_018950"
|
||||
static const ALIGN_ASSET(2) char gFishSkelLimbsLimb_018FB0DL_018950[] = dgFishSkelLimbsLimb_018FB0DL_018950;
|
||||
|
||||
#define dgFishSkelLimbsLimb_018FBCDL_0188B0 "__OTR__objects/gameplay_keep/gFishSkelLimbsLimb_018FBCDL_0188B0"
|
||||
static const ALIGN_ASSET(2) char gFishSkelLimbsLimb_018FBCDL_0188B0[] = dgFishSkelLimbsLimb_018FBCDL_0188B0;
|
||||
|
||||
#define dgameplay_keepTex_04C540 "__OTR__objects/gameplay_keep/gameplay_keepTex_04C540"
|
||||
static const ALIGN_ASSET(2) char gameplay_keepTex_04C540[] = dgameplay_keepTex_04C540;
|
||||
|
||||
|
@ -2844,4 +2836,16 @@ static const ALIGN_ASSET(2) char gameplay_keepTex_04CD40[] = dgameplay_keepTex_0
|
|||
static const ALIGN_ASSET(2) char gameplay_keepTex_04C740[] = dgameplay_keepTex_04C740;
|
||||
|
||||
#define dgameplay_keepTex_04CF40 "__OTR__objects/gameplay_keep/gameplay_keepTex_04CF40"
|
||||
static const ALIGN_ASSET(2) char gameplay_keepTex_04CF40[] = dgameplay_keepTex_04CF40;
|
||||
static const ALIGN_ASSET(2) char gameplay_keepTex_04CF40[] = dgameplay_keepTex_04CF40;
|
||||
|
||||
#define dgFishSkelLimbsLimb_018F98DL_018A68 "__OTR__objects/gameplay_keep/gFishSkelLimbsLimb_018F98DL_018A68"
|
||||
static const ALIGN_ASSET(2) char gFishSkelLimbsLimb_018F98DL_018A68[] = dgFishSkelLimbsLimb_018F98DL_018A68;
|
||||
|
||||
#define dgFishSkelLimbsLimb_018FB0DL_018950 "__OTR__objects/gameplay_keep/gFishSkelLimbsLimb_018FB0DL_018950"
|
||||
static const ALIGN_ASSET(2) char gFishSkelLimbsLimb_018FB0DL_018950[] = dgFishSkelLimbsLimb_018FB0DL_018950;
|
||||
|
||||
#define dgFishSkelLimbsLimb_018FBCDL_0188B0 "__OTR__objects/gameplay_keep/gFishSkelLimbsLimb_018FBCDL_0188B0"
|
||||
static const ALIGN_ASSET(2) char gFishSkelLimbsLimb_018FBCDL_0188B0[] = dgFishSkelLimbsLimb_018FBCDL_0188B0;
|
||||
|
||||
|
||||
#endif // OBJECTS_GAMEPLAY_KEEP_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BB_H
|
||||
#define OBJECTS_OBJECT_BB_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -54,4 +55,7 @@ static const ALIGN_ASSET(2) char object_Bb_Tex_001640[] = dobject_Bb_Tex_001640;
|
|||
static const ALIGN_ASSET(2) char object_Bb_Tex_001740[] = dobject_Bb_Tex_001740;
|
||||
|
||||
#define dobject_Bb_Skel_001A30 "__OTR__objects/object_Bb/object_Bb_Skel_001A30"
|
||||
static const ALIGN_ASSET(2) char object_Bb_Skel_001A30[] = dobject_Bb_Skel_001A30;
|
||||
static const ALIGN_ASSET(2) char object_Bb_Skel_001A30[] = dobject_Bb_Skel_001A30;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_BB_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_AHG_H
|
||||
#define OBJECTS_OBJECT_AHG_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -108,4 +109,7 @@ static const ALIGN_ASSET(2) char object_ahg_Tex_004C88[] = dobject_ahg_Tex_004C8
|
|||
static const ALIGN_ASSET(2) char object_ahg_DL_005508[] = dobject_ahg_DL_005508;
|
||||
|
||||
#define dobject_ahg_DL_005728 "__OTR__objects/object_ahg/object_ahg_DL_005728"
|
||||
static const ALIGN_ASSET(2) char object_ahg_DL_005728[] = dobject_ahg_DL_005728;
|
||||
static const ALIGN_ASSET(2) char object_ahg_DL_005728[] = dobject_ahg_DL_005728;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_AHG_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_AM_H
|
||||
#define OBJECTS_OBJECT_AM_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -66,4 +67,6 @@ static const ALIGN_ASSET(2) char object_amTex_002E38[] = dobject_amTex_002E38;
|
|||
static const ALIGN_ASSET(2) char object_amTex_005478[] = dobject_amTex_005478;
|
||||
|
||||
#define dobject_amTex_005438 "__OTR__objects/object_am/object_amTex_005438"
|
||||
static const ALIGN_ASSET(2) char object_amTex_005438[] = dobject_amTex_005438;
|
||||
static const ALIGN_ASSET(2) char object_amTex_005438[] = dobject_amTex_005438;
|
||||
|
||||
#endif // OBJECTS_OBJECT_AM_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_ANE_H
|
||||
#define OBJECTS_OBJECT_ANE_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -87,4 +88,7 @@ static const ALIGN_ASSET(2) char gCuccoLadyEyeOpenTex[] = dgCuccoLadyEyeOpenTex;
|
|||
static const ALIGN_ASSET(2) char gCuccoLadyEyeHalfTex[] = dgCuccoLadyEyeHalfTex;
|
||||
|
||||
#define dgCuccoLadyEyeClosedTex "__OTR__objects/object_ane/gCuccoLadyEyeClosedTex"
|
||||
static const ALIGN_ASSET(2) char gCuccoLadyEyeClosedTex[] = dgCuccoLadyEyeClosedTex;
|
||||
static const ALIGN_ASSET(2) char gCuccoLadyEyeClosedTex[] = dgCuccoLadyEyeClosedTex;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_ANE_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_ANI_H
|
||||
#define OBJECTS_OBJECT_ANI_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -99,4 +100,6 @@ static const ALIGN_ASSET(2) char gRoofManGettingUpAfterKnockbackAnim[] = dgRoofM
|
|||
static const ALIGN_ASSET(2) char gRoofManIdleAnim[] = dgRoofManIdleAnim;
|
||||
|
||||
#define dobject_aniTex_0011D8 "__OTR__objects/object_ani/object_aniTex_0011D8"
|
||||
static const ALIGN_ASSET(2) char object_aniTex_0011D8[] = dobject_aniTex_0011D8;
|
||||
static const ALIGN_ASSET(2) char object_aniTex_0011D8[] = dobject_aniTex_0011D8;
|
||||
|
||||
#endif // OBJECTS_OBJECT_ANI_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_ANUBICE_H
|
||||
#define OBJECTS_OBJECT_ANUBICE_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -38,6 +39,12 @@ static const ALIGN_ASSET(2) char gAnubiceAnim_000A48[] = dgAnubiceAnim_000A48;
|
|||
#define dgAnubiceAnim_000BAC "__OTR__objects/object_anubice/gAnubiceAnim_000BAC"
|
||||
static const ALIGN_ASSET(2) char gAnubiceAnim_000BAC[] = dgAnubiceAnim_000BAC;
|
||||
|
||||
#define dobject_anubiceTex_001690 "__OTR__objects/object_anubice/object_anubiceTex_001690"
|
||||
static const ALIGN_ASSET(2) char object_anubiceTex_001690[] = dobject_anubiceTex_001690;
|
||||
|
||||
#define dobject_anubiceTex_0036A0 "__OTR__objects/object_anubice/object_anubiceTex_0036A0"
|
||||
static const ALIGN_ASSET(2) char object_anubiceTex_0036A0[] = dobject_anubiceTex_0036A0;
|
||||
|
||||
#define dgAnubiceSkelLimbsLimb_0038B8DL_002CE0 "__OTR__objects/object_anubice/gAnubiceSkelLimbsLimb_0038B8DL_002CE0"
|
||||
static const ALIGN_ASSET(2) char gAnubiceSkelLimbsLimb_0038B8DL_002CE0[] = dgAnubiceSkelLimbsLimb_0038B8DL_002CE0;
|
||||
|
||||
|
@ -62,12 +69,6 @@ static const ALIGN_ASSET(2) char gAnubiceSkelLimbsLimb_003930DL_003288[] = dgAnu
|
|||
#define dgAnubiceSkelLimbsLimb_003948DL_0031A0 "__OTR__objects/object_anubice/gAnubiceSkelLimbsLimb_003948DL_0031A0"
|
||||
static const ALIGN_ASSET(2) char gAnubiceSkelLimbsLimb_003948DL_0031A0[] = dgAnubiceSkelLimbsLimb_003948DL_0031A0;
|
||||
|
||||
#define dobject_anubiceTex_001690 "__OTR__objects/object_anubice/object_anubiceTex_001690"
|
||||
static const ALIGN_ASSET(2) char object_anubiceTex_001690[] = dobject_anubiceTex_001690;
|
||||
|
||||
#define dobject_anubiceTex_0036A0 "__OTR__objects/object_anubice/object_anubiceTex_0036A0"
|
||||
static const ALIGN_ASSET(2) char object_anubiceTex_0036A0[] = dobject_anubiceTex_0036A0;
|
||||
|
||||
#define dobject_anubiceTex_001090 "__OTR__objects/object_anubice/object_anubiceTex_001090"
|
||||
static const ALIGN_ASSET(2) char object_anubiceTex_001090[] = dobject_anubiceTex_001090;
|
||||
|
||||
|
@ -87,4 +88,6 @@ static const ALIGN_ASSET(2) char object_anubiceTex_001590[] = dobject_anubiceTex
|
|||
static const ALIGN_ASSET(2) char object_anubiceTex_001610[] = dobject_anubiceTex_001610;
|
||||
|
||||
#define dobject_anubiceTex_001A90 "__OTR__objects/object_anubice/object_anubiceTex_001A90"
|
||||
static const ALIGN_ASSET(2) char object_anubiceTex_001A90[] = dobject_anubiceTex_001A90;
|
||||
static const ALIGN_ASSET(2) char object_anubiceTex_001A90[] = dobject_anubiceTex_001A90;
|
||||
|
||||
#endif // OBJECTS_OBJECT_ANUBICE_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_AOB_H
|
||||
#define OBJECTS_OBJECT_AOB_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -84,4 +85,7 @@ static const ALIGN_ASSET(2) char gDogLadyEyeOpenTex[] = dgDogLadyEyeOpenTex;
|
|||
static const ALIGN_ASSET(2) char gDogLadyEyeHalfTex[] = dgDogLadyEyeHalfTex;
|
||||
|
||||
#define dgDogLadyEyeClosedTex "__OTR__objects/object_aob/gDogLadyEyeClosedTex"
|
||||
static const ALIGN_ASSET(2) char gDogLadyEyeClosedTex[] = dgDogLadyEyeClosedTex;
|
||||
static const ALIGN_ASSET(2) char gDogLadyEyeClosedTex[] = dgDogLadyEyeClosedTex;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_AOB_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_B_HEART_H
|
||||
#define OBJECTS_OBJECT_B_HEART_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char object_b_heart_DL_000348[] = dobject_b_heart_DL
|
|||
static const ALIGN_ASSET(2) char object_b_heart_Tex_0003C0[] = dobject_b_heart_Tex_0003C0;
|
||||
|
||||
#define dobject_b_heart_Tex_0005C0 "__OTR__objects/object_b_heart/object_b_heart_Tex_0005C0"
|
||||
static const ALIGN_ASSET(2) char object_b_heart_Tex_0005C0[] = dobject_b_heart_Tex_0005C0;
|
||||
static const ALIGN_ASSET(2) char object_b_heart_Tex_0005C0[] = dobject_b_heart_Tex_0005C0;
|
||||
|
||||
#endif // OBJECTS_OBJECT_B_HEART_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BBA_H
|
||||
#define OBJECTS_OBJECT_BBA_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -78,4 +79,7 @@ static const ALIGN_ASSET(2) char object_bba_DL_003FC0[] = dobject_bba_DL_003FC0;
|
|||
static const ALIGN_ASSET(2) char object_bba_DL_004090[] = dobject_bba_DL_004090;
|
||||
|
||||
#define dobject_bba_DL_004160 "__OTR__objects/object_bba/object_bba_DL_004160"
|
||||
static const ALIGN_ASSET(2) char object_bba_DL_004160[] = dobject_bba_DL_004160;
|
||||
static const ALIGN_ASSET(2) char object_bba_DL_004160[] = dobject_bba_DL_004160;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_BBA_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BDAN_OBJECTS_H
|
||||
#define OBJECTS_OBJECT_BDAN_OBJECTS_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -150,4 +151,6 @@ static const ALIGN_ASSET(2) char gJabuLoweringPlatformCol[] = dgJabuLoweringPlat
|
|||
static const ALIGN_ASSET(2) char gJabuFloorSwitchCol[] = dgJabuFloorSwitchCol;
|
||||
|
||||
#define dgJabuBigOctoPlatformCol "__OTR__objects/object_bdan_objects/gJabuBigOctoPlatformCol"
|
||||
static const ALIGN_ASSET(2) char gJabuBigOctoPlatformCol[] = dgJabuBigOctoPlatformCol;
|
||||
static const ALIGN_ASSET(2) char gJabuBigOctoPlatformCol[] = dgJabuBigOctoPlatformCol;
|
||||
|
||||
#endif // OBJECTS_OBJECT_BDAN_OBJECTS_H
|
||||
|
|
|
@ -1,33 +1,36 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BDOOR_H
|
||||
#define OBJECTS_OBJECT_BDOOR_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
#define dobject_bdoor_Tex_000000 "__OTR__objects/object_bdoor/object_bdoor_Tex_000000"
|
||||
static const ALIGN_ASSET(2) char object_bdoor_Tex_000000[] = dobject_bdoor_Tex_000000;
|
||||
#define dgBossDoorGanonsCastleTex "__OTR__objects/object_bdoor/gBossDoorGanonsCastleTex"
|
||||
static const ALIGN_ASSET(2) char gBossDoorGanonsCastleTex[] = dgBossDoorGanonsCastleTex;
|
||||
|
||||
#define dobject_bdoor_DL_0010C0 "__OTR__objects/object_bdoor/object_bdoor_DL_0010C0"
|
||||
static const ALIGN_ASSET(2) char object_bdoor_DL_0010C0[] = dobject_bdoor_DL_0010C0;
|
||||
#define dgBossDoorDL "__OTR__objects/object_bdoor/gBossDoorDL"
|
||||
static const ALIGN_ASSET(2) char gBossDoorDL[] = dgBossDoorDL;
|
||||
|
||||
#define dobject_bdoor_DL_001400 "__OTR__objects/object_bdoor/object_bdoor_DL_001400"
|
||||
static const ALIGN_ASSET(2) char object_bdoor_DL_001400[] = dobject_bdoor_DL_001400;
|
||||
#define dgBossDoorLockDL "__OTR__objects/object_bdoor/gBossDoorLockDL"
|
||||
static const ALIGN_ASSET(2) char gBossDoorLockDL[] = dgBossDoorLockDL;
|
||||
|
||||
#define dobject_bdoor_DL_001530 "__OTR__objects/object_bdoor/object_bdoor_DL_001530"
|
||||
static const ALIGN_ASSET(2) char object_bdoor_DL_001530[] = dobject_bdoor_DL_001530;
|
||||
#define dgBossDoorChainDL "__OTR__objects/object_bdoor/gBossDoorChainDL"
|
||||
static const ALIGN_ASSET(2) char gBossDoorChainDL[] = dgBossDoorChainDL;
|
||||
|
||||
#define dobject_bdoor_Tex_0015C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0015C0"
|
||||
static const ALIGN_ASSET(2) char object_bdoor_Tex_0015C0[] = dobject_bdoor_Tex_0015C0;
|
||||
#define dgBossDoorSpiritTex "__OTR__objects/object_bdoor/gBossDoorSpiritTex"
|
||||
static const ALIGN_ASSET(2) char gBossDoorSpiritTex[] = dgBossDoorSpiritTex;
|
||||
|
||||
#define dobject_bdoor_Tex_0025C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0025C0"
|
||||
static const ALIGN_ASSET(2) char object_bdoor_Tex_0025C0[] = dobject_bdoor_Tex_0025C0;
|
||||
#define dgBossDoorForestTex "__OTR__objects/object_bdoor/gBossDoorForestTex"
|
||||
static const ALIGN_ASSET(2) char gBossDoorForestTex[] = dgBossDoorForestTex;
|
||||
|
||||
#define dobject_bdoor_Tex_0035C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0035C0"
|
||||
static const ALIGN_ASSET(2) char object_bdoor_Tex_0035C0[] = dobject_bdoor_Tex_0035C0;
|
||||
#define dgBossDoorFireTex "__OTR__objects/object_bdoor/gBossDoorFireTex"
|
||||
static const ALIGN_ASSET(2) char gBossDoorFireTex[] = dgBossDoorFireTex;
|
||||
|
||||
#define dobject_bdoor_Tex_0045C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0045C0"
|
||||
static const ALIGN_ASSET(2) char object_bdoor_Tex_0045C0[] = dobject_bdoor_Tex_0045C0;
|
||||
#define dgBossDoorShadowTex "__OTR__objects/object_bdoor/gBossDoorShadowTex"
|
||||
static const ALIGN_ASSET(2) char gBossDoorShadowTex[] = dgBossDoorShadowTex;
|
||||
|
||||
#define dobject_bdoor_Tex_0055C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0055C0"
|
||||
static const ALIGN_ASSET(2) char object_bdoor_Tex_0055C0[] = dobject_bdoor_Tex_0055C0;
|
||||
#define dgBossDoorWaterTex "__OTR__objects/object_bdoor/gBossDoorWaterTex"
|
||||
static const ALIGN_ASSET(2) char gBossDoorWaterTex[] = dgBossDoorWaterTex;
|
||||
|
||||
#define dobject_bdoor_Tex_0065C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0065C0"
|
||||
static const ALIGN_ASSET(2) char object_bdoor_Tex_0065C0[] = dobject_bdoor_Tex_0065C0;
|
||||
#define dgBossDoorDefaultTex "__OTR__objects/object_bdoor/gBossDoorDefaultTex"
|
||||
static const ALIGN_ASSET(2) char gBossDoorDefaultTex[] = dgBossDoorDefaultTex;
|
||||
|
||||
#endif // OBJECTS_OBJECT_BDOOR_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BG_H
|
||||
#define OBJECTS_OBJECT_BG_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -66,4 +67,7 @@ static const ALIGN_ASSET(2) char gChuGirlEyeOpenTex[] = dgChuGirlEyeOpenTex;
|
|||
static const ALIGN_ASSET(2) char gChuGirlEyeHalfTex[] = dgChuGirlEyeHalfTex;
|
||||
|
||||
#define dgChuGirlEyeClosedTex "__OTR__objects/object_bg/gChuGirlEyeClosedTex"
|
||||
static const ALIGN_ASSET(2) char gChuGirlEyeClosedTex[] = dgChuGirlEyeClosedTex;
|
||||
static const ALIGN_ASSET(2) char gChuGirlEyeClosedTex[] = dgChuGirlEyeClosedTex;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_BG_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BIGOKUTA_H
|
||||
#define OBJECTS_OBJECT_BIGOKUTA_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -105,4 +106,7 @@ static const ALIGN_ASSET(2) char object_bigokuta_Tex_006790[] = dobject_bigokuta
|
|||
static const ALIGN_ASSET(2) char object_bigokuta_Tex_006890[] = dobject_bigokuta_Tex_006890;
|
||||
|
||||
#define dobject_bigokuta_Skel_006BC0 "__OTR__objects/object_bigokuta/object_bigokuta_Skel_006BC0"
|
||||
static const ALIGN_ASSET(2) char object_bigokuta_Skel_006BC0[] = dobject_bigokuta_Skel_006BC0;
|
||||
static const ALIGN_ASSET(2) char object_bigokuta_Skel_006BC0[] = dobject_bigokuta_Skel_006BC0;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_BIGOKUTA_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BIRD_H
|
||||
#define OBJECTS_OBJECT_BIRD_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -42,4 +43,7 @@ static const ALIGN_ASSET(2) char gBirdTailTex[] = dgBirdTailTex;
|
|||
static const ALIGN_ASSET(2) char gBirdWingTex[] = dgBirdWingTex;
|
||||
|
||||
#define dgBirdSkel "__OTR__objects/object_bird/gBirdSkel"
|
||||
static const ALIGN_ASSET(2) char gBirdSkel[] = dgBirdSkel;
|
||||
static const ALIGN_ASSET(2) char gBirdSkel[] = dgBirdSkel;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_BIRD_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BJI_H
|
||||
#define OBJECTS_OBJECT_BJI_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -93,4 +94,7 @@ static const ALIGN_ASSET(2) char object_bji_Tex_003988[] = dobject_bji_Tex_00398
|
|||
static const ALIGN_ASSET(2) char object_bji_Tex_003A08[] = dobject_bji_Tex_003A08;
|
||||
|
||||
#define dobject_bji_DL_003F68 "__OTR__objects/object_bji/object_bji_DL_003F68"
|
||||
static const ALIGN_ASSET(2) char object_bji_DL_003F68[] = dobject_bji_DL_003F68;
|
||||
static const ALIGN_ASSET(2) char object_bji_DL_003F68[] = dobject_bji_DL_003F68;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_BJI_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BL_H
|
||||
#define OBJECTS_OBJECT_BL_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -51,4 +52,7 @@ static const ALIGN_ASSET(2) char gBiriTentacles7Tex[] = dgBiriTentacles7Tex;
|
|||
static const ALIGN_ASSET(2) char gBiriInnerHoodTex[] = dgBiriInnerHoodTex;
|
||||
|
||||
#define dgBiriSkel "__OTR__objects/object_bl/gBiriSkel"
|
||||
static const ALIGN_ASSET(2) char gBiriSkel[] = dgBiriSkel;
|
||||
static const ALIGN_ASSET(2) char gBiriSkel[] = dgBiriSkel;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_BL_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BLKOBJ_H
|
||||
#define OBJECTS_OBJECT_BLKOBJ_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -78,4 +79,6 @@ static const ALIGN_ASSET(2) char object_blkobjTex_011090[] = dobject_blkobjTex_0
|
|||
static const ALIGN_ASSET(2) char object_blkobjTex_011890[] = dobject_blkobjTex_011890;
|
||||
|
||||
#define dobject_blkobjTex_00F890 "__OTR__objects/object_blkobj/object_blkobjTex_00F890"
|
||||
static const ALIGN_ASSET(2) char object_blkobjTex_00F890[] = dobject_blkobjTex_00F890;
|
||||
static const ALIGN_ASSET(2) char object_blkobjTex_00F890[] = dobject_blkobjTex_00F890;
|
||||
|
||||
#endif // OBJECTS_OBJECT_BLKOBJ_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BOB_H
|
||||
#define OBJECTS_OBJECT_BOB_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -84,4 +85,7 @@ static const ALIGN_ASSET(2) char object_bob_DL_004D08[] = dobject_bob_DL_004D08;
|
|||
static const ALIGN_ASSET(2) char object_bob_DL_004DD8[] = dobject_bob_DL_004DD8;
|
||||
|
||||
#define dobject_bob_DL_004E28 "__OTR__objects/object_bob/object_bob_DL_004E28"
|
||||
static const ALIGN_ASSET(2) char object_bob_DL_004E28[] = dobject_bob_DL_004E28;
|
||||
static const ALIGN_ASSET(2) char object_bob_DL_004E28[] = dobject_bob_DL_004E28;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_BOB_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BOJ_H
|
||||
#define OBJECTS_OBJECT_BOJ_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -123,4 +124,7 @@ static const ALIGN_ASSET(2) char object_boj_DL_005738[] = dobject_boj_DL_005738;
|
|||
static const ALIGN_ASSET(2) char object_boj_DL_0059B0[] = dobject_boj_DL_0059B0;
|
||||
|
||||
#define dobject_boj_DL_005BC8 "__OTR__objects/object_boj/object_boj_DL_005BC8"
|
||||
static const ALIGN_ASSET(2) char object_boj_DL_005BC8[] = dobject_boj_DL_005BC8;
|
||||
static const ALIGN_ASSET(2) char object_boj_DL_005BC8[] = dobject_boj_DL_005BC8;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_BOJ_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BOMBF_H
|
||||
#define OBJECTS_OBJECT_BOMBF_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char gBombFlowerLeavesDL[] = dgBombFlowerLeavesDL;
|
|||
static const ALIGN_ASSET(2) char gBombFlowerBombAndSparkDL[] = dgBombFlowerBombAndSparkDL;
|
||||
|
||||
#define dgBombFlowerBaseLeavesDL "__OTR__objects/object_bombf/gBombFlowerBaseLeavesDL"
|
||||
static const ALIGN_ASSET(2) char gBombFlowerBaseLeavesDL[] = dgBombFlowerBaseLeavesDL;
|
||||
static const ALIGN_ASSET(2) char gBombFlowerBaseLeavesDL[] = dgBombFlowerBaseLeavesDL;
|
||||
|
||||
#endif // OBJECTS_OBJECT_BOMBF_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BOMBIWA_H
|
||||
#define OBJECTS_OBJECT_BOMBIWA_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char object_bombiwa_TLUT_000000[] = dobject_bombiwa_
|
|||
static const ALIGN_ASSET(2) char object_bombiwa_Tex_000020[] = dobject_bombiwa_Tex_000020;
|
||||
|
||||
#define dobject_bombiwa_DL_0009E0 "__OTR__objects/object_bombiwa/object_bombiwa_DL_0009E0"
|
||||
static const ALIGN_ASSET(2) char object_bombiwa_DL_0009E0[] = dobject_bombiwa_DL_0009E0;
|
||||
static const ALIGN_ASSET(2) char object_bombiwa_DL_0009E0[] = dobject_bombiwa_DL_0009E0;
|
||||
|
||||
#endif // OBJECTS_OBJECT_BOMBIWA_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BOWL_H
|
||||
#define OBJECTS_OBJECT_BOWL_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char gBowlingFirstAndFinalRoundCol[] = dgBowlingFirs
|
|||
static const ALIGN_ASSET(2) char gBowlingSecondRoundCol[] = dgBowlingSecondRoundCol;
|
||||
|
||||
#define dgBowlingDefaultCol "__OTR__objects/object_bowl/gBowlingDefaultCol"
|
||||
static const ALIGN_ASSET(2) char gBowlingDefaultCol[] = dgBowlingDefaultCol;
|
||||
static const ALIGN_ASSET(2) char gBowlingDefaultCol[] = dgBowlingDefaultCol;
|
||||
|
||||
#endif // OBJECTS_OBJECT_BOWL_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BOX_H
|
||||
#define OBJECTS_OBJECT_BOX_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -72,4 +73,6 @@ static const ALIGN_ASSET(2) char gTreasureChestCurveSkelLimbsLimb_005E50Curve2DL
|
|||
static const ALIGN_ASSET(2) char gTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8[] = dgTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8;
|
||||
|
||||
#define dobject_boxTex_004F80 "__OTR__objects/object_box/object_boxTex_004F80"
|
||||
static const ALIGN_ASSET(2) char object_boxTex_004F80[] = dobject_boxTex_004F80;
|
||||
static const ALIGN_ASSET(2) char object_boxTex_004F80[] = dobject_boxTex_004F80;
|
||||
|
||||
#endif // OBJECTS_OBJECT_BOX_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BROB_H
|
||||
#define OBJECTS_OBJECT_BROB_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char object_brob_Anim_001750[] = dobject_brob_Anim_0
|
|||
static const ALIGN_ASSET(2) char object_brob_Anim_001958[] = dobject_brob_Anim_001958;
|
||||
|
||||
#define dobject_brob_Col_001A70 "__OTR__objects/object_brob/object_brob_Col_001A70"
|
||||
static const ALIGN_ASSET(2) char object_brob_Col_001A70[] = dobject_brob_Col_001A70;
|
||||
static const ALIGN_ASSET(2) char object_brob_Col_001A70[] = dobject_brob_Col_001A70;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_BROB_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BUBBLE_H
|
||||
#define OBJECTS_OBJECT_BUBBLE_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -6,4 +7,6 @@
|
|||
static const ALIGN_ASSET(2) char gBubbleTex[] = dgBubbleTex;
|
||||
|
||||
#define dgBubbleDL "__OTR__objects/object_bubble/gBubbleDL"
|
||||
static const ALIGN_ASSET(2) char gBubbleDL[] = dgBubbleDL;
|
||||
static const ALIGN_ASSET(2) char gBubbleDL[] = dgBubbleDL;
|
||||
|
||||
#endif // OBJECTS_OBJECT_BUBBLE_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BV_H
|
||||
#define OBJECTS_OBJECT_BV_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -182,6 +183,87 @@ static const ALIGN_ASSET(2) char gBarinadeDL_0094F8[] = dgBarinadeDL_0094F8;
|
|||
#define dgBarinadeDL_0095B0 "__OTR__objects/object_bv/gBarinadeDL_0095B0"
|
||||
static const ALIGN_ASSET(2) char gBarinadeDL_0095B0[] = dgBarinadeDL_0095B0;
|
||||
|
||||
#define dobject_bvTex_0065A0 "__OTR__objects/object_bv/object_bvTex_0065A0"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_0065A0[] = dobject_bvTex_0065A0;
|
||||
|
||||
#define dobject_bvTex_005DA0 "__OTR__objects/object_bv/object_bvTex_005DA0"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_005DA0[] = dobject_bvTex_005DA0;
|
||||
|
||||
#define dobject_bvTex_000A40 "__OTR__objects/object_bv/object_bvTex_000A40"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_000A40[] = dobject_bvTex_000A40;
|
||||
|
||||
#define dobject_bvTex_013660 "__OTR__objects/object_bv/object_bvTex_013660"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_013660[] = dobject_bvTex_013660;
|
||||
|
||||
#define dobject_bvTex_0117B8 "__OTR__objects/object_bv/object_bvTex_0117B8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_0117B8[] = dobject_bvTex_0117B8;
|
||||
|
||||
#define dobject_bvTex_011BB8 "__OTR__objects/object_bv/object_bvTex_011BB8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_011BB8[] = dobject_bvTex_011BB8;
|
||||
|
||||
#define dobject_bvTex_0119B8 "__OTR__objects/object_bv/object_bvTex_0119B8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_0119B8[] = dobject_bvTex_0119B8;
|
||||
|
||||
#define dobject_bvTex_012CE0 "__OTR__objects/object_bv/object_bvTex_012CE0"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_012CE0[] = dobject_bvTex_012CE0;
|
||||
|
||||
#define dobject_bvTex_008F88 "__OTR__objects/object_bv/object_bvTex_008F88"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_008F88[] = dobject_bvTex_008F88;
|
||||
|
||||
#define dobject_bvTex_019BB8 "__OTR__objects/object_bv/object_bvTex_019BB8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_019BB8[] = dobject_bvTex_019BB8;
|
||||
|
||||
#define dobject_bvTLUT_0199B0 "__OTR__objects/object_bv/object_bvTLUT_0199B0"
|
||||
static const ALIGN_ASSET(2) char object_bvTLUT_0199B0[] = dobject_bvTLUT_0199B0;
|
||||
|
||||
#define dobject_bvTex_01A6B8 "__OTR__objects/object_bv/object_bvTex_01A6B8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_01A6B8[] = dobject_bvTex_01A6B8;
|
||||
|
||||
#define dobject_bvTLUT_01A4B0 "__OTR__objects/object_bv/object_bvTLUT_01A4B0"
|
||||
static const ALIGN_ASSET(2) char object_bvTLUT_01A4B0[] = dobject_bvTLUT_01A4B0;
|
||||
|
||||
#define dobject_bvTex_01B1B8 "__OTR__objects/object_bv/object_bvTex_01B1B8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_01B1B8[] = dobject_bvTex_01B1B8;
|
||||
|
||||
#define dobject_bvTLUT_01AFB0 "__OTR__objects/object_bv/object_bvTLUT_01AFB0"
|
||||
static const ALIGN_ASSET(2) char object_bvTLUT_01AFB0[] = dobject_bvTLUT_01AFB0;
|
||||
|
||||
#define dobject_bvTex_01BCB8 "__OTR__objects/object_bv/object_bvTex_01BCB8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_01BCB8[] = dobject_bvTex_01BCB8;
|
||||
|
||||
#define dobject_bvTLUT_01BAB0 "__OTR__objects/object_bv/object_bvTLUT_01BAB0"
|
||||
static const ALIGN_ASSET(2) char object_bvTLUT_01BAB0[] = dobject_bvTLUT_01BAB0;
|
||||
|
||||
#define dobject_bvTex_01C7B8 "__OTR__objects/object_bv/object_bvTex_01C7B8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_01C7B8[] = dobject_bvTex_01C7B8;
|
||||
|
||||
#define dobject_bvTLUT_01C5B0 "__OTR__objects/object_bv/object_bvTLUT_01C5B0"
|
||||
static const ALIGN_ASSET(2) char object_bvTLUT_01C5B0[] = dobject_bvTLUT_01C5B0;
|
||||
|
||||
#define dobject_bvTex_01D2B8 "__OTR__objects/object_bv/object_bvTex_01D2B8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_01D2B8[] = dobject_bvTex_01D2B8;
|
||||
|
||||
#define dobject_bvTLUT_01D0B0 "__OTR__objects/object_bv/object_bvTLUT_01D0B0"
|
||||
static const ALIGN_ASSET(2) char object_bvTLUT_01D0B0[] = dobject_bvTLUT_01D0B0;
|
||||
|
||||
#define dobject_bvTex_01DDB8 "__OTR__objects/object_bv/object_bvTex_01DDB8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_01DDB8[] = dobject_bvTex_01DDB8;
|
||||
|
||||
#define dobject_bvTLUT_01DBB0 "__OTR__objects/object_bv/object_bvTLUT_01DBB0"
|
||||
static const ALIGN_ASSET(2) char object_bvTLUT_01DBB0[] = dobject_bvTLUT_01DBB0;
|
||||
|
||||
#define dobject_bvTex_01E8B8 "__OTR__objects/object_bv/object_bvTex_01E8B8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_01E8B8[] = dobject_bvTex_01E8B8;
|
||||
|
||||
#define dobject_bvTLUT_01E6B0 "__OTR__objects/object_bv/object_bvTLUT_01E6B0"
|
||||
static const ALIGN_ASSET(2) char object_bvTLUT_01E6B0[] = dobject_bvTLUT_01E6B0;
|
||||
|
||||
#define dobject_bvTex_0052A0 "__OTR__objects/object_bv/object_bvTex_0052A0"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_0052A0[] = dobject_bvTex_0052A0;
|
||||
|
||||
#define dobject_bvTex_0053A0 "__OTR__objects/object_bv/object_bvTex_0053A0"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_0053A0[] = dobject_bvTex_0053A0;
|
||||
|
||||
#define dgBarinadeBodySkelLimbsLimb_015770DL_007FD8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015770DL_007FD8"
|
||||
static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015770DL_007FD8[] = dgBarinadeBodySkelLimbsLimb_015770DL_007FD8;
|
||||
|
||||
|
@ -278,87 +360,6 @@ static const ALIGN_ASSET(2) char gBarinadeCutSupportSkelLimbsLimb_017F88DL_017CB
|
|||
#define dgBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90 "__OTR__objects/object_bv/gBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90"
|
||||
static const ALIGN_ASSET(2) char gBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90[] = dgBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90;
|
||||
|
||||
#define dobject_bvTex_0065A0 "__OTR__objects/object_bv/object_bvTex_0065A0"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_0065A0[] = dobject_bvTex_0065A0;
|
||||
|
||||
#define dobject_bvTex_005DA0 "__OTR__objects/object_bv/object_bvTex_005DA0"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_005DA0[] = dobject_bvTex_005DA0;
|
||||
|
||||
#define dobject_bvTex_000A40 "__OTR__objects/object_bv/object_bvTex_000A40"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_000A40[] = dobject_bvTex_000A40;
|
||||
|
||||
#define dobject_bvTex_013660 "__OTR__objects/object_bv/object_bvTex_013660"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_013660[] = dobject_bvTex_013660;
|
||||
|
||||
#define dobject_bvTex_0117B8 "__OTR__objects/object_bv/object_bvTex_0117B8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_0117B8[] = dobject_bvTex_0117B8;
|
||||
|
||||
#define dobject_bvTex_011BB8 "__OTR__objects/object_bv/object_bvTex_011BB8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_011BB8[] = dobject_bvTex_011BB8;
|
||||
|
||||
#define dobject_bvTex_0119B8 "__OTR__objects/object_bv/object_bvTex_0119B8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_0119B8[] = dobject_bvTex_0119B8;
|
||||
|
||||
#define dobject_bvTex_012CE0 "__OTR__objects/object_bv/object_bvTex_012CE0"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_012CE0[] = dobject_bvTex_012CE0;
|
||||
|
||||
#define dobject_bvTex_008F88 "__OTR__objects/object_bv/object_bvTex_008F88"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_008F88[] = dobject_bvTex_008F88;
|
||||
|
||||
#define dobject_bvTex_019BB8 "__OTR__objects/object_bv/object_bvTex_019BB8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_019BB8[] = dobject_bvTex_019BB8;
|
||||
|
||||
#define dobject_bvTLUT_0199B0 "__OTR__objects/object_bv/object_bvTLUT_0199B0"
|
||||
static const ALIGN_ASSET(2) char object_bvTLUT_0199B0[] = dobject_bvTLUT_0199B0;
|
||||
|
||||
#define dobject_bvTex_01A6B8 "__OTR__objects/object_bv/object_bvTex_01A6B8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_01A6B8[] = dobject_bvTex_01A6B8;
|
||||
|
||||
#define dobject_bvTLUT_01A4B0 "__OTR__objects/object_bv/object_bvTLUT_01A4B0"
|
||||
static const ALIGN_ASSET(2) char object_bvTLUT_01A4B0[] = dobject_bvTLUT_01A4B0;
|
||||
|
||||
#define dobject_bvTex_01B1B8 "__OTR__objects/object_bv/object_bvTex_01B1B8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_01B1B8[] = dobject_bvTex_01B1B8;
|
||||
|
||||
#define dobject_bvTLUT_01AFB0 "__OTR__objects/object_bv/object_bvTLUT_01AFB0"
|
||||
static const ALIGN_ASSET(2) char object_bvTLUT_01AFB0[] = dobject_bvTLUT_01AFB0;
|
||||
|
||||
#define dobject_bvTex_01BCB8 "__OTR__objects/object_bv/object_bvTex_01BCB8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_01BCB8[] = dobject_bvTex_01BCB8;
|
||||
|
||||
#define dobject_bvTLUT_01BAB0 "__OTR__objects/object_bv/object_bvTLUT_01BAB0"
|
||||
static const ALIGN_ASSET(2) char object_bvTLUT_01BAB0[] = dobject_bvTLUT_01BAB0;
|
||||
|
||||
#define dobject_bvTex_01C7B8 "__OTR__objects/object_bv/object_bvTex_01C7B8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_01C7B8[] = dobject_bvTex_01C7B8;
|
||||
|
||||
#define dobject_bvTLUT_01C5B0 "__OTR__objects/object_bv/object_bvTLUT_01C5B0"
|
||||
static const ALIGN_ASSET(2) char object_bvTLUT_01C5B0[] = dobject_bvTLUT_01C5B0;
|
||||
|
||||
#define dobject_bvTex_01D2B8 "__OTR__objects/object_bv/object_bvTex_01D2B8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_01D2B8[] = dobject_bvTex_01D2B8;
|
||||
|
||||
#define dobject_bvTLUT_01D0B0 "__OTR__objects/object_bv/object_bvTLUT_01D0B0"
|
||||
static const ALIGN_ASSET(2) char object_bvTLUT_01D0B0[] = dobject_bvTLUT_01D0B0;
|
||||
|
||||
#define dobject_bvTex_01DDB8 "__OTR__objects/object_bv/object_bvTex_01DDB8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_01DDB8[] = dobject_bvTex_01DDB8;
|
||||
|
||||
#define dobject_bvTLUT_01DBB0 "__OTR__objects/object_bv/object_bvTLUT_01DBB0"
|
||||
static const ALIGN_ASSET(2) char object_bvTLUT_01DBB0[] = dobject_bvTLUT_01DBB0;
|
||||
|
||||
#define dobject_bvTex_01E8B8 "__OTR__objects/object_bv/object_bvTex_01E8B8"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_01E8B8[] = dobject_bvTex_01E8B8;
|
||||
|
||||
#define dobject_bvTLUT_01E6B0 "__OTR__objects/object_bv/object_bvTLUT_01E6B0"
|
||||
static const ALIGN_ASSET(2) char object_bvTLUT_01E6B0[] = dobject_bvTLUT_01E6B0;
|
||||
|
||||
#define dobject_bvTex_0052A0 "__OTR__objects/object_bv/object_bvTex_0052A0"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_0052A0[] = dobject_bvTex_0052A0;
|
||||
|
||||
#define dobject_bvTex_0053A0 "__OTR__objects/object_bv/object_bvTex_0053A0"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_0053A0[] = dobject_bvTex_0053A0;
|
||||
|
||||
#define dobject_bvTex_0051A0 "__OTR__objects/object_bv/object_bvTex_0051A0"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_0051A0[] = dobject_bvTex_0051A0;
|
||||
|
||||
|
@ -387,4 +388,6 @@ static const ALIGN_ASSET(2) char object_bvTex_018770[] = dobject_bvTex_018770;
|
|||
static const ALIGN_ASSET(2) char object_bvTex_000840[] = dobject_bvTex_000840;
|
||||
|
||||
#define dobject_bvTex_000040 "__OTR__objects/object_bv/object_bvTex_000040"
|
||||
static const ALIGN_ASSET(2) char object_bvTex_000040[] = dobject_bvTex_000040;
|
||||
static const ALIGN_ASSET(2) char object_bvTex_000040[] = dobject_bvTex_000040;
|
||||
|
||||
#endif // OBJECTS_OBJECT_BV_H
|
||||
|
|
|
@ -1,45 +1,49 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BW_H
|
||||
#define OBJECTS_OBJECT_BW_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
#define dobject_bw_Anim_000228 "__OTR__objects/object_bw/object_bw_Anim_000228"
|
||||
static const ALIGN_ASSET(2) char object_bw_Anim_000228[] = dobject_bw_Anim_000228;
|
||||
#define dgTorchSlugEyestalkWaveAnim "__OTR__objects/object_bw/gTorchSlugEyestalkWaveAnim"
|
||||
static const ALIGN_ASSET(2) char gTorchSlugEyestalkWaveAnim[] = dgTorchSlugEyestalkWaveAnim;
|
||||
|
||||
#define dobject_bw_DL_0002C0 "__OTR__objects/object_bw/object_bw_DL_0002C0"
|
||||
static const ALIGN_ASSET(2) char object_bw_DL_0002C0[] = dobject_bw_DL_0002C0;
|
||||
#define dgTorchSlugLeftLowerEyestalkDL "__OTR__objects/object_bw/gTorchSlugLeftLowerEyestalkDL"
|
||||
static const ALIGN_ASSET(2) char gTorchSlugLeftLowerEyestalkDL[] = dgTorchSlugLeftLowerEyestalkDL;
|
||||
|
||||
#define dobject_bw_DL_0003E8 "__OTR__objects/object_bw/object_bw_DL_0003E8"
|
||||
static const ALIGN_ASSET(2) char object_bw_DL_0003E8[] = dobject_bw_DL_0003E8;
|
||||
#define dgTorchSlugLeftUpperEyestalkDL "__OTR__objects/object_bw/gTorchSlugLeftUpperEyestalkDL"
|
||||
static const ALIGN_ASSET(2) char gTorchSlugLeftUpperEyestalkDL[] = dgTorchSlugLeftUpperEyestalkDL;
|
||||
|
||||
#define dobject_bw_DL_000558 "__OTR__objects/object_bw/object_bw_DL_000558"
|
||||
static const ALIGN_ASSET(2) char object_bw_DL_000558[] = dobject_bw_DL_000558;
|
||||
#define dgTorchSlugRightLowerEyestalkDL "__OTR__objects/object_bw/gTorchSlugRightLowerEyestalkDL"
|
||||
static const ALIGN_ASSET(2) char gTorchSlugRightLowerEyestalkDL[] = dgTorchSlugRightLowerEyestalkDL;
|
||||
|
||||
#define dobject_bw_DL_000680 "__OTR__objects/object_bw/object_bw_DL_000680"
|
||||
static const ALIGN_ASSET(2) char object_bw_DL_000680[] = dobject_bw_DL_000680;
|
||||
#define dgTorchSlugRightUpperEyestalkDL "__OTR__objects/object_bw/gTorchSlugRightUpperEyestalkDL"
|
||||
static const ALIGN_ASSET(2) char gTorchSlugRightUpperEyestalkDL[] = dgTorchSlugRightUpperEyestalkDL;
|
||||
|
||||
#define dobject_bw_DL_001050 "__OTR__objects/object_bw/object_bw_DL_001050"
|
||||
static const ALIGN_ASSET(2) char object_bw_DL_001050[] = dobject_bw_DL_001050;
|
||||
#define dgTorchSlugBodyDL "__OTR__objects/object_bw/gTorchSlugBodyDL"
|
||||
static const ALIGN_ASSET(2) char gTorchSlugBodyDL[] = dgTorchSlugBodyDL;
|
||||
|
||||
#define dobject_bw_Tex_001240 "__OTR__objects/object_bw/object_bw_Tex_001240"
|
||||
static const ALIGN_ASSET(2) char object_bw_Tex_001240[] = dobject_bw_Tex_001240;
|
||||
#define dgTorchSlugEyestalkTex "__OTR__objects/object_bw/gTorchSlugEyestalkTex"
|
||||
static const ALIGN_ASSET(2) char gTorchSlugEyestalkTex[] = dgTorchSlugEyestalkTex;
|
||||
|
||||
#define dobject_bw_Tex_001440 "__OTR__objects/object_bw/object_bw_Tex_001440"
|
||||
static const ALIGN_ASSET(2) char object_bw_Tex_001440[] = dobject_bw_Tex_001440;
|
||||
#define dgTorchSlugEyeTex "__OTR__objects/object_bw/gTorchSlugEyeTex"
|
||||
static const ALIGN_ASSET(2) char gTorchSlugEyeTex[] = dgTorchSlugEyeTex;
|
||||
|
||||
#define dobject_bw_TLUT_001640 "__OTR__objects/object_bw/object_bw_TLUT_001640"
|
||||
static const ALIGN_ASSET(2) char object_bw_TLUT_001640[] = dobject_bw_TLUT_001640;
|
||||
#define dgTorchSlugBodyTLUT "__OTR__objects/object_bw/gTorchSlugBodyTLUT"
|
||||
static const ALIGN_ASSET(2) char gTorchSlugBodyTLUT[] = dgTorchSlugBodyTLUT;
|
||||
|
||||
#define dobject_bw_Tex_001840 "__OTR__objects/object_bw/object_bw_Tex_001840"
|
||||
static const ALIGN_ASSET(2) char object_bw_Tex_001840[] = dobject_bw_Tex_001840;
|
||||
#define dgTorchSlugBody1Tex "__OTR__objects/object_bw/gTorchSlugBody1Tex"
|
||||
static const ALIGN_ASSET(2) char gTorchSlugBody1Tex[] = dgTorchSlugBody1Tex;
|
||||
|
||||
#define dobject_bw_Tex_001C40 "__OTR__objects/object_bw/object_bw_Tex_001C40"
|
||||
static const ALIGN_ASSET(2) char object_bw_Tex_001C40[] = dobject_bw_Tex_001C40;
|
||||
#define dgTorchSlugBody2Tex "__OTR__objects/object_bw/gTorchSlugBody2Tex"
|
||||
static const ALIGN_ASSET(2) char gTorchSlugBody2Tex[] = dgTorchSlugBody2Tex;
|
||||
|
||||
#define dobject_bw_Skel_0020F0 "__OTR__objects/object_bw/object_bw_Skel_0020F0"
|
||||
static const ALIGN_ASSET(2) char object_bw_Skel_0020F0[] = dobject_bw_Skel_0020F0;
|
||||
#define dgTorchSlugSkel "__OTR__objects/object_bw/gTorchSlugSkel"
|
||||
static const ALIGN_ASSET(2) char gTorchSlugSkel[] = dgTorchSlugSkel;
|
||||
|
||||
#define dobject_bw_Anim_0021A0 "__OTR__objects/object_bw/object_bw_Anim_0021A0"
|
||||
static const ALIGN_ASSET(2) char object_bw_Anim_0021A0[] = dobject_bw_Anim_0021A0;
|
||||
#define dgTorchSlugEyestalkRaiseAnim "__OTR__objects/object_bw/gTorchSlugEyestalkRaiseAnim"
|
||||
static const ALIGN_ASSET(2) char gTorchSlugEyestalkRaiseAnim[] = dgTorchSlugEyestalkRaiseAnim;
|
||||
|
||||
#define dobject_bw_Anim_002250 "__OTR__objects/object_bw/object_bw_Anim_002250"
|
||||
static const ALIGN_ASSET(2) char object_bw_Anim_002250[] = dobject_bw_Anim_002250;
|
||||
#define dgTorchSlugEyestalkFlailAnim "__OTR__objects/object_bw/gTorchSlugEyestalkFlailAnim"
|
||||
static const ALIGN_ASSET(2) char gTorchSlugEyestalkFlailAnim[] = dgTorchSlugEyestalkFlailAnim;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_BW_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BWALL_H
|
||||
#define OBJECTS_OBJECT_BWALL_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char object_bwall_DL_000040[] = dobject_bwall_DL_000
|
|||
static const ALIGN_ASSET(2) char object_bwall_Col_000118[] = dobject_bwall_Col_000118;
|
||||
|
||||
#define dobject_bwall_Tex_000150 "__OTR__objects/object_bwall/object_bwall_Tex_000150"
|
||||
static const ALIGN_ASSET(2) char object_bwall_Tex_000150[] = dobject_bwall_Tex_000150;
|
||||
static const ALIGN_ASSET(2) char object_bwall_Tex_000150[] = dobject_bwall_Tex_000150;
|
||||
|
||||
#endif // OBJECTS_OBJECT_BWALL_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_BXA_H
|
||||
#define OBJECTS_OBJECT_BXA_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char object_bxa_Tex_0026F0[] = dobject_bxa_Tex_0026F
|
|||
static const ALIGN_ASSET(2) char object_bxa_Tex_0027F0[] = dobject_bxa_Tex_0027F0;
|
||||
|
||||
#define dobject_bxa_Tex_0029F0 "__OTR__objects/object_bxa/object_bxa_Tex_0029F0"
|
||||
static const ALIGN_ASSET(2) char object_bxa_Tex_0029F0[] = dobject_bxa_Tex_0029F0;
|
||||
static const ALIGN_ASSET(2) char object_bxa_Tex_0029F0[] = dobject_bxa_Tex_0029F0;
|
||||
|
||||
#endif // OBJECTS_OBJECT_BXA_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_CNE_H
|
||||
#define OBJECTS_OBJECT_CNE_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -81,4 +82,7 @@ static const ALIGN_ASSET(2) char gCneOrangeHairFaceTex[] = dgCneOrangeHairFaceTe
|
|||
static const ALIGN_ASSET(2) char gCneOrangeHairSkinTex[] = dgCneOrangeHairSkinTex;
|
||||
|
||||
#define dgCneHeadOrangeHairDL "__OTR__objects/object_cne/gCneHeadOrangeHairDL"
|
||||
static const ALIGN_ASSET(2) char gCneHeadOrangeHairDL[] = dgCneHeadOrangeHairDL;
|
||||
static const ALIGN_ASSET(2) char gCneHeadOrangeHairDL[] = dgCneHeadOrangeHairDL;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_CNE_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_COB_H
|
||||
#define OBJECTS_OBJECT_COB_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -66,4 +67,7 @@ static const ALIGN_ASSET(2) char object_cob_DL_001FD0[] = dobject_cob_DL_001FD0;
|
|||
static const ALIGN_ASSET(2) char object_cob_DL_002020[] = dobject_cob_DL_002020;
|
||||
|
||||
#define dobject_cob_Skel_0021F8 "__OTR__objects/object_cob/object_cob_Skel_0021F8"
|
||||
static const ALIGN_ASSET(2) char object_cob_Skel_0021F8[] = dobject_cob_Skel_0021F8;
|
||||
static const ALIGN_ASSET(2) char object_cob_Skel_0021F8[] = dobject_cob_Skel_0021F8;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_COB_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_COW_H
|
||||
#define OBJECTS_OBJECT_COW_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -72,4 +73,7 @@ static const ALIGN_ASSET(2) char gCowEarTex[] = dgCowEarTex;
|
|||
static const ALIGN_ASSET(2) char gCowEyelidTex[] = dgCowEyelidTex;
|
||||
|
||||
#define dgCowTailTex "__OTR__objects/object_cow/gCowTailTex"
|
||||
static const ALIGN_ASSET(2) char gCowTailTex[] = dgCowTailTex;
|
||||
static const ALIGN_ASSET(2) char gCowTailTex[] = dgCowTailTex;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_COW_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_CROW_H
|
||||
#define OBJECTS_OBJECT_CROW_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char gGuaySkelLimbsLimb_00107CDL_000770[] = dgGuaySk
|
|||
static const ALIGN_ASSET(2) char gGuaySkelLimbsLimb_001088DL_0009A0[] = dgGuaySkelLimbsLimb_001088DL_0009A0;
|
||||
|
||||
#define dgGuaySkelLimbsLimb_001094DL_000900 "__OTR__objects/object_crow/gGuaySkelLimbsLimb_001094DL_000900"
|
||||
static const ALIGN_ASSET(2) char gGuaySkelLimbsLimb_001094DL_000900[] = dgGuaySkelLimbsLimb_001094DL_000900;
|
||||
static const ALIGN_ASSET(2) char gGuaySkelLimbsLimb_001094DL_000900[] = dgGuaySkelLimbsLimb_001094DL_000900;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_CROW_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_CS_H
|
||||
#define OBJECTS_OBJECT_CS_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -108,4 +109,7 @@ static const ALIGN_ASSET(2) char gGraveyardKidShirt2Tex[] = dgGraveyardKidShirt2
|
|||
static const ALIGN_ASSET(2) char gGraveyardKidFingersTex[] = dgGraveyardKidFingersTex;
|
||||
|
||||
#define dgGraveyardKidStickTex "__OTR__objects/object_cs/gGraveyardKidStickTex"
|
||||
static const ALIGN_ASSET(2) char gGraveyardKidStickTex[] = dgGraveyardKidStickTex;
|
||||
static const ALIGN_ASSET(2) char gGraveyardKidStickTex[] = dgGraveyardKidStickTex;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_CS_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_D_ELEVATOR_H
|
||||
#define OBJECTS_OBJECT_D_ELEVATOR_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char object_d_elevator_DL_000180[] = dobject_d_eleva
|
|||
static const ALIGN_ASSET(2) char object_d_elevator_Col_000360[] = dobject_d_elevator_Col_000360;
|
||||
|
||||
#define dobject_d_elevator_Tex_000390 "__OTR__objects/object_d_elevator/object_d_elevator_Tex_000390"
|
||||
static const ALIGN_ASSET(2) char object_d_elevator_Tex_000390[] = dobject_d_elevator_Tex_000390;
|
||||
static const ALIGN_ASSET(2) char object_d_elevator_Tex_000390[] = dobject_d_elevator_Tex_000390;
|
||||
|
||||
#endif // OBJECTS_OBJECT_D_ELEVATOR_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_D_HSBLOCK_H
|
||||
#define OBJECTS_OBJECT_D_HSBLOCK_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char gHookshotTargetDL[] = dgHookshotTargetDL;
|
|||
static const ALIGN_ASSET(2) char gHookshotTargetTex[] = dgHookshotTargetTex;
|
||||
|
||||
#define dgHookshotPostTex "__OTR__objects/object_d_hsblock/gHookshotPostTex"
|
||||
static const ALIGN_ASSET(2) char gHookshotPostTex[] = dgHookshotPostTex;
|
||||
static const ALIGN_ASSET(2) char gHookshotPostTex[] = dgHookshotPostTex;
|
||||
|
||||
#endif // OBJECTS_OBJECT_D_HSBLOCK_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_D_LIFT_H
|
||||
#define OBJECTS_OBJECT_D_LIFT_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gCollapsingPlatformCol[] = dgCollapsingPlatform
|
|||
static const ALIGN_ASSET(2) char gCollapsingPlatformSideTex[] = dgCollapsingPlatformSideTex;
|
||||
|
||||
#define dgCollapsingPlatformTopTex "__OTR__objects/object_d_lift/gCollapsingPlatformTopTex"
|
||||
static const ALIGN_ASSET(2) char gCollapsingPlatformTopTex[] = dgCollapsingPlatformTopTex;
|
||||
static const ALIGN_ASSET(2) char gCollapsingPlatformTopTex[] = dgCollapsingPlatformTopTex;
|
||||
|
||||
#endif // OBJECTS_OBJECT_D_LIFT_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DAIKU_H
|
||||
#define OBJECTS_OBJECT_DAIKU_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -120,4 +121,7 @@ static const ALIGN_ASSET(2) char object_daiku_Anim_007DE0[] = dobject_daiku_Anim
|
|||
static const ALIGN_ASSET(2) char object_daiku_Anim_008164[] = dobject_daiku_Anim_008164;
|
||||
|
||||
#define dobject_daiku_Anim_00885C "__OTR__objects/object_daiku/object_daiku_Anim_00885C"
|
||||
static const ALIGN_ASSET(2) char object_daiku_Anim_00885C[] = dobject_daiku_Anim_00885C;
|
||||
static const ALIGN_ASSET(2) char object_daiku_Anim_00885C[] = dobject_daiku_Anim_00885C;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_DAIKU_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DDAN_OBJECTS_H
|
||||
#define OBJECTS_OBJECT_DDAN_OBJECTS_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -63,4 +64,6 @@ static const ALIGN_ASSET(2) char gDodongoLowerJawCol[] = dgDodongoLowerJawCol;
|
|||
static const ALIGN_ASSET(2) char gDodongoRisingPlatformCol[] = dgDodongoRisingPlatformCol;
|
||||
|
||||
#define dgDodongoFallingStairsCol "__OTR__objects/object_ddan_objects/gDodongoFallingStairsCol"
|
||||
static const ALIGN_ASSET(2) char gDodongoFallingStairsCol[] = dgDodongoFallingStairsCol;
|
||||
static const ALIGN_ASSET(2) char gDodongoFallingStairsCol[] = dgDodongoFallingStairsCol;
|
||||
|
||||
#endif // OBJECTS_OBJECT_DDAN_OBJECTS_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DEKUBABA_H
|
||||
#define OBJECTS_OBJECT_DEKUBABA_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -48,4 +49,7 @@ static const ALIGN_ASSET(2) char gDekuBabaSkel[] = dgDekuBabaSkel;
|
|||
static const ALIGN_ASSET(2) char gDekuBabaStickDropDL[] = dgDekuBabaStickDropDL;
|
||||
|
||||
#define dgDekuBabaStickDropTex "__OTR__objects/object_dekubaba/gDekuBabaStickDropTex"
|
||||
static const ALIGN_ASSET(2) char gDekuBabaStickDropTex[] = dgDekuBabaStickDropTex;
|
||||
static const ALIGN_ASSET(2) char gDekuBabaStickDropTex[] = dgDekuBabaStickDropTex;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_DEKUBABA_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DEKUJR_H
|
||||
#define OBJECTS_OBJECT_DEKUJR_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char object_dekujr_Tex_002640[] = dobject_dekujr_Tex
|
|||
static const ALIGN_ASSET(2) char object_dekujr_DL_0030D0[] = dobject_dekujr_DL_0030D0;
|
||||
|
||||
#define dobject_dekujr_DL_0032D8 "__OTR__objects/object_dekujr/object_dekujr_DL_0032D8"
|
||||
static const ALIGN_ASSET(2) char object_dekujr_DL_0032D8[] = dobject_dekujr_DL_0032D8;
|
||||
static const ALIGN_ASSET(2) char object_dekujr_DL_0032D8[] = dobject_dekujr_DL_0032D8;
|
||||
|
||||
#endif // OBJECTS_OBJECT_DEKUJR_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DEKUNUTS_H
|
||||
#define OBJECTS_OBJECT_DEKUNUTS_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -84,4 +85,7 @@ static const ALIGN_ASSET(2) char gDekuNutsSkelLimbsLimb_0031C0DL_001AA8[] = dgDe
|
|||
static const ALIGN_ASSET(2) char gDekuNutsSkelLimbsLimb_0031F0DL_001DA8[] = dgDekuNutsSkelLimbsLimb_0031F0DL_001DA8;
|
||||
|
||||
#define dgDekuNutsSkelLimbsLimb_0031FCDL_001D08 "__OTR__objects/object_dekunuts/gDekuNutsSkelLimbsLimb_0031FCDL_001D08"
|
||||
static const ALIGN_ASSET(2) char gDekuNutsSkelLimbsLimb_0031FCDL_001D08[] = dgDekuNutsSkelLimbsLimb_0031FCDL_001D08;
|
||||
static const ALIGN_ASSET(2) char gDekuNutsSkelLimbsLimb_0031FCDL_001D08[] = dgDekuNutsSkelLimbsLimb_0031FCDL_001D08;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_DEKUNUTS_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DEMO_6K_H
|
||||
#define OBJECTS_OBJECT_DEMO_6K_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char object_demo_6k_Tex_0025E0[] = dobject_demo_6k_T
|
|||
static const ALIGN_ASSET(2) char object_demo_6kVtx_0035E0[] = dobject_demo_6kVtx_0035E0;
|
||||
|
||||
#define dobject_demo_6k_DL_0039D0 "__OTR__objects/object_demo_6k/object_demo_6k_DL_0039D0"
|
||||
static const ALIGN_ASSET(2) char object_demo_6k_DL_0039D0[] = dobject_demo_6k_DL_0039D0;
|
||||
static const ALIGN_ASSET(2) char object_demo_6k_DL_0039D0[] = dobject_demo_6k_DL_0039D0;
|
||||
|
||||
#endif // OBJECTS_OBJECT_DEMO_6K_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DEMO_KEKKAI_H
|
||||
#define OBJECTS_OBJECT_DEMO_KEKKAI_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -108,4 +109,6 @@ static const ALIGN_ASSET(2) char object_demo_kekkaiTex_006940[] = dobject_demo_k
|
|||
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_002450[] = dobject_demo_kekkaiTex_002450;
|
||||
|
||||
#define dobject_demo_kekkaiTex_001000 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_001000"
|
||||
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_001000[] = dobject_demo_kekkaiTex_001000;
|
||||
static const ALIGN_ASSET(2) char object_demo_kekkaiTex_001000[] = dobject_demo_kekkaiTex_001000;
|
||||
|
||||
#endif // OBJECTS_OBJECT_DEMO_KEKKAI_H
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DEMO_TRE_LGT_H
|
||||
#define OBJECTS_OBJECT_DEMO_TRE_LGT_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
#define dgWarpDemoTreLgtBlob_000000 "__OTR__objects/object_demo_tre_lgt/gWarpDemoTreLgtBlob_000000"
|
||||
static const ALIGN_ASSET(2) char gWarpDemoTreLgtBlob_000000[] = dgWarpDemoTreLgtBlob_000000;
|
||||
static const ALIGN_ASSET(2) char gWarpDemoTreLgtBlob_000000[] = dgWarpDemoTreLgtBlob_000000;
|
||||
|
||||
#endif // OBJECTS_OBJECT_DEMO_TRE_LGT_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DH_H
|
||||
#define OBJECTS_OBJECT_DH_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -111,4 +112,7 @@ static const ALIGN_ASSET(2) char object_dh_DL_007FC0[] = dobject_dh_DL_007FC0;
|
|||
static const ALIGN_ASSET(2) char object_dh_Tex_0080C0[] = dobject_dh_Tex_0080C0;
|
||||
|
||||
#define dobject_dh_Tex_0088C0 "__OTR__objects/object_dh/object_dh_Tex_0088C0"
|
||||
static const ALIGN_ASSET(2) char object_dh_Tex_0088C0[] = dobject_dh_Tex_0088C0;
|
||||
static const ALIGN_ASSET(2) char object_dh_Tex_0088C0[] = dobject_dh_Tex_0088C0;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_DH_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DNK_H
|
||||
#define OBJECTS_OBJECT_DNK_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -41,6 +42,12 @@ static const ALIGN_ASSET(2) char gDntStageNutDL[] = dgDntStageNutDL;
|
|||
#define dgDntStageWaitAnim "__OTR__objects/object_dnk/gDntStageWaitAnim"
|
||||
static const ALIGN_ASSET(2) char gDntStageWaitAnim[] = dgDntStageWaitAnim;
|
||||
|
||||
#define dobject_dnkTex_001BD0 "__OTR__objects/object_dnk/object_dnkTex_001BD0"
|
||||
static const ALIGN_ASSET(2) char object_dnkTex_001BD0[] = dobject_dnkTex_001BD0;
|
||||
|
||||
#define dobject_dnkTex_002850 "__OTR__objects/object_dnk/object_dnkTex_002850"
|
||||
static const ALIGN_ASSET(2) char object_dnkTex_002850[] = dobject_dnkTex_002850;
|
||||
|
||||
#define dgDntStageSkelLimbsLimb_002A50DL_0011E0 "__OTR__objects/object_dnk/gDntStageSkelLimbsLimb_002A50DL_0011E0"
|
||||
static const ALIGN_ASSET(2) char gDntStageSkelLimbsLimb_002A50DL_0011E0[] = dgDntStageSkelLimbsLimb_002A50DL_0011E0;
|
||||
|
||||
|
@ -71,12 +78,6 @@ static const ALIGN_ASSET(2) char gDntStageSkelLimbsLimb_002AB0DL_001700[] = dgDn
|
|||
#define dgDntStageSkelLimbsLimb_002ABCDL_0017B0 "__OTR__objects/object_dnk/gDntStageSkelLimbsLimb_002ABCDL_0017B0"
|
||||
static const ALIGN_ASSET(2) char gDntStageSkelLimbsLimb_002ABCDL_0017B0[] = dgDntStageSkelLimbsLimb_002ABCDL_0017B0;
|
||||
|
||||
#define dobject_dnkTex_001BD0 "__OTR__objects/object_dnk/object_dnkTex_001BD0"
|
||||
static const ALIGN_ASSET(2) char object_dnkTex_001BD0[] = dobject_dnkTex_001BD0;
|
||||
|
||||
#define dobject_dnkTex_002850 "__OTR__objects/object_dnk/object_dnkTex_002850"
|
||||
static const ALIGN_ASSET(2) char object_dnkTex_002850[] = dobject_dnkTex_002850;
|
||||
|
||||
#define dobject_dnkTex_0023D0 "__OTR__objects/object_dnk/object_dnkTex_0023D0"
|
||||
static const ALIGN_ASSET(2) char object_dnkTex_0023D0[] = dobject_dnkTex_0023D0;
|
||||
|
||||
|
@ -84,4 +85,6 @@ static const ALIGN_ASSET(2) char object_dnkTex_0023D0[] = dobject_dnkTex_0023D0;
|
|||
static const ALIGN_ASSET(2) char object_dnkTex_002650[] = dobject_dnkTex_002650;
|
||||
|
||||
#define dobject_dnkTex_0026D0 "__OTR__objects/object_dnk/object_dnkTex_0026D0"
|
||||
static const ALIGN_ASSET(2) char object_dnkTex_0026D0[] = dobject_dnkTex_0026D0;
|
||||
static const ALIGN_ASSET(2) char object_dnkTex_0026D0[] = dobject_dnkTex_0026D0;
|
||||
|
||||
#endif // OBJECTS_OBJECT_DNK_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DNS_H
|
||||
#define OBJECTS_OBJECT_DNS_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -53,6 +54,12 @@ static const ALIGN_ASSET(2) char gDntJijiUnkAnim[] = dgDntJijiUnkAnim;
|
|||
#define dgDntJijiWaitAnim "__OTR__objects/object_dns/gDntJijiWaitAnim"
|
||||
static const ALIGN_ASSET(2) char gDntJijiWaitAnim[] = dgDntJijiWaitAnim;
|
||||
|
||||
#define dobject_dnsTex_0024A0 "__OTR__objects/object_dns/object_dnsTex_0024A0"
|
||||
static const ALIGN_ASSET(2) char object_dnsTex_0024A0[] = dobject_dnsTex_0024A0;
|
||||
|
||||
#define dobject_dnsTex_003120 "__OTR__objects/object_dns/object_dnsTex_003120"
|
||||
static const ALIGN_ASSET(2) char object_dnsTex_003120[] = dobject_dnsTex_003120;
|
||||
|
||||
#define dgDntJijiSkelLimbsLimb_003320DL_001AF0 "__OTR__objects/object_dns/gDntJijiSkelLimbsLimb_003320DL_001AF0"
|
||||
static const ALIGN_ASSET(2) char gDntJijiSkelLimbsLimb_003320DL_001AF0[] = dgDntJijiSkelLimbsLimb_003320DL_001AF0;
|
||||
|
||||
|
@ -89,12 +96,6 @@ static const ALIGN_ASSET(2) char gDntJijiSkelLimbsLimb_003398DL_001A40[] = dgDnt
|
|||
#define dgDntJijiSkelLimbsLimb_0033A4DL_001990 "__OTR__objects/object_dns/gDntJijiSkelLimbsLimb_0033A4DL_001990"
|
||||
static const ALIGN_ASSET(2) char gDntJijiSkelLimbsLimb_0033A4DL_001990[] = dgDntJijiSkelLimbsLimb_0033A4DL_001990;
|
||||
|
||||
#define dobject_dnsTex_0024A0 "__OTR__objects/object_dns/object_dnsTex_0024A0"
|
||||
static const ALIGN_ASSET(2) char object_dnsTex_0024A0[] = dobject_dnsTex_0024A0;
|
||||
|
||||
#define dobject_dnsTex_003120 "__OTR__objects/object_dns/object_dnsTex_003120"
|
||||
static const ALIGN_ASSET(2) char object_dnsTex_003120[] = dobject_dnsTex_003120;
|
||||
|
||||
#define dobject_dnsTex_002CA0 "__OTR__objects/object_dns/object_dnsTex_002CA0"
|
||||
static const ALIGN_ASSET(2) char object_dnsTex_002CA0[] = dobject_dnsTex_002CA0;
|
||||
|
||||
|
@ -102,4 +103,6 @@ static const ALIGN_ASSET(2) char object_dnsTex_002CA0[] = dobject_dnsTex_002CA0;
|
|||
static const ALIGN_ASSET(2) char object_dnsTex_002F20[] = dobject_dnsTex_002F20;
|
||||
|
||||
#define dobject_dnsTex_002FA0 "__OTR__objects/object_dns/object_dnsTex_002FA0"
|
||||
static const ALIGN_ASSET(2) char object_dnsTex_002FA0[] = dobject_dnsTex_002FA0;
|
||||
static const ALIGN_ASSET(2) char object_dnsTex_002FA0[] = dobject_dnsTex_002FA0;
|
||||
|
||||
#endif // OBJECTS_OBJECT_DNS_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DODOJR_H
|
||||
#define OBJECTS_OBJECT_DODOJR_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -45,4 +46,7 @@ static const ALIGN_ASSET(2) char object_dodojr_Tex_001A00[] = dobject_dodojr_Tex
|
|||
static const ALIGN_ASSET(2) char object_dodojr_Tex_001C00[] = dobject_dodojr_Tex_001C00;
|
||||
|
||||
#define dobject_dodojr_Skel_0020E0 "__OTR__objects/object_dodojr/object_dodojr_Skel_0020E0"
|
||||
static const ALIGN_ASSET(2) char object_dodojr_Skel_0020E0[] = dobject_dodojr_Skel_0020E0;
|
||||
static const ALIGN_ASSET(2) char object_dodojr_Skel_0020E0[] = dobject_dodojr_Skel_0020E0;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_DODOJR_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DODONGO_H
|
||||
#define OBJECTS_OBJECT_DODONGO_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -111,4 +112,7 @@ static const ALIGN_ASSET(2) char gDodongoSkelLimbsLimb_00827CDL_0073A8[] = dgDod
|
|||
static const ALIGN_ASSET(2) char gDodongoSkelLimbsLimb_008288DL_007298[] = dgDodongoSkelLimbsLimb_008288DL_007298;
|
||||
|
||||
#define dgDodongoSkelLimbsLimb_008294DL_007198 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_008294DL_007198"
|
||||
static const ALIGN_ASSET(2) char gDodongoSkelLimbsLimb_008294DL_007198[] = dgDodongoSkelLimbsLimb_008294DL_007198;
|
||||
static const ALIGN_ASSET(2) char gDodongoSkelLimbsLimb_008294DL_007198[] = dgDodongoSkelLimbsLimb_008294DL_007198;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_DODONGO_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DOG_H
|
||||
#define OBJECTS_OBJECT_DOG_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -75,4 +76,7 @@ static const ALIGN_ASSET(2) char gDogBackLeftLegDL[] = dgDogBackLeftLegDL;
|
|||
static const ALIGN_ASSET(2) char gDogTailDL[] = dgDogTailDL;
|
||||
|
||||
#define dgDogSkel "__OTR__objects/object_dog/gDogSkel"
|
||||
static const ALIGN_ASSET(2) char gDogSkel[] = dgDogSkel;
|
||||
static const ALIGN_ASSET(2) char gDogSkel[] = dgDogSkel;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_DOG_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DOOR_GERUDO_H
|
||||
#define OBJECTS_OBJECT_DOOR_GERUDO_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGerudoCellDoorTex[] = dgGerudoCellDoorTex;
|
|||
static const ALIGN_ASSET(2) char gGerudoCellDoorDL[] = dgGerudoCellDoorDL;
|
||||
|
||||
#define dgGerudoCellDoorCol "__OTR__objects/object_door_gerudo/gGerudoCellDoorCol"
|
||||
static const ALIGN_ASSET(2) char gGerudoCellDoorCol[] = dgGerudoCellDoorCol;
|
||||
static const ALIGN_ASSET(2) char gGerudoCellDoorCol[] = dgGerudoCellDoorCol;
|
||||
|
||||
#endif // OBJECTS_OBJECT_DOOR_GERUDO_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DOOR_KILLER_H
|
||||
#define OBJECTS_OBJECT_DOOR_KILLER_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char object_door_killer_DL_0017B8[] = dobject_door_k
|
|||
static const ALIGN_ASSET(2) char object_door_killer_DL_001A58[] = dobject_door_killer_DL_001A58;
|
||||
|
||||
#define dobject_door_killer_Skel_001BC8 "__OTR__objects/object_door_killer/object_door_killer_Skel_001BC8"
|
||||
static const ALIGN_ASSET(2) char object_door_killer_Skel_001BC8[] = dobject_door_killer_Skel_001BC8;
|
||||
static const ALIGN_ASSET(2) char object_door_killer_Skel_001BC8[] = dobject_door_killer_Skel_001BC8;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_DOOR_KILLER_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DS_H
|
||||
#define OBJECTS_OBJECT_DS_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -54,4 +55,7 @@ static const ALIGN_ASSET(2) char gPotionShopLadyCatPattern1Tex[] = dgPotionShopL
|
|||
static const ALIGN_ASSET(2) char gPotionShopLadyCatPattern2Tex[] = dgPotionShopLadyCatPattern2Tex;
|
||||
|
||||
#define dgPotionShopLadyAnim "__OTR__objects/object_ds/gPotionShopLadyAnim"
|
||||
static const ALIGN_ASSET(2) char gPotionShopLadyAnim[] = dgPotionShopLadyAnim;
|
||||
static const ALIGN_ASSET(2) char gPotionShopLadyAnim[] = dgPotionShopLadyAnim;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_DS_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DS2_H
|
||||
#define OBJECTS_OBJECT_DS2_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -66,4 +67,7 @@ static const ALIGN_ASSET(2) char object_ds2_Tex_003ED8[] = dobject_ds2_Tex_003ED
|
|||
static const ALIGN_ASSET(2) char object_ds2_Tex_003FD8[] = dobject_ds2_Tex_003FD8;
|
||||
|
||||
#define dobject_ds2_Skel_004258 "__OTR__objects/object_ds2/object_ds2_Skel_004258"
|
||||
static const ALIGN_ASSET(2) char object_ds2_Skel_004258[] = dobject_ds2_Skel_004258;
|
||||
static const ALIGN_ASSET(2) char object_ds2_Skel_004258[] = dobject_ds2_Skel_004258;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_DS2_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DU_H
|
||||
#define OBJECTS_OBJECT_DU_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -180,4 +181,7 @@ static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C40DL_010930[] = dgDar
|
|||
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C4CDL_00D1D0[] = dgDaruniaSkelLimbsLimb_011C4CDL_00D1D0;
|
||||
|
||||
#define dgDaruniaSkelLimbsLimb_011C58DL_00D810 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011C58DL_00D810"
|
||||
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C58DL_00D810[] = dgDaruniaSkelLimbsLimb_011C58DL_00D810;
|
||||
static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C58DL_00D810[] = dgDaruniaSkelLimbsLimb_011C58DL_00D810;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_DU_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_DY_OBJ_H
|
||||
#define OBJECTS_OBJECT_DY_OBJ_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -201,4 +202,7 @@ static const ALIGN_ASSET(2) char gGreatFairySittingTransitionAnim[] = dgGreatFai
|
|||
static const ALIGN_ASSET(2) char gGreatFairySittingAnim[] = dgGreatFairySittingAnim;
|
||||
|
||||
#define dgGreatFairySpiralBeamVtx "__OTR__objects/object_dy_obj/gGreatFairySpiralBeamVtx"
|
||||
static const ALIGN_ASSET(2) char gGreatFairySpiralBeamVtx[] = dgGreatFairySpiralBeamVtx;
|
||||
static const ALIGN_ASSET(2) char gGreatFairySpiralBeamVtx[] = dgGreatFairySpiralBeamVtx;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_DY_OBJ_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_EC_H
|
||||
#define OBJECTS_OBJECT_EC_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -66,4 +67,6 @@ static const ALIGN_ASSET(2) char gDemoEcPotionShopOwnerAnim[] = dgDemoEcPotionSh
|
|||
static const ALIGN_ASSET(2) char gDemoEcTalonAnim[] = dgDemoEcTalonAnim;
|
||||
|
||||
#define dgDemoEcDancingZoraAnim "__OTR__objects/object_ec/gDemoEcDancingZoraAnim"
|
||||
static const ALIGN_ASSET(2) char gDemoEcDancingZoraAnim[] = dgDemoEcDancingZoraAnim;
|
||||
static const ALIGN_ASSET(2) char gDemoEcDancingZoraAnim[] = dgDemoEcDancingZoraAnim;
|
||||
|
||||
#endif // OBJECTS_OBJECT_EC_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_EFC_CRYSTAL_LIGHT_H
|
||||
#define OBJECTS_OBJECT_EFC_CRYSTAL_LIGHT_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -6,4 +7,6 @@
|
|||
static const ALIGN_ASSET(2) char gCrystalLightTex[] = dgCrystalLightTex;
|
||||
|
||||
#define dgCrystalLightDL "__OTR__objects/object_efc_crystal_light/gCrystalLightDL"
|
||||
static const ALIGN_ASSET(2) char gCrystalLightDL[] = dgCrystalLightDL;
|
||||
static const ALIGN_ASSET(2) char gCrystalLightDL[] = dgCrystalLightDL;
|
||||
|
||||
#endif // OBJECTS_OBJECT_EFC_CRYSTAL_LIGHT_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_EFC_DOUGHNUT_H
|
||||
#define OBJECTS_OBJECT_EFC_DOUGHNUT_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gDeathMountainCloudNormalTex[] = dgDeathMountai
|
|||
static const ALIGN_ASSET(2) char gDeathMountainCloudCircleFieryDL[] = dgDeathMountainCloudCircleFieryDL;
|
||||
|
||||
#define dgDeathMountainCloudCircleNormalDL "__OTR__objects/object_efc_doughnut/gDeathMountainCloudCircleNormalDL"
|
||||
static const ALIGN_ASSET(2) char gDeathMountainCloudCircleNormalDL[] = dgDeathMountainCloudCircleNormalDL;
|
||||
static const ALIGN_ASSET(2) char gDeathMountainCloudCircleNormalDL[] = dgDeathMountainCloudCircleNormalDL;
|
||||
|
||||
#endif // OBJECTS_OBJECT_EFC_DOUGHNUT_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_EFC_ERUPC_H
|
||||
#define OBJECTS_OBJECT_EFC_ERUPC_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -24,4 +25,6 @@ static const ALIGN_ASSET(2) char object_efc_erupc_DL_002760[] = dobject_efc_erup
|
|||
static const ALIGN_ASSET(2) char object_efc_erupc_DL_0027D8[] = dobject_efc_erupc_DL_0027D8;
|
||||
|
||||
#define dobject_efc_erupc_Tex_0027F0 "__OTR__objects/object_efc_erupc/object_efc_erupc_Tex_0027F0"
|
||||
static const ALIGN_ASSET(2) char object_efc_erupc_Tex_0027F0[] = dobject_efc_erupc_Tex_0027F0;
|
||||
static const ALIGN_ASSET(2) char object_efc_erupc_Tex_0027F0[] = dobject_efc_erupc_Tex_0027F0;
|
||||
|
||||
#endif // OBJECTS_OBJECT_EFC_ERUPC_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_EFC_FIRE_BALL_H
|
||||
#define OBJECTS_OBJECT_EFC_FIRE_BALL_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gCreationFireBallDL[] = dgCreationFireBallDL;
|
|||
static const ALIGN_ASSET(2) char gCreationFireBallMaskTex[] = dgCreationFireBallMaskTex;
|
||||
|
||||
#define dgCreationFireBallFlameEffectTex "__OTR__objects/object_efc_fire_ball/gCreationFireBallFlameEffectTex"
|
||||
static const ALIGN_ASSET(2) char gCreationFireBallFlameEffectTex[] = dgCreationFireBallFlameEffectTex;
|
||||
static const ALIGN_ASSET(2) char gCreationFireBallFlameEffectTex[] = dgCreationFireBallFlameEffectTex;
|
||||
|
||||
#endif // OBJECTS_OBJECT_EFC_FIRE_BALL_H
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_EFC_FLASH_H
|
||||
#define OBJECTS_OBJECT_EFC_FLASH_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
#define dgEfcFlashBlob_000000 "__OTR__objects/object_efc_flash/gEfcFlashBlob_000000"
|
||||
static const ALIGN_ASSET(2) char gEfcFlashBlob_000000[] = dgEfcFlashBlob_000000;
|
||||
static const ALIGN_ASSET(2) char gEfcFlashBlob_000000[] = dgEfcFlashBlob_000000;
|
||||
|
||||
#endif // OBJECTS_OBJECT_EFC_FLASH_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_EFC_LGT_SHOWER_H
|
||||
#define OBJECTS_OBJECT_EFC_LGT_SHOWER_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -6,4 +7,6 @@
|
|||
static const ALIGN_ASSET(2) char gEnliveningLightTex[] = dgEnliveningLightTex;
|
||||
|
||||
#define dgEnliveningLightDL "__OTR__objects/object_efc_lgt_shower/gEnliveningLightDL"
|
||||
static const ALIGN_ASSET(2) char gEnliveningLightDL[] = dgEnliveningLightDL;
|
||||
static const ALIGN_ASSET(2) char gEnliveningLightDL[] = dgEnliveningLightDL;
|
||||
|
||||
#endif // OBJECTS_OBJECT_EFC_LGT_SHOWER_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_EFC_STAR_FIELD_H
|
||||
#define OBJECTS_OBJECT_EFC_STAR_FIELD_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char object_efc_star_field_Tex_000108[] = dobject_ef
|
|||
static const ALIGN_ASSET(2) char object_efc_star_field_DL_000DE0[] = dobject_efc_star_field_DL_000DE0;
|
||||
|
||||
#define dobject_efc_star_field_Tex_000FD0 "__OTR__objects/object_efc_star_field/object_efc_star_field_Tex_000FD0"
|
||||
static const ALIGN_ASSET(2) char object_efc_star_field_Tex_000FD0[] = dobject_efc_star_field_Tex_000FD0;
|
||||
static const ALIGN_ASSET(2) char object_efc_star_field_Tex_000FD0[] = dobject_efc_star_field_Tex_000FD0;
|
||||
|
||||
#endif // OBJECTS_OBJECT_EFC_STAR_FIELD_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_EFC_TW_H
|
||||
#define OBJECTS_OBJECT_EFC_TW_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char gTimeWarpVtx[] = dgTimeWarpVtx;
|
|||
static const ALIGN_ASSET(2) char gTimeWarpDL[] = dgTimeWarpDL;
|
||||
|
||||
#define dgTimeWarpTex "__OTR__objects/object_efc_tw/gTimeWarpTex"
|
||||
static const ALIGN_ASSET(2) char gTimeWarpTex[] = dgTimeWarpTex;
|
||||
static const ALIGN_ASSET(2) char gTimeWarpTex[] = dgTimeWarpTex;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_EFC_TW_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_EI_H
|
||||
#define OBJECTS_OBJECT_EI_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -75,4 +76,7 @@ static const ALIGN_ASSET(2) char gStingerBackflipAnim[] = dgStingerBackflipAnim;
|
|||
static const ALIGN_ASSET(2) char gStingerHitAnim[] = dgStingerHitAnim;
|
||||
|
||||
#define dgStingerIdleAnim "__OTR__objects/object_ei/gStingerIdleAnim"
|
||||
static const ALIGN_ASSET(2) char gStingerIdleAnim[] = dgStingerIdleAnim;
|
||||
static const ALIGN_ASSET(2) char gStingerIdleAnim[] = dgStingerIdleAnim;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_EI_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_FA_H
|
||||
#define OBJECTS_OBJECT_FA_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -33,4 +34,6 @@ static const ALIGN_ASSET(2) char gFaEyeHalfTex[] = dgFaEyeHalfTex;
|
|||
static const ALIGN_ASSET(2) char gFaEyeClosedTex[] = dgFaEyeClosedTex;
|
||||
|
||||
#define dgFaDL "__OTR__objects/object_fa/gFaDL"
|
||||
static const ALIGN_ASSET(2) char gFaDL[] = dgFaDL;
|
||||
static const ALIGN_ASSET(2) char gFaDL[] = dgFaDL;
|
||||
|
||||
#endif // OBJECTS_OBJECT_FA_H
|
||||
|
|
|
@ -1,9 +1,10 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_FD_H
|
||||
#define OBJECTS_OBJECT_FD_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
#define dgVolvagiaBossTitleCardTex "__OTR__objects/object_fd/gVolvagiaBossTitleCardTex"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaBossTitleCardTex[] = dgVolvagiaBossTitleCardTex;
|
||||
#define dgVolvagiaTitleCardTex "__OTR__objects/object_fd/gVolvagiaTitleCardTex"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaTitleCardTex[] = dgVolvagiaTitleCardTex;
|
||||
|
||||
#define dgVolvagiaLeftArmSkel "__OTR__objects/object_fd/gVolvagiaLeftArmSkel"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkel[] = dgVolvagiaLeftArmSkel;
|
||||
|
@ -149,57 +150,6 @@ static const ALIGN_ASSET(2) char gVolvagiaPlatformDL[] = dgVolvagiaPlatformDL;
|
|||
#define dgVolvagiaRockDL "__OTR__objects/object_fd/gVolvagiaRockDL"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaRockDL[] = dgVolvagiaRockDL;
|
||||
|
||||
#define dgVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8[] = dgVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8;
|
||||
|
||||
#define dgVolvagiaLeftArmSkelLimbsLimb_01148CDL_002678 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_01148CDL_002678"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_01148CDL_002678[] = dgVolvagiaLeftArmSkelLimbsLimb_01148CDL_002678;
|
||||
|
||||
#define dgVolvagiaLeftArmSkelLimbsLimb_011498DL_002770 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_011498DL_002770"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_011498DL_002770[] = dgVolvagiaLeftArmSkelLimbsLimb_011498DL_002770;
|
||||
|
||||
#define dgVolvagiaLeftArmSkelLimbsLimb_0114A4DL_002850 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_0114A4DL_002850"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_0114A4DL_002850[] = dgVolvagiaLeftArmSkelLimbsLimb_0114A4DL_002850;
|
||||
|
||||
#define dgVolvagiaLeftArmSkelLimbsLimb_0114B0DL_002AD0 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_0114B0DL_002AD0"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_0114B0DL_002AD0[] = dgVolvagiaLeftArmSkelLimbsLimb_0114B0DL_002AD0;
|
||||
|
||||
#define dgVolvagiaLeftArmSkelLimbsLimb_0114BCDL_002990 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_0114BCDL_002990"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_0114BCDL_002990[] = dgVolvagiaLeftArmSkelLimbsLimb_0114BCDL_002990;
|
||||
|
||||
#define dgVolvagiaRightArmSkelLimbsLimb_011540DL_002C10 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_011540DL_002C10"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_011540DL_002C10[] = dgVolvagiaRightArmSkelLimbsLimb_011540DL_002C10;
|
||||
|
||||
#define dgVolvagiaRightArmSkelLimbsLimb_01154CDL_002D10 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_01154CDL_002D10"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_01154CDL_002D10[] = dgVolvagiaRightArmSkelLimbsLimb_01154CDL_002D10;
|
||||
|
||||
#define dgVolvagiaRightArmSkelLimbsLimb_011558DL_002E08 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_011558DL_002E08"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_011558DL_002E08[] = dgVolvagiaRightArmSkelLimbsLimb_011558DL_002E08;
|
||||
|
||||
#define dgVolvagiaRightArmSkelLimbsLimb_011564DL_003028 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_011564DL_003028"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_011564DL_003028[] = dgVolvagiaRightArmSkelLimbsLimb_011564DL_003028;
|
||||
|
||||
#define dgVolvagiaRightArmSkelLimbsLimb_011570DL_002EE8 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_011570DL_002EE8"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_011570DL_002EE8[] = dgVolvagiaRightArmSkelLimbsLimb_011570DL_002EE8;
|
||||
|
||||
#define dgVolvagiaRightArmSkelLimbsLimb_01157CDL_003168 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_01157CDL_003168"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_01157CDL_003168[] = dgVolvagiaRightArmSkelLimbsLimb_01157CDL_003168;
|
||||
|
||||
#define dgVolvagiaHeadSkelLimbsLimb_01160CDL_002180 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_01160CDL_002180"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_01160CDL_002180[] = dgVolvagiaHeadSkelLimbsLimb_01160CDL_002180;
|
||||
|
||||
#define dgVolvagiaHeadSkelLimbsLimb_011618DL_002358 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_011618DL_002358"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_011618DL_002358[] = dgVolvagiaHeadSkelLimbsLimb_011618DL_002358;
|
||||
|
||||
#define dgVolvagiaHeadSkelLimbsLimb_011624DL_002420 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_011624DL_002420"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_011624DL_002420[] = dgVolvagiaHeadSkelLimbsLimb_011624DL_002420;
|
||||
|
||||
#define dgVolvagiaHeadSkelLimbsLimb_011630DL_0020A8 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_011630DL_0020A8"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_011630DL_0020A8[] = dgVolvagiaHeadSkelLimbsLimb_011630DL_0020A8;
|
||||
|
||||
#define dgVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0[] = dgVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0;
|
||||
|
||||
#define dobject_fdTex_005B60 "__OTR__objects/object_fd/object_fdTex_005B60"
|
||||
static const ALIGN_ASSET(2) char object_fdTex_005B60[] = dobject_fdTex_005B60;
|
||||
|
||||
|
@ -266,6 +216,57 @@ static const ALIGN_ASSET(2) char object_fdTex_000458[] = dobject_fdTex_000458;
|
|||
#define dobject_fdTex_00A050 "__OTR__objects/object_fd/object_fdTex_00A050"
|
||||
static const ALIGN_ASSET(2) char object_fdTex_00A050[] = dobject_fdTex_00A050;
|
||||
|
||||
#define dgVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8[] = dgVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8;
|
||||
|
||||
#define dgVolvagiaLeftArmSkelLimbsLimb_01148CDL_002678 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_01148CDL_002678"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_01148CDL_002678[] = dgVolvagiaLeftArmSkelLimbsLimb_01148CDL_002678;
|
||||
|
||||
#define dgVolvagiaLeftArmSkelLimbsLimb_011498DL_002770 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_011498DL_002770"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_011498DL_002770[] = dgVolvagiaLeftArmSkelLimbsLimb_011498DL_002770;
|
||||
|
||||
#define dgVolvagiaLeftArmSkelLimbsLimb_0114A4DL_002850 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_0114A4DL_002850"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_0114A4DL_002850[] = dgVolvagiaLeftArmSkelLimbsLimb_0114A4DL_002850;
|
||||
|
||||
#define dgVolvagiaLeftArmSkelLimbsLimb_0114B0DL_002AD0 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_0114B0DL_002AD0"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_0114B0DL_002AD0[] = dgVolvagiaLeftArmSkelLimbsLimb_0114B0DL_002AD0;
|
||||
|
||||
#define dgVolvagiaLeftArmSkelLimbsLimb_0114BCDL_002990 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_0114BCDL_002990"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_0114BCDL_002990[] = dgVolvagiaLeftArmSkelLimbsLimb_0114BCDL_002990;
|
||||
|
||||
#define dgVolvagiaRightArmSkelLimbsLimb_011540DL_002C10 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_011540DL_002C10"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_011540DL_002C10[] = dgVolvagiaRightArmSkelLimbsLimb_011540DL_002C10;
|
||||
|
||||
#define dgVolvagiaRightArmSkelLimbsLimb_01154CDL_002D10 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_01154CDL_002D10"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_01154CDL_002D10[] = dgVolvagiaRightArmSkelLimbsLimb_01154CDL_002D10;
|
||||
|
||||
#define dgVolvagiaRightArmSkelLimbsLimb_011558DL_002E08 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_011558DL_002E08"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_011558DL_002E08[] = dgVolvagiaRightArmSkelLimbsLimb_011558DL_002E08;
|
||||
|
||||
#define dgVolvagiaRightArmSkelLimbsLimb_011564DL_003028 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_011564DL_003028"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_011564DL_003028[] = dgVolvagiaRightArmSkelLimbsLimb_011564DL_003028;
|
||||
|
||||
#define dgVolvagiaRightArmSkelLimbsLimb_011570DL_002EE8 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_011570DL_002EE8"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_011570DL_002EE8[] = dgVolvagiaRightArmSkelLimbsLimb_011570DL_002EE8;
|
||||
|
||||
#define dgVolvagiaRightArmSkelLimbsLimb_01157CDL_003168 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_01157CDL_003168"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_01157CDL_003168[] = dgVolvagiaRightArmSkelLimbsLimb_01157CDL_003168;
|
||||
|
||||
#define dgVolvagiaHeadSkelLimbsLimb_01160CDL_002180 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_01160CDL_002180"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_01160CDL_002180[] = dgVolvagiaHeadSkelLimbsLimb_01160CDL_002180;
|
||||
|
||||
#define dgVolvagiaHeadSkelLimbsLimb_011618DL_002358 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_011618DL_002358"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_011618DL_002358[] = dgVolvagiaHeadSkelLimbsLimb_011618DL_002358;
|
||||
|
||||
#define dgVolvagiaHeadSkelLimbsLimb_011624DL_002420 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_011624DL_002420"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_011624DL_002420[] = dgVolvagiaHeadSkelLimbsLimb_011624DL_002420;
|
||||
|
||||
#define dgVolvagiaHeadSkelLimbsLimb_011630DL_0020A8 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_011630DL_0020A8"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_011630DL_0020A8[] = dgVolvagiaHeadSkelLimbsLimb_011630DL_0020A8;
|
||||
|
||||
#define dgVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0"
|
||||
static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0[] = dgVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0;
|
||||
|
||||
#define dobject_fdTex_0050A8 "__OTR__objects/object_fd/object_fdTex_0050A8"
|
||||
static const ALIGN_ASSET(2) char object_fdTex_0050A8[] = dobject_fdTex_0050A8;
|
||||
|
||||
|
@ -279,4 +280,6 @@ static const ALIGN_ASSET(2) char object_fdTex_0052A8[] = dobject_fdTex_0052A8;
|
|||
static const ALIGN_ASSET(2) char object_fdTex_0056A8[] = dobject_fdTex_0056A8;
|
||||
|
||||
#define dobject_fdTLUT_0032A8 "__OTR__objects/object_fd/object_fdTLUT_0032A8"
|
||||
static const ALIGN_ASSET(2) char object_fdTLUT_0032A8[] = dobject_fdTLUT_0032A8;
|
||||
static const ALIGN_ASSET(2) char object_fdTLUT_0032A8[] = dobject_fdTLUT_0032A8;
|
||||
|
||||
#endif // OBJECTS_OBJECT_FD_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_FD2_H
|
||||
#define OBJECTS_OBJECT_FD2_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -62,6 +63,18 @@ static const ALIGN_ASSET(2) char gHoleVolvagiaVtx_00DD80[] = dgHoleVolvagiaVtx_0
|
|||
#define dgHoleVolvagiaVtx_00D000 "__OTR__objects/object_fd2/gHoleVolvagiaVtx_00D000"
|
||||
static const ALIGN_ASSET(2) char gHoleVolvagiaVtx_00D000[] = dgHoleVolvagiaVtx_00D000;
|
||||
|
||||
#define dobject_fd2Tex_004BE8 "__OTR__objects/object_fd2/object_fd2Tex_004BE8"
|
||||
static const ALIGN_ASSET(2) char object_fd2Tex_004BE8[] = dobject_fd2Tex_004BE8;
|
||||
|
||||
#define dobject_fd2Tex_004FA0 "__OTR__objects/object_fd2/object_fd2Tex_004FA0"
|
||||
static const ALIGN_ASSET(2) char object_fd2Tex_004FA0[] = dobject_fd2Tex_004FA0;
|
||||
|
||||
#define dobject_fd2Tex_0053A0 "__OTR__objects/object_fd2/object_fd2Tex_0053A0"
|
||||
static const ALIGN_ASSET(2) char object_fd2Tex_0053A0[] = dobject_fd2Tex_0053A0;
|
||||
|
||||
#define dobject_fd2Tex_0051A0 "__OTR__objects/object_fd2/object_fd2Tex_0051A0"
|
||||
static const ALIGN_ASSET(2) char object_fd2Tex_0051A0[] = dobject_fd2Tex_0051A0;
|
||||
|
||||
#define dgHoleVolvagiaSkelLimbsLimb_011838DL_00FF70 "__OTR__objects/object_fd2/gHoleVolvagiaSkelLimbsLimb_011838DL_00FF70"
|
||||
static const ALIGN_ASSET(2) char gHoleVolvagiaSkelLimbsLimb_011838DL_00FF70[] = dgHoleVolvagiaSkelLimbsLimb_011838DL_00FF70;
|
||||
|
||||
|
@ -167,18 +180,6 @@ static const ALIGN_ASSET(2) char gHoleVolvagiaSkelLimbsLimb_0119D0DL_001308[] =
|
|||
#define dgHoleVolvagiaSkelLimbsLimb_0119DCDL_001010 "__OTR__objects/object_fd2/gHoleVolvagiaSkelLimbsLimb_0119DCDL_001010"
|
||||
static const ALIGN_ASSET(2) char gHoleVolvagiaSkelLimbsLimb_0119DCDL_001010[] = dgHoleVolvagiaSkelLimbsLimb_0119DCDL_001010;
|
||||
|
||||
#define dobject_fd2Tex_004BE8 "__OTR__objects/object_fd2/object_fd2Tex_004BE8"
|
||||
static const ALIGN_ASSET(2) char object_fd2Tex_004BE8[] = dobject_fd2Tex_004BE8;
|
||||
|
||||
#define dobject_fd2Tex_004FA0 "__OTR__objects/object_fd2/object_fd2Tex_004FA0"
|
||||
static const ALIGN_ASSET(2) char object_fd2Tex_004FA0[] = dobject_fd2Tex_004FA0;
|
||||
|
||||
#define dobject_fd2Tex_0053A0 "__OTR__objects/object_fd2/object_fd2Tex_0053A0"
|
||||
static const ALIGN_ASSET(2) char object_fd2Tex_0053A0[] = dobject_fd2Tex_0053A0;
|
||||
|
||||
#define dobject_fd2Tex_0051A0 "__OTR__objects/object_fd2/object_fd2Tex_0051A0"
|
||||
static const ALIGN_ASSET(2) char object_fd2Tex_0051A0[] = dobject_fd2Tex_0051A0;
|
||||
|
||||
#define dobject_fd2Tex_003308 "__OTR__objects/object_fd2/object_fd2Tex_003308"
|
||||
static const ALIGN_ASSET(2) char object_fd2Tex_003308[] = dobject_fd2Tex_003308;
|
||||
|
||||
|
@ -198,4 +199,6 @@ static const ALIGN_ASSET(2) char object_fd2Tex_004508[] = dobject_fd2Tex_004508;
|
|||
static const ALIGN_ASSET(2) char object_fd2Tex_004908[] = dobject_fd2Tex_004908;
|
||||
|
||||
#define dobject_fd2TLUT_002508 "__OTR__objects/object_fd2/object_fd2TLUT_002508"
|
||||
static const ALIGN_ASSET(2) char object_fd2TLUT_002508[] = dobject_fd2TLUT_002508;
|
||||
static const ALIGN_ASSET(2) char object_fd2TLUT_002508[] = dobject_fd2TLUT_002508;
|
||||
|
||||
#endif // OBJECTS_OBJECT_FD2_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_FHG_H
|
||||
#define OBJECTS_OBJECT_FHG_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -53,6 +54,24 @@ static const ALIGN_ASSET(2) char gPhantomUnkDL_FCA0[] = dgPhantomUnkDL_FCA0;
|
|||
#define dgPhantomUnkDL_10CA0 "__OTR__objects/object_fhg/gPhantomUnkDL_10CA0"
|
||||
static const ALIGN_ASSET(2) char gPhantomUnkDL_10CA0[] = dgPhantomUnkDL_10CA0;
|
||||
|
||||
#define dobject_fhgTex_00E8B0 "__OTR__objects/object_fhg/object_fhgTex_00E8B0"
|
||||
static const ALIGN_ASSET(2) char object_fhgTex_00E8B0[] = dobject_fhgTex_00E8B0;
|
||||
|
||||
#define dobject_fhgTex_00F0B0 "__OTR__objects/object_fhg/object_fhgTex_00F0B0"
|
||||
static const ALIGN_ASSET(2) char object_fhgTex_00F0B0[] = dobject_fhgTex_00F0B0;
|
||||
|
||||
#define dobject_fhgTex_00FD98 "__OTR__objects/object_fhg/object_fhgTex_00FD98"
|
||||
static const ALIGN_ASSET(2) char object_fhgTex_00FD98[] = dobject_fhgTex_00FD98;
|
||||
|
||||
#define dobject_fhgTex_010660 "__OTR__objects/object_fhg/object_fhgTex_010660"
|
||||
static const ALIGN_ASSET(2) char object_fhgTex_010660[] = dobject_fhgTex_010660;
|
||||
|
||||
#define dobject_fhgTex_011120 "__OTR__objects/object_fhg/object_fhgTex_011120"
|
||||
static const ALIGN_ASSET(2) char object_fhgTex_011120[] = dobject_fhgTex_011120;
|
||||
|
||||
#define dobject_fhgTex_010D20 "__OTR__objects/object_fhg/object_fhgTex_010D20"
|
||||
static const ALIGN_ASSET(2) char object_fhgTex_010D20[] = dobject_fhgTex_010D20;
|
||||
|
||||
#define dobject_fhgTex_00D060 "__OTR__objects/object_fhg/object_fhgTex_00D060"
|
||||
static const ALIGN_ASSET(2) char object_fhgTex_00D060[] = dobject_fhgTex_00D060;
|
||||
|
||||
|
@ -125,24 +144,6 @@ static const ALIGN_ASSET(2) char gPhantomHorseSkelLimbsLimb_00AFA4DL_003220[] =
|
|||
#define dgPhantomHorseSkelLimbsLimb_00AFB4DL_003170 "__OTR__objects/object_fhg/gPhantomHorseSkelLimbsLimb_00AFB4DL_003170"
|
||||
static const ALIGN_ASSET(2) char gPhantomHorseSkelLimbsLimb_00AFB4DL_003170[] = dgPhantomHorseSkelLimbsLimb_00AFB4DL_003170;
|
||||
|
||||
#define dobject_fhgTex_00E8B0 "__OTR__objects/object_fhg/object_fhgTex_00E8B0"
|
||||
static const ALIGN_ASSET(2) char object_fhgTex_00E8B0[] = dobject_fhgTex_00E8B0;
|
||||
|
||||
#define dobject_fhgTex_00F0B0 "__OTR__objects/object_fhg/object_fhgTex_00F0B0"
|
||||
static const ALIGN_ASSET(2) char object_fhgTex_00F0B0[] = dobject_fhgTex_00F0B0;
|
||||
|
||||
#define dobject_fhgTex_00FD98 "__OTR__objects/object_fhg/object_fhgTex_00FD98"
|
||||
static const ALIGN_ASSET(2) char object_fhgTex_00FD98[] = dobject_fhgTex_00FD98;
|
||||
|
||||
#define dobject_fhgTex_010660 "__OTR__objects/object_fhg/object_fhgTex_010660"
|
||||
static const ALIGN_ASSET(2) char object_fhgTex_010660[] = dobject_fhgTex_010660;
|
||||
|
||||
#define dobject_fhgTex_011120 "__OTR__objects/object_fhg/object_fhgTex_011120"
|
||||
static const ALIGN_ASSET(2) char object_fhgTex_011120[] = dobject_fhgTex_011120;
|
||||
|
||||
#define dobject_fhgTex_010D20 "__OTR__objects/object_fhg/object_fhgTex_010D20"
|
||||
static const ALIGN_ASSET(2) char object_fhgTex_010D20[] = dobject_fhgTex_010D20;
|
||||
|
||||
#define dgPhantomHorseSkelLimbsLimb_00ACC4SkinLimbDL_00CB30 "__OTR__objects/object_fhg/gPhantomHorseSkelLimbsLimb_00ACC4SkinLimbDL_00CB30"
|
||||
|
||||
#define dobject_fhgTex_003BA0 "__OTR__objects/object_fhg/object_fhgTex_003BA0"
|
||||
|
@ -164,4 +165,6 @@ static const ALIGN_ASSET(2) char object_fhgTex_003920[] = dobject_fhgTex_003920;
|
|||
static const ALIGN_ASSET(2) char object_fhgTex_0044A0[] = dobject_fhgTex_0044A0;
|
||||
|
||||
#define dobject_fhgTex_003B20 "__OTR__objects/object_fhg/object_fhgTex_003B20"
|
||||
static const ALIGN_ASSET(2) char object_fhgTex_003B20[] = dobject_fhgTex_003B20;
|
||||
static const ALIGN_ASSET(2) char object_fhgTex_003B20[] = dobject_fhgTex_003B20;
|
||||
|
||||
#endif // OBJECTS_OBJECT_FHG_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_FIRE_H
|
||||
#define OBJECTS_OBJECT_FIRE_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char gFire5Tex[] = dgFire5Tex;
|
|||
static const ALIGN_ASSET(2) char gFire6Tex[] = dgFire6Tex;
|
||||
|
||||
#define dgFire7Tex "__OTR__objects/object_fire/gFire7Tex"
|
||||
static const ALIGN_ASSET(2) char gFire7Tex[] = dgFire7Tex;
|
||||
static const ALIGN_ASSET(2) char gFire7Tex[] = dgFire7Tex;
|
||||
|
||||
#endif // OBJECTS_OBJECT_FIRE_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_FIREFLY_H
|
||||
#define OBJECTS_OBJECT_FIREFLY_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -69,4 +70,7 @@ static const ALIGN_ASSET(2) char gKeeseSkeletonLimbsLimb_001810DL_001290[] = dgK
|
|||
static const ALIGN_ASSET(2) char gKeeseSkeletonLimbsLimb_00181CDL_0011C8[] = dgKeeseSkeletonLimbsLimb_00181CDL_0011C8;
|
||||
|
||||
#define dgKeeseSkeletonLimbsLimb_001840DL_000D30 "__OTR__objects/object_firefly/gKeeseSkeletonLimbsLimb_001840DL_000D30"
|
||||
static const ALIGN_ASSET(2) char gKeeseSkeletonLimbsLimb_001840DL_000D30[] = dgKeeseSkeletonLimbsLimb_001840DL_000D30;
|
||||
static const ALIGN_ASSET(2) char gKeeseSkeletonLimbsLimb_001840DL_000D30[] = dgKeeseSkeletonLimbsLimb_001840DL_000D30;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_FIREFLY_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_FISH_H
|
||||
#define OBJECTS_OBJECT_FISH_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -369,4 +370,7 @@ static const ALIGN_ASSET(2) char gFishingAquariumGlassTex[] = dgFishingAquariumG
|
|||
static const ALIGN_ASSET(2) char gFishingAquariumBottomDL[] = dgFishingAquariumBottomDL;
|
||||
|
||||
#define dgFishingAquariumContainerDL "__OTR__objects/object_fish/gFishingAquariumContainerDL"
|
||||
static const ALIGN_ASSET(2) char gFishingAquariumContainerDL[] = dgFishingAquariumContainerDL;
|
||||
static const ALIGN_ASSET(2) char gFishingAquariumContainerDL[] = dgFishingAquariumContainerDL;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_FISH_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_FR_H
|
||||
#define OBJECTS_OBJECT_FR_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -114,4 +115,7 @@ static const ALIGN_ASSET(2) char object_fr_DL_00AED8[] = dobject_fr_DL_00AED8;
|
|||
static const ALIGN_ASSET(2) char object_fr_DL_00B0F8[] = dobject_fr_DL_00B0F8;
|
||||
|
||||
#define dobject_fr_Skel_00B498 "__OTR__objects/object_fr/object_fr_Skel_00B498"
|
||||
static const ALIGN_ASSET(2) char object_fr_Skel_00B498[] = dobject_fr_Skel_00B498;
|
||||
static const ALIGN_ASSET(2) char object_fr_Skel_00B498[] = dobject_fr_Skel_00B498;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_FR_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_FU_H
|
||||
#define OBJECTS_OBJECT_FU_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -99,4 +100,7 @@ static const ALIGN_ASSET(2) char gWindmillManMouthAngryTex[] = dgWindmillManMout
|
|||
static const ALIGN_ASSET(2) char gWindmillManHairTex[] = dgWindmillManHairTex;
|
||||
|
||||
#define dgWindmillManSkel "__OTR__objects/object_fu/gWindmillManSkel"
|
||||
static const ALIGN_ASSET(2) char gWindmillManSkel[] = dgWindmillManSkel;
|
||||
static const ALIGN_ASSET(2) char gWindmillManSkel[] = dgWindmillManSkel;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_FU_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_FW_H
|
||||
#define OBJECTS_OBJECT_FW_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -150,4 +151,6 @@ static const ALIGN_ASSET(2) char gFlareDancerCoreRunCycleAnim[] = dgFlareDancerC
|
|||
static const ALIGN_ASSET(2) char gFlareDancerCoreEndRunCycleAnim[] = dgFlareDancerCoreEndRunCycleAnim;
|
||||
|
||||
#define dobject_fwTex_007A90 "__OTR__objects/object_fw/object_fwTex_007A90"
|
||||
static const ALIGN_ASSET(2) char object_fwTex_007A90[] = dobject_fwTex_007A90;
|
||||
static const ALIGN_ASSET(2) char object_fwTex_007A90[] = dobject_fwTex_007A90;
|
||||
|
||||
#endif // OBJECTS_OBJECT_FW_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_FZ_H
|
||||
#define OBJECTS_OBJECT_FZ_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -24,4 +25,6 @@ static const ALIGN_ASSET(2) char gFreezardIceTriangleDL[] = dgFreezardIceTriangl
|
|||
static const ALIGN_ASSET(2) char gFreezardIceRockDL[] = dgFreezardIceRockDL;
|
||||
|
||||
#define dgFreezardSteamTex "__OTR__objects/object_fz/gFreezardSteamTex"
|
||||
static const ALIGN_ASSET(2) char gFreezardSteamTex[] = dgFreezardSteamTex;
|
||||
static const ALIGN_ASSET(2) char gFreezardSteamTex[] = dgFreezardSteamTex;
|
||||
|
||||
#endif // OBJECTS_OBJECT_FZ_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_GANON_H
|
||||
#define OBJECTS_OBJECT_GANON_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -183,4 +184,7 @@ static const ALIGN_ASSET(2) char gGanondorfTitleCardTex[] = dgGanondorfTitleCard
|
|||
static const ALIGN_ASSET(2) char gGanondorfEndingFloatAnim[] = dgGanondorfEndingFloatAnim;
|
||||
|
||||
#define dgGanondorfSkel "__OTR__objects/object_ganon/gGanondorfSkel"
|
||||
static const ALIGN_ASSET(2) char gGanondorfSkel[] = dgGanondorfSkel;
|
||||
static const ALIGN_ASSET(2) char gGanondorfSkel[] = dgGanondorfSkel;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_GANON_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_GANON2_H
|
||||
#define OBJECTS_OBJECT_GANON2_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -324,4 +325,7 @@ static const ALIGN_ASSET(2) char gGanonDownedLoopAnim[] = dgGanonDownedLoopAnim;
|
|||
static const ALIGN_ASSET(2) char gGanonWalkAnim[] = dgGanonWalkAnim;
|
||||
|
||||
#define dgGanonWalkToGuardAnim "__OTR__objects/object_ganon2/gGanonWalkToGuardAnim"
|
||||
static const ALIGN_ASSET(2) char gGanonWalkToGuardAnim[] = dgGanonWalkToGuardAnim;
|
||||
static const ALIGN_ASSET(2) char gGanonWalkToGuardAnim[] = dgGanonWalkToGuardAnim;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_GANON2_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_GANON_ANIME1_H
|
||||
#define OBJECTS_OBJECT_GANON_ANIME1_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -75,4 +76,6 @@ static const ALIGN_ASSET(2) char gGanondorfChargeLightBallAnim[] = dgGanondorfCh
|
|||
static const ALIGN_ASSET(2) char gGanondorfVolleyLeftAnim[] = dgGanondorfVolleyLeftAnim;
|
||||
|
||||
#define dgGanondorfVolleyRightAnim "__OTR__objects/object_ganon_anime1/gGanondorfVolleyRightAnim"
|
||||
static const ALIGN_ASSET(2) char gGanondorfVolleyRightAnim[] = dgGanondorfVolleyRightAnim;
|
||||
static const ALIGN_ASSET(2) char gGanondorfVolleyRightAnim[] = dgGanondorfVolleyRightAnim;
|
||||
|
||||
#endif // OBJECTS_OBJECT_GANON_ANIME1_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_GANON_ANIME2_H
|
||||
#define OBJECTS_OBJECT_GANON_ANIME2_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -51,4 +52,6 @@ static const ALIGN_ASSET(2) char gGanondorfDefeatedLoopAnim[] = dgGanondorfDefea
|
|||
static const ALIGN_ASSET(2) char gGanondorfYellStartAnim[] = dgGanondorfYellStartAnim;
|
||||
|
||||
#define dgGanondorfYellLoopAnim "__OTR__objects/object_ganon_anime2/gGanondorfYellLoopAnim"
|
||||
static const ALIGN_ASSET(2) char gGanondorfYellLoopAnim[] = dgGanondorfYellLoopAnim;
|
||||
static const ALIGN_ASSET(2) char gGanondorfYellLoopAnim[] = dgGanondorfYellLoopAnim;
|
||||
|
||||
#endif // OBJECTS_OBJECT_GANON_ANIME2_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_GANON_ANIME3_H
|
||||
#define OBJECTS_OBJECT_GANON_ANIME3_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char gGanondorfShowTriforceLoopAnim[] = dgGanondorfS
|
|||
static const ALIGN_ASSET(2) char gGanonUncurlAndFlailAnim[] = dgGanonUncurlAndFlailAnim;
|
||||
|
||||
#define dgGanonRoarAnim "__OTR__objects/object_ganon_anime3/gGanonRoarAnim"
|
||||
static const ALIGN_ASSET(2) char gGanonRoarAnim[] = dgGanonRoarAnim;
|
||||
static const ALIGN_ASSET(2) char gGanonRoarAnim[] = dgGanonRoarAnim;
|
||||
|
||||
#endif // OBJECTS_OBJECT_GANON_ANIME3_H
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_GANON_OBJECTS_H
|
||||
#define OBJECTS_OBJECT_GANON_OBJECTS_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
|
@ -6,4 +7,6 @@
|
|||
static const ALIGN_ASSET(2) char object_ganon_objects_DL_0000C0[] = dobject_ganon_objects_DL_0000C0;
|
||||
|
||||
#define dobject_ganon_objects_Tex_000170 "__OTR__objects/object_ganon_objects/object_ganon_objects_Tex_000170"
|
||||
static const ALIGN_ASSET(2) char object_ganon_objects_Tex_000170[] = dobject_ganon_objects_Tex_000170;
|
||||
static const ALIGN_ASSET(2) char object_ganon_objects_Tex_000170[] = dobject_ganon_objects_Tex_000170;
|
||||
|
||||
#endif // OBJECTS_OBJECT_GANON_OBJECTS_H
|
||||
|
|
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Add a link
Reference in a new issue