From 233c07d16aae1bfae44b9b530c67d77f4ff057d2 Mon Sep 17 00:00:00 2001 From: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com> Date: Tue, 18 Mar 2025 15:32:54 +0000 Subject: [PATCH] Fix entrance oversight in shield grave (#5137) --- .../randomizer/location_access/overworld/graveyard.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/soh/Enhancements/randomizer/location_access/overworld/graveyard.cpp b/soh/soh/Enhancements/randomizer/location_access/overworld/graveyard.cpp index 87a2e3b48..28d272711 100644 --- a/soh/soh/Enhancements/randomizer/location_access/overworld/graveyard.cpp +++ b/soh/soh/Enhancements/randomizer/location_access/overworld/graveyard.cpp @@ -50,7 +50,7 @@ void RegionTable_Init_Graveyard() { LOCATION(RC_GRAVEYARD_SHIELD_GRAVE_FAIRY_8, true), }, { //Exits - Entrance(RR_THE_GRAVEYARD, []{return true;}), + Entrance(RR_GRAVEYARD_SHIELD_GRAVE, []{return true;}), }); areaTable[RR_GRAVEYARD_HEART_PIECE_GRAVE] = Region("Graveyard Heart Piece Grave", "Graveyard Heart Piece Grave", {}, NO_DAY_NIGHT_CYCLE, {}, {