mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-08-14 02:27:21 -07:00
Move to cmake across all platforms (#363)
This commit is contained in:
parent
93d0d7443a
commit
1ebca42f46
63 changed files with 5852 additions and 8906 deletions
65
soh/CMake/Default.cmake
Normal file
65
soh/CMake/Default.cmake
Normal file
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@ -0,0 +1,65 @@
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################################################################################
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# Command for variable_watch. This command issues error message, if a variable
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# is changed. If variable PROPERTY_READER_GUARD_DISABLED is TRUE nothing happens
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# variable_watch(<variable> property_reader_guard)
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################################################################################
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function(property_reader_guard VARIABLE ACCESS VALUE CURRENT_LIST_FILE STACK)
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if("${PROPERTY_READER_GUARD_DISABLED}")
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return()
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endif()
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if("${ACCESS}" STREQUAL "MODIFIED_ACCESS")
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message(FATAL_ERROR
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" Variable ${VARIABLE} is not supposed to be changed.\n"
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" It is used only for reading target property ${VARIABLE}.\n"
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" Use\n"
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" set_target_properties(\"<target>\" PROPERTIES \"${VARIABLE}\" \"<value>\")\n"
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" or\n"
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" set_target_properties(\"<target>\" PROPERTIES \"${VARIABLE}_<CONFIG>\" \"<value>\")\n"
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" instead.\n")
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endif()
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endfunction()
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################################################################################
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# Create variable <name> with generator expression that expands to value of
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# target property <name>_<CONFIG>. If property is empty or not set then property
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# <name> is used instead. Variable <name> has watcher property_reader_guard that
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# doesn't allow to edit it.
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# create_property_reader(<name>)
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# Input:
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# name - Name of watched property and output variable
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################################################################################
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function(create_property_reader NAME)
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set(PROPERTY_READER_GUARD_DISABLED TRUE)
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set(CONFIG_VALUE "$<TARGET_GENEX_EVAL:${PROPS_TARGET},$<TARGET_PROPERTY:${PROPS_TARGET},${NAME}_$<UPPER_CASE:$<CONFIG>>>>")
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set(IS_CONFIG_VALUE_EMPTY "$<STREQUAL:${CONFIG_VALUE},>")
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set(GENERAL_VALUE "$<TARGET_GENEX_EVAL:${PROPS_TARGET},$<TARGET_PROPERTY:${PROPS_TARGET},${NAME}>>")
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set("${NAME}" "$<IF:${IS_CONFIG_VALUE_EMPTY},${GENERAL_VALUE},${CONFIG_VALUE}>" PARENT_SCOPE)
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variable_watch("${NAME}" property_reader_guard)
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endfunction()
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################################################################################
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# Set property $<name>_${PROPS_CONFIG_U} of ${PROPS_TARGET} to <value>
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# set_config_specific_property(<name> <value>)
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# Input:
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# name - Prefix of property name
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# value - New value
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################################################################################
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function(set_config_specific_property NAME VALUE)
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set_target_properties("${PROPS_TARGET}" PROPERTIES "${NAME}_${PROPS_CONFIG_U}" "${VALUE}")
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endfunction()
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################################################################################
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create_property_reader("TARGET_NAME")
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create_property_reader("OUTPUT_DIRECTORY")
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set_config_specific_property("TARGET_NAME" "${PROPS_TARGET}")
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set_config_specific_property("OUTPUT_NAME" "${TARGET_NAME}")
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set_config_specific_property("ARCHIVE_OUTPUT_NAME" "${TARGET_NAME}")
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set_config_specific_property("LIBRARY_OUTPUT_NAME" "${TARGET_NAME}")
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set_config_specific_property("RUNTIME_OUTPUT_NAME" "${TARGET_NAME}")
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set_config_specific_property("ARCHIVE_OUTPUT_DIRECTORY" "${OUTPUT_DIRECTORY}")
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set_config_specific_property("LIBRARY_OUTPUT_DIRECTORY" "${OUTPUT_DIRECTORY}")
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set_config_specific_property("RUNTIME_OUTPUT_DIRECTORY" "${OUTPUT_DIRECTORY}")
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12
soh/CMake/DefaultCXX.cmake
Normal file
12
soh/CMake/DefaultCXX.cmake
Normal file
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@ -0,0 +1,12 @@
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include("${CMAKE_CURRENT_LIST_DIR}/Default.cmake")
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set_config_specific_property("OUTPUT_DIRECTORY" "${CMAKE_SOURCE_DIR}$<$<NOT:$<STREQUAL:${CMAKE_VS_PLATFORM_NAME},Win32>>:/${CMAKE_VS_PLATFORM_NAME}>/${PROPS_CONFIG}")
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if(MSVC)
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create_property_reader("DEFAULT_CXX_EXCEPTION_HANDLING")
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create_property_reader("DEFAULT_CXX_DEBUG_INFORMATION_FORMAT")
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set_target_properties("${PROPS_TARGET}" PROPERTIES MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>DLL")
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set_config_specific_property("DEFAULT_CXX_EXCEPTION_HANDLING" "/EHsc")
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set_config_specific_property("DEFAULT_CXX_DEBUG_INFORMATION_FORMAT" "/Zi")
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endif()
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15
soh/CMake/Linux32bit-toolchain.cmake
Normal file
15
soh/CMake/Linux32bit-toolchain.cmake
Normal file
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@ -0,0 +1,15 @@
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# which compilers to use for C and C++
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set(CMAKE_C_COMPILER gcc)
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set(CMAKE_C_FLAGS "-m32")
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set(CMAKE_CXX_COMPILER g++)
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set(CMAKE_CXX_FLAGS -m32)
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# here is the target environment located
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#set(CMAKE_FIND_ROOT_PATH /lib/i386-linux-gnu )
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# adjust the default behaviour of the FIND_XXX() commands:
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# search headers and libraries in the target environment, search
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# programs in the host environment
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set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
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set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH)
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233
soh/CMake/Utils.cmake
Normal file
233
soh/CMake/Utils.cmake
Normal file
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@ -0,0 +1,233 @@
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# utils file for projects came from visual studio solution with cmake-converter.
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################################################################################
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# Wrap each token of the command with condition
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################################################################################
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cmake_policy(PUSH)
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cmake_policy(SET CMP0054 NEW)
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macro(prepare_commands)
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unset(TOKEN_ROLE)
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unset(COMMANDS)
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foreach(TOKEN ${ARG_COMMANDS})
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if("${TOKEN}" STREQUAL "COMMAND")
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set(TOKEN_ROLE "KEYWORD")
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elseif("${TOKEN_ROLE}" STREQUAL "KEYWORD")
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set(TOKEN_ROLE "CONDITION")
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elseif("${TOKEN_ROLE}" STREQUAL "CONDITION")
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set(TOKEN_ROLE "COMMAND")
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elseif("${TOKEN_ROLE}" STREQUAL "COMMAND")
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set(TOKEN_ROLE "ARG")
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endif()
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if("${TOKEN_ROLE}" STREQUAL "KEYWORD")
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list(APPEND COMMANDS "${TOKEN}")
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elseif("${TOKEN_ROLE}" STREQUAL "CONDITION")
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set(CONDITION ${TOKEN})
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elseif("${TOKEN_ROLE}" STREQUAL "COMMAND")
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list(APPEND COMMANDS "$<$<NOT:${CONDITION}>:${DUMMY}>$<${CONDITION}:${TOKEN}>")
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elseif("${TOKEN_ROLE}" STREQUAL "ARG")
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list(APPEND COMMANDS "$<${CONDITION}:${TOKEN}>")
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endif()
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endforeach()
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endmacro()
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cmake_policy(POP)
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################################################################################
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# Transform all the tokens to absolute paths
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################################################################################
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macro(prepare_output)
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unset(OUTPUT)
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foreach(TOKEN ${ARG_OUTPUT})
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if(IS_ABSOLUTE ${TOKEN})
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list(APPEND OUTPUT "${TOKEN}")
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else()
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list(APPEND OUTPUT "${CMAKE_CURRENT_SOURCE_DIR}/${TOKEN}")
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endif()
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endforeach()
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endmacro()
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################################################################################
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# Parse add_custom_command_if args.
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#
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# Input:
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# PRE_BUILD - Pre build event option
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# PRE_LINK - Pre link event option
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# POST_BUILD - Post build event option
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# TARGET - Target
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# OUTPUT - List of output files
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# DEPENDS - List of files on which the command depends
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# COMMANDS - List of commands(COMMAND condition1 commannd1 args1 COMMAND
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# condition2 commannd2 args2 ...)
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# Output:
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# OUTPUT - Output files
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# DEPENDS - Files on which the command depends
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# COMMENT - Comment
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# PRE_BUILD - TRUE/FALSE
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# PRE_LINK - TRUE/FALSE
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# POST_BUILD - TRUE/FALSE
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# TARGET - Target name
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# COMMANDS - Prepared commands(every token is wrapped in CONDITION)
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# NAME - Unique name for custom target
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# STEP - PRE_BUILD/PRE_LINK/POST_BUILD
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################################################################################
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function(add_custom_command_if_parse_arguments)
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cmake_parse_arguments("ARG" "PRE_BUILD;PRE_LINK;POST_BUILD" "TARGET;COMMENT" "DEPENDS;OUTPUT;COMMANDS" ${ARGN})
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if(WIN32)
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set(DUMMY "cd.")
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elseif(UNIX)
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set(DUMMY "true")
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endif()
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prepare_commands()
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prepare_output()
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set(DEPENDS "${ARG_DEPENDS}")
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set(COMMENT "${ARG_COMMENT}")
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set(PRE_BUILD "${ARG_PRE_BUILD}")
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set(PRE_LINK "${ARG_PRE_LINK}")
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set(POST_BUILD "${ARG_POST_BUILD}")
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set(TARGET "${ARG_TARGET}")
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if(PRE_BUILD)
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set(STEP "PRE_BUILD")
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elseif(PRE_LINK)
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set(STEP "PRE_LINK")
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elseif(POST_BUILD)
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set(STEP "POST_BUILD")
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endif()
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set(NAME "${TARGET}_${STEP}")
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set(OUTPUT "${OUTPUT}" PARENT_SCOPE)
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set(DEPENDS "${DEPENDS}" PARENT_SCOPE)
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set(COMMENT "${COMMENT}" PARENT_SCOPE)
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set(PRE_BUILD "${PRE_BUILD}" PARENT_SCOPE)
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set(PRE_LINK "${PRE_LINK}" PARENT_SCOPE)
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set(POST_BUILD "${POST_BUILD}" PARENT_SCOPE)
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set(TARGET "${TARGET}" PARENT_SCOPE)
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set(COMMANDS "${COMMANDS}" PARENT_SCOPE)
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set(STEP "${STEP}" PARENT_SCOPE)
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set(NAME "${NAME}" PARENT_SCOPE)
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endfunction()
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################################################################################
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# Add conditional custom command
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#
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# Generating Files
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# The first signature is for adding a custom command to produce an output:
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# add_custom_command_if(
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# <OUTPUT output1 [output2 ...]>
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# <COMMANDS>
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# <COMMAND condition command1 [args1...]>
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# [COMMAND condition command2 [args2...]]
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# [DEPENDS [depends...]]
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# [COMMENT comment]
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#
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# Build Events
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# add_custom_command_if(
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# <TARGET target>
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# <PRE_BUILD | PRE_LINK | POST_BUILD>
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# <COMMAND condition command1 [args1...]>
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# [COMMAND condition command2 [args2...]]
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# [COMMENT comment]
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#
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# Input:
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# output - Output files the command is expected to produce
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# condition - Generator expression for wrapping the command
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# command - Command-line(s) to execute at build time.
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# args - Command`s args
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# depends - Files on which the command depends
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# comment - Display the given message before the commands are executed at
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# build time.
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# PRE_BUILD - Run before any other rules are executed within the target
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# PRE_LINK - Run after sources have been compiled but before linking the
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# binary
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# POST_BUILD - Run after all other rules within the target have been
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# executed
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################################################################################
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function(add_custom_command_if)
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add_custom_command_if_parse_arguments(${ARGN})
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if(OUTPUT AND TARGET)
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message(FATAL_ERROR "Wrong syntax. A TARGET and OUTPUT can not both be specified.")
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endif()
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if(OUTPUT)
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add_custom_command(OUTPUT ${OUTPUT}
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${COMMANDS}
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DEPENDS ${DEPENDS}
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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COMMENT ${COMMENT})
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elseif(TARGET)
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if(PRE_BUILD AND NOT ${CMAKE_GENERATOR} MATCHES "Visual Studio")
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add_custom_target(
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${NAME}
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${COMMANDS}
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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COMMENT ${COMMENT})
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add_dependencies(${TARGET} ${NAME})
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else()
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add_custom_command(
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TARGET ${TARGET}
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${STEP}
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${COMMANDS}
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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COMMENT ${COMMENT})
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endif()
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else()
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message(FATAL_ERROR "Wrong syntax. A TARGET or OUTPUT must be specified.")
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endif()
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endfunction()
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################################################################################
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# Use props file for a target and configs
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# use_props(<target> <configs...> <props_file>)
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# Inside <props_file> there are following variables:
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# PROPS_TARGET - <target>
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# PROPS_CONFIG - One of <configs...>
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# PROPS_CONFIG_U - Uppercase PROPS_CONFIG
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# Input:
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# target - Target to apply props file
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# configs - Build configurations to apply props file
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# props_file - CMake script
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################################################################################
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macro(use_props TARGET CONFIGS PROPS_FILE)
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set(PROPS_TARGET "${TARGET}")
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foreach(PROPS_CONFIG ${CONFIGS})
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string(TOUPPER "${PROPS_CONFIG}" PROPS_CONFIG_U)
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get_filename_component(ABSOLUTE_PROPS_FILE "${PROPS_FILE}" ABSOLUTE BASE_DIR "${CMAKE_CURRENT_LIST_DIR}")
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if(EXISTS "${ABSOLUTE_PROPS_FILE}")
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include("${ABSOLUTE_PROPS_FILE}")
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else()
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message(WARNING "Corresponding cmake file from props \"${ABSOLUTE_PROPS_FILE}\" doesn't exist")
|
||||
endif()
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||||
endforeach()
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||||
endmacro()
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||||
|
||||
################################################################################
|
||||
# Add compile options to source file
|
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# source_file_compile_options(<source_file> [compile_options...])
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# Input:
|
||||
# source_file - Source file
|
||||
# compile_options - Options to add to COMPILE_FLAGS property
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||||
################################################################################
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function(source_file_compile_options SOURCE_FILE)
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if("${ARGC}" LESS_EQUAL "1")
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return()
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||||
endif()
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get_source_file_property(COMPILE_OPTIONS "${SOURCE_FILE}" COMPILE_OPTIONS)
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if(COMPILE_OPTIONS)
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list(APPEND COMPILE_OPTIONS ${ARGN})
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else()
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set(COMPILE_OPTIONS "${ARGN}")
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endif()
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||||
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set_source_files_properties("${SOURCE_FILE}" PROPERTIES COMPILE_OPTIONS "${COMPILE_OPTIONS}")
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endfunction()
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################################################################################
|
||||
# Default properties of visual studio projects
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||||
################################################################################
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||||
set(DEFAULT_CXX_PROPS "${CMAKE_CURRENT_LIST_DIR}/DefaultCXX.cmake")
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1992
soh/CMakeLists.txt
Normal file
1992
soh/CMakeLists.txt
Normal file
File diff suppressed because it is too large
Load diff
235
soh/Makefile
235
soh/Makefile
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@ -1,235 +0,0 @@
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CXX ?= g++
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CC ?= gcc
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LD := lld
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AR := ar
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FORMAT := clang-format-11
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ZAPD := ../ZAPDTR/ZAPD.out
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||||
UNAME := $(shell uname)
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UNAMEM := $(shell uname -m)
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||||
|
||||
LIBULTRASHIP := ../libultraship/libultraship.a
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ZAPDUTILS := ../ZAPDTR/ZAPDUtils/ZAPDUtils.a
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LIBSTORM := ../StormLib/build/libstorm.a
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||||
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||||
ASAN ?= 0
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DEBUG ?= 1
|
||||
OPTFLAGS ?= -O0
|
||||
LTO ?= 0
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||||
|
||||
# flag to save whether the compiler being used is clang or gcc by checking CXX --version
|
||||
CXX_IS_CLANG ?= $(shell $(CXX) --version | grep -c clang)
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||||
|
||||
WARN := \
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||||
-Wno-return-type \
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||||
-funsigned-char \
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||||
-fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-strict-aliasing -fno-inline-functions -fno-inline-small-functions -ffreestanding -fwrapv \
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||||
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||||
ifeq ($(CXX_IS_CLANG),1)
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||||
WARN += -Wno-c++11-narrowing
|
||||
endif
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||||
|
||||
CXXFLAGS := $(WARN) -std=c++20 -D_GNU_SOURCE -fpermissive -nostdlib $(shell pkg-config --cflags glew) $(shell sdl2-config --cflags)
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||||
CFLAGS := $(WARN) -std=c99 -Wno-implicit-function-declaration -D_GNU_SOURCE -nostdlib $(shell pkg-config --cflags glew) $(shell sdl2-config --cflags)
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LDFLAGS :=
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|
||||
ifneq ($(CXX_IS_CLANG),1)
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||||
CXXFLAGS += -no-pie
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||||
CFLAGS += -no-pie
|
||||
endif
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||||
|
||||
ifeq ($(UNAME), Linux)
|
||||
ifeq ($(UNAMEM), x86_64)
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||||
CXXFLAGS += -msse2 -mfpmath=sse -mhard-float
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||||
CFLAGS += -msse2 -mfpmath=sse -mhard-float
|
||||
endif
|
||||
|
||||
CXXFLAGS += $(shell pkg-config --cflags libpulse)
|
||||
CFLAGS += $(shell pkg-config --cflags libpulse)
|
||||
endif
|
||||
|
||||
CPPFLAGS := -MMD
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||||
|
||||
ifneq ($(DEBUG),0)
|
||||
CXXFLAGS += -g
|
||||
CFLAGS += -g
|
||||
endif
|
||||
|
||||
ifneq ($(ASAN),0)
|
||||
CXXFLAGS += -fsanitize=address
|
||||
CFLAGS += -fsanitize=address
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||||
LDFLAGS += -fsanitize=address
|
||||
endif
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||||
|
||||
ifneq ($(LTO),0)
|
||||
CXXFLAGS += -flto
|
||||
CFLAGS += -flto
|
||||
LDFLAGS += -flto
|
||||
endif
|
||||
|
||||
ifeq ($(UNAME), Linux)
|
||||
TARGET := soh.elf
|
||||
endif
|
||||
|
||||
ifeq ($(UNAME), Darwin)
|
||||
TARGET := soh-$(UNAMEM)
|
||||
endif
|
||||
|
||||
INC_DIRS := $(addprefix -I, \
|
||||
. \
|
||||
assets \
|
||||
build \
|
||||
include \
|
||||
src \
|
||||
../ZAPDTR/ZAPDUtils \
|
||||
../libultraship/libultraship \
|
||||
../libultraship/libultraship/Lib/spdlog/include \
|
||||
../libultraship/libultraship/Lib/Fast3D/U64 \
|
||||
../libultraship/libultraship/Lib/Fast3D/U64/PR \
|
||||
)
|
||||
|
||||
LDDIRS := $(addprefix -L, \
|
||||
../libultraship/ \
|
||||
)
|
||||
|
||||
LDLIBS := \
|
||||
$(ZAPDUTILS) \
|
||||
$(LIBSTORM) \
|
||||
$(shell sdl2-config --libs) \
|
||||
$(shell pkg-config --libs glew) \
|
||||
$(addprefix -l, \
|
||||
dl \
|
||||
bz2 \
|
||||
z \
|
||||
pthread \
|
||||
ultraship \
|
||||
)
|
||||
|
||||
ifeq ($(UNAME), Linux)
|
||||
LDLIBS += $(shell pkg-config --libs x11 libpulse)
|
||||
endif
|
||||
|
||||
ifeq ($(UNAME), Darwin)
|
||||
LDLIBS += \
|
||||
$(addprefix -framework , \
|
||||
OpenGL \
|
||||
Foundation \
|
||||
)
|
||||
endif
|
||||
|
||||
ASSET_BIN_DIRS := $(shell find assets/* -type d -not -path "assets/xml*")
|
||||
ASSET_FILES_XML := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.xml))
|
||||
ASSET_FILES_BIN := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.bin))
|
||||
ASSET_FILES_OUT := $(foreach f,$(ASSET_FILES_XML:.xml=.c),$f) \
|
||||
$(foreach f,$(ASSET_FILES_BIN:.bin=.bin.inc.c),build/$f)
|
||||
|
||||
TEXTURE_FILES_PNG := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.png))
|
||||
TEXTURE_FILES_JPG := $(foreach dir,$(ASSET_BIN_DIRS),$(wildcard $(dir)/*.jpg))
|
||||
TEXTURE_FILES_OUT := $(foreach f,$(TEXTURE_FILES_PNG:.png=.inc.c),build/$f) \
|
||||
$(foreach f,$(TEXTURE_FILES_JPG:.jpg=.jpg.inc.c),build/$f) \
|
||||
|
||||
CXX_FILES := \
|
||||
$(shell find soh -type f -name "*.cpp")
|
||||
|
||||
C_FILES := \
|
||||
$(shell find soh -type f -name "*.c") \
|
||||
$(shell find src/boot -type f -name "*.c") \
|
||||
$(shell find src/buffers -type f -name "*.c") \
|
||||
$(shell find src/code -type f -name "*.c") \
|
||||
$(shell find src/overlays -type f -name "*.c") \
|
||||
src/libultra/gu/coss.c \
|
||||
src/libultra/gu/guLookAt.c \
|
||||
src/libultra/gu/guLookAtHilite.c \
|
||||
src/libultra/gu/guPerspectiveF.c \
|
||||
src/libultra/gu/guPosition.c \
|
||||
src/libultra/gu/guS2DInitBg.c \
|
||||
src/libultra/gu/ortho.c \
|
||||
src/libultra/gu/rotate.c \
|
||||
src/libultra/gu/sins.c \
|
||||
src/libultra/gu/sintable.c \
|
||||
src/libultra/libc/sprintf.c
|
||||
|
||||
O_FILES := \
|
||||
$(C_FILES:%.c=build/%.o) \
|
||||
$(CXX_FILES:%.cpp=build/%.o)
|
||||
D_FILES := $(O_FILES:%.o=%.d)
|
||||
|
||||
# Apple App Bundle
|
||||
APPNAME=soh
|
||||
APPBUNDLE=$(APPNAME).app
|
||||
APPBUNDLECONTENTS=$(APPBUNDLE)/Contents
|
||||
APPBUNDLEEXE=$(APPBUNDLECONTENTS)/MacOS
|
||||
APPBUNDLERESOURCES=$(APPBUNDLECONTENTS)/Resources
|
||||
APPBUNDLEICON=$(APPBUNDLECONTENTS)/Resources
|
||||
|
||||
# create build directory
|
||||
SRC_DIRS := $(shell find . -type d -a -not -path "*build*")
|
||||
$(shell mkdir -p $(SRC_DIRS:%=build/%))
|
||||
|
||||
all:
|
||||
$(MAKE) -C ../libultraship
|
||||
$(MAKE) $(TARGET)
|
||||
|
||||
setup:
|
||||
cd ../OTRExporter
|
||||
$(MAKE) mpq
|
||||
|
||||
mpq:
|
||||
$(MAKE) -C ../libultraship
|
||||
$(MAKE) -C ../OTRExporter/OTRExporter
|
||||
$(MAKE) -C ../ZAPDTR
|
||||
rm -rf ../OTRExporter/oot.otr
|
||||
cd ../OTRExporter && python3 extract_assets.py
|
||||
cp ../OTRExporter/oot.otr .
|
||||
|
||||
distclean: clean
|
||||
$(RM) -r baserom/
|
||||
$(MAKE) clean -C ../libultraship
|
||||
$(MAKE) clean -C ../OTRExporter/OTRExporter
|
||||
$(MAKE) clean -C ../ZAPDTR
|
||||
|
||||
clean:
|
||||
rm -rf build $(TARGET)
|
||||
|
||||
.PHONY: all clean distclean setup mpq
|
||||
|
||||
build/%.o: %.cpp
|
||||
$(CXX) -c $(CXXFLAGS) $(CPPFLAGS) $(OPTFLAGS) $(INC_DIRS) $< -o $@
|
||||
|
||||
build/%.o: %.c
|
||||
$(CC) -c $(CFLAGS) $(CPPFLAGS) $(OPTFLAGS) $(INC_DIRS) $< -o $@
|
||||
|
||||
# make soh depend on libultraship
|
||||
$(TARGET): $(LIBULTRASHIP)
|
||||
|
||||
$(TARGET): $(O_FILES)
|
||||
$(CXX) $^ -o $@ $(LDFLAGS) $(LDDIRS) $(LDLIBS)
|
||||
|
||||
-include $(D_FILES)
|
||||
|
||||
appbundle: macosx/$(APPNAME).icns
|
||||
rm -rf $(APPBUNDLE)
|
||||
mkdir $(APPBUNDLE)
|
||||
mkdir $(APPBUNDLE)/Contents
|
||||
mkdir $(APPBUNDLE)/Contents/MacOS
|
||||
mkdir $(APPBUNDLE)/Contents/Resources
|
||||
cp macosx/Info.plist $(APPBUNDLECONTENTS)/
|
||||
cp macosx/PkgInfo $(APPBUNDLECONTENTS)/
|
||||
cp macosx/$(APPNAME).icns $(APPBUNDLEICON)/
|
||||
cp $(TARGET) $(APPBUNDLEEXE)/soh
|
||||
otool -l $(TARGET) | grep -A 2 LC_RPATH | tail -n 1 | awk '{print $2}' | dylibbundler -od -b -x $(APPBUNDLEEXE)/soh -d $(APPBUNDLECONTENTS)/libs
|
||||
|
||||
macosx/$(APPNAME).icns: macosx/$(APPNAME)Icon.png
|
||||
rm -rf macosx/$(APPNAME).iconset
|
||||
mkdir macosx/$(APPNAME).iconset
|
||||
sips -z 16 16 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_16x16.png
|
||||
sips -z 32 32 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_16x16@2x.png
|
||||
sips -z 32 32 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_32x32.png
|
||||
sips -z 64 64 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_32x32@2x.png
|
||||
sips -z 128 128 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_128x128.png
|
||||
sips -z 256 256 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_128x128@2x.png
|
||||
sips -z 256 256 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_256x256.png
|
||||
sips -z 512 512 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_256x256@2x.png
|
||||
sips -z 512 512 macosx/$(APPNAME)Icon.png --out macosx/$(APPNAME).iconset/icon_512x512.png
|
||||
cp macosx/$(APPNAME)Icon.png macosx/$(APPNAME).iconset/icon_512x512@2x.png
|
||||
iconutil -c icns -o macosx/$(APPNAME).icns macosx/$(APPNAME).iconset
|
||||
rm -r macosx/$(APPNAME).iconset
|
|
@ -1,280 +0,0 @@
|
|||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
ifeq ($(strip $(DEVKITPRO)),)
|
||||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
|
||||
endif
|
||||
|
||||
TOPDIR ?= $(CURDIR)
|
||||
include $(DEVKITPRO)/libnx/switch_rules
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# DATA is a list of directories containing data files
|
||||
# INCLUDES is a list of directories containing header files
|
||||
# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional)
|
||||
#
|
||||
# NO_ICON: if set to anything, do not use icon.
|
||||
# NO_NACP: if set to anything, no .nacp file is generated.
|
||||
# APP_TITLE is the name of the app stored in the .nacp file (Optional)
|
||||
# APP_AUTHOR is the author of the app stored in the .nacp file (Optional)
|
||||
# APP_VERSION is the version of the app stored in the .nacp file (Optional)
|
||||
# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional)
|
||||
# ICON is the filename of the icon (.jpg), relative to the project folder.
|
||||
# If not set, it attempts to use one of the following (in this order):
|
||||
# - <Project name>.jpg
|
||||
# - icon.jpg
|
||||
# - <libnx folder>/default_icon.jpg
|
||||
#
|
||||
# CONFIG_JSON is the filename of the NPDM config file (.json), relative to the project folder.
|
||||
# If not set, it attempts to use one of the following (in this order):
|
||||
# - <Project name>.json
|
||||
# - config.json
|
||||
# If a JSON file is provided or autodetected, an ExeFS PFS0 (.nsp) is built instead
|
||||
# of a homebrew executable (.nro). This is intended to be used for sysmodules.
|
||||
# NACP building is skipped as well.
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := $(notdir $(CURDIR))
|
||||
BUILD := build
|
||||
SOURCES := switch
|
||||
DATA :=
|
||||
INCLUDES := \
|
||||
. \
|
||||
assets \
|
||||
build \
|
||||
include \
|
||||
src \
|
||||
../ZAPDTR/ZAPDUtils \
|
||||
../libultraship/libultraship \
|
||||
../libultraship/libultraship/Lib/spdlog/include \
|
||||
../libultraship/libultraship/Lib/Fast3D/U64 \
|
||||
../libultraship/libultraship/Lib/Fast3D/U64/PR
|
||||
|
||||
#-------------------------------------------------------------------------------
|
||||
# source files
|
||||
#-------------------------------------------------------------------------------
|
||||
SOURCEFILES_C := \
|
||||
$(shell find soh -type f -name "*.c") \
|
||||
$(shell find src/boot -type f -name "*.c") \
|
||||
$(shell find src/buffers -type f -name "*.c") \
|
||||
$(shell find src/code -type f -name "*.c") \
|
||||
$(shell find src/overlays -type f -name "*.c") \
|
||||
src/libultra/gu/coss.c \
|
||||
src/libultra/gu/guLookAt.c \
|
||||
src/libultra/gu/guLookAtHilite.c \
|
||||
src/libultra/gu/guPerspectiveF.c \
|
||||
src/libultra/gu/guPosition.c \
|
||||
src/libultra/gu/guS2DInitBg.c \
|
||||
src/libultra/gu/ortho.c \
|
||||
src/libultra/gu/rotate.c \
|
||||
src/libultra/gu/sins.c \
|
||||
src/libultra/gu/sintable.c \
|
||||
src/libultra/libc/sprintf.c
|
||||
|
||||
SOURCEFILES_CPP := \
|
||||
$(shell find soh -type f -name "*.cpp")
|
||||
#---------------------------------------------------------------------------------
|
||||
# app info
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
APP_TITLE := Ship of Harkinian
|
||||
APP_AUTHOR := Harbour Masters
|
||||
APP_VERSION := Rachael-Alfa
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE -ffast-math -O3
|
||||
|
||||
CFLAGS := -ffunction-sections \
|
||||
$(ARCH) $(DEFINES)
|
||||
|
||||
CFLAGS += $(INCLUDE) -D__SWITCH__ \
|
||||
-DSPDLOG_NO_THREAD_ID \
|
||||
-DSTBI_NO_THREAD_LOCALS \
|
||||
`sdl2-config --cflags`
|
||||
|
||||
CXXFLAGS := $(CFLAGS) -std=gnu++20 -fpermissive
|
||||
CFLAGS += -std=gnu11
|
||||
|
||||
# disable some warnings
|
||||
CFLAGS += -Wno-incompatible-pointer-types -Wno-int-conversion \
|
||||
-Wno-builtin-declaration-mismatch -Wno-implicit-function-declaration \
|
||||
-Wno-stringop-overflow -Wno-discarded-qualifiers -Wno-switch-unreachable
|
||||
|
||||
ASFLAGS := -g $(ARCH)
|
||||
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
|
||||
|
||||
STATIC_LIBS := $(SOH_TOP_DIR)/libultraship/lib/libultraship.a \
|
||||
$(SOH_TOP_DIR)/ZAPDTR/ZAPDUtils/lib/libZAPDUtils.a \
|
||||
$(SOH_TOP_DIR)/ZAPDTR/ZAPDUtils/lib/libZAPDUtils.a \
|
||||
$(SOH_TOP_DIR)/StormLib/nxbuild/libstorm.a \
|
||||
|
||||
LIBS := -L$(SOH_TOP_DIR)/StormLib/nxbuild/ -lultraship -lZAPDUtils -lstorm -lz -lbz2 -lnx -lglad -lglapi -ldrm_nouveau -lm `sdl2-config --libs`
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(PORTLIBS) $(LIBNX) $(SOH_TOP_DIR)/StormLib/nxbuild $(SOH_TOP_DIR)/libultraship $(SOH_TOP_DIR)/ZAPDTR/ZAPDUtils
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
export TOPDIR := $(CURDIR)
|
||||
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir)) \
|
||||
$(foreach sf,$(SOURCEFILES_C),$(CURDIR)/$(dir $(sf))) \
|
||||
$(foreach sf,$(SOURCEFILES_CPP),$(CURDIR)/$(dir $(sf)))
|
||||
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) \
|
||||
$(foreach f,$(SOURCEFILES_C),$(notdir $(f)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) \
|
||||
$(foreach f,$(SOURCEFILES_CPP),$(notdir $(f)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
#---------------------------------------------------------------------------------
|
||||
export LD := $(CC)
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
#---------------------------------------------------------------------------------
|
||||
export LD := $(CXX)
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
|
||||
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
||||
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
|
||||
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
|
||||
|
||||
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
-I$(CURDIR)/$(BUILD)
|
||||
|
||||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
|
||||
|
||||
ifeq ($(strip $(CONFIG_JSON)),)
|
||||
jsons := $(wildcard *.json)
|
||||
ifneq (,$(findstring $(TARGET).json,$(jsons)))
|
||||
export APP_JSON := $(TOPDIR)/$(TARGET).json
|
||||
else
|
||||
ifneq (,$(findstring config.json,$(jsons)))
|
||||
export APP_JSON := $(TOPDIR)/config.json
|
||||
endif
|
||||
endif
|
||||
else
|
||||
export APP_JSON := $(TOPDIR)/$(CONFIG_JSON)
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(ICON)),)
|
||||
icons := $(wildcard *.jpg)
|
||||
ifneq (,$(findstring $(TARGET).jpg,$(icons)))
|
||||
export APP_ICON := $(TOPDIR)/$(TARGET).jpg
|
||||
else
|
||||
ifneq (,$(findstring icon.jpg,$(icons)))
|
||||
export APP_ICON := $(TOPDIR)/icon.jpg
|
||||
endif
|
||||
endif
|
||||
else
|
||||
export APP_ICON := $(TOPDIR)/$(ICON)
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(NO_ICON)),)
|
||||
export NROFLAGS += --icon=$(APP_ICON)
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(NO_NACP)),)
|
||||
export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp
|
||||
endif
|
||||
|
||||
ifneq ($(APP_TITLEID),)
|
||||
export NACPFLAGS += --titleid=$(APP_TITLEID)
|
||||
endif
|
||||
|
||||
ifneq ($(ROMFS),)
|
||||
export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS)
|
||||
endif
|
||||
|
||||
.PHONY: $(BUILD) clean all
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
all: $(BUILD)
|
||||
|
||||
$(BUILD):
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.switch
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
ifeq ($(strip $(APP_JSON)),)
|
||||
@rm -fr $(BUILD) $(TARGET).nro $(TARGET).nacp $(TARGET).elf
|
||||
else
|
||||
@rm -fr $(BUILD) $(TARGET).nsp $(TARGET).nso $(TARGET).npdm $(TARGET).elf
|
||||
endif
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
.PHONY: all
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# main targets
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(APP_JSON)),)
|
||||
|
||||
all : $(OUTPUT).nro
|
||||
|
||||
ifeq ($(strip $(NO_NACP)),)
|
||||
$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp
|
||||
else
|
||||
$(OUTPUT).nro : $(OUTPUT).elf
|
||||
endif
|
||||
|
||||
else
|
||||
|
||||
all : $(OUTPUT).nsp
|
||||
|
||||
$(OUTPUT).nsp : $(OUTPUT).nso $(OUTPUT).npdm
|
||||
|
||||
$(OUTPUT).nso : $(OUTPUT).elf
|
||||
|
||||
endif
|
||||
|
||||
$(OUTPUT).elf : $(OFILES) \
|
||||
$(STATIC_LIBS)
|
||||
|
||||
$(OFILES_SRC) : $(HFILES_BIN)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# you need a rule like this for each extension you use as binary data
|
||||
#---------------------------------------------------------------------------------
|
||||
%.bin.o %_bin.h : %.bin
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
@$(bin2o)
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------------
|
|
@ -63,6 +63,9 @@ u32 Locale_IsRegionNative(void);
|
|||
#if !defined(__APPLE__) && !defined(__SWITCH__)
|
||||
void __assert(const char* exp, const char* file, s32 line);
|
||||
#endif
|
||||
#if defined(__APPLE__) && defined(NDEBUG)
|
||||
void __assert(const char* exp, const char* file, s32 line);
|
||||
#endif
|
||||
void isPrintfInit(void);
|
||||
void osSyncPrintfUnused(const char* fmt, ...);
|
||||
//void osSyncPrintf(const char* fmt, ...);
|
||||
|
|
8
soh/macosx/soh-macos.sh
Executable file
8
soh/macosx/soh-macos.sh
Executable file
|
@ -0,0 +1,8 @@
|
|||
#!/bin/sh
|
||||
BUNDLE="`echo "$0" | sed -e 's/\/Contents\/MacOS\/.*//'`"
|
||||
RESOURCES="$BUNDLE/Contents/Resources"
|
||||
|
||||
export DYLD_FRAMEWORK_PATH=$RESOURCES/Frameworks
|
||||
export DYLD_LIBRARY_PATH=$RESOURCES/bin
|
||||
|
||||
exec "$RESOURCES/soh-macos"
|
66
soh/soh.sln
66
soh/soh.sln
|
@ -1,66 +0,0 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 16
|
||||
VisualStudioVersion = 16.0.31112.23
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "soh", "soh.vcxproj", "{31348AA7-8DC5-4FA7-955F-E80855CADE9E}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{78424708-1F6E-4D4B-920C-FB6D26847055} = {78424708-1F6E-4D4B-920C-FB6D26847055}
|
||||
{6DA9B521-65B7-41E2-8F8A-F0451CC18ED8} = {6DA9B521-65B7-41E2-8F8A-F0451CC18ED8}
|
||||
{A2E01C3E-D647-45D1-9788-043DEBC1A908} = {A2E01C3E-D647-45D1-9788-043DEBC1A908}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libultraship", "..\libultraship\libultraship\libultraship.vcxproj", "{6DA9B521-65B7-41E2-8F8A-F0451CC18ED8}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZAPDUtils", "..\ZAPDTR\ZAPDUtils\ZAPDUtils.vcxproj", "{A2E01C3E-D647-45D1-9788-043DEBC1A908}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StormLib", "..\StormLib\StormLib_vs19.vcxproj", "{78424708-1F6E-4D4B-920C-FB6D26847055}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{31348AA7-8DC5-4FA7-955F-E80855CADE9E}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{31348AA7-8DC5-4FA7-955F-E80855CADE9E}.Debug|x64.Build.0 = Debug|x64
|
||||
{31348AA7-8DC5-4FA7-955F-E80855CADE9E}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{31348AA7-8DC5-4FA7-955F-E80855CADE9E}.Debug|x86.Build.0 = Debug|Win32
|
||||
{31348AA7-8DC5-4FA7-955F-E80855CADE9E}.Release|x64.ActiveCfg = Release|x64
|
||||
{31348AA7-8DC5-4FA7-955F-E80855CADE9E}.Release|x64.Build.0 = Release|x64
|
||||
{31348AA7-8DC5-4FA7-955F-E80855CADE9E}.Release|x86.ActiveCfg = Release|Win32
|
||||
{31348AA7-8DC5-4FA7-955F-E80855CADE9E}.Release|x86.Build.0 = Release|Win32
|
||||
{6DA9B521-65B7-41E2-8F8A-F0451CC18ED8}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{6DA9B521-65B7-41E2-8F8A-F0451CC18ED8}.Debug|x64.Build.0 = Debug|x64
|
||||
{6DA9B521-65B7-41E2-8F8A-F0451CC18ED8}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{6DA9B521-65B7-41E2-8F8A-F0451CC18ED8}.Debug|x86.Build.0 = Debug|Win32
|
||||
{6DA9B521-65B7-41E2-8F8A-F0451CC18ED8}.Release|x64.ActiveCfg = Release|x64
|
||||
{6DA9B521-65B7-41E2-8F8A-F0451CC18ED8}.Release|x64.Build.0 = Release|x64
|
||||
{6DA9B521-65B7-41E2-8F8A-F0451CC18ED8}.Release|x86.ActiveCfg = Release|Win32
|
||||
{6DA9B521-65B7-41E2-8F8A-F0451CC18ED8}.Release|x86.Build.0 = Release|Win32
|
||||
{A2E01C3E-D647-45D1-9788-043DEBC1A908}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{A2E01C3E-D647-45D1-9788-043DEBC1A908}.Debug|x64.Build.0 = Debug|x64
|
||||
{A2E01C3E-D647-45D1-9788-043DEBC1A908}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{A2E01C3E-D647-45D1-9788-043DEBC1A908}.Debug|x86.Build.0 = Debug|Win32
|
||||
{A2E01C3E-D647-45D1-9788-043DEBC1A908}.Release|x64.ActiveCfg = Release|x64
|
||||
{A2E01C3E-D647-45D1-9788-043DEBC1A908}.Release|x64.Build.0 = Release|x64
|
||||
{A2E01C3E-D647-45D1-9788-043DEBC1A908}.Release|x86.ActiveCfg = Release|Win32
|
||||
{A2E01C3E-D647-45D1-9788-043DEBC1A908}.Release|x86.Build.0 = Release|Win32
|
||||
{78424708-1F6E-4D4B-920C-FB6D26847055}.Debug|x64.ActiveCfg = DebugUS|x64
|
||||
{78424708-1F6E-4D4B-920C-FB6D26847055}.Debug|x64.Build.0 = DebugUS|x64
|
||||
{78424708-1F6E-4D4B-920C-FB6D26847055}.Debug|x86.ActiveCfg = DebugUS|Win32
|
||||
{78424708-1F6E-4D4B-920C-FB6D26847055}.Debug|x86.Build.0 = DebugUS|Win32
|
||||
{78424708-1F6E-4D4B-920C-FB6D26847055}.Release|x64.ActiveCfg = ReleaseUS|x64
|
||||
{78424708-1F6E-4D4B-920C-FB6D26847055}.Release|x64.Build.0 = ReleaseUS|x64
|
||||
{78424708-1F6E-4D4B-920C-FB6D26847055}.Release|x86.ActiveCfg = ReleaseUS|Win32
|
||||
{78424708-1F6E-4D4B-920C-FB6D26847055}.Release|x86.Build.0 = ReleaseUS|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {7659B687-4D92-4865-A037-045115E1C783}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
1522
soh/soh.vcxproj
1522
soh/soh.vcxproj
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
@ -1,26 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LocalDebuggerWorkingDirectory>$(TargetDir)</LocalDebuggerWorkingDirectory>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
<LocalDebuggerCommandArguments>
|
||||
</LocalDebuggerCommandArguments>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LocalDebuggerWorkingDirectory>$(TargetDir)</LocalDebuggerWorkingDirectory>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
<LocalDebuggerCommandArguments>
|
||||
</LocalDebuggerCommandArguments>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LocalDebuggerWorkingDirectory>$(TargetDir)</LocalDebuggerWorkingDirectory>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ShowAllFiles>false</ShowAllFiles>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LocalDebuggerWorkingDirectory>$(TargetDir)</LocalDebuggerWorkingDirectory>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
</PropertyGroup>
|
||||
</Project>
|
Loading…
Add table
Add a link
Reference in a new issue