Move to cmake across all platforms (#363)

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th-2021 2022-08-05 07:59:19 +02:00 committed by GitHub
commit 1ebca42f46
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63 changed files with 5852 additions and 8906 deletions

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@ -1,146 +0,0 @@
# use variables in submakes
export
OPTIMIZATION_ON ?= 1
ASAN ?= 0
DEPRECATION_ON ?= 1
DEBUG ?= 0
COPYCHECK_ARGS ?=
LLD ?= 0
WERROR ?= 0
UNAME := $(shell uname)
# Use clang++ if available, else use g++
ifeq ($(shell command -v clang++ >/dev/null 2>&1; echo $$?),0)
CXX ?= clang++
else
CXX ?= g++
endif
INC := -I ZAPD -I lib/elfio -I lib/libgfxd -I lib/tinyxml2 -I ZAPDUtils
CXXFLAGS := -fpic -std=c++17 -Wall -Wextra -fno-omit-frame-pointer
OPTFLAGS :=
ifneq ($(DEBUG),0)
OPTIMIZATION_ON = 0
CXXFLAGS += -g3 -DDEVELOPMENT -D_DEBUG
COPYCHECK_ARGS += --devel
DEPRECATION_ON = 0
endif
ifneq ($(WERROR),0)
CXXFLAGS += -Werror
endif
ifeq ($(OPTIMIZATION_ON),0)
OPTFLAGS := -O0
else
OPTFLAGS := -O2
endif
ifneq ($(ASAN),0)
CXXFLAGS += -fsanitize=address -fsanitize=pointer-compare -fsanitize=pointer-subtract -fsanitize=undefined
endif
ifneq ($(DEPRECATION_ON),0)
CXXFLAGS += -DDEPRECATION_ON
endif
# CXXFLAGS += -DTEXTURE_DEBUG
LDFLAGS := -Llib/libgfxd -L../libultraship -L../StormLib/build \
-pthread -lgfxd -lultraship ZAPDUtils/ZAPDUtils.a -lstorm -lbz2 -lm -ldl
LDFLAGS += $(shell pkg-config --libs glew libpng zlib) $(shell sdl2-config --libs)
INC += $(shell pkg-config --cflags libpng)
ifeq ($(UNAME), Darwin)
LDFLAGS += -framework OpenGL -framework Foundation
endif
ifeq ($(UNAME), Linux)
LDFLAGS += $(shell pkg-config --libs x11 libpulse)
endif
# Use LLD if available. Set LLD=0 to not use it
ifeq ($(shell command -v ld.lld >/dev/null 2>&1; echo $$?),0)
LLD := 1
endif
ifneq ($(LLD),0)
LDFLAGS += -fuse-ld=lld
endif
UNAMEM := $(shell uname -m)
ifeq ($(UNAME), Linux)
LDFLAGS += -Wl,-export-dynamic -lstdc++fs
EXPORTERS := -Wl,--whole-archive ../OTRExporter/OTRExporter/OTRExporter.a -Wl,--no-whole-archive
endif
ifeq ($(UNAME), Darwin)
EXPORTERS := -Wl,-force_load ../OTRExporter/OTRExporter/OTRExporter.a
endif
ZAPD_SRC_DIRS := $(shell find ZAPD -type d)
SRC_DIRS = $(ZAPD_SRC_DIRS) lib/tinyxml2
ZAPD_CPP_FILES := $(foreach dir,$(ZAPD_SRC_DIRS),$(wildcard $(dir)/*.cpp))
ZAPD_H_FILES := $(foreach dir,$(ZAPD_SRC_DIRS),$(wildcard $(dir)/*.h))
CPP_FILES += $(ZAPD_CPP_FILES) lib/tinyxml2/tinyxml2.cpp
O_FILES := $(foreach f,$(CPP_FILES:.cpp=.o),build/$f)
O_FILES += build/ZAPD/BuildInfo.o
# create build directories
$(shell mkdir -p $(foreach dir,$(SRC_DIRS),build/$(dir)))
# Main targets
all: ZAPD.out copycheck
build/ZAPD/BuildInfo.o:
python3 ZAPD/genbuildinfo.py $(COPYCHECK_ARGS)
$(CXX) $(CXXFLAGS) $(OPTFLAGS) $(INC) -c $(OUTPUT_OPTION) build/ZAPD/BuildInfo.cpp
copycheck: ZAPD.out
python3 copycheck.py
clean:
rm -rf build ZAPD.out
$(MAKE) -C lib/libgfxd clean
$(MAKE) -C ZAPDUtils clean
$(MAKE) -C ExporterTest clean
rm -rf ../StormLib/build
rebuild: clean all
format:
clang-format-11 -i $(ZAPD_CPP_FILES) $(ZAPD_H_FILES)
$(MAKE) -C ZAPDUtils format
$(MAKE) -C ExporterTest format
.PHONY: all build/ZAPD/BuildInfo.o copycheck clean rebuild format
build/%.o: %.cpp
$(CXX) $(CXXFLAGS) $(OPTFLAGS) $(INC) -c $(OUTPUT_OPTION) $<
# Submakes
lib/libgfxd/libgfxd.a:
$(MAKE) -C lib/libgfxd
.PHONY: StormLib
StormLib:
LDFLAGS="" cmake -B ../StormLib/build -S ../StormLib
$(MAKE) -C ../StormLib/build
.PHONY: ExporterTest
ExporterTest:
$(MAKE) -C ExporterTest
.PHONY: ZAPDUtils
ZAPDUtils:
$(MAKE) -C ZAPDUtils
# Linking
ZAPD.out: $(O_FILES) lib/libgfxd/libgfxd.a ExporterTest ZAPDUtils StormLib
$(CXX) $(CXXFLAGS) $(O_FILES) $(EXPORTERS) $(LDFLAGS) $(OUTPUT_OPTION)

486
ZAPDTR/ZAPD/CMakeLists.txt Normal file
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@ -0,0 +1,486 @@
set(PROJECT_NAME ZAPD)
set(CMAKE_CXX_STANDARD 20 CACHE STRING "The C++ standard to use")
#set(CMAKE_C_STANDARD 11 CACHE STRING "The C standard to use")
set(CMAKE_C_STANDARD 11)
################################################################################
# Source groups
################################################################################
set(Header_Files
"../lib/tinyxml2/tinyxml2.h"
"CRC32.h"
"Declaration.h"
"FileWorker.h"
"GameConfig.h"
"Globals.h"
"ImageBackend.h"
"OutputFormatter.h"
"WarningHandler.h"
)
source_group("Header Files" FILES ${Header_Files})
set(Header_Files__Libraries
"../../libultraship/libultraship/Lib/stb/stb_image.h"
"../../libultraship/libultraship/Lib/stb/stb_image_write.h"
"ctpl_stl.h"
)
source_group("Header Files\\Libraries" FILES ${Header_Files__Libraries})
set(Header_Files__Libraries__elfio
"../lib/elfio/elfio/elf_types.hpp"
"../lib/elfio/elfio/elfio.hpp"
"../lib/elfio/elfio/elfio_dump.hpp"
"../lib/elfio/elfio/elfio_dynamic.hpp"
"../lib/elfio/elfio/elfio_header.hpp"
"../lib/elfio/elfio/elfio_note.hpp"
"../lib/elfio/elfio/elfio_relocation.hpp"
"../lib/elfio/elfio/elfio_section.hpp"
"../lib/elfio/elfio/elfio_segment.hpp"
"../lib/elfio/elfio/elfio_strings.hpp"
"../lib/elfio/elfio/elfio_symbols.hpp"
"../lib/elfio/elfio/elfio_utils.hpp"
)
source_group("Header Files\\Libraries\\elfio" FILES ${Header_Files__Libraries__elfio})
set(Header_Files__Libraries__libgfxd
"../lib/libgfxd/gbi.h"
"../lib/libgfxd/gfxd.h"
"../lib/libgfxd/priv.h"
)
source_group("Header Files\\Libraries\\libgfxd" FILES ${Header_Files__Libraries__libgfxd})
set(Header_Files__Yaz0
"yaz0/readwrite.h"
"yaz0/yaz0.h"
)
source_group("Header Files\\Yaz0" FILES ${Header_Files__Yaz0})
set(Header_Files__Z64
"OtherStructs/SkinLimbStructs.h"
"Overlays/ZOverlay.h"
"ZAnimation.h"
"ZArray.h"
"ZAudio.h"
"ZBackground.h"
"ZBlob.h"
"ZCollision.h"
"ZCutscene.h"
"ZCutsceneMM.h"
"ZDisplayList.h"
"ZFile.h"
"ZLimb.h"
"ZMtx.h"
"ZPath.h"
"ZPlayerAnimationData.h"
"ZResource.h"
"ZRom.h"
"ZScalar.h"
"ZSkeleton.h"
"ZString.h"
"ZSymbol.h"
"ZText.h"
"ZTexture.h"
"ZTextureAnimation.h"
"ZVector.h"
"ZVtx.h"
)
source_group("Header Files\\Z64" FILES ${Header_Files__Z64})
set(Header_Files__Z64__ZRoom
"ZRoom/ZRoom.h"
"ZRoom/ZRoomCommand.h"
)
source_group("Header Files\\Z64\\ZRoom" FILES ${Header_Files__Z64__ZRoom})
set(Header_Files__Z64__ZRoom__Commands
"ZRoom/Commands/EndMarker.h"
"ZRoom/Commands/SetActorCutsceneList.h"
"ZRoom/Commands/SetActorList.h"
"ZRoom/Commands/SetAlternateHeaders.h"
"ZRoom/Commands/SetAnimatedMaterialList.h"
"ZRoom/Commands/SetCameraSettings.h"
"ZRoom/Commands/SetCollisionHeader.h"
"ZRoom/Commands/SetCsCamera.h"
"ZRoom/Commands/SetCutscenes.h"
"ZRoom/Commands/SetEchoSettings.h"
"ZRoom/Commands/SetEntranceList.h"
"ZRoom/Commands/SetExitList.h"
"ZRoom/Commands/SetLightingSettings.h"
"ZRoom/Commands/SetLightList.h"
"ZRoom/Commands/SetMesh.h"
"ZRoom/Commands/SetMinimapChests.h"
"ZRoom/Commands/SetMinimapList.h"
"ZRoom/Commands/SetObjectList.h"
"ZRoom/Commands/SetPathways.h"
"ZRoom/Commands/SetRoomBehavior.h"
"ZRoom/Commands/SetRoomList.h"
"ZRoom/Commands/SetSkyboxModifier.h"
"ZRoom/Commands/SetSkyboxSettings.h"
"ZRoom/Commands/SetSoundSettings.h"
"ZRoom/Commands/SetSpecialObjects.h"
"ZRoom/Commands/SetStartPositionList.h"
"ZRoom/Commands/SetTimeSettings.h"
"ZRoom/Commands/SetTransitionActorList.h"
"ZRoom/Commands/SetWind.h"
"ZRoom/Commands/SetWorldMapVisited.h"
"ZRoom/Commands/Unused09.h"
"ZRoom/Commands/Unused1D.h"
"ZRoom/Commands/ZRoomCommandUnk.h"
)
source_group("Header Files\\Z64\\ZRoom\\Commands" FILES ${Header_Files__Z64__ZRoom__Commands})
set(Resource_Files
"../../OTRExporter/CFG/SymbolMap_OoTMqDbg.txt"
)
source_group("Resource Files" FILES ${Resource_Files})
set(Source_Files
"Declaration.cpp"
"FileWorker.cpp"
"GameConfig.cpp"
"Globals.cpp"
"ImageBackend.cpp"
"Main.cpp"
"OutputFormatter.cpp"
"WarningHandler.cpp"
)
source_group("Source Files" FILES ${Source_Files})
set(Source_Files__Libraries__libgfxd
"../lib/libgfxd/gfxd.c"
"../lib/libgfxd/uc.c"
"../lib/libgfxd/uc_f3d.c"
"../lib/libgfxd/uc_f3db.c"
"../lib/libgfxd/uc_f3dex.c"
"../lib/libgfxd/uc_f3dex2.c"
"../lib/libgfxd/uc_f3dexb.c"
)
source_group("Source Files\\Libraries\\libgfxd" FILES ${Source_Files__Libraries__libgfxd})
set(Source_Files__Yaz0
"yaz0/yaz0.cpp"
)
source_group("Source Files\\Yaz0" FILES ${Source_Files__Yaz0})
set(Source_Files__Z64
"OtherStructs/SkinLimbStructs.cpp"
"Overlays/ZOverlay.cpp"
"ZAnimation.cpp"
"ZArray.cpp"
"ZAudio.cpp"
"ZAudioDecode.cpp"
"ZBackground.cpp"
"ZBlob.cpp"
"ZCollision.cpp"
"ZCutscene.cpp"
"ZCutsceneMM.cpp"
"ZDisplayList.cpp"
"ZFile.cpp"
"ZLimb.cpp"
"ZMtx.cpp"
"ZPath.cpp"
"ZPlayerAnimationData.cpp"
"ZResource.cpp"
"ZRom.cpp"
"ZScalar.cpp"
"ZSkeleton.cpp"
"ZString.cpp"
"ZSymbol.cpp"
"ZText.cpp"
"ZTexture.cpp"
"ZTextureAnimation.cpp"
"ZVector.cpp"
"ZVtx.cpp"
)
source_group("Source Files\\Z64" FILES ${Source_Files__Z64})
set(Source_Files__Z64__ZRoom
"ZRoom/ZRoom.cpp"
"ZRoom/ZRoomCommand.cpp"
)
source_group("Source Files\\Z64\\ZRoom" FILES ${Source_Files__Z64__ZRoom})
set(Source_Files__Z64__ZRoom__Commands
"ZRoom/Commands/EndMarker.cpp"
"ZRoom/Commands/SetActorCutsceneList.cpp"
"ZRoom/Commands/SetActorList.cpp"
"ZRoom/Commands/SetAlternateHeaders.cpp"
"ZRoom/Commands/SetAnimatedMaterialList.cpp"
"ZRoom/Commands/SetCameraSettings.cpp"
"ZRoom/Commands/SetCollisionHeader.cpp"
"ZRoom/Commands/SetCsCamera.cpp"
"ZRoom/Commands/SetCutscenes.cpp"
"ZRoom/Commands/SetEchoSettings.cpp"
"ZRoom/Commands/SetEntranceList.cpp"
"ZRoom/Commands/SetExitList.cpp"
"ZRoom/Commands/SetLightingSettings.cpp"
"ZRoom/Commands/SetLightList.cpp"
"ZRoom/Commands/SetMesh.cpp"
"ZRoom/Commands/SetMinimapChests.cpp"
"ZRoom/Commands/SetMinimapList.cpp"
"ZRoom/Commands/SetObjectList.cpp"
"ZRoom/Commands/SetPathways.cpp"
"ZRoom/Commands/SetRoomBehavior.cpp"
"ZRoom/Commands/SetRoomList.cpp"
"ZRoom/Commands/SetSkyboxModifier.cpp"
"ZRoom/Commands/SetSkyboxSettings.cpp"
"ZRoom/Commands/SetSoundSettings.cpp"
"ZRoom/Commands/SetSpecialObjects.cpp"
"ZRoom/Commands/SetStartPositionList.cpp"
"ZRoom/Commands/SetTimeSettings.cpp"
"ZRoom/Commands/SetTransitionActorList.cpp"
"ZRoom/Commands/SetWind.cpp"
"ZRoom/Commands/SetWorldMapVisited.cpp"
"ZRoom/Commands/Unused09.cpp"
"ZRoom/Commands/Unused1D.cpp"
"ZRoom/Commands/ZRoomCommandUnk.cpp"
)
source_group("Source Files\\Z64\\ZRoom\\Commands" FILES ${Source_Files__Z64__ZRoom__Commands})
set(ALL_FILES
${Header_Files}
${Header_Files__Libraries}
${Header_Files__Libraries__elfio}
${Header_Files__Libraries__libgfxd}
${Header_Files__Yaz0}
${Header_Files__Z64}
${Header_Files__Z64__ZRoom}
${Header_Files__Z64__ZRoom__Commands}
${Resource_Files}
${Source_Files}
${Source_Files__Libraries__libgfxd}
${Source_Files__Yaz0}
${Source_Files__Z64}
${Source_Files__Z64__ZRoom}
${Source_Files__Z64__ZRoom__Commands}
${any__any}
)
################################################################################
# Target
################################################################################
add_executable(${PROJECT_NAME} ${ALL_FILES})
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
use_props(${PROJECT_NAME} "${CMAKE_CONFIGURATION_TYPES}" "${DEFAULT_CXX_PROPS}")
endif()
################################################################################
# Includes for CMake from *.props
################################################################################
set(ROOT_NAMESPACE ZAPD)
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
set_target_properties(${PROJECT_NAME} PROPERTIES
INTERPROCEDURAL_OPTIMIZATION_RELEASE "TRUE"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x86")
set_target_properties(${PROJECT_NAME} PROPERTIES
INTERPROCEDURAL_OPTIMIZATION_RELEASE "TRUE"
)
endif()
elseif (CMAKE_SYSTEM_NAME MATCHES "Linux|Darwin")
set_target_properties(${PROJECT_NAME} PROPERTIES
OUTPUT_NAME "ZAPD.out"
)
endif()
################################################################################
# MSVC runtime library
################################################################################
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
get_property(MSVC_RUNTIME_LIBRARY_DEFAULT TARGET ${PROJECT_NAME} PROPERTY MSVC_RUNTIME_LIBRARY)
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
string(CONCAT "MSVC_RUNTIME_LIBRARY_STR"
$<$<CONFIG:Debug>:
MultiThreadedDebug
>
$<$<CONFIG:Release>:
MultiThreaded
>
$<$<NOT:$<OR:$<CONFIG:Debug>,$<CONFIG:Release>>>:${MSVC_RUNTIME_LIBRARY_DEFAULT}>
)
endif()
set_target_properties(${PROJECT_NAME} PROPERTIES MSVC_RUNTIME_LIBRARY ${MSVC_RUNTIME_LIBRARY_STR})
endif()
################################################################################
# Compile definitions
################################################################################
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
target_compile_definitions(${PROJECT_NAME} PRIVATE
"_CRT_SECURE_NO_WARNINGS;"
"_MBCS"
STORMLIB_NO_AUTO_LINK
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x86")
target_compile_definitions(${PROJECT_NAME} PRIVATE
"$<$<CONFIG:Debug>:"
"_CRT_SECURE_NO_WARNINGS"
">"
"_MBCS"
STORMLIB_NO_AUTO_LINK
)
endif()
endif()
################################################################################
# Compile and link options
################################################################################
find_package(PNG REQUIRED)
target_include_directories(${PROJECT_NAME} PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/../../ZAPDTR/ZAPDUtils
${CMAKE_CURRENT_SOURCE_DIR}/../../ZAPDTR/lib/tinyxml2
${CMAKE_CURRENT_SOURCE_DIR}/../../ZAPDTR/lib/libgfxd
${PNG_PNG_INCLUDE_DIR}/
.
)
if(MSVC)
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
target_compile_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:Debug>:
/Od;
/RTC1
>
$<$<CONFIG:Release>:
/Oi;
/Gy
>
/permissive-;
/sdl;
/W3;
${DEFAULT_CXX_DEBUG_INFORMATION_FORMAT};
${DEFAULT_CXX_EXCEPTION_HANDLING}
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x86")
target_compile_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:Debug>:
/Od
>
$<$<CONFIG:Release>:
/O2;
/Oi;
/Gy
>
/permissive-;
/sdl;
/W3;
${DEFAULT_CXX_DEBUG_INFORMATION_FORMAT};
${DEFAULT_CXX_EXCEPTION_HANDLING}
)
endif()
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
target_link_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:Debug>:
/PROFILE
>
$<$<CONFIG:Release>:
/OPT:REF;
/OPT:ICF
>
/DEBUG:FULL
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x86")
target_link_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:Debug>:
/PROFILE
>
$<$<CONFIG:Release>:
/OPT:REF;
/OPT:ICF
>
/DEBUG:FULL
)
endif()
endif()
if ("${CMAKE_CXX_COMPILER_ID}" MATCHES "GNU|Clang|AppleClang")
target_compile_options(${PROJECT_NAME} PRIVATE
-Wall -Wextra -Wno-error
-Wno-unused-parameter
-Wno-unused-function
-Wno-unused-variable
-Wno-missing-field-initializers
-Wno-parentheses
-Wno-narrowing
$<$<COMPILE_LANGUAGE:CXX>:-Wno-deprecated-enum-enum-conversion>
-pthread
)
if (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
target_link_options(${PROJECT_NAME} PRIVATE
-pthread
)
else()
target_link_options(${PROJECT_NAME} PRIVATE
-pthread
-Wl,-export-dynamic
)
endif()
endif()
################################################################################
# Dependencies
################################################################################
add_dependencies(${PROJECT_NAME}
OTRExporter
ZAPDUtils
libultraship
)
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
set(ADDITIONAL_LIBRARY_DEPENDENCIES
"ZAPDUtils;"
"-WHOLEARCHIVE:$<TARGET_LINKER_FILE_DIR:OTRExporter>/$<TARGET_LINKER_FILE_NAME:OTRExporter>"
"libultraship;"
storm
PNG::PNG
)
endif()
elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
set(ADDITIONAL_LIBRARY_DEPENDENCIES
"ZAPDUtils;"
-Wl,-force_load $<TARGET_LINKER_FILE_DIR:OTRExporter>/$<TARGET_LINKER_FILE_NAME:OTRExporter>
"libultraship;"
PNG::PNG
${CMAKE_DL_LIBS}
Threads::Threads
)
elseif(CMAKE_SYSTEM_NAME STREQUAL "NintendoSwitch")
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
set(ADDITIONAL_LIBRARY_DEPENDENCIES
"ZAPDUtils;"
-Wl,--whole-archive $<TARGET_LINKER_FILE_DIR:OTRExporter>/$<TARGET_LINKER_FILE_NAME:OTRExporter> -Wl,--no-whole-archive
"libultraship;"
PNG::PNG
Threads::Threads
)
else()
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
set(ADDITIONAL_LIBRARY_DEPENDENCIES
"ZAPDUtils;"
-Wl,--whole-archive $<TARGET_LINKER_FILE_DIR:OTRExporter>/$<TARGET_LINKER_FILE_NAME:OTRExporter> -Wl,--no-whole-archive
"libultraship;"
PNG::PNG
${CMAKE_DL_LIBS}
Threads::Threads
)
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "NintendoSwitch")
add_library(pathconf OBJECT pathconf.c)
target_link_libraries(${PROJECT_NAME} PRIVATE "${ADDITIONAL_LIBRARY_DEPENDENCIES}" $<TARGET_OBJECTS:pathconf> )
else()
target_link_libraries(${PROJECT_NAME} PRIVATE "${ADDITIONAL_LIBRARY_DEPENDENCIES}")
endif()

6
ZAPDTR/ZAPD/pathconf.c Normal file
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#include <unistd.h>
long pathconf(const char *path, int name) {
return -1;
}

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@ -1,82 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30320.27
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZAPD", "ZAPD\ZAPD.vcxproj", "{B53F9E5B-0A58-4BAE-9AFE-856C8CBB8D36}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ExporterExample", "ExporterTest\ExporterTest.vcxproj", "{65608EB0-1A47-45AD-AB66-192FB64C762C}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ZAPDUtils", "ZAPDUtils\ZAPDUtils.vcxproj", "{A2E01C3E-D647-45D1-9788-043DEBC1A908}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
MinSizeRel|x64 = MinSizeRel|x64
MinSizeRel|x86 = MinSizeRel|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
RelWithDebInfo|x64 = RelWithDebInfo|x64
RelWithDebInfo|x86 = RelWithDebInfo|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B53F9E5B-0A58-4BAE-9AFE-856C8CBB8D36}.Debug|x64.ActiveCfg = Debug|x64
{B53F9E5B-0A58-4BAE-9AFE-856C8CBB8D36}.Debug|x64.Build.0 = Debug|x64
{B53F9E5B-0A58-4BAE-9AFE-856C8CBB8D36}.Debug|x86.ActiveCfg = Debug|Win32
{B53F9E5B-0A58-4BAE-9AFE-856C8CBB8D36}.Debug|x86.Build.0 = Debug|Win32
{B53F9E5B-0A58-4BAE-9AFE-856C8CBB8D36}.MinSizeRel|x64.ActiveCfg = Release|x64
{B53F9E5B-0A58-4BAE-9AFE-856C8CBB8D36}.MinSizeRel|x64.Build.0 = Release|x64
{B53F9E5B-0A58-4BAE-9AFE-856C8CBB8D36}.MinSizeRel|x86.ActiveCfg = Release|Win32
{B53F9E5B-0A58-4BAE-9AFE-856C8CBB8D36}.MinSizeRel|x86.Build.0 = Release|Win32
{B53F9E5B-0A58-4BAE-9AFE-856C8CBB8D36}.Release|x64.ActiveCfg = Release|x64
{B53F9E5B-0A58-4BAE-9AFE-856C8CBB8D36}.Release|x64.Build.0 = Release|x64
{B53F9E5B-0A58-4BAE-9AFE-856C8CBB8D36}.Release|x86.ActiveCfg = Release|Win32
{B53F9E5B-0A58-4BAE-9AFE-856C8CBB8D36}.Release|x86.Build.0 = Release|Win32
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{A2E01C3E-D647-45D1-9788-043DEBC1A908}.MinSizeRel|x86.Build.0 = Debug|Win32
{A2E01C3E-D647-45D1-9788-043DEBC1A908}.Release|x64.ActiveCfg = Release|x64
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{A2E01C3E-D647-45D1-9788-043DEBC1A908}.Release|x86.Build.0 = Release|Win32
{A2E01C3E-D647-45D1-9788-043DEBC1A908}.RelWithDebInfo|x64.ActiveCfg = Release|x64
{A2E01C3E-D647-45D1-9788-043DEBC1A908}.RelWithDebInfo|x64.Build.0 = Release|x64
{A2E01C3E-D647-45D1-9788-043DEBC1A908}.RelWithDebInfo|x86.ActiveCfg = Release|Win32
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {C2E1CC72-7A50-3249-AFD5-DFF6FE25CDCA}
EndGlobalSection
GlobalSection(Performance) = preSolution
HasPerformanceSessions = true
EndGlobalSection
EndGlobal

View file

@ -0,0 +1,218 @@
set(PROJECT_NAME ZAPDUtils)
################################################################################
# Source groups
################################################################################
set(Header_Files
"Color3b.h"
"StrHash.h"
"Vec2f.h"
"Vec3f.h"
"Vec3s.h"
)
source_group("Header Files" FILES ${Header_Files})
set(Header_Files__Utils
"Utils/BinaryReader.h"
"Utils/BinaryWriter.h"
"Utils/BitConverter.h"
"Utils/Directory.h"
"Utils/File.h"
"Utils/MemoryStream.h"
"Utils/Path.h"
"Utils/Stream.h"
"Utils/StringHelper.h"
)
source_group("Header Files\\Utils" FILES ${Header_Files__Utils})
set(Source_Files__Libraries
"../lib/tinyxml2/tinyxml2.cpp"
)
source_group("Source Files\\Libraries" FILES ${Source_Files__Libraries})
set(Source_Files__Utils
"Utils/BinaryReader.cpp"
"Utils/BinaryWriter.cpp"
"Utils/MemoryStream.cpp"
"Utils/StringHelper.cpp"
)
source_group("Source Files\\Utils" FILES ${Source_Files__Utils})
set(ALL_FILES
${Header_Files}
${Header_Files__Utils}
${Source_Files__Libraries}
${Source_Files__Utils}
)
################################################################################
# Target
################################################################################
add_library(${PROJECT_NAME} STATIC ${ALL_FILES})
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
use_props(${PROJECT_NAME} "${CMAKE_CONFIGURATION_TYPES}" "${DEFAULT_CXX_PROPS}")
endif()
set(ROOT_NAMESPACE ZAPDUtils)
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
set_target_properties(${PROJECT_NAME} PROPERTIES
VS_GLOBAL_KEYWORD "Win32Proj"
)
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
set_target_properties(${PROJECT_NAME} PROPERTIES
INTERPROCEDURAL_OPTIMIZATION_RELEASE "TRUE"
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
set_target_properties(${PROJECT_NAME} PROPERTIES
INTERPROCEDURAL_OPTIMIZATION_RELEASE "TRUE"
)
endif()
endif()
################################################################################
# MSVC runtime library
################################################################################
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
get_property(MSVC_RUNTIME_LIBRARY_DEFAULT TARGET ${PROJECT_NAME} PROPERTY MSVC_RUNTIME_LIBRARY)
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
string(CONCAT "MSVC_RUNTIME_LIBRARY_STR"
$<$<CONFIG:Debug>:
MultiThreadedDebug
>
$<$<CONFIG:Release>:
MultiThreaded
>
$<$<NOT:$<OR:$<CONFIG:Debug>,$<CONFIG:Release>>>:${MSVC_RUNTIME_LIBRARY_DEFAULT}>
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
string(CONCAT "MSVC_RUNTIME_LIBRARY_STR"
MultiThreaded
)
endif()
set_target_properties(${PROJECT_NAME} PROPERTIES MSVC_RUNTIME_LIBRARY ${MSVC_RUNTIME_LIBRARY_STR})
endif()
################################################################################
# Compile definitions
################################################################################
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
target_compile_definitions(${PROJECT_NAME} PRIVATE
"$<$<CONFIG:Debug>:"
"_DEBUG;"
"_MBCS"
">"
"$<$<CONFIG:Release>:"
"NDEBUG;"
"UNICODE;"
"_UNICODE"
">"
"_CONSOLE;"
"_CRT_SECURE_NO_WARNINGS"
STORMLIB_NO_AUTO_LINK
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
target_compile_definitions(${PROJECT_NAME} PRIVATE
"$<$<CONFIG:Debug>:"
"_DEBUG"
">"
"$<$<CONFIG:Release>:"
"NDEBUG"
">"
"WIN32;"
"_CONSOLE;"
"_CRT_SECURE_NO_WARNINGS;"
"UNICODE;"
"_UNICODE"
STORMLIB_NO_AUTO_LINK
)
endif()
endif()
if ("${CMAKE_CXX_COMPILER_ID}" MATCHES "GNU|Clang|AppleClang")
target_compile_definitions(${PROJECT_NAME} PRIVATE
"$<$<CONFIG:Debug>:"
"_DEBUG"
">"
"$<$<CONFIG:Release>:"
"NDEBUG"
">"
"_CONSOLE;"
"_CRT_SECURE_NO_WARNINGS;"
"UNICODE;"
"_UNICODE"
)
endif()
################################################################################
# Compile and link options
################################################################################
if(MSVC)
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
target_compile_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:Release>:
/Oi;
/Gy
>
/permissive-;
/MP;
/sdl;
/W3;
${DEFAULT_CXX_DEBUG_INFORMATION_FORMAT};
${DEFAULT_CXX_EXCEPTION_HANDLING}
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
target_compile_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:Debug>:
/O2;
/Ot
>
$<$<CONFIG:Release>:
/Gy
>
/permissive-;
/MP;
/Oi;
/sdl;
/W3;
${DEFAULT_CXX_DEBUG_INFORMATION_FORMAT};
${DEFAULT_CXX_EXCEPTION_HANDLING}
)
endif()
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
target_link_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:Release>:
/OPT:REF;
/OPT:ICF
>
/SUBSYSTEM:CONSOLE
)
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
target_link_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:Release>:
/OPT:REF;
/OPT:ICF
>
/SUBSYSTEM:CONSOLE
)
endif()
endif()
if ("${CMAKE_CXX_COMPILER_ID}" MATCHES "GNU|Clang|AppleClang")
target_compile_options(${PROJECT_NAME} PRIVATE
-Wall -Wextra -Wno-error
-Wno-unused-parameter
-Wno-unused-function
-Wno-unused-variable
-Wno-missing-field-initializers
-Wno-parentheses
-Wno-narrowing
$<$<COMPILE_LANGUAGE:CXX>:-Wno-deprecated-enum-enum-conversion>
)
endif()
################################################################################
# Dependencies
################################################################################
# Link with other targets.

View file

@ -1,29 +0,0 @@
# Only used for standalone compilation, usually inherits these from the main makefile
CXX ?= g++
CXXFLAGS ?= -Wall -Wextra -O2 -g -std=c++17
SRC_DIRS := $(shell find . -type d -not -path "*build*")
CPP_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.cpp))
H_FILES := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.h))
O_FILES := $(foreach f,$(CPP_FILES:.cpp=.o),build/$f)
LIB := ZAPDUtils.a
# create build directories
$(shell mkdir -p $(foreach dir,$(SRC_DIRS),build/$(dir)))
all: $(LIB)
clean:
rm -rf build $(LIB)
format:
clang-format-11 -i $(CPP_FILES) $(H_FILES)
.PHONY: all clean format
build/%.o: %.cpp
$(CXX) $(CXXFLAGS) $(OPTFLAGS) -c $(OUTPUT_OPTION) $<
$(LIB): $(O_FILES)
$(AR) rcs $@ $^

View file

@ -1,171 +0,0 @@
#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
endif
TOPDIR ?= $(CURDIR)
include $(DEVKITPRO)/libnx/switch_rules
#---------------------------------------------------------------------------------
# TARGET is the name of the output
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# DATA is a list of directories containing data files
# INCLUDES is a list of directories containing header files
# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional)
#
# NO_ICON: if set to anything, do not use icon.
# NO_NACP: if set to anything, no .nacp file is generated.
# APP_TITLE is the name of the app stored in the .nacp file (Optional)
# APP_AUTHOR is the author of the app stored in the .nacp file (Optional)
# APP_VERSION is the version of the app stored in the .nacp file (Optional)
# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional)
# ICON is the filename of the icon (.jpg), relative to the project folder.
# If not set, it attempts to use one of the following (in this order):
# - <Project name>.jpg
# - icon.jpg
# - <libnx folder>/default_icon.jpg
#
# CONFIG_JSON is the filename of the NPDM config file (.json), relative to the project folder.
# If not set, it attempts to use one of the following (in this order):
# - <Project name>.json
# - config.json
# If a JSON file is provided or autodetected, an ExeFS PFS0 (.nsp) is built instead
# of a homebrew executable (.nro). This is intended to be used for sysmodules.
# NACP building is skipped as well.
#---------------------------------------------------------------------------------
TARGET := ZAPDUtils
BUILD := build
SOURCES := Utils
DATA :=
INCLUDES :=
#-------------------------------------------------------------------------------
# source files
#-------------------------------------------------------------------------------
SOURCEFILES_C :=
SOURCEFILES_CPP :=
#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE
CFLAGS := -g -Wall -O2 -ffunction-sections \
$(ARCH) $(DEFINES)
CFLAGS += $(INCLUDE) -D__SWITCH__
CXXFLAGS := $(CFLAGS) -fno-rtti -fexceptions -std=gnu++20
CFLAGS += -std=gnu11
ASFLAGS := -g $(ARCH)
LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
LIBS := -lnx
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS := $(PORTLIBS) $(LIBNX)
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
export OUTPUT := $(CURDIR)/lib/lib$(TARGET).a
export TOPDIR := $(CURDIR)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir)) \
$(foreach sf,$(SOURCEFILES_C),$(CURDIR)/$(dir $(sf))) \
$(foreach sf,$(SOURCEFILES_CPP),$(CURDIR)/$(dir $(sf)))
export DEPSDIR := $(CURDIR)/$(BUILD)
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) \
$(foreach f,$(SOURCEFILES_C),$(notdir $(f)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) \
$(foreach f,$(SOURCEFILES_CPP),$(notdir $(f)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
export LD := $(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
export LD := $(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SRC)
export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD)
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
.PHONY: $(BUILD) clean all
#---------------------------------------------------------------------------------
all: $(BUILD)
lib:
@[ -d $@ ] || mkdir -p $@
$(BUILD) : lib
@[ -d $@ ] || mkdir -p $@
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.switch
#---------------------------------------------------------------------------------
clean:
@echo clean ...
@rm -rf build lib
#---------------------------------------------------------------------------------
else
.PHONY: all
DEPENDS := $(OFILES:.o=.d)
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT) : $(OFILES)
$(OFILES_SRC) : $(HFILES)
$(OFILES_SRC) : $(HFILES_BIN)
#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data
#---------------------------------------------------------------------------------
%.bin.o %_bin.h : %.bin
#---------------------------------------------------------------------------------
@echo $(notdir $<)
@$(bin2o)
-include $(DEPENDS)
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------