From a48ac717621982c8a1942612226a26a31a09b631 Mon Sep 17 00:00:00 2001 From: aMannus Date: Wed, 24 Aug 2022 23:02:48 +0200 Subject: [PATCH] Fixed lost woods target crash --- soh/src/overlays/actors/ovl_En_Ex_Item/z_en_ex_item.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/soh/src/overlays/actors/ovl_En_Ex_Item/z_en_ex_item.c b/soh/src/overlays/actors/ovl_En_Ex_Item/z_en_ex_item.c index 495f80270..80cf97b32 100644 --- a/soh/src/overlays/actors/ovl_En_Ex_Item/z_en_ex_item.c +++ b/soh/src/overlays/actors/ovl_En_Ex_Item/z_en_ex_item.c @@ -521,6 +521,9 @@ void EnExItem_DrawItems(EnExItem* this, GlobalContext* globalCtx) { case EXITEM_BOMBCHUS_COUNTER: randoGetItem = Randomizer_GetItemFromKnownCheck(RC_MARKET_BOMBCHU_BOWLING_BOMBCHUS, GI_BOMBCHUS_10); break; + case EXITEM_BULLET_BAG: + randoGetItem = Randomizer_GetItemFromKnownCheck(RC_LW_TARGET_IN_WOODS, GI_BULLET_BAG_50); + break; } EnItem00_CustomItemsParticles(&this->actor, globalCtx, randoGetItem);