From 1cd3be389209f4f801d63bcbc45ac7c3f84ccdd9 Mon Sep 17 00:00:00 2001 From: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com> Date: Mon, 16 Jun 2025 12:01:36 +0100 Subject: [PATCH] Hardcode spirit hands to be dungeon checks --- soh/soh/Enhancements/randomizer/location.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/soh/soh/Enhancements/randomizer/location.cpp b/soh/soh/Enhancements/randomizer/location.cpp index f474397aa..2966cf2c4 100644 --- a/soh/soh/Enhancements/randomizer/location.cpp +++ b/soh/soh/Enhancements/randomizer/location.cpp @@ -55,7 +55,8 @@ const std::string& Rando::Location::GetShortName() const { bool Rando::Location::IsDungeon() const { return (checkType != RCTYPE_SKULL_TOKEN && (scene <= SCENE_GERUDO_TRAINING_GROUND || scene == SCENE_INSIDE_GANONS_CASTLE || - (scene >= SCENE_DEKU_TREE_BOSS && scene <= SCENE_GANONDORF_BOSS))) || + (scene >= SCENE_DEKU_TREE_BOSS && scene <= SCENE_GANONDORF_BOSS)) || + (rc == RC_SPIRIT_TEMPLE_SILVER_GAUNTLETS_CHEST || rc == RC_SPIRIT_TEMPLE_MIRROR_SHIELD_CHEST)) || (checkType == RCTYPE_SKULL_TOKEN && scene <= SCENE_ICE_CAVERN); }