fix crown

This commit is contained in:
inspectredc 2023-11-30 23:53:32 +00:00
commit 1bfe2d1a94

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@ -1452,7 +1452,7 @@ void BossGanondrof_PostLimbDraw(PlayState* play, s32 limbIndex, Gfx** dList, Vec
if (((this->flyMode != GND_FLY_PAINTING) || (this->actionFunc == BossGanondrof_Intro)) && (limbIndex <= 25)) {
Matrix_MultVec3f(&zeroVec, &this->bodyPartsPos[limbIndex - 1]);
}
if (CVarGetInteger("gLetItSnow", 0)) {
if (CVarGetInteger("gLetItSnow", 0) && this->deathState == NOT_DEAD) {
if (limbIndex == 15) {
OPEN_DISPS(play->state.gfxCtx);
Matrix_Push();