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Fix Ganondorf title card (#2082)
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5 changed files with 5 additions and 5 deletions
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@ -1082,7 +1082,7 @@ void BossGanon_IntroCutscene(BossGanon* this, PlayState* play) {
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if (!(gSaveContext.eventChkInf[7] & 0x100)) {
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TitleCard_InitBossName(play, &play->actorCtx.titleCtx,
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SEGMENTED_TO_VIRTUAL(gGanondorfTitleCardTex), 160, 180, 128, 40, false);
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SEGMENTED_TO_VIRTUAL(gGanondorfTitleCardTex), 160, 180, 128, 40, true);
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}
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gSaveContext.eventChkInf[7] |= 0x100;
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