Fixed a couple typos.

This commit is contained in:
Anthony Stewart 2025-05-24 10:58:28 -05:00
commit 19be2be72e
2 changed files with 5 additions and 5 deletions

View file

@ -1451,7 +1451,7 @@ static bool SfxHandler(std::shared_ptr<Ship::Console> Console, const std::vector
return 0;
}
static bool AvailabeChecksProcessUndiscoveredExitsHandler(std::shared_ptr<Ship::Console> Console,
static bool AvailableChecksProcessUndiscoveredExitsHandler(std::shared_ptr<Ship::Console> Console,
const std::vector<std::string>& args, std::string* output) {
const auto& logic = Rando::Context::GetInstance()->GetLogic();
bool enabled = false;
@ -1478,7 +1478,7 @@ static bool AvailabeChecksProcessUndiscoveredExitsHandler(std::shared_ptr<Ship::
return 0;
}
static bool AvailabeChecksRecalculateHandler(std::shared_ptr<Ship::Console> Console,
static bool AvailableChecksRecalculateHandler(std::shared_ptr<Ship::Console> Console,
const std::vector<std::string>& args, std::string* output) {
RandomizerRegion startingRegion = RR_ROOT;
@ -1758,11 +1758,11 @@ void DebugConsole_Init(void) {
{ "group_name", Ship::ArgumentType::TEXT, true },
} });
CMD_REGISTER("acpue", { AvailabeChecksProcessUndiscoveredExitsHandler,
CMD_REGISTER("acpue", { AvailableChecksProcessUndiscoveredExitsHandler,
"Available Checks - Process Undiscovered Exits",
{ { "enable", Ship::ArgumentType::NUMBER, true } } });
CMD_REGISTER("acr", { AvailabeChecksRecalculateHandler,
CMD_REGISTER("acr", { AvailableChecksRecalculateHandler,
"Available Checks - Recalculate",
{
{ "starting_region", Ship::ArgumentType::NUMBER, true },

View file

@ -362,7 +362,7 @@ void Rando::StaticData::RegisterCrateLocations() {
locationTable[RC_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_1] = Location::Crate(RC_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_1, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(-389, 1518), "Near Impas House Adult Crate 1", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_1));
locationTable[RC_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_2] = Location::Crate(RC_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_2, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(-389, 1470), "Near Impas House Adult Crate 2", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_IMPAS_HOUSE_ADULT_CRATE_2));
locationTable[RC_KAK_NEAR_BAZAAR_ADULT_CRATE_1] = Location::Crate(RC_KAK_NEAR_BAZAAR_ADULT_CRATE_1, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(-433, -401), "Near Bazaar Adult Crate 1", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_BAZAAR_ADULT_CRATE_1));
locationTable[RC_KAK_NEAR_BAZAAR_ADULT_CRATE_2] = Location::Crate(RC_KAK_NEAR_BAZAAR_ADULT_CRATE_2, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(-489, -424), "Near Bazaar Adult Crate 2`", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_BAZAAR_ADULT_CRATE_2));
locationTable[RC_KAK_NEAR_BAZAAR_ADULT_CRATE_2] = Location::Crate(RC_KAK_NEAR_BAZAAR_ADULT_CRATE_2, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(-489, -424), "Near Bazaar Adult Crate 2", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_BAZAAR_ADULT_CRATE_2));
locationTable[RC_KAK_BEHIND_GS_HOUSE_ADULT_CRATE] = Location::Crate(RC_KAK_BEHIND_GS_HOUSE_ADULT_CRATE, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(-724, 871), "Behind GS House Adult Crate", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_BEHIND_GS_HOUSE_ADULT_CRATE));
locationTable[RC_KAK_NEAR_GY_CHILD_CRATE] = Location::Crate(RC_KAK_NEAR_GY_CHILD_CRATE, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(1732, 1366), "Near Graveyard Child Crate", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_GY_CHILD_CRATE));
locationTable[RC_KAK_NEAR_WINDMILL_CHILD_CRATE] = Location::Crate(RC_KAK_NEAR_WINDMILL_CHILD_CRATE, RCQUEST_BOTH, RCAREA_KAKARIKO_VILLAGE, SCENE_KAKARIKO_VILLAGE, TWO_ACTOR_PARAMS(1170, 601), "Near Windmill Child Crate", RHT_CRATE_KAKARIKO_VILLAGE, RG_GREEN_RUPEE, SpoilerCollectionCheck::RandomizerInf(RAND_INF_KAK_NEAR_WINDMILL_CHILD_CRATE));