Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-develop

This commit is contained in:
Garrett Cox 2023-12-26 10:33:48 -06:00
commit 1979d78788
45 changed files with 2206 additions and 542 deletions

View file

@ -1521,6 +1521,13 @@ void Inventory_SwapAgeEquipment(void) {
}
}
// In Rando, when switching to adult for the second+ time, if a sword was not previously
// equiped in MS shuffle, then we need to set the swordless flag again
if (IS_RANDO && Randomizer_GetSettingValue(RSK_SHUFFLE_MASTER_SWORD) &&
gSaveContext.equips.buttonItems[0] == ITEM_NONE) {
Flags_SetInfTable(INFTABLE_SWORDLESS);
}
gSaveContext.equips.equipment = gSaveContext.adultEquips.equipment;
}
} else {
@ -1589,6 +1596,13 @@ void Inventory_SwapAgeEquipment(void) {
}
}
// In Rando, when switching to child from a swordless adult, and child Link previously had a
// sword equiped, then we need to unset the swordless flag to match
if (IS_RANDO && Randomizer_GetSettingValue(RSK_SHUFFLE_MASTER_SWORD) &&
gSaveContext.equips.buttonItems[0] != ITEM_NONE) {
Flags_UnsetInfTable(INFTABLE_SWORDLESS);
}
gSaveContext.equips.equipment = gSaveContext.childEquips.equipment;
gSaveContext.equips.equipment &= (u16) ~(0xF << (EQUIP_TYPE_SWORD * 4));
gSaveContext.equips.equipment |= EQUIP_VALUE_SWORD_KOKIRI << (EQUIP_TYPE_SWORD * 4);