Expand tooltip for Free Look to explain camera locks and scene reload.

This commit is contained in:
Malkierian 2025-06-27 17:14:11 -07:00
commit 16cc43406e

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@ -1432,7 +1432,9 @@ void SohInputEditorWindow::DrawCameraControlPanel() {
CheckboxOptions() CheckboxOptions()
.Color(THEME_COLOR) .Color(THEME_COLOR)
.Tooltip("Enables free look camera control\nNote: You must remap C buttons off of the right stick in the " .Tooltip("Enables free look camera control\nNote: You must remap C buttons off of the right stick in the "
"controller config menu, and map the camera stick to the right stick.")); "controller config menu, and map the camera stick to the right stick.\n"
"Doesn't work in areas were the game locks the camera.\n"
"Scene reload may be necessary to enable."));
CVarCheckbox("Invert Camera X Axis", CVAR_SETTING("FreeLook.InvertXAxis"), CVarCheckbox("Invert Camera X Axis", CVAR_SETTING("FreeLook.InvertXAxis"),
CheckboxOptions().Color(THEME_COLOR).Tooltip("Inverts the Camera X Axis in:\n-Free look")); CheckboxOptions().Color(THEME_COLOR).Tooltip("Inverts the Camera X Axis in:\n-Free look"));
CVarCheckbox( CVarCheckbox(