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5 changed files with 31 additions and 32 deletions
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@ -21,6 +21,7 @@ class SfxExtractor {
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void ripNextSfx();
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void ripNextSfx();
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void finished(); // Also handles failure.
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void finished(); // Also handles failure.
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void maybeGiveProgressReport();
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void maybeGiveProgressReport();
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public:
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public:
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SfxExtractor();
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SfxExtractor();
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@ -587,7 +587,8 @@ void OTRAudio_Thread() {
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// 3 is the maximum authentic frame divisor.
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// 3 is the maximum authentic frame divisor.
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s16 audio_buffer[SAMPLES_HIGH * NUM_AUDIO_CHANNELS * 3];
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s16 audio_buffer[SAMPLES_HIGH * NUM_AUDIO_CHANNELS * 3];
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for (int i = 0; i < AUDIO_FRAMES_PER_UPDATE; i++) {
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for (int i = 0; i < AUDIO_FRAMES_PER_UPDATE; i++) {
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AudioMgr_CreateNextAudioBuffer(audio_buffer + i * (num_audio_samples * NUM_AUDIO_CHANNELS), num_audio_samples);
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AudioMgr_CreateNextAudioBuffer(audio_buffer + i * (num_audio_samples * NUM_AUDIO_CHANNELS),
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num_audio_samples);
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#if !defined(__SWITCH__) && !defined(__WIIU__)
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#if !defined(__SWITCH__) && !defined(__WIIU__)
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// Give accessibility a chance to merge its own audio in.
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// Give accessibility a chance to merge its own audio in.
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ActorAccessibility_MixAccessibleAudioWithGameAudio(
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ActorAccessibility_MixAccessibleAudioWithGameAudio(
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@ -2557,16 +2558,13 @@ void OTRAudio_SfxCaptureThread() {
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OTRAudio_Exit();
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OTRAudio_Exit();
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audio.running = true;
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audio.running = true;
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audio.thread = std::thread(OTRAudio_SfxCaptureThread);
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audio.thread = std::thread(OTRAudio_SfxCaptureThread);
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}
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}
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extern "C" void OTRAudio_UninstallSfxCaptureThread()
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extern "C" void OTRAudio_UninstallSfxCaptureThread() {
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{
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OTRAudio_Exit();
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OTRAudio_Exit();
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audio.running = true;
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audio.running = true;
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audio.thread = std::thread(OTRAudio_Thread);
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audio.thread = std::thread(OTRAudio_Thread);
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}
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}
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std::unique_lock<std::mutex> OTRAudio_Lock()
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std::unique_lock<std::mutex> OTRAudio_Lock() {
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{
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return std::unique_lock<std::mutex>(audio.mutex);
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return std::unique_lock<std::mutex>(audio.mutex);
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}
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}
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// extern "C" void CheckTracker_OnMessageClose() {
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// extern "C" void CheckTracker_OnMessageClose() {
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@ -164,7 +164,6 @@ void Gfx_TextureCacheDelete(const uint8_t* addr);
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void SaveManager_ThreadPoolWait();
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void SaveManager_ThreadPoolWait();
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void CheckTracker_OnMessageClose();
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void CheckTracker_OnMessageClose();
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int32_t GetGIID(uint32_t itemID);
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int32_t GetGIID(uint32_t itemID);
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GetItemID RetrieveGetItemIDFromItemID(ItemID itemID);
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GetItemID RetrieveGetItemIDFromItemID(ItemID itemID);
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RandomizerGet RetrieveRandomizerGetFromItemID(ItemID itemID);
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RandomizerGet RetrieveRandomizerGetFromItemID(ItemID itemID);
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@ -204,7 +204,8 @@ void SohMenu::AddMenuSettings() {
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AddWidget(path, "Extract Sfx", WIDGET_CVAR_CHECKBOX)
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AddWidget(path, "Extract Sfx", WIDGET_CVAR_CHECKBOX)
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.CVar("gExtractSfx")
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.CVar("gExtractSfx")
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.RaceDisable(false)
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.RaceDisable(false)
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.Options(CheckboxOptions().Tooltip("Extracts the sfx to be used in accessible audio cues, must be run once for the audio cues to play then restart game"));
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.Options(CheckboxOptions().Tooltip("Extracts the sfx to be used in accessible audio cues, must be run once for "
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"the audio cues to play then restart game"));
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AddWidget(path, "EXPERIMENTAL", WIDGET_SEPARATOR_TEXT).Options(TextOptions().Color(Colors::Orange));
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AddWidget(path, "EXPERIMENTAL", WIDGET_SEPARATOR_TEXT).Options(TextOptions().Color(Colors::Orange));
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AddWidget(path, "ImGui Menu Scaling", WIDGET_CVAR_COMBOBOX)
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AddWidget(path, "ImGui Menu Scaling", WIDGET_CVAR_COMBOBOX)
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