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17d2e39a57
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164222b827
5 changed files with 31 additions and 32 deletions
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@ -10,7 +10,7 @@ class SfxExtractor {
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s16 currentSfx;
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std::vector<int16_t> tempStorage; // Stores raw audio data for the sfx currently being ripped.
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int16_t* tempBuffer; // Raw pointer to the above vector.
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int progressMilestones[9]; // Implements progress reports after every 10 percent.
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int progressMilestones[9]; // Implements progress reports after every 10 percent.
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// Check if a buffer contains meaningful audio output.
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bool isAllZero(int16_t* buffer, size_t count);
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// Find the beginning of a captured signal.
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@ -19,8 +19,9 @@ class SfxExtractor {
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void renderOutput();
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void setup();
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void ripNextSfx();
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void finished();// Also handles failure.
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void finished(); // Also handles failure.
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void maybeGiveProgressReport();
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public:
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SfxExtractor();
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@ -127,7 +127,7 @@ Sail* Sail::Instance;
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#include "soh/resource/importer/BackgroundFactory.h"
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#include "soh/config/ConfigUpdaters.h"
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#include "soh/ShipInit.hpp"
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#include "soh/ShipInit.hpp"
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#if !defined(__SWITCH__) && !defined(__WIIU__)
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#include "Enhancements/accessible-actors/ActorAccessibility.h"
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#endif
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@ -294,10 +294,10 @@ OTRGlobals::OTRGlobals() {
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}
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}
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std::string sohAccessibilityPath = Ship::Context::GetPathRelativeToAppDirectory("accessibility.otr");
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if (std::filesystem::exists(sohAccessibilityPath)) {
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OTRFiles.push_back(sohAccessibilityPath);
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}
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std::string sohAccessibilityPath = Ship::Context::GetPathRelativeToAppDirectory("accessibility.otr");
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if (std::filesystem::exists(sohAccessibilityPath)) {
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OTRFiles.push_back(sohAccessibilityPath);
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}
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std::sort(patchOTRs.begin(), patchOTRs.end(), [](const std::string& a, const std::string& b) {
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return std::lexicographical_compare(a.begin(), a.end(), b.begin(), b.end(),
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@ -587,7 +587,8 @@ void OTRAudio_Thread() {
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// 3 is the maximum authentic frame divisor.
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s16 audio_buffer[SAMPLES_HIGH * NUM_AUDIO_CHANNELS * 3];
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for (int i = 0; i < AUDIO_FRAMES_PER_UPDATE; i++) {
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AudioMgr_CreateNextAudioBuffer(audio_buffer + i * (num_audio_samples * NUM_AUDIO_CHANNELS), num_audio_samples);
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AudioMgr_CreateNextAudioBuffer(audio_buffer + i * (num_audio_samples * NUM_AUDIO_CHANNELS),
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num_audio_samples);
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#if !defined(__SWITCH__) && !defined(__WIIU__)
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// Give accessibility a chance to merge its own audio in.
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ActorAccessibility_MixAccessibleAudioWithGameAudio(
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@ -1252,9 +1253,9 @@ extern "C" void InitOTR() {
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#endif
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OTRMessage_Init();
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#if !defined(__SWITCH__) && !defined(__WIIU__)
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#if !defined(__SWITCH__) && !defined(__WIIU__)
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ActorAccessibility_Init();
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#endif
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#endif
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OTRAudio_Init();
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OTRExtScanner();
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VanillaItemTable_Init();
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@ -1537,7 +1538,7 @@ extern "C" void Graph_ProcessGfxCommands(Gfx* commands) {
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last_update_rate = R_UPDATE_RATE;
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{
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std::unique_lock<std::mutex> Lock(audio.mutex);
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std::unique_lock<std::mutex> Lock(audio.mutex);
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while (audio.processing) {
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audio.cv_from_thread.wait(Lock);
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}
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@ -2553,24 +2554,21 @@ void OTRAudio_SfxCaptureThread() {
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}
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}
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extern "C" void OTRAudio_InstallSfxCaptureThread() {
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extern "C" void OTRAudio_InstallSfxCaptureThread() {
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OTRAudio_Exit();
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audio.running = true;
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audio.thread = std::thread(OTRAudio_SfxCaptureThread);
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}
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extern "C" void OTRAudio_UninstallSfxCaptureThread()
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{
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}
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extern "C" void OTRAudio_UninstallSfxCaptureThread() {
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OTRAudio_Exit();
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audio.running = true;
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audio.thread = std::thread(OTRAudio_Thread);
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}
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std::unique_lock<std::mutex> OTRAudio_Lock()
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{
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}
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std::unique_lock<std::mutex> OTRAudio_Lock() {
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return std::unique_lock<std::mutex>(audio.mutex);
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}
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//extern "C" void CheckTracker_OnMessageClose() {
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// CheckTracker::CheckTrackerDialogClosed();
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}
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// extern "C" void CheckTracker_OnMessageClose() {
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// CheckTracker::CheckTrackerDialogClosed();
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extern "C" void Gfx_UnregisterBlendedTexture(const char* name) {
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gfx_unregister_blended_texture(name);
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}
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@ -164,7 +164,6 @@ void Gfx_TextureCacheDelete(const uint8_t* addr);
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void SaveManager_ThreadPoolWait();
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void CheckTracker_OnMessageClose();
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int32_t GetGIID(uint32_t itemID);
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GetItemID RetrieveGetItemIDFromItemID(ItemID itemID);
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RandomizerGet RetrieveRandomizerGetFromItemID(ItemID itemID);
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@ -196,16 +196,17 @@ void SohMenu::AddMenuSettings() {
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.RaceDisable(false)
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.Options(CheckboxOptions().Tooltip("Disables the automatic re-centering of the camera when idle."));
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AddWidget(path, "Accessible Audio Cues", WIDGET_CVAR_CHECKBOX)
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.CVar("gA11yAudioInteraction")
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.RaceDisable(false)
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.Options(CheckboxOptions().Tooltip("Enables accessibility audio cues"));
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AddWidget(path, "Accessible Audio Cues", WIDGET_CVAR_CHECKBOX)
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.CVar("gA11yAudioInteraction")
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.RaceDisable(false)
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.Options(CheckboxOptions().Tooltip("Enables accessibility audio cues"));
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AddWidget(path, "Extract Sfx", WIDGET_CVAR_CHECKBOX)
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.CVar("gExtractSfx")
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.RaceDisable(false)
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.Options(CheckboxOptions().Tooltip("Extracts the sfx to be used in accessible audio cues, must be run once for "
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"the audio cues to play then restart game"));
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AddWidget(path, "Extract Sfx", WIDGET_CVAR_CHECKBOX)
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.CVar("gExtractSfx")
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.RaceDisable(false)
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.Options(CheckboxOptions().Tooltip("Extracts the sfx to be used in accessible audio cues, must be run once for the audio cues to play then restart game"));
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AddWidget(path, "EXPERIMENTAL", WIDGET_SEPARATOR_TEXT).Options(TextOptions().Color(Colors::Orange));
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AddWidget(path, "ImGui Menu Scaling", WIDGET_CVAR_COMBOBOX)
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.CVar(CVAR_SETTING("ImGuiScale"))
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