From 14e7606c0b2d7d8569d397e11bc33b0b9d56c7e1 Mon Sep 17 00:00:00 2001 From: Baoulettes Date: Fri, 20 May 2022 02:29:57 +0200 Subject: [PATCH] Properly init desired languages --- soh/src/code/z_sram.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/soh/src/code/z_sram.c b/soh/src/code/z_sram.c index a774636f7..d8b175b04 100644 --- a/soh/src/code/z_sram.c +++ b/soh/src/code/z_sram.c @@ -836,7 +836,7 @@ void Sram_InitSram(GameState* gameState, SramContext* sramCtx) { for (i = 0; i < ARRAY_COUNTU(sZeldaMagic) - 3; i++) { if (sZeldaMagic[i + SRAM_HEADER_MAGIC] != sramCtx->readBuff[i + SRAM_HEADER_MAGIC]) { osSyncPrintf("SRAM破壊!!!!!!\n"); // "SRAM destruction! ! ! ! ! !" - gSaveContext.language = sramCtx->readBuff[SRAM_HEADER_LANGUAGE]; + gSaveContext.language = = CVar_GetS32("gLanguages", 0); memcpy(sramCtx->readBuff, sZeldaMagic, sizeof(sZeldaMagic)); sramCtx->readBuff[SRAM_HEADER_LANGUAGE] = gSaveContext.language; Sram_WriteSramHeader(sramCtx); @@ -845,7 +845,7 @@ void Sram_InitSram(GameState* gameState, SramContext* sramCtx) { gSaveContext.audioSetting = sramCtx->readBuff[SRAM_HEADER_SOUND] & 3; gSaveContext.zTargetSetting = sramCtx->readBuff[SRAM_HEADER_ZTARGET] & 1; - gSaveContext.language = sramCtx->readBuff[SRAM_HEADER_LANGUAGE]; + gSaveContext.language = = CVar_GetS32("gLanguages", 0); if (gSaveContext.language >= LANGUAGE_MAX) { gSaveContext.language = LANGUAGE_ENG;