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Open & Close _DISP __FILE__ & __LINE__ clean up
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4a3905b62b
commit
146fbb0d1b
378 changed files with 1682 additions and 1682 deletions
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@ -11,7 +11,7 @@ void Sample_Draw(SampleContext* this) {
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GraphicsContext* gfxCtx = this->state.gfxCtx;
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View* view = &this->view;
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OPEN_DISPS(gfxCtx, __FILE__, __LINE__);
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OPEN_DISPS(gfxCtx);
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gSPSegment(POLY_OPA_DISP++, 0x00, NULL);
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gSPSegment(POLY_OPA_DISP++, 0x01, this->staticSegment);
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@ -36,7 +36,7 @@ void Sample_Draw(SampleContext* this) {
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gDPSetCombineMode(POLY_OPA_DISP++, G_CC_PRIMITIVE, G_CC_PRIMITIVE);
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gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 255, 255, 0, 0);
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CLOSE_DISPS(gfxCtx, __FILE__, __LINE__);
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CLOSE_DISPS(gfxCtx);
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}
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void Sample_Main(GameState* thisx) {
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