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https://github.com/HarbourMasters/Shipwright.git
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Open & Close _DISP __FILE__ & __LINE__ clean up
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parent
4a3905b62b
commit
146fbb0d1b
378 changed files with 1682 additions and 1682 deletions
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@ -225,9 +225,9 @@ void Graph_TaskSet00(GraphicsContext* gfxCtx) {
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task->output_buff_size = (u64*)((u8*)gGfxSPTaskOutputBuffer + sizeof(gGfxSPTaskOutputBuffer));
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task->data_ptr = (u64*)gfxCtx->workBuffer;
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OPEN_DISPS(gfxCtx, __FILE__, __LINE__);
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OPEN_DISPS(gfxCtx);
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task->data_size = (uintptr_t)WORK_DISP - (uintptr_t)gfxCtx->workBuffer;
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CLOSE_DISPS(gfxCtx, __FILE__, __LINE__);
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CLOSE_DISPS(gfxCtx);
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{ s32 pad2; } // Necessary to match stack usage
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@ -272,29 +272,29 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
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gameState->unk_A0 = 0;
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Graph_InitTHGA(gfxCtx);
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OPEN_DISPS(gfxCtx, __FILE__, __LINE__);
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OPEN_DISPS(gfxCtx);
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gDPNoOpString(WORK_DISP++, "WORK_DISP 開始", 0);
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gDPNoOpString(POLY_OPA_DISP++, "POLY_OPA_DISP 開始", 0);
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gDPNoOpString(POLY_XLU_DISP++, "POLY_XLU_DISP 開始", 0);
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gDPNoOpString(OVERLAY_DISP++, "OVERLAY_DISP 開始", 0);
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CLOSE_DISPS(gfxCtx, __FILE__, __LINE__);
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CLOSE_DISPS(gfxCtx);
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GameState_ReqPadData(gameState);
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GameState_Update(gameState);
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Debug_Draw();
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OPEN_DISPS(gfxCtx, __FILE__, __LINE__);
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OPEN_DISPS(gfxCtx);
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gDPNoOpString(WORK_DISP++, "WORK_DISP 終了", 0);
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gDPNoOpString(POLY_OPA_DISP++, "POLY_OPA_DISP 終了", 0);
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gDPNoOpString(POLY_XLU_DISP++, "POLY_XLU_DISP 終了", 0);
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gDPNoOpString(OVERLAY_DISP++, "OVERLAY_DISP 終了", 0);
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CLOSE_DISPS(gfxCtx, __FILE__, __LINE__);
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CLOSE_DISPS(gfxCtx);
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OPEN_DISPS(gfxCtx, __FILE__, __LINE__);
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OPEN_DISPS(gfxCtx);
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gSPBranchList(WORK_DISP++, gfxCtx->polyOpaBuffer);
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gSPBranchList(POLY_OPA_DISP++, gfxCtx->polyXluBuffer);
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@ -305,7 +305,7 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
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gDPFullSync(OVERLAY_DISP++);
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gSPEndDisplayList(OVERLAY_DISP++);
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CLOSE_DISPS(gfxCtx, __FILE__, __LINE__);
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CLOSE_DISPS(gfxCtx);
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if (HREG(80) == 10 && HREG(93) == 2) {
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HREG(80) = 7;
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