mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-08-21 05:43:42 -07:00
Merge branch 'develop' into zelda64
This commit is contained in:
commit
1435b5d314
41 changed files with 24544 additions and 1235 deletions
|
@ -1075,10 +1075,6 @@ typedef struct {
|
|||
/* 0x01 */ u8 room;
|
||||
} EntranceEntry;
|
||||
|
||||
typedef struct {
|
||||
/* 0x00 */ u8* readBuff;
|
||||
} SramContext; // size = 0x4
|
||||
|
||||
#define SRAM_SIZE 0x8000
|
||||
#define SRAM_HEADER_SIZE 0x10
|
||||
|
||||
|
@ -1123,7 +1119,6 @@ typedef struct {
|
|||
/* 0x0000 */ GameState state;
|
||||
/* 0x00A4 */ u8* staticSegment;
|
||||
/* 0x00A8 */ View view;
|
||||
/* 0x01D0 */ SramContext sramCtx;
|
||||
/* 0x01D4 */ u16 unk_1D4; // not used in mq dbg (some sort of timer that doesn't seem to affect anything)
|
||||
/* 0x01D6 */ s16 coverAlpha;
|
||||
/* 0x01D8 */ s16 addAlpha; // not used in mq dbg
|
||||
|
@ -1209,7 +1204,6 @@ typedef struct GlobalContext {
|
|||
/* 0x01C24 */ ActorContext actorCtx;
|
||||
/* 0x01D64 */ CutsceneContext csCtx; // "demo_play"
|
||||
/* 0x01DB4 */ SoundSource soundSources[16];
|
||||
/* 0x01F74 */ SramContext sramCtx;
|
||||
/* 0x01F78 */ SkyboxContext skyboxCtx;
|
||||
/* 0x020D8 */ MessageContext msgCtx; // "message"
|
||||
/* 0x104F0 */ InterfaceContext interfaceCtx; // "parameter"
|
||||
|
@ -1283,7 +1277,6 @@ typedef struct {
|
|||
/* 0x000AC */ u8* parameterSegment;
|
||||
/* 0x000B0 */ char unk_B0[0x8];
|
||||
/* 0x000B8 */ View view;
|
||||
/* 0x001E0 */ SramContext sramCtx;
|
||||
/* 0x001E4 */ char unk_1E4[0x4];
|
||||
/* 0x001E8 */ SkyboxContext skyboxCtx;
|
||||
/* 0x00348 */ MessageContext msgCtx;
|
||||
|
@ -1294,13 +1287,6 @@ typedef struct {
|
|||
/* 0x1C9EC */ Vtx* keyboardVtx;
|
||||
/* 0x1C9F0 */ Vtx* nameEntryVtx;
|
||||
/* 0x1C9F4 */ u8 n64ddFlag;
|
||||
/* 0x1C9F6 */ u16 deaths[3];
|
||||
/* 0x1C9FC */ u8 fileNames[3][8];
|
||||
/* 0x1CA14 */ u16 healthCapacities[3];
|
||||
/* 0x1CA1C */ u32 questItems[3];
|
||||
/* 0x1CA28 */ s16 n64ddFlags[3];
|
||||
/* 0x1CA2E */ s8 defense[3];
|
||||
/* 0x1CA32 */ u16 health[3];
|
||||
/* 0x1CA38 */ s16 buttonIndex;
|
||||
/* 0x1CA3A */ s16 confirmButtonIndex; // 0: yes, 1: quit
|
||||
/* 0x1CA3C */ s16 menuMode;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue