mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-08-22 14:23:44 -07:00
TWEAK: Submenus for the enhancement menu
This thing is slowly getting bigger and bigger, better to do some organisation soon enough :)
This commit is contained in:
parent
3e01b25573
commit
0f278cb6e0
1 changed files with 40 additions and 34 deletions
|
@ -661,44 +661,50 @@ namespace SohImGui {
|
|||
|
||||
if (ImGui::BeginMenu("Enhancements"))
|
||||
{
|
||||
ImGui::Text("Gameplay");
|
||||
ImGui::Separator();
|
||||
if (ImGui::BeginMenu("Gameplay"))
|
||||
{
|
||||
EnhancementSliderInt("Text Speed: %dx", "##TEXTSPEED", "gTextSpeed", 1, 5, "");
|
||||
EnhancementSliderInt("King Zora Speed: %dx", "##WEEPSPEED", "gMweepSpeed", 1, 5, "");
|
||||
|
||||
EnhancementSliderInt("Text Speed: %dx", "##TEXTSPEED", "gTextSpeed", 1, 5, "");
|
||||
EnhancementSliderInt("King Zora Speed: %dx", "##WEEPSPEED", "gMweepSpeed", 1, 5, "");
|
||||
EnhancementCheckbox("Skip Text", "gSkipText");
|
||||
Tooltip("Holding down B skips text");
|
||||
EnhancementCheckbox("Minimal UI", "gMinimalUI");
|
||||
Tooltip("Hides most of the UI when not needed");
|
||||
EnhancementCheckbox("MM Bunny Hood", "gMMBunnyHood");
|
||||
Tooltip("Wearing the Bunny Hood grants a speed increase like in Majora's Mask");
|
||||
EnhancementCheckbox("Visual Stone of Agony", "gVisualAgony");
|
||||
Tooltip("Displays an icon and plays a sound when Stone of Agony should be activated, for those without rumble");
|
||||
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
|
||||
EnhancementCheckbox("Mute Low HP Alarm", "gLowHpAlarm");
|
||||
EnhancementCheckbox("Skip Text", "gSkipText");
|
||||
Tooltip("Holding down B skips text");
|
||||
EnhancementCheckbox("Minimal UI", "gMinimalUI");
|
||||
Tooltip("Hides most of the UI when not needed");
|
||||
EnhancementCheckbox("MM Bunny Hood", "gMMBunnyHood");
|
||||
Tooltip("Wearing the Bunny Hood grants a speed increase like in Majora's Mask");
|
||||
EnhancementCheckbox("Visual Stone of Agony", "gVisualAgony");
|
||||
Tooltip("Displays an icon and plays a sound when Stone of Agony should be activated, for those without rumble");
|
||||
|
||||
ImGui::Text("Graphics");
|
||||
ImGui::Separator();
|
||||
if (ImGui::BeginMenu("Graphics"))
|
||||
{
|
||||
EnhancementCheckbox("N64 Mode", "gN64Mode");
|
||||
Tooltip("Sets aspect ratio to 4:3 and lowers resolution to 240p, the N64's native resolution");
|
||||
EnhancementCheckbox("Animated Link in Pause Menu", "gPauseLiveLink");
|
||||
EnhancementCheckbox("Enable 3D Dropped items", "gNewDrops");
|
||||
EnhancementCheckbox("Faster Block Push", "gFasterBlockPush");
|
||||
EnhancementCheckbox("Dynamic Wallet Icon", "gDynamicWalletIcon");
|
||||
Tooltip("Changes the rupee in the wallet icon to match the wallet size you currently have");
|
||||
EnhancementCheckbox("Always show dungeon entrances", "gAlwaysShowDungeonMinimapIcon");
|
||||
Tooltip("Always shows dungeon entrance icons on the minimap");
|
||||
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
|
||||
EnhancementCheckbox("N64 Mode", "gN64Mode");
|
||||
Tooltip("Sets aspect ratio to 4:3 and lowers resolution to 240p, the N64's native resolution");
|
||||
|
||||
EnhancementCheckbox("Animated Link in Pause Menu", "gPauseLiveLink");
|
||||
EnhancementCheckbox("Enable 3D Dropped items", "gNewDrops");
|
||||
EnhancementCheckbox("Faster Block Push", "gFasterBlockPush");
|
||||
EnhancementCheckbox("Dynamic Wallet Icon", "gDynamicWalletIcon");
|
||||
Tooltip("Changes the rupee in the wallet icon to match the wallet size you currently have");
|
||||
EnhancementCheckbox("Always show dungeon entrances", "gAlwaysShowDungeonMinimapIcon");
|
||||
Tooltip("Always shows dungeon entrance icons on the minimap");
|
||||
|
||||
ImGui::Text("Fixes");
|
||||
ImGui::Separator();
|
||||
EnhancementCheckbox("Fix L&R Pause menu", "gUniformLR");
|
||||
Tooltip("Makes the L and R buttons in the pause menu the same color");
|
||||
EnhancementCheckbox("Fix Dungeon entrances", "gFixDungeonMinimapIcon");
|
||||
Tooltip("Show dungeon entrances icon only when it should be");
|
||||
EnhancementCheckbox("Fix Two Handed idle animations", "gTwoHandedIdle");
|
||||
Tooltip("Makes two handed idle animation play, a seemingly finished animation that was disabled on accident in the original game");
|
||||
if (ImGui::BeginMenu("Fixes"))
|
||||
{
|
||||
EnhancementCheckbox("Fix L&R Pause menu", "gUniformLR");
|
||||
Tooltip("Makes the L and R buttons in the pause menu the same color");
|
||||
EnhancementCheckbox("Fix Dungeon entrances", "gFixDungeonMinimapIcon");
|
||||
Tooltip("Show dungeon entrances icon only when it should be");
|
||||
EnhancementCheckbox("Fix Two Handed idle animations", "gTwoHandedIdle");
|
||||
Tooltip("Makes two handed idle animation play, a seemingly finished animation that was disabled on accident in the original game");
|
||||
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
|
||||
EXPERIMENTAL();
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue