mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-08-22 14:23:44 -07:00
Spacing & misc. edits; reversed flag drawing order to match tcrf.net flag tables
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parent
9535b30c15
commit
0e7c443f33
1 changed files with 27 additions and 7 deletions
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@ -403,16 +403,22 @@ void DrawInfoTab() {
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ImGui::InputScalar("Entrance Index", ImGuiDataType_S32, &gSaveContext.entranceIndex);
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InsertHelpHoverText("From which entrance did Link arrive?");
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ImGui::InputScalar("Cutscene Index", ImGuiDataType_S32, &gSaveContext.cutsceneIndex);
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InsertHelpHoverText("Which cutscene is this?");
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ImGui::InputScalar("Navi Timer", ImGuiDataType_U16, &gSaveContext.naviTimer);
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InsertHelpHoverText("Navi wants to talk at 600 units, decides not to at 3000.");
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ImGui::InputScalar("Timer 1 State", ImGuiDataType_S16, &gSaveContext.timer1State);
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InsertHelpHoverText("Heat timer, race timer, etc. Has white font");
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ImGui::InputScalar("Timer 1 Value", ImGuiDataType_S16, &gSaveContext.timer1Value, &one, NULL);
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InsertHelpHoverText("Time, in seconds");
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ImGui::InputScalar("Timer 2 State", ImGuiDataType_S16, &gSaveContext.timer2State);
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InsertHelpHoverText("Trade timer, Ganon collapse timer, etc. Has yellow font");
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ImGui::InputScalar("Timer 2 Value", ImGuiDataType_S16, &gSaveContext.timer2Value, &one, NULL);
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InsertHelpHoverText("Time, in seconds");
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@ -469,8 +475,8 @@ void DrawInfoTab() {
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InsertHelpHoverText("Z-Targeting behavior");
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ImGui::SetNextItemWidth(ImGui::GetFontSize() * 15);
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std::array<const char*, 7> minigameHS = { "Horseback Archery",
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ImGui::PushItemWidth(ImGui::GetFontSize() * 10);
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static std::array<const char*, 7> minigameHS = { "Horseback Archery",
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"Big Poe Points",
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"Fishing",
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"Malon's Obstacle Course",
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@ -626,7 +632,7 @@ void DrawFlagArray32(const std::string& name, uint32_t& flags) {
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void DrawFlagArray16(const std::string& name, uint16_t& flags) {
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ImGui::PushID(name.c_str());
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for (int32_t flagIndex = 0; flagIndex < 16; flagIndex++) {
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for (int32_t flagIndex = 15; flagIndex >= 0; flagIndex--) {
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ImGui::SameLine();
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ImGui::PushID(flagIndex);
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uint32_t bitMask = 1 << flagIndex;
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@ -937,7 +943,7 @@ void DrawFlagsTab() {
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}
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if (ImGui::TreeNode("Inf Table Flags")) {
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for (int i = 0; i < 30; i++) {
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std::string it_id = "it" + (char)i;
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std::string it_id = "it" + std::to_string(i);
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DrawGroupWithBorder([&]() {
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ImGui::Text("%2d", i);
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DrawFlagArray16(it_id, gSaveContext.infTable[i]);
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@ -947,23 +953,23 @@ void DrawFlagsTab() {
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}
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if (ImGui::TreeNode("Item Get Inf Flags")) {
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for (int i = 0; i < 4; i++) {
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std::string igi_id = "igi" + (char)i;
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std::string igi_id = "igi" + std::to_string(i);
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DrawGroupWithBorder([&]() {
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ImGui::Text("%d", i);
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DrawFlagArray16(igi_id, gSaveContext.itemGetInf[i]);
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});
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}
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Event Inf Flags")) {
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for (int i = 0; i < 4; i++) {
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std::string ei_id = "ei" + (char)i;
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std::string ei_id = "ei" + std::to_string(i);
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DrawGroupWithBorder([&]() {
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ImGui::Text("%d", i);
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DrawFlagArray16(ei_id, gSaveContext.eventInf[i]);
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});
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}
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ImGui::TreePop();
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}
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}
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@ -1299,6 +1305,7 @@ void DrawPlayerTab() {
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const char* curShield;
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const char* curTunic;
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const char* curBoots;
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switch (player->currentSwordItem) {
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case ITEM_SWORD_KOKIRI:
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curSword = "Kokiri Sword";
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@ -1316,6 +1323,7 @@ void DrawPlayerTab() {
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curSword = "None";
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break;
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}
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switch (player->currentShield) {
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case PLAYER_SHIELD_NONE:
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curShield = "None";
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@ -1332,6 +1340,7 @@ void DrawPlayerTab() {
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default:
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break;
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}
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switch (player->currentTunic) {
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case PLAYER_TUNIC_KOKIRI:
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curTunic = "Kokiri Tunic";
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@ -1345,6 +1354,7 @@ void DrawPlayerTab() {
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default:
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break;
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}
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switch (player->currentBoots) {
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case PLAYER_BOOTS_KOKIRI:
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curBoots = "Kokiri Boots";
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@ -1368,6 +1378,7 @@ void DrawPlayerTab() {
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ImGui::SameLine();
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ImGui::InputScalar("Z Pos", ImGuiDataType_Float, &player->actor.world.pos.z);
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});
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DrawGroupWithBorder([&]() {
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ImGui::Text("Link's Rotation");
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InsertHelpHoverText("For Link's rotation in relation to the world");
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@ -1377,6 +1388,7 @@ void DrawPlayerTab() {
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ImGui::SameLine();
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ImGui::InputScalar("Z Rot", ImGuiDataType_S16, &player->actor.world.rot.z);
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});
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DrawGroupWithBorder([&]() {
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ImGui::Text("Link's Model Rotation");
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InsertHelpHoverText("For Link's actual model");
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@ -1386,16 +1398,22 @@ void DrawPlayerTab() {
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ImGui::SameLine();
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ImGui::InputScalar("Z ModRot", ImGuiDataType_S16, &player->actor.shape.rot.z);
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});
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ImGui::InputScalar("Linear Velocity", ImGuiDataType_Float, &player->linearVelocity);
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InsertHelpHoverText("Link's speed along the XZ plane");
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ImGui::InputScalar("Y Velocity", ImGuiDataType_Float, &player->actor.velocity.y);
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InsertHelpHoverText("Link's speed along the Y plane. Caps at -20");
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ImGui::InputScalar("Wall Height", ImGuiDataType_Float, &player->wallHeight);
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InsertHelpHoverText("\"height used to determine whether link can climb or grab a ledge at the top\"");
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ImGui::InputScalar("Invincibility Timer", ImGuiDataType_S8, &player->invincibilityTimer);
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InsertHelpHoverText("Can't take damage while this is nonzero");
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ImGui::InputScalar("Gravity", ImGuiDataType_Float, &player->actor.gravity);
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InsertHelpHoverText("Rate at which Link falls. Default -4.0f");
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if (ImGui::BeginCombo("Link Age on Load", gGlobalCtx->linkAgeOnLoad == 0 ? "Adult" : "Child")) {
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if (ImGui::Selectable("Adult")) {
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gGlobalCtx->linkAgeOnLoad = 0;
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@ -1467,6 +1485,7 @@ void DrawPlayerTab() {
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}
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ImGui::EndCombo();
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}
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if (ImGui::BeginCombo("Tunic", curTunic)) {
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if (ImGui::Selectable("Kokiri Tunic")) {
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player->currentTunic = PLAYER_TUNIC_KOKIRI;
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@ -1482,6 +1501,7 @@ void DrawPlayerTab() {
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}
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ImGui::EndCombo();
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}
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if (ImGui::BeginCombo("Boots", curBoots)) {
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if (ImGui::Selectable("Kokiri Boots")) {
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player->currentBoots = PLAYER_BOOTS_KOKIRI;
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