diff --git a/soh/soh/Enhancements/accessible-actors/ActorAccessibility.cpp b/soh/soh/Enhancements/accessible-actors/ActorAccessibility.cpp index 820ce0c4c..392027be1 100644 --- a/soh/soh/Enhancements/accessible-actors/ActorAccessibility.cpp +++ b/soh/soh/Enhancements/accessible-actors/ActorAccessibility.cpp @@ -90,7 +90,7 @@ void ActorAccessibility_OnActorInit(void* actor) { void ActorAccessibility_OnGameFrameUpdate() { if (gPlayState == NULL) return; - if (!GameInteractor::IsSaveLoaded()) + if (!GameInteractor::IsSaveLoaded() && !aa->extractSfx) return;//Title screen, skip. ActorAccessibility_RunAccessibilityForAllActors(gPlayState);