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Implement some basic benchmarking for seed generation (#4353)
* messy first implementation, pushing for verification * push to test other platforms, add benchmark preset * more other compiler fixes * Finish implementing benchmarks * forgot to reset the timers each run * do it better * move timers to thier own file * forgot to add files
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11 changed files with 278 additions and 14 deletions
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@ -1221,4 +1221,5 @@ uint8_t Context::GetAmmo(uint32_t item) {
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void Context::SetAmmo(uint32_t item, uint8_t count) {
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mSaveContext->inventory.ammo[gItemSlots[item]] = count;
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}
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} // namespace Rando
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