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Proper casting of clearCamera argument
Co-authored-by: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com>
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1 changed files with 1 additions and 1 deletions
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@ -728,7 +728,7 @@ void TimeSaverOnVanillaBehaviorHandler(GIVanillaBehavior id, bool* should, va_li
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// The second argument determines whether the vanilla code should be run anyway. It
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// The second argument determines whether the vanilla code should be run anyway. It
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// should be set to `true` ONLY IF said code calls `Play_ClearCamera`, false otherwise.
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// should be set to `true` ONLY IF said code calls `Play_ClearCamera`, false otherwise.
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bool clearCamera = va_arg(args, bool);
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bool clearCamera = (bool)va_arg(args, int);
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*should = clearCamera && enHeishi2->cameraId != MAIN_CAM;
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*should = clearCamera && enHeishi2->cameraId != MAIN_CAM;
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}
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}
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break;
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break;
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