From 07328a0ecb8f80882d4b585e0f748e59588d1b21 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Philip=20Dub=C3=A9?= Date: Wed, 11 Jun 2025 21:38:34 +0000 Subject: [PATCH] remove leftover No Dampe Fire checkbox (#5561) got moved to difficulty dropdown --- soh/soh/SohGui/SohMenuEnhancements.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/soh/soh/SohGui/SohMenuEnhancements.cpp b/soh/soh/SohGui/SohMenuEnhancements.cpp index 3ffa9cfed..feb36eebb 100644 --- a/soh/soh/SohGui/SohMenuEnhancements.cpp +++ b/soh/soh/SohGui/SohMenuEnhancements.cpp @@ -1586,9 +1586,6 @@ void SohMenu::AddMenuEnhancements() { .Options(CheckboxOptions().Tooltip( "Keese and Guay no longer target you and simply ignore you as if you were wearing the " "Skull Mask.")); - AddWidget(path, "No Dampe Fire", WIDGET_CVAR_CHECKBOX) - .CVar(CVAR_CHEAT("NoDampeFire")) - .Options(CheckboxOptions().Tooltip("Dampe won't drop fireballs during race.")); AddWidget(path, "Glitch Aids", WIDGET_SEPARATOR_TEXT); AddWidget(path, "Easy Frame Advancing with Pause", WIDGET_CVAR_CHECKBOX)