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Update AudioEditor.cpp (#3115)
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@ -207,6 +207,10 @@ void Draw_SfxTab(const std::string& tabId, SeqType type) {
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LUS::Context::GetInstance()->GetWindow()->GetGui()->SaveConsoleVariablesOnNextTick();
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UpdateCurrentBGM(defaultValue, type);
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}
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if (currentValue == value) {
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ImGui::SetItemDefaultFocus();
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}
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}
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ImGui::EndCombo();
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