Revert auto formatting

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mightypanders 2022-05-14 20:55:15 +02:00
commit 019e849d86

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@ -6,27 +6,21 @@ The Ship does not include assets and as such requires a prior copy of the game t
## Quick Start ## Quick Start
1. Download The Ship of Harkinian from [Discord](https://discord.com/invite/BtBmd55HVH). 1) Download The Ship of Harkinian from [Discord](https://discord.com/invite/BtBmd55HVH).
2. Requires a supported copy of the game (See supported games below). 2) Requires a supported copy of the game (See supported games below).
3. Use the OTRGui to generate an `oot.otr` archive file. 3) Use the OTRGui to generate an `oot.otr` archive file.
4. Launch `soh.exe` 4) Launch `soh.exe`
### Supported Games ### Supported Games
#### Ocarina of Time Debug (not Master Quest) #### Ocarina of Time Debug (not Master Quest)
> Currently the recommended option > Currently the recommended option
``` ```
Build team: `zelda@srd022j` Build team: `zelda@srd022j`
Build date: `03-02-21 00:49:18` (year-month-day) Build date: `03-02-21 00:49:18` (year-month-day)
sha1: cee6bc3c2a634b41728f2af8da54d9bf8cc14099 sha1: cee6bc3c2a634b41728f2af8da54d9bf8cc14099
``` ```
#### Ocarina of Time PAL GameCube #### Ocarina of Time PAL GameCube
> May lead to crashes and instability > May lead to crashes and instability
``` ```
sha1: 0227d7c0074f2d0ac935631990da8ec5914597b4 sha1: 0227d7c0074f2d0ac935631990da8ec5914597b4
``` ```
@ -39,9 +33,9 @@ The Ship of Harkinian uses a proprietary versioning system consisting of a sci-f
### The Extraction Tool ### The Extraction Tool
- Open a rom to initiate generating the `oot.otr` archive file. * Open a rom to initiate generating the `oot.otr` archive file.
- If a second button exists then `oot.otr` already exists. To prevent overwriting the old `oot.otr` use this button to choose a new game directory. The new directory must not already contain an `oot.otr` to prevent an error. * If a second button exists then `oot.otr` already exists. To prevent overwriting the old `oot.otr` use this button to choose a new game directory. The new directory must not already contain an `oot.otr` to prevent an error.
- When the process completes, place `oot.otr` beside `soh.exe` if it is not already. * When the process completes, place `oot.otr` beside `soh.exe` if it is not already.
This packaging process can take up to **5 minutes**. This packaging process can take up to **5 minutes**.
@ -57,7 +51,6 @@ Launch the game. If the window immediately closes, or if there are visual artifa
Currently, DirectX 11 and OpenGL is supported. Change the renderer by opening the `shipofharkinian.ini` configuration file in notepad and add `sdl` to `gfx backend` for OpenGL or leave blank for DirectX. Currently, DirectX 11 and OpenGL is supported. Change the renderer by opening the `shipofharkinian.ini` configuration file in notepad and add `sdl` to `gfx backend` for OpenGL or leave blank for DirectX.
## Take The Survey ## Take The Survey
Want to use cartridge readers in tandem with the OTRGui? Want to use cartridge readers in tandem with the OTRGui?
Take [this survey](https://retroarchopenhardware.com/survey.php) to increase chances of this becoming reality. Take [this survey](https://retroarchopenhardware.com/survey.php) to increase chances of this becoming reality.
@ -70,10 +63,10 @@ Official Discord: https://discord.com/invite/BtBmd55HVH
Refer to the [building instructions](BUILDING.md) to compile SoH. Refer to the [building instructions](BUILDING.md) to compile SoH.
## Troubleshooting The Exporter ## Troubleshooting The Exporter
- Affirm that you have an `/assets` folder filled with XMLs in the same directory as OTRGui.exe - Affirm that you have an `/assets` folder filled with XMLs in the same directory as OTRGui.exe
- Affirm that `zapd.exe` exists in the `/assets/extractor` folder - Affirm that `zapd.exe` exists in the `/assets/extractor` folder
## The Harbour Masters Are... ## The Harbour Masters Are...
Kenix | Lead Developer/Public Relations - Resource Management Programmer, Audio System Programmer, and General Programmer Kenix | Lead Developer/Public Relations - Resource Management Programmer, Audio System Programmer, and General Programmer
@ -86,7 +79,7 @@ Refer to the [building instructions](BUILDING.md) to compile SoH.
JoshDuMan | Developer - General Programmer JoshDuMan | Developer - General Programmer
KiritoDev/Lywx | Developer - General Programmer KiritoDev/Lywx | Developer - General Programmer
Theo3 | Developer - General Programmer Theo3 | Developer - General Programmer
Random06457 | Developer - Linux Build Random06457 | Developer - Linux Build
## Special Thanks ## Special Thanks
@ -98,21 +91,20 @@ Refer to the [building instructions](BUILDING.md) to compile SoH.
zel. | For his contributions to decomp zel. | For his contributions to decomp
Aloxado | Developer - General Programmer Aloxado | Developer - General Programmer
MegaMech | Developer - General Programmer MegaMech | Developer - General Programmer
Revo | Tester - GCC support and General Testing Revo | Tester - GCC support and General Testing
zfg | Tester - General Testing zfg | Tester - General Testing
Horseless Headman | Tester - General Testing Horseless Headman | Tester - General Testing
Steven Pritchett | Tester - General Testing Steven Pritchett | Tester - General Testing
Trenton May | Tester - General Testing Trenton May | Tester - General Testing
Zeldaboy14 | Tester - General Testing, encouragement, and community moderation Zeldaboy14 | Tester - General Testing, encouragement, and community moderation
Koby Howell | Tester - General Testing Koby Howell | Tester - General Testing
Logg | Tester - General Testing Logg | Tester - General Testing
Taylor Daley | Graphic Design Taylor Daley | Graphic Design
Can't Sleep | Graphic Design Can't Sleep | Graphic Design
## Video Credits ## Video Credits
Kenix | Producer / Writer Kenix | Producer / Writer
rainbow_fash | Executive Producer rainbow_fash | Executive Producer
TheLegendOfXela | Editor TheLegendOfXela | Editor
MicTheMicrophone | Gwonam / The King MicTheMicrophone | Gwonam / The King
Amphibibro | Link Amphibibro | Link