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change docs for macports
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@ -8,7 +8,13 @@ These instructions will show how to setup the environment on OSX to the point wh
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1. Have MacPorts installed. Visit https://www.macports.org/ for more information.
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* MacPorts may require a bit more setup. Such as setting up new include environments like:
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* MacPorts may require a bit more setup. You first need to set up your PATH variable:
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```bash
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export "/opt/local/bin:/opt/local/sbin:/usr/local/bin:/usr/local/sbin:$PATH"
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```
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Although it is optional for proxmark3 repository, you can also set include variables:
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```bash
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export C_INCLUDE_PATH="/opt/local/include"
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@ -19,8 +25,6 @@ These instructions will show how to setup the environment on OSX to the point wh
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export CPPFLAGS="-isystem/opt/local/include -I/opt/local/include"
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```
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other than just modifying PATH variable to `/opt/local/bin:/opt/local/sbin:/usr/local/bin:/usr/local/sbin:$PATH`.
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2. Install dependencies:
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```
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@ -59,11 +63,7 @@ These instructions will show how to setup the environment on OSX to the point wh
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## Compile and use the project
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To use the compiled client, the only difference is that the Proxmark3 port is `/dev/tty.usbmodemiceman1`, so commands become:
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```sh
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proxmark3 /dev/ttyACM0 => proxmark3 /dev/tty.usbmodemiceman1
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```
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To use the compiled client, you can use `pm3` script, it is a wrapper of the proxmark3 client that handles automatic detection of your proxmark.
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Now you're ready to follow the [compilation instructions](/doc/md/Use_of_Proxmark/0_Compilation-Instructions.md).
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